source: trunk/VUT/OcclusionCullingSceneManager/src/Makefile.am @ 12

Revision 12, 748 bytes checked in by gametools, 20 years ago (diff)

added occlusionscenemanager

Line 
1INCLUDES = $(STLPORT_CFLAGS) -I$(top_srcdir)/PlugIns/BSPSceneManager/include -I$(top_srcdir)/OgreMain/include
2
3pkglib_PROGRAMS = Plugin_BSPSceneManager.so
4
5Plugin_BSPSceneManager_so_SOURCES = OgreBspLevel.cpp \
6                             OgreBspNode.cpp \
7                             OgreBspResourceManager.cpp \
8                             OgreBspSceneManager.cpp \
9                             OgreBspSceneManagerDll.cpp \
10                                                         OgreBspSceneNode.cpp \
11                             OgreQuake3ShaderManager.cpp \
12                             OgreQuake3Shader.cpp \
13                             OgreQuake3Level.cpp
14
15
16Plugin_BSPSceneManager_so_LDFLAGS = $(SHARED_FLAGS) -L$(top_srcdir)/OgreMain/src
17Plugin_BSPSceneManager_so_LDADD = -lOgreMain
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