/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright © 2000-2002 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ //#include "OgreOcclusionCullingSceneManager.h" //#include "OgreTerrainOcclusionCullingSceneManager.h" #include #include #include #include "OgreHeightmapTerrainPageSource.h" //#include namespace Ogre { //OcclusionCullingSceneManager *occlusionPlugin; //TerrainOcclusionCullingSceneManager *terrainOcclusionPlugin; OctreeSceneManager *ocPlugin; //----------------------------------------------------------------------- extern "C" void dllStartPlugin(void) { // Create new scene manager // occlusionPlugin = new OcclusionCullingSceneManager(); ocPlugin = new OctreeSceneManager(); // Register //Root::getSingleton().setSceneManager( ST_GENERIC, occlusionPlugin ); // Root::getSingleton().setSceneManager( ST_EXTERIOR_CLOSE, terrainOcclusionPlugin ); Root::getSingleton().setSceneManager( ST_EXTERIOR_CLOSE, ocPlugin ); //MessageBox( NULL, "myplugin registered", "this is my plugin", MB_OK | MB_ICONERROR | MB_TASKMODAL); } extern "C" void dllStopPlugin(void) { // delete occlusionPlugin; delete ocPlugin; //delete terrainOcclusionPlugin; } }