source: trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h @ 87

Revision 87, 1.6 KB checked in by mattausch, 20 years ago (diff)
RevLine 
[59]1#ifndef _VisibilityOctreeSceneManager_H__
2#define _VisibilityOctreeSceneManager_H__
3
4#include <OgreSceneNode.h>
5#include <OgreOctreeSceneManager.h>
6#include <OgreOctreeNode.h>
7#include <OgreOctreeCamera.h>
8#include <OgrePrerequisites.h>
9
10#include "OgreOctreeHierarchyInterface.h"
11#include "VisibilityManager.h"
12
13namespace Ogre {
14
15/**
16        This class extends the octree scene manager, using
17        occlusion queries for visibility culling.
18*/
19class VisibilityOctreeSceneManager: public OctreeSceneManager
20{
21public:
22        VisibilityOctreeSceneManager(GtpVisibility::VisibilityManager *visManager);
23        ~VisibilityOctreeSceneManager();
24
25        void _renderVisibleObjects();
26        void _findVisibleObjects(Camera* cam, bool onlyShadowCasters);
27        void _updateSceneGraph(Camera* cam );
28
29        /** Sets the given option for the SceneManager
30                            @remarks
31                Options are:
32                "Algorithm", int *;                     
33        */
34        virtual bool setOption(const String &, const void *);
35        /** Gets the given option for the Scene VisibilityManager.
36            @remarks
37                See setOption
38        */
39        virtual bool getOption(const String &, void *);
40
41        bool getOptionValues(const String & key, StringVector &refValueList);
42        bool getOptionKeys(StringVector &refKeys);
43
44        /** Sets the visibility manager.
45                @param visManager the visibility manager
46        */
47        void setVisibilityManager(GtpVisibility::VisibilityManager *visManager);
48        /** See set.
49        */
50        GtpVisibility::VisibilityManager *getVisibilityManager( void );
51
52protected:
53       
54        OctreeHierarchyInterface *mHierarchyInterface;
55        GtpVisibility::VisibilityManager *mVisibilityManager;
[87]56        bool mUseCulling;
[59]57};
58
59} // namespace Ogre
60
61#endif // VisibilityOctreeSceneManager_H
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