1 | #include "OgreVisibilityOctreeSceneManager.h"
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2 | #include "OgreVisibilityOptionsManager.h"
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3 | #include <OgreMath.h>
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4 | #include <OgreIteratorWrappers.h>
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5 | #include <OgreRenderSystem.h>
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6 | #include <OgreCamera.h>
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7 |
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8 | #include <windows.h>
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9 |
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10 | namespace Ogre {
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11 |
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12 | //-----------------------------------------------------------------------
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13 | VisibilityOctreeSceneManager::VisibilityOctreeSceneManager(
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14 | GtpVisibility::VisibilityManager *visManager)
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15 | : mVisibilityManager(visManager), mUseCulling(true)
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16 | {
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17 | mHierarchyInterface =
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18 | new OctreeHierarchyInterface(this, mDestRenderSystem);
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19 | //visManager->SetCullingManager(GtpVisibility::VisibilityEnvironment::STOP_AND_WAIT_CULLING);
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20 |
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21 | //mDisplayNodes = true;
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22 | //mShowBoundingBoxes = true;
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23 | //mShowBoxes = true;
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24 |
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25 | mMaxDepth = 20;
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26 | }
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27 | //-----------------------------------------------------------------------
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28 | VisibilityOctreeSceneManager::~VisibilityOctreeSceneManager()
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29 | {
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30 | delete mHierarchyInterface;
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31 | }
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32 | //-----------------------------------------------------------------------
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33 | void VisibilityOctreeSceneManager::_renderVisibleObjects()
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34 | {
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35 | mHierarchyInterface->InitFrame(mOctree, mCameraInProgress);
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36 | mVisibilityManager->GetCullingManager()->InitFrame();
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37 |
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38 | if(!mUseCulling)
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39 | {
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40 | OctreeSceneManager::_renderVisibleObjects();
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41 | return;
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42 | }
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43 |
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44 | //-- hierarchical culling
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45 | // the objects of different layers (e.g., background, scene,
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46 | // overlay) must be identified and rendered one after another
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47 |
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48 | //-- render background
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49 | clearSpecialCaseRenderQueues();
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50 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
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51 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
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52 |
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53 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
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54 | SceneManager::_renderVisibleObjects();
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55 |
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56 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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57 | _deleteRenderedQueueGroups();
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58 | #endif
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59 |
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60 | //-- render visible objects (i.e., all but overlay)
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61 | clearSpecialCaseRenderQueues();
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62 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
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63 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
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64 |
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65 | //-- the hierarchical culling algorithm
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66 | mVisibilityManager->ApplyVisibilityCulling();
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67 |
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68 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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69 | _deleteRenderedQueueGroups();
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70 | #endif
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71 |
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72 | //-- render remaining objects, e.g., overlay
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73 | clearSpecialCaseRenderQueues();
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74 | SceneManager::_renderVisibleObjects();
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75 | }
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76 | //-----------------------------------------------------------------------
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77 | void VisibilityOctreeSceneManager::_findVisibleObjects(Camera* cam, bool onlyShadowCasters)
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78 | {
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79 | // empty if hierarchical culling is used =>
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80 | // we interleave identification and rendering of objects
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81 | // in _renderVisibibleObjects
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82 | if(!mUseCulling)
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83 | {
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84 | OctreeSceneManager::_findVisibleObjects(cam, onlyShadowCasters);
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85 | }
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86 | }
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87 | //-----------------------------------------------------------------------
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88 | void VisibilityOctreeSceneManager::_updateSceneGraph(Camera* cam)
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89 | {
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90 | mVisibilityManager->GetCullingManager()->SetHierarchyInterface(mHierarchyInterface);
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91 | mHierarchyInterface->SetRenderSystem(mDestRenderSystem);
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92 |
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93 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
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94 | mHierarchyInterface->SetNumOctreeNodes(mNumOctreeNodes);
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95 | #endif
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96 | OctreeSceneManager::_updateSceneGraph(cam);
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97 | }
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98 | //-----------------------------------------------------------------------
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99 | bool VisibilityOctreeSceneManager::setOption(const String & key, const void * val)
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100 | {
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101 | if (key == "UseCulling")
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102 | {
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103 | mUseCulling = (*static_cast<const bool *>(val));
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104 | return true;
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105 | }
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106 |
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107 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
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108 | setOption(key, val) || OctreeSceneManager::setOption(key, val);
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109 | }
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110 | //-----------------------------------------------------------------------
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111 | bool VisibilityOctreeSceneManager::getOption(const String & key, void *val)
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112 | {
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113 | if (key == "NumHierarchyNodes")
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114 | {
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115 | * static_cast<unsigned int *>(val) = (unsigned int)mNumOctreeNodes;
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116 | return true;
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117 | }
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118 |
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119 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
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120 | getOption(key, val) && OctreeSceneManager::getOption(key, val);
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121 | }
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122 | //-----------------------------------------------------------------------
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123 | bool VisibilityOctreeSceneManager::getOptionValues(const String & key, StringVector &refValueList)
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124 | {
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125 | return OctreeSceneManager::getOptionValues( key, refValueList );
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126 | }
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127 | //-----------------------------------------------------------------------
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128 | bool VisibilityOctreeSceneManager::getOptionKeys(StringVector & refKeys)
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129 | {
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130 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
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131 | getOptionKeys ( refKeys ) || OctreeSceneManager::getOptionKeys(refKeys);
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132 | }
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133 | //-----------------------------------------------------------------------
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134 | void VisibilityOctreeSceneManager::setVisibilityManager(GtpVisibility::VisibilityManager *visManager)
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135 | {
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136 | mVisibilityManager = visManager;
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137 | }
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138 | //-----------------------------------------------------------------------
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139 | GtpVisibility::VisibilityManager *VisibilityOctreeSceneManager::getVisibilityManager()
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140 | {
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141 | return mVisibilityManager;
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142 | }
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143 |
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144 | } // namespace Ogre |
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