source: trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingSceneManagerDll.cpp @ 32

Revision 32, 2.3 KB checked in by gametools, 20 years ago (diff)
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright © 2000-2002 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26//#include "OgreOcclusionCullingSceneManager.h"
27//#include "OgreTerrainOcclusionCullingSceneManager.h"
28#include <OgreOctreeSceneManager.h>
29#include <OgreTerrainSceneManager.h>
30#include <OgreRoot.h>
31#include "OgreHeightmapTerrainPageSource.h"
32//#include <windows.h>
33
34namespace Ogre {
35
36    //OcclusionCullingSceneManager *occlusionPlugin;
37        //TerrainOcclusionCullingSceneManager *terrainOcclusionPlugin;
38        OctreeSceneManager *ocPlugin;
39
40    //-----------------------------------------------------------------------
41    extern "C" void dllStartPlugin(void)
42    {
43                // Create new scene manager
44        //      occlusionPlugin = new OcclusionCullingSceneManager();
45                ocPlugin = new OctreeSceneManager();
46   
47            // Register
48                //Root::getSingleton().setSceneManager( ST_GENERIC, occlusionPlugin );
49//              Root::getSingleton().setSceneManager( ST_EXTERIOR_CLOSE, terrainOcclusionPlugin );
50                Root::getSingleton().setSceneManager( ST_EXTERIOR_CLOSE, ocPlugin );
51
52                //MessageBox( NULL, "myplugin registered", "this is my plugin", MB_OK | MB_ICONERROR | MB_TASKMODAL);
53    }
54    extern "C" void dllStopPlugin(void)
55    {
56      //  delete occlusionPlugin;
57                delete ocPlugin;
58                //delete terrainOcclusionPlugin;
59    }
60}
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