1 | #include <OgreIteratorWrappers.h>
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2 | #include <OgreCamera.h>
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3 | #include <OgreSceneNode.h>
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4 | #include <OgreEntity.h>
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5 | #include <OgreSubEntity.h>
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6 | #include <OgreLogManager.h>
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7 | #include "OgreSceneNodeHierarchyInterface.h"
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8 | #include "OgrePlatformOcclusionQuery.h"
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9 |
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10 |
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11 | namespace Ogre {
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12 |
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13 | //-----------------------------------------------------------------------
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14 | SceneNodeHierarchyInterface::SceneNodeHierarchyInterface(SceneManager *sm, RenderSystem *rsys):
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15 | PlatformHierarchyInterface(sm, rsys)
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16 | {
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17 | }
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18 | //-----------------------------------------------------------------------
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19 | void SceneNodeHierarchyInterface::TraverseNode(GtpVisibility::HierarchyNode *node)
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20 | {
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21 | ++ mNumTraversedNodes;
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22 |
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23 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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24 |
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25 | if (HasGeometry(node))
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26 | {
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27 | RenderNode(node);
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28 | }
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29 |
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30 | // internal node: add children to priority queue for further processing
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31 | Node::ChildNodeIterator it = sceneNode->getChildIterator();
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32 |
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33 | while (it.hasMoreElements())
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34 | {
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35 | mDistanceQueue->push(it.getNext());
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36 | }
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37 | }
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38 | //-----------------------------------------------------------------------
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39 | void SceneNodeHierarchyInterface::RenderNode(GtpVisibility::HierarchyNode *node)
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40 | {
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41 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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42 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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43 |
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44 | if (sceneNode->lastRendered() != sceneNode->lastVisited())
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45 | {
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46 | sceneNode->setLastRendered(sceneNode->lastVisited());
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47 | mVisibleNodes.push_back(node);
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48 |
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49 | mSceneManager->_renderSceneNode(mCamera, sceneNode, mLeavePassesInQueue);
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50 | }
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51 | #endif
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52 | }
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53 | //-----------------------------------------------------------------------
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54 | bool SceneNodeHierarchyInterface::IsLeaf(GtpVisibility::HierarchyNode *node) const
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55 | {
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56 | return (static_cast<SceneNode *>(node)->numChildren() == 0);
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57 | }
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58 | //-----------------------------------------------------------------------
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59 | bool SceneNodeHierarchyInterface::HasGeometry(GtpVisibility::HierarchyNode *node) const
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60 | {
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61 | return static_cast<SceneNode *>(node)->numAttachedObjects() > 0;
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62 | }
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63 | //-----------------------------------------------------------------------
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64 | void SceneNodeHierarchyInterface::PullUpVisibility(GtpVisibility::HierarchyNode *node) const
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65 | {
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66 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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67 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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68 |
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69 | while (sceneNode && !sceneNode->isNodeVisible())
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70 | {
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71 | sceneNode->setNodeVisible(true);
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72 | sceneNode = sceneNode->getParentSceneNode();
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73 | }
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74 | #endif
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75 | }
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76 | //-----------------------------------------------------------------------
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77 | float SceneNodeHierarchyInterface::GetSquaredDistance(GtpVisibility::HierarchyNode *node) const
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78 | {
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79 | return static_cast<SceneNode *>(node)->getSquaredViewDepth(mCamera);
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80 | }
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81 | //-----------------------------------------------------------------------
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82 | void SceneNodeHierarchyInterface::SetNodeVisible(GtpVisibility::HierarchyNode *node,
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83 | const bool visible) const
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84 | {
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85 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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86 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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87 | sceneNode->setNodeVisible(visible);
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88 | #endif
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89 | }
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90 | //-----------------------------------------------------------------------
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91 | void SceneNodeHierarchyInterface::SetLastVisited(GtpVisibility::HierarchyNode *node,
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92 | const unsigned int frameId) const
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93 | {
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94 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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95 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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96 | sceneNode->setLastVisited(frameId);
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97 | #endif
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98 | }
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99 | //-----------------------------------------------------------------------
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100 | bool SceneNodeHierarchyInterface::IsNodeVisible(GtpVisibility::HierarchyNode *node) const
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101 | {
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102 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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103 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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104 | return sceneNode->isNodeVisible();
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105 | #else
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106 | return true;
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107 | #endif
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108 | }
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109 | //-----------------------------------------------------------------------
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110 | unsigned int SceneNodeHierarchyInterface::LastVisited(GtpVisibility::HierarchyNode *node) const
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111 | {
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112 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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113 | SceneNode *sceneNode = static_cast<SceneNode *>(node);
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114 | return sceneNode->lastVisited();
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115 | #else
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116 | return 0;
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117 | #endif
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118 | }
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119 | //-----------------------------------------------------------------------
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120 | AxisAlignedBox *SceneNodeHierarchyInterface::GetBoundingBox(GtpVisibility::HierarchyNode *node)
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121 | {
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122 | // only create renderable bounding box for new node
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123 | if (node != mSavedNode)
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124 | {
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125 | mSavedNode = node;
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126 | mBox = static_cast<SceneNode *>(node)->_getWorldAABB();
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127 | }
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128 |
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129 | return &mBox;
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130 | }
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131 | //-----------------------------------------------------------------------
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132 | void SceneNodeHierarchyInterface::VisualizeCulledNode(GtpVisibility::HierarchyNode *node,
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133 | GtpVisibility::CullingType type) const
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134 | {
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135 | // TODO
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136 | }
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137 | //-----------------------------------------------------------------------
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138 | void SceneNodeHierarchyInterface::GetNodeGeometryList(GtpVisibility::HierarchyNode *node,
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139 | GtpVisibility::GeometryVector *geometryList,
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140 | bool includeChildren)
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141 | {
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142 | SceneNode::ObjectIterator objIt =
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143 | static_cast<SceneNode *>(node)->getAttachedObjectIterator();
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144 |
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145 | while (objIt.hasMoreElements())
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146 | {
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147 | MovableObject *movable = objIt.getNext();
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148 |
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149 | // we are interested only in the entities, i.e., instances of geometry
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150 | if (movable->getMovableType() == "Entity")
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151 | {
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152 | Entity *ent = static_cast<Entity *>(movable);
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153 | //std::stringstream d; d << "ent " << ent->getName();
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154 | //LogManager::getSingleton().logMessage(d.str());
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155 | geometryList->push_back(ent);
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156 | }
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157 | }
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158 | }
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159 |
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160 | } // namespace Ogre
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