[59] | 1 | #include <OgreIteratorWrappers.h>
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| 2 | #include <OgreCamera.h>
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| 3 | #include <OgreSceneNode.h>
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[130] | 4 | #include <OgreEntity.h>
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| 5 | #include <OgreSubEntity.h>
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| 6 | #include <OgreLogManager.h>
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| 7 | #include "OgreSceneNodeHierarchyInterface.h"
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| 8 | #include "OgrePlatformOcclusionQuery.h"
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[59] | 9 |
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[130] | 10 |
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[59] | 11 | namespace Ogre {
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| 12 |
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| 13 | //-----------------------------------------------------------------------
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| 14 | SceneNodeHierarchyInterface::SceneNodeHierarchyInterface(SceneManager *sm, RenderSystem *rsys):
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| 15 | PlatformHierarchyInterface(sm, rsys)
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| 16 | {
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| 17 | }
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| 18 | //-----------------------------------------------------------------------
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[158] | 19 | void SceneNodeHierarchyInterface::TraverseNode(GtpVisibility::HierarchyNode *node)
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[59] | 20 | {
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[139] | 21 | ++ mNumTraversedNodes;
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[59] | 22 |
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| 23 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 24 |
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| 25 | if (HasGeometry(node))
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| 26 | {
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| 27 | RenderNode(node);
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| 28 | }
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| 29 |
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| 30 | // internal node: add children to priority queue for further processing
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| 31 | Node::ChildNodeIterator it = sceneNode->getChildIterator();
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| 32 |
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| 33 | while (it.hasMoreElements())
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| 34 | {
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| 35 | mDistanceQueue->push(it.getNext());
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| 36 | }
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| 37 | }
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| 38 | //-----------------------------------------------------------------------
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| 39 | void SceneNodeHierarchyInterface::RenderNode(GtpVisibility::HierarchyNode *node)
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| 40 | {
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| 41 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 42 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 43 |
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| 44 | if (sceneNode->lastRendered() != sceneNode->lastVisited())
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| 45 | {
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| 46 | sceneNode->setLastRendered(sceneNode->lastVisited());
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[174] | 47 | mVisibleNodes.push_back(node);
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[59] | 48 |
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[139] | 49 | mSceneManager->_renderSceneNode(mCamera, sceneNode, mLeavePassesInQueue);
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[59] | 50 | }
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| 51 | #endif
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| 52 | }
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| 53 | //-----------------------------------------------------------------------
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[74] | 54 | bool SceneNodeHierarchyInterface::IsLeaf(GtpVisibility::HierarchyNode *node) const
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[59] | 55 | {
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| 56 | return (static_cast<SceneNode *>(node)->numChildren() == 0);
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| 57 | }
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| 58 | //-----------------------------------------------------------------------
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[74] | 59 | bool SceneNodeHierarchyInterface::HasGeometry(GtpVisibility::HierarchyNode *node) const
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[59] | 60 | {
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[87] | 61 | return static_cast<SceneNode *>(node)->numAttachedObjects() > 0;
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[59] | 62 | }
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| 63 | //-----------------------------------------------------------------------
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[345] | 64 | void SceneNodeHierarchyInterface::PullUpVisibility(GtpVisibility::HierarchyNode *node) const
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[59] | 65 | {
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| 66 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 67 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 68 |
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[100] | 69 | while (sceneNode && !sceneNode->isNodeVisible())
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[59] | 70 | {
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| 71 | sceneNode->setNodeVisible(true);
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| 72 | sceneNode = sceneNode->getParentSceneNode();
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| 73 | }
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| 74 | #endif
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| 75 | }
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| 76 | //-----------------------------------------------------------------------
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[87] | 77 | float SceneNodeHierarchyInterface::GetSquaredDistance(GtpVisibility::HierarchyNode *node) const
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[59] | 78 | {
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[87] | 79 | return static_cast<SceneNode *>(node)->getSquaredViewDepth(mCamera);
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[59] | 80 | }
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| 81 | //-----------------------------------------------------------------------
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| 82 | void SceneNodeHierarchyInterface::SetNodeVisible(GtpVisibility::HierarchyNode *node,
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[345] | 83 | const bool visible) const
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[59] | 84 | {
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| 85 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 86 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 87 | sceneNode->setNodeVisible(visible);
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| 88 | #endif
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| 89 | }
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| 90 | //-----------------------------------------------------------------------
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[74] | 91 | void SceneNodeHierarchyInterface::SetLastVisited(GtpVisibility::HierarchyNode *node,
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[345] | 92 | const unsigned int frameId) const
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[59] | 93 | {
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| 94 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 95 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 96 | sceneNode->setLastVisited(frameId);
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| 97 | #endif
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| 98 | }
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| 99 | //-----------------------------------------------------------------------
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[74] | 100 | bool SceneNodeHierarchyInterface::IsNodeVisible(GtpVisibility::HierarchyNode *node) const
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[59] | 101 | {
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| 102 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 103 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 104 | return sceneNode->isNodeVisible();
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| 105 | #else
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| 106 | return true;
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| 107 | #endif
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| 108 | }
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| 109 | //-----------------------------------------------------------------------
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[74] | 110 | unsigned int SceneNodeHierarchyInterface::LastVisited(GtpVisibility::HierarchyNode *node) const
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[59] | 111 | {
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| 112 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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| 113 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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| 114 | return sceneNode->lastVisited();
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| 115 | #else
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| 116 | return 0;
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| 117 | #endif
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| 118 | }
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| 119 | //-----------------------------------------------------------------------
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| 120 | AxisAlignedBox *SceneNodeHierarchyInterface::GetBoundingBox(GtpVisibility::HierarchyNode *node)
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| 121 | {
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[103] | 122 | // only create renderable bounding box for new node
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[155] | 123 | if (node != mSavedNode)
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[85] | 124 | {
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[155] | 125 | mSavedNode = node;
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[85] | 126 | mBox = static_cast<SceneNode *>(node)->_getWorldAABB();
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| 127 | }
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| 128 |
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[59] | 129 | return &mBox;
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| 130 | }
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[112] | 131 | //-----------------------------------------------------------------------
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| 132 | void SceneNodeHierarchyInterface::VisualizeCulledNode(GtpVisibility::HierarchyNode *node,
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[345] | 133 | GtpVisibility::CullingType type) const
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[112] | 134 | {
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| 135 | // TODO
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| 136 | }
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[130] | 137 | //-----------------------------------------------------------------------
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[155] | 138 | void SceneNodeHierarchyInterface::GetNodeGeometryList(GtpVisibility::HierarchyNode *node,
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[130] | 139 | GtpVisibility::GeometryList *geometryList,
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| 140 | bool includeChildren)
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| 141 | {
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| 142 | SceneNode::ObjectIterator objIt =
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| 143 | static_cast<SceneNode *>(node)->getAttachedObjectIterator();
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| 144 |
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| 145 | while (objIt.hasMoreElements())
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| 146 | {
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| 147 | MovableObject *movable = objIt.getNext();
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| 148 |
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[154] | 149 | // we are interested only in the entities, i.e., instances of geometry
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[130] | 150 | if (movable->getMovableType() == "Entity")
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| 151 | {
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| 152 | Entity *ent = static_cast<Entity *>(movable);
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[155] | 153 | //std::stringstream d; d << "ent " << ent->getName();
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| 154 | //LogManager::getSingleton().logMessage(d.str());
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[130] | 155 | geometryList->push_back(ent);
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| 156 | }
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| 157 | }
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| 158 | }
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[158] | 159 |
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[59] | 160 | } // namespace Ogre
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