[12] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright © 2000-2002 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreOcclusionCullingResourceManager.h"
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| 26 |
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| 27 |
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| 28 | namespace Ogre {
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| 29 |
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| 30 | //-----------------------------------------------------------------------
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| 31 | template<> OcclusionCullingResourceManager* Singleton<OcclusionCullingResourceManager>::ms_Singleton = 0;
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| 32 | OcclusionCullingResourceManager* OcclusionCullingResourceManager::getSingletonPtr(void)
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| 33 | {
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| 34 | return ms_Singleton;
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| 35 | }
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| 36 | OcclusionCullingResourceManager& OcclusionCullingResourceManager::getSingleton(void)
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| 37 | {
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| 38 | assert( ms_Singleton ); return ( *ms_Singleton );
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| 39 | }
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| 40 | //-----------------------------------------------------------------------
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| 41 |
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| 42 | //-----------------------------------------------------------------------
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| 43 | OcclusionCullingResourceManager::OcclusionCullingResourceManager()
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| 44 | {
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| 45 | // Also create related shader manager (singleton managed)
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| 46 | // mShaderMgr = new Quake3ShaderManager();
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| 47 | }
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| 48 | //-----------------------------------------------------------------------
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| 49 | OcclusionCullingResourceManager::~OcclusionCullingResourceManager()
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| 50 | {
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| 51 | //delete mShaderMgr;
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| 52 | }
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| 53 | //-----------------------------------------------------------------------
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| 54 | /* BspLevel* OcclusionCullingResourceManager::load( const String& filename, int priority)
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| 55 | {
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| 56 | // Only 1 BSP level allowed loaded at once
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| 57 | unloadAndDestroyAll();
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| 58 |
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| 59 | BspLevel* pBsp = (BspLevel*)create(filename);
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| 60 | ResourceManager::load(pBsp, priority);
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| 61 | return pBsp;
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| 62 |
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| 63 | }*/
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| 64 | //-----------------------------------------------------------------------
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| 65 | /*Resource* OcclusionCullingResourceManager::create( const String& name)
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| 66 | {
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| 67 | return new BspLevel(name);
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| 68 |
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| 69 | }*/
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| 70 |
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| 71 |
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| 72 | }
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