1 | #include "OgreVisibilityBspSceneManager.h"
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2 | #include <OgreMath.h>
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3 | #include <OgreIteratorWrappers.h>
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4 | #include <OgreRenderSystem.h>
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5 | #include <OgreCamera.h>
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6 |
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7 | #include <windows.h>
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8 |
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9 | namespace Ogre {
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10 |
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11 | //-----------------------------------------------------------------------
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12 | VisibilityBspSceneManager::VisibilityBspSceneManager(
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13 | GtpVisibility::Manager *visManager): mVisibilityManager(visManager)
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14 | {
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15 | mHierarchyInterface =
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16 | new BspHierarchyInterface(this, mDestRenderSystem);
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17 |
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18 | //mDisplayNodes = true;
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19 | //mShowBoundingBoxes = true;
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20 | //mShowBoxes = true;
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21 | //mMaxDepth = 20;
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22 | }
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23 | //-----------------------------------------------------------------------
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24 | VisibilityBspSceneManager::~VisibilityBspSceneManager()
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25 | {
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26 | delete mHierarchyInterface;
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27 | }
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28 | //-----------------------------------------------------------------------
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29 | void VisibilityBspSceneManager::_renderVisibleObjects()
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30 | {
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31 | //-- render background
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32 | clearSpecialCaseRenderQueues();
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33 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
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34 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
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35 |
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36 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
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37 | SceneManager::_renderVisibleObjects( );
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38 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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39 | _deleteRenderedQueueGroups();
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40 | #endif
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41 |
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42 | //-- render visible objects (i.e., all but overlay)
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43 | clearSpecialCaseRenderQueues();
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44 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
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45 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
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46 |
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47 | mHierarchyInterface->InitFrame(mSceneRoot, mCameraInProgress);
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48 | mVisibilityManager->ApplyVisibilityCulling();
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49 |
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50 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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51 | _deleteRenderedQueueGroups();
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52 | #endif
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53 |
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54 | //-- render rest, e.g., overlay
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55 | clearSpecialCaseRenderQueues();
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56 | SceneManager::_renderVisibleObjects();
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57 | //_deleteRenderedQueueGroups();
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58 | }
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59 | //-----------------------------------------------------------------------
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60 | void VisibilityBspSceneManager::_findVisibleObjects(Camera* cam, bool onlyShadowCasters)
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61 | {
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62 | // must be empty because objects are found and rendered in an interleaved fashion
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63 | // in _renderVisibibleObjects
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64 | }
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65 | //-----------------------------------------------------------------------
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66 | void VisibilityBspSceneManager::_updateSceneGraph(Camera* cam)
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67 | {
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68 | //mOcclusionBspHierarchyInterface->setNumSceneNodes((int)mSceneNodes.size());
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69 | mVisibilityManager->GetCullingManager()->SetHierarchyInterface(mHierarchyInterface);
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70 | mHierarchyInterface->SetRenderSystem(mDestRenderSystem);
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71 |
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72 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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73 | mHierarchyInterface->SetNumOctreeNodes(mNumOctreeNodes);
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74 | #endif
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75 | BspSceneManager::_updateSceneGraph(cam);
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76 | }
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77 | //-----------------------------------------------------------------------
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78 | bool VisibilityBspSceneManager::setOption(const String & key, const void * val)
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79 | {
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80 | return /*mVisibilitySceneTraverser->setOption( key, val) || */BspSceneManager::setOption( key, val );
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81 | }
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82 | //-----------------------------------------------------------------------
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83 | bool VisibilityBspSceneManager::getOption(const String & key, void *val)
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84 | {
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85 | return /*mVisibilitySceneTraverser->getOption( key, val) || */BspSceneManager::getOption(key, val);
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86 | }
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87 | //-----------------------------------------------------------------------
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88 | bool VisibilityBspSceneManager::getOptionValues(const String & key, StringVector &refValueList)
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89 | {
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90 | return BspSceneManager::getOptionValues( key, refValueList );
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91 | }
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92 | //-----------------------------------------------------------------------
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93 | bool VisibilityBspSceneManager::getOptionKeys(StringVector & refKeys)
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94 | {
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95 | return /*mVisibilitySceneTraverser->getOptionKeys ( refKeys ) || */BspSceneManager::getOptionKeys(refKeys);
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96 | }
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97 | //-----------------------------------------------------------------------
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98 | void VisibilityBspSceneManager::setVisibilityManager(GtpVisibility::Manager *visManager)
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99 | {
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100 | mVisibilityManager = visManager;
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101 | }
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102 | //-----------------------------------------------------------------------
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103 | GtpVisibility::Manager *VisibilityBspSceneManager::getVisibilityManager()
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104 | {
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105 | return mVisibilityManager;
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106 | }
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107 |
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108 | } // namespace Ogre |
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