source:
trunk/VUT/OcclusionCullingSceneManager/include/OgreOcclusionCullingTerrainSceneTraverser.h
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36
Revision 36, 392 bytes checked in by mattausch, 19 years ago (diff) |
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1 | #ifndef _OcclusionCullingTerrainSceneTraverser_H__ |
2 | #define _OcclusionCullingTerrainSceneTraverser_H__ |
3 | |
4 | #include "OgreOcclusionCullingSceneTraverser.h" |
5 | |
6 | using namespace std; |
7 | |
8 | namespace Ogre { |
9 | |
10 | class OcclusionCullingTerrainSceneTraverser: OcclusionCullingSceneTraverser |
11 | { |
12 | void traverseNode( Camera *cam, SceneNode *node ); |
13 | }; |
14 | |
15 | } |
16 | #endif // OcclusionCullingTerrainSceneTraverser_H |
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