[45] | 1 | #include "OgreOcclusionCullingOctreeSceneManager.h"
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[44] | 2 | #include "OgreMath.h"
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| 3 | #include "OgreIteratorWrappers.h"
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| 4 | #include "OgreRenderSystem.h"
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| 5 | #include "OgreCamera.h"
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| 6 |
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| 7 | #include <windows.h>
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| 8 |
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| 9 | namespace Ogre {
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| 10 | //-----------------------------------------------------------------------
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[45] | 11 | OcclusionCullingOctreeSceneManager::OcclusionCullingOctreeSceneManager()
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[44] | 12 | {
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[45] | 13 | mOcclusionCullingOctreeSceneTraverser =
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| 14 | new OcclusionCullingOctreeSceneTraverser(this, mDestRenderSystem);
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[44] | 15 |
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| 16 | //mDisplayNodes = true;
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| 17 | //mShowBoundingBoxes = true;
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[52] | 18 | //mShowBoxes = true;
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| 19 | //mMaxDepth = 20;
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[44] | 20 | }
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| 21 | //-----------------------------------------------------------------------
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[45] | 22 | OcclusionCullingOctreeSceneManager::~OcclusionCullingOctreeSceneManager()
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[44] | 23 | {
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[45] | 24 | delete mOcclusionCullingOctreeSceneTraverser;
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[44] | 25 | }
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| 26 | //-----------------------------------------------------------------------
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[45] | 27 | void OcclusionCullingOctreeSceneManager::_renderVisibleObjects(void)
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[44] | 28 | {
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| 29 | //-- render background
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| 30 | clearSpecialCaseRenderQueues();
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| 31 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
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| 32 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
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| 33 |
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| 34 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
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| 35 | SceneManager::_renderVisibleObjects( );
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| 36 | _deleteRenderedQueueGroups();
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| 37 |
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| 38 | //-- render visible objects (i.e., all but overlay)
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| 39 | clearSpecialCaseRenderQueues();
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| 40 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
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| 41 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
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| 42 |
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[45] | 43 | mOcclusionCullingOctreeSceneTraverser->setSceneRoot(mOctree);
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| 44 | mOcclusionCullingOctreeSceneTraverser->renderScene(mCameraInProgress);
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[52] | 45 |
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[44] | 46 | _deleteRenderedQueueGroups();
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| 47 |
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[52] | 48 | //-- render rest, e.g., overlay
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[44] | 49 | clearSpecialCaseRenderQueues();
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[52] | 50 | SceneManager::_renderVisibleObjects();
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| 51 | //_deleteRenderedQueueGroups();
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[44] | 52 | }
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| 53 | //-----------------------------------------------------------------------
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[45] | 54 | void OcclusionCullingOctreeSceneManager::_findVisibleObjects(Camera* cam, bool onlyShadowCasters)
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[44] | 55 | {
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| 56 | // must be empty because objects are found and rendered in an interleaved fashion
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| 57 | // in _renderVisibibleObjects
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| 58 | }
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| 59 | //-----------------------------------------------------------------------
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[45] | 60 | void OcclusionCullingOctreeSceneManager::_updateSceneGraph(Camera* cam)
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[44] | 61 | {
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[52] | 62 | mOcclusionCullingOctreeSceneTraverser->setNumSceneNodes((int)mSceneNodes.size());
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[45] | 63 | mOcclusionCullingOctreeSceneTraverser->setRenderSystem(mDestRenderSystem);
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[44] | 64 |
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[45] | 65 | mOcclusionCullingOctreeSceneTraverser->setNumOctreeNodes(mNumOctreeNodes);
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[44] | 66 |
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[45] | 67 | OctreeSceneManager::_updateSceneGraph(cam);
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[44] | 68 | }
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| 69 | //-----------------------------------------------------------------------
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[45] | 70 | bool OcclusionCullingOctreeSceneManager::setOption( const String & key, const void * val )
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[44] | 71 | {
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[45] | 72 | return mOcclusionCullingOctreeSceneTraverser->setOption( key, val) || OctreeSceneManager::setOption( key, val );
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[44] | 73 | }
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| 74 | //-----------------------------------------------------------------------
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[45] | 75 | bool OcclusionCullingOctreeSceneManager::getOption( const String & key, void *val )
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[44] | 76 | {
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[45] | 77 | return mOcclusionCullingOctreeSceneTraverser->getOption( key, val) || OctreeSceneManager::getOption( key, val ) ;
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[44] | 78 | }
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| 79 | //-----------------------------------------------------------------------
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[45] | 80 | bool OcclusionCullingOctreeSceneManager::getOptionValues( const String & key, StringVector &refValueList )
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[44] | 81 | {
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[45] | 82 | return OctreeSceneManager::getOptionValues( key, refValueList );
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[44] | 83 | }
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| 84 | //-----------------------------------------------------------------------
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[45] | 85 | bool OcclusionCullingOctreeSceneManager::getOptionKeys( StringVector & refKeys )
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[44] | 86 | {
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[45] | 87 | return mOcclusionCullingOctreeSceneTraverser->getOptionKeys ( refKeys ) || OctreeSceneManager::getOptionKeys( refKeys );
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[44] | 88 | }
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| 89 | }
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