#include "OgreOctreeHierarchyInterface.h" #include "OgreVisibilityOctreeSceneManager.h" #include #include #include namespace Ogre { //----------------------------------------------------------------------- OctreeHierarchyInterface::OctreeHierarchyInterface(OctreeSceneManager *sm, RenderSystem *rsys): SceneNodeHierarchyInterface(sm, rsys) { } //----------------------------------------------------------------------- void OctreeHierarchyInterface::TraverseNode(GtpVisibility::HierarchyNode *node) { ++ mNumTraversedNodes; Octree *octree = static_cast(node); // if we come across some renderable geometry => render it if (octree->mNodes.size() > 0) { RenderNode(node); } //if (octree->numNodes() > (int)octree->mNodes.size()) // if not all subtrees are empty if (!IsLeaf(node)) { for(int i=0; i<8; ++i) { Octree *nextChild = octree->mChildren[(i & 4) >> 2][(i & 2) >> 1][i & 1]; if (nextChild) { mDistanceQueue->push(nextChild); } } } } //----------------------------------------------------------------------- bool OctreeHierarchyInterface::IsLeaf(GtpVisibility::HierarchyNode *node) const { Octree *octree = static_cast(node); // HACK: if there are subtrees, they are empty => we are not interested in them return octree->numNodes() == (int)octree->mNodes.size(); } //----------------------------------------------------------------------- bool OctreeHierarchyInterface::HasGeometry(GtpVisibility::HierarchyNode *node) const { return static_cast(node)->mNodes.size() > 0; } //----------------------------------------------------------------------- float OctreeHierarchyInterface::GetSquaredDistance(GtpVisibility::HierarchyNode *node) const { AxisAlignedBox *box = &static_cast(node)->mBox; Vector3 pos = ((box->getMaximum() - box->getMinimum()) * 0.5) + box->getMinimum(); return (mCullCamera->getDerivedPosition() - pos).squaredLength(); } //----------------------------------------------------------------------- void OctreeHierarchyInterface::SetNodeVisible(GtpVisibility::HierarchyNode *node, const bool visible) const { #ifdef GTP_VISIBILITY_MODIFIED_OGRE static_cast(node)->setOctreeVisible(visible); #endif } //----------------------------------------------------------------------- void OctreeHierarchyInterface::SetLastVisited(GtpVisibility::HierarchyNode *node, const unsigned int frameId) const { #ifdef GTP_VISIBILITY_MODIFIED_OGRE static_cast(node)->setLastVisited(frameId); #endif } //----------------------------------------------------------------------- void OctreeHierarchyInterface::PullUpVisibility(GtpVisibility::HierarchyNode *node) const { #ifdef GTP_VISIBILITY_MODIFIED_OGRE Octree *octant = static_cast(node); while (octant && !octant->isOctreeVisible()) { octant->setOctreeVisible(true); octant = octant->getParent(); } #endif } //----------------------------------------------------------------------- void OctreeHierarchyInterface::RenderNode(GtpVisibility::HierarchyNode *node) { #ifdef GTP_VISIBILITY_MODIFIED_OGRE Octree *octant = static_cast(node); if (octant->lastRendered() != mFrameId) { octant->setLastRendered(mFrameId); dynamic_cast(mSceneManager)->_renderOctant(mCamera, octant, mOnlyShadowCasters, mLeavePassesInQueue); mVisibleNodes.push_back(node); } #endif } //----------------------------------------------------------------------- bool OctreeHierarchyInterface::IsNodeVisible(GtpVisibility::HierarchyNode *node) const { #ifdef GTP_VISIBILITY_MODIFIED_OGRE return static_cast(node)->isOctreeVisible(); #else return true; #endif } //----------------------------------------------------------------------- unsigned int OctreeHierarchyInterface::LastVisited(GtpVisibility::HierarchyNode *node) const { #ifdef GTP_VISIBILITY_MODIFIED_OGRE return static_cast(node)->lastVisited(); #else return 0; #endif } //----------------------------------------------------------------------- AxisAlignedBox *OctreeHierarchyInterface::GetBoundingBox(GtpVisibility::HierarchyNode *node) { if (node != mSavedNode) { mSavedNode = node; //static_cast(node)->_getCullBounds(&mBox); mBox = static_cast(node)->_getWorldAABB(); } return &mBox; } //----------------------------------------------------------------------- void OctreeHierarchyInterface::VisualizeCulledNode(GtpVisibility::HierarchyNode *node, GtpVisibility::CullingType type) const { WireBoundingBox *box = static_cast(node)->getWireBoundingBox(); if (type == GtpVisibility::FRUSTUM_CULLED) { box->setMaterial("FrustumCulledNodesMaterial"); } else // type == GtpVisibility::QUERY_CULLED { box->setMaterial("QueryCulledNodesMaterial"); } dynamic_cast(mSceneManager)->getBoxes()->push_back(box); } //----------------------------------------------------------------------- void OctreeHierarchyInterface::GetNodeGeometryList(GtpVisibility::HierarchyNode *node, GtpVisibility::GeometryVector *geometryList, bool includeChildren) { NodeList::const_iterator nodeIt, nodeIt_end; nodeIt_end = static_cast(node)->mNodes.end(); for (nodeIt = static_cast(node)->mNodes.begin(); nodeIt != nodeIt_end; ++nodeIt) { SceneNodeHierarchyInterface::GetNodeGeometryList(*nodeIt, geometryList, includeChildren); } } } // namespace Ogre