1 | #include "OgrePlatformQueryManager.h" |
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2 | #include "OcclusionQuery.h" |
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3 | #include <OgreSceneManager.h> |
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4 | #include <OgreLogManager.h> |
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5 | #include <OgreStringConverter.h> |
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6 | #include <vector> |
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7 | |
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8 | |
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9 | namespace Ogre { |
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10 | //----------------------------------------------------------------------- |
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11 | PlatformQueryManager::PlatformQueryManager(PlatformHierarchyInterface *hierarchyInterface, Viewport *vp): |
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12 | QueryManager(hierarchyInterface), mViewport(vp), mWasInitialised(false) |
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13 | { |
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14 | } |
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15 | //----------------------------------------------------------------------- |
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16 | bool PlatformQueryManager::ShootRay(const Ray &ray, std::vector<Mesh *> *visibleMeshes, bool isGlobalLine) |
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17 | { |
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18 | // run OGRE ray shooting query |
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19 | return false; |
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20 | } |
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21 | //----------------------------------------------------------------------- |
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22 | void PlatformQueryManager::ComputeFromPointVisibility(const Vector3 &point, |
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23 | InfoContainer<GtpVisibility::NodeInfo> *visibleNodes, |
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24 | InfoContainer<GtpVisibility::MeshInfo> *visibleGeometry, |
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25 | InfoContainer<GtpVisibility::PatchInfo> *visiblePatches, |
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26 | bool relativeVisibility) |
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27 | { |
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28 | SceneManager *sm = dynamic_cast<PlatformHierarchyInterface *> |
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29 | (mHierarchyInterface)->GetSceneManager(); |
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30 | |
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31 | // create a camera for the point query |
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32 | Camera *cam = sm->createCamera("PointQueryCam"); |
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33 | |
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34 | //save old camera |
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35 | Camera *savedCam = mViewport->getCamera(); |
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36 | |
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37 | // --- initialise new camera |
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38 | mViewport->setCamera(cam); |
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39 | cam->setPosition(point); |
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40 | |
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41 | cam->setNearClipDistance(savedCam->getNearClipDistance()); |
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42 | cam->setFarClipDistance(savedCam->getFarClipDistance()); |
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43 | |
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44 | // set frustum to 45 degrees so all the scene can be captured with 6 shots |
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45 | cam->setAspectRatio(1.0); |
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46 | cam->setFOVy(Radian(Math::HALF_PI)); |
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47 | |
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48 | int sign = -1; |
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49 | |
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50 | // ---- capture visibility from all 6 directions |
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51 | for (int i=0; i < 6; i++) |
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52 | { |
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53 | sign *= -1; |
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54 | |
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55 | // Print camera details
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56 | std::stringstream d; |
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57 | d << "Point query camera: " + StringConverter::toString(cam->getDerivedPosition()) +
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58 | " " + "O: " + StringConverter::toString(cam->getDerivedOrientation()); |
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59 | LogManager::getSingleton().logMessage(d.str()); |
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60 | |
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61 | // prevent from initialising geometry / node array again |
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62 | if (i > 0) |
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63 | { |
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64 | mWasInitialised = true; |
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65 | } |
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66 | |
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67 | ComputeCameraVisibility(*cam, visibleNodes, visibleGeometry, visiblePatches, relativeVisibility); |
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68 | |
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69 | //mViewport->getTarget()->update(); for(int j=0; j<10000000; j++) printf("wait"); |
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70 | |
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71 | // permute directions |
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72 | Vector3 dir(0,0,0); |
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73 | dir[i/2] = sign; |
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74 | |
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75 | cam->setDirection(dir); |
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76 | } |
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77 | |
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78 | // reset camera |
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79 | mViewport->setCamera(savedCam); |
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80 | } |
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81 | //----------------------------------------------------------------------- |
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82 | void PlatformQueryManager::SetViewport(Viewport *vp) |
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83 | { |
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84 | mViewport = vp; |
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85 | } |
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86 | } // namespace Ogre |
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