Revision 59,
788 bytes
checked in by mattausch, 20 years ago
(diff) |
completely changed file structure plus software design
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[59] | 1 | #ifndef _PlatformOcclusionQuery_H__
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| 2 | #define _PlatformOcclusionQuery_H__
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| 3 |
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| 4 | #include <OgreHardwareOcclusionQuery.h>
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| 5 | #include <OgreRenderSystem.h>
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| 6 |
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| 7 | #include "OcclusionQuery.h"
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| 8 |
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| 9 | namespace Ogre {
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| 10 |
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| 11 | /** This class is an implementation for occlusion queries using Ogre.
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| 12 | @remark the class encapsulates Ogre occlusion query calls.
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| 13 | */
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| 14 | class PlatformOcclusionQuery: public GtpVisibility::OcclusionQuery
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| 15 | {
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| 16 | public:
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| 17 |
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| 18 | PlatformOcclusionQuery(RenderSystem *rsys);
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| 19 |
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| 20 | virtual ~PlatformOcclusionQuery();
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| 21 |
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| 22 | virtual unsigned int GetQueryResult() const;
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| 23 | virtual bool ResultAvailable() const;
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| 24 | virtual void BeginQuery() const;
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| 25 | virtual void EndQuery() const;
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| 26 |
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| 27 | protected:
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| 28 | HardwareOcclusionQuery *mHardwareOcclusionQuery;
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| 29 | };
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| 30 |
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| 31 | } // namespace Ogre
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| 32 | #endif // PlatformOcclusionQuery_H |
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