source: trunk/VUT/OcclusionCullingSceneManager/scripts/Plugin_OcclusionCullingSceneManager.sln @ 12

Revision 12, 1.4 KB checked in by gametools, 19 years ago (diff)

added occlusionscenemanager

Line 
1Microsoft Visual Studio Solution File, Format Version 8.00
2Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_OcclusionCullingSceneManager", "Plugin_OcclusionCullingSceneManager.vcproj", "{80DECC17-BDDD-4412-8CF8-F7C1C17A7436}"
3        ProjectSection(ProjectDependencies) = postProject
4        EndProjectSection
5EndProject
6Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCulling", "..\TestCulling\TestCulling.vcproj", "{248F19A6-2FE0-4F5D-8928-E0EA10609887}"
7        ProjectSection(ProjectDependencies) = postProject
8        EndProjectSection
9EndProject
10Global
11        GlobalSection(SolutionConfiguration) = preSolution
12                Debug = Debug
13                Release = Release
14        EndGlobalSection
15        GlobalSection(ProjectConfiguration) = postSolution
16                {80DECC17-BDDD-4412-8CF8-F7C1C17A7436}.Debug.ActiveCfg = Debug|Win32
17                {80DECC17-BDDD-4412-8CF8-F7C1C17A7436}.Debug.Build.0 = Debug|Win32
18                {80DECC17-BDDD-4412-8CF8-F7C1C17A7436}.Release.ActiveCfg = Release|Win32
19                {80DECC17-BDDD-4412-8CF8-F7C1C17A7436}.Release.Build.0 = Release|Win32
20                {248F19A6-2FE0-4F5D-8928-E0EA10609887}.Debug.ActiveCfg = Debug|Win32
21                {248F19A6-2FE0-4F5D-8928-E0EA10609887}.Debug.Build.0 = Debug|Win32
22                {248F19A6-2FE0-4F5D-8928-E0EA10609887}.Release.ActiveCfg = Release|Win32
23                {248F19A6-2FE0-4F5D-8928-E0EA10609887}.Release.Build.0 = Release|Win32
24        EndGlobalSection
25        GlobalSection(ExtensibilityGlobals) = postSolution
26        EndGlobalSection
27        GlobalSection(ExtensibilityAddIns) = postSolution
28        EndGlobalSection
29EndGlobal
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