source:
trunk/VUT/Ogre/include
@
144
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
OgreBspHierarchyInterface.h | 1.6 KB | 87 | 20 years | mattausch | |
OgreOctreeHierarchyInterface.h | 2.6 KB | 130 | 20 years | mattausch | added visibility queries |
OgrePlatformHierarchyInterface.h | 5.4 KB | 139 | 20 years | mattausch | fixed bug with tight octree boxes added more flexible renderqueue (can … |
OgrePlatformOcclusionQuery.h | 782 bytes | 87 | 20 years | mattausch | |
OgrePlatformQueryManager.h | 2.8 KB | 144 | 20 years | mattausch | |
OgreSceneContentGenerator.h | 2.1 KB | 130 | 20 years | mattausch | added visibility queries |
OgreSceneNodeHierarchyInterface.h | 1.8 KB | 130 | 20 years | mattausch | added visibility queries |
OgreSolidBoundingBox.h | 1.6 KB | 117 | 20 years | mattausch | |
OgreSolidHalfBoundingBox.h | 1.3 KB | 117 | 20 years | mattausch | |
OgreTerrainContentGenerator.h | 1.5 KB | 135 | 20 years | mattausch | |
OgreVisibilityBspSceneManager.h | 1.5 KB | 59 | 20 years | mattausch | completely changed file structure plus software design |
OgreVisibilityDotSceneManager.h | 1.6 KB | 59 | 20 years | mattausch | completely changed file structure plus software design |
OgreVisibilityOctreeSceneManager.h | 2.5 KB | 139 | 20 years | mattausch | fixed bug with tight octree boxes added more flexible renderqueue (can … |
OgreVisibilityOptionsManager.h | 1.2 KB | 130 | 20 years | mattausch | added visibility queries |
OgreVisibilitySceneManager.h | 1.8 KB | 115 | 20 years | mattausch | added depth pass algorithm + delayed transparent object rendering (so … |
OgreVisibilityTerrainSceneManager.h | 3.5 KB | 139 | 20 years | mattausch | fixed bug with tight octree boxes added more flexible renderqueue (can … |
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