[33] | 1 | #ifndef _OcclusionCullingTerrainSceneManager_H__
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| 2 | #define _OcclusionCullingTerrainSceneManager_H__
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| 3 |
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| 4 | #include <OgreSceneNode.h>
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| 5 | #include <OgreOctreeSceneManager.h>
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| 6 | #include <OgreTerrainSceneManager.h>
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| 7 | #include <OgreOctreeSceneQuery.h>
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| 8 | #include <OgreOctreeNode.h>
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| 9 | #include <OgreOctreeCamera.h>
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| 10 |
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| 11 | #include "OgrePrerequisites.h"
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| 12 | #include "OgreOcclusionCullingSceneTraverser.h"
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| 13 | //#include "OgreSolidHalfBoundingBox.h"
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| 14 |
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| 15 | using namespace std; |
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| 16 | |
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| 17 | namespace Ogre { |
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[39] | 18 | template <typename T> class octreeless
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| 19 | {
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| 20 | public:
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| 21 | myless(Camera *cam) { mCamera = cam; } |
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| 22 | //bool operator() (HierarchyNode *v1, HierarchyNode *v2) const
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| 23 | bool operator() (T v1, T v2) const
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| 24 | {
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| 25 | v1->getCullBounds(&mAabb);
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| 26 | return mAabb->getSquaredViewDepth(mCamera) > v2->getSquaredViewDepth(mCamera);
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| 27 | }
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| 28 |
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| 29 | private:
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| 30 | Camera *mCamera;
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| 31 | AxisAlignedBox mAabb;
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| 32 | };
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| 33 |
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[33] | 34 | /**
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| 35 | Class which implements a scene mangager which uses occlusion queries for culling occluded objects
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| 36 | */
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| 37 | class OcclusionCullingTerrainSceneManager: public TerrainSceneManager
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| 38 | {
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| 39 | public:
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| 40 | OcclusionCullingTerrainSceneManager();
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| 41 | ~OcclusionCullingTerrainSceneManager();
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| 42 |
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[34] | 43 | //void _renderVisibleObjects(void);
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| 44 | //void _findVisibleObjects(Camera* cam, bool onlyShadowCasters);
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| 45 |
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| 46 | //void _updateSceneGraph(Camera* cam);
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[33] | 47 |
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| 48 | /** Sets the given option for the SceneManager
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| 49 | @remarks
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| 50 | Options are:
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| 51 | "Algorithm", int *;
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| 52 | */
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[34] | 53 |
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[33] | 54 | virtual bool setOption( const String &, const void * );
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| 55 | /** Gets the given option for the Scene Manager.
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| 56 | @remarks
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| 57 | See setOption
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| 58 | */
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| 59 | virtual bool getOption( const String &, void * );
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| 60 |
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| 61 | bool getOptionValues( const String & key, StringVector &refValueList );
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| 62 | bool getOptionKeys( StringVector &refKeys );
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| 63 |
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| 64 | protected:
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| 65 | OcclusionCullingSceneTraverser *mOcclusionCullingSceneTraverser;
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| 66 | };
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| 67 |
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| 68 | }
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| 69 | #endif // OcclusionCullingTerrainSceneManager_H |
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