[59] | 1 | #include "OgreVisibilityTerrainSceneManager.h"
|
---|
| 2 | #include "OgreOctreeHierarchyInterface.h"
|
---|
[74] | 3 | #include "OgreVisibilityOptionsManager.h"
|
---|
[59] | 4 | #include <OgreMath.h>
|
---|
| 5 | #include <OgreIteratorWrappers.h>
|
---|
| 6 | #include <OgreRenderSystem.h>
|
---|
| 7 | #include <OgreCamera.h>
|
---|
| 8 |
|
---|
| 9 | //#include <windows.h>
|
---|
| 10 |
|
---|
| 11 | namespace Ogre {
|
---|
| 12 | //namespace GtpVisibility {
|
---|
| 13 | //-----------------------------------------------------------------------
|
---|
| 14 | VisibilityTerrainSceneManager::VisibilityTerrainSceneManager(GtpVisibility::VisibilityManager *visManager)
|
---|
| 15 | :mVisibilityManager(visManager)
|
---|
| 16 | {
|
---|
| 17 | mHierarchyInterface =
|
---|
| 18 | new OctreeHierarchyInterface(this, mDestRenderSystem);
|
---|
| 19 |
|
---|
| 20 | setVisibilityManager(visManager);
|
---|
[74] | 21 | mShowBoxes = true;
|
---|
[59] | 22 | //mDisplayNodes = true;
|
---|
[74] | 23 | mShowBoundingBoxes = true;
|
---|
[59] | 24 | mMaxDepth = 20;
|
---|
| 25 | }
|
---|
| 26 | //-----------------------------------------------------------------------
|
---|
| 27 | VisibilityTerrainSceneManager::~VisibilityTerrainSceneManager()
|
---|
| 28 | {
|
---|
| 29 | delete mHierarchyInterface;
|
---|
| 30 | }
|
---|
| 31 | //-----------------------------------------------------------------------
|
---|
| 32 | void VisibilityTerrainSceneManager::_renderVisibleObjects()
|
---|
| 33 | {
|
---|
| 34 | //-- render background
|
---|
| 35 | clearSpecialCaseRenderQueues();
|
---|
| 36 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
|
---|
| 37 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
|
---|
| 38 |
|
---|
| 39 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
|
---|
| 40 | SceneManager::_renderVisibleObjects();
|
---|
| 41 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
| 42 | _deleteRenderedQueueGroups();
|
---|
| 43 | #endif
|
---|
| 44 |
|
---|
| 45 | //-- render visible objects (i.e., all but overlay)
|
---|
| 46 | clearSpecialCaseRenderQueues();
|
---|
| 47 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
|
---|
| 48 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
|
---|
| 49 |
|
---|
[74] | 50 | mHierarchyInterface->InitFrame(mOctree, mCameraInProgress);
|
---|
| 51 | mVisibilityManager->ApplyVisibilityCulling();
|
---|
[59] | 52 |
|
---|
| 53 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
| 54 | _deleteRenderedQueueGroups();
|
---|
| 55 | #endif
|
---|
| 56 |
|
---|
| 57 | //-- render overlay
|
---|
| 58 | clearSpecialCaseRenderQueues();
|
---|
| 59 | SceneManager::_renderVisibleObjects( );
|
---|
| 60 | }
|
---|
| 61 | //-----------------------------------------------------------------------
|
---|
| 62 | void VisibilityTerrainSceneManager::_findVisibleObjects(Camera* cam, bool onlyShadowCasters)
|
---|
| 63 | {
|
---|
| 64 | // must be empty because objects are found and rendered in an interleaved fashion
|
---|
| 65 | // in _renderVisibibleObjects
|
---|
| 66 | }
|
---|
| 67 | //-----------------------------------------------------------------------
|
---|
| 68 | void VisibilityTerrainSceneManager::_updateSceneGraph(Camera* cam)
|
---|
| 69 | {
|
---|
| 70 | //mHierarchyInterface->setNumSceneNodes((int)mSceneNodes.size());
|
---|
| 71 | mVisibilityManager->GetCullingManager()->SetHierarchyInterface(mHierarchyInterface);
|
---|
| 72 | mHierarchyInterface->SetRenderSystem(mDestRenderSystem);
|
---|
[74] | 73 |
|
---|
[59] | 74 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
| 75 | mHierarchyInterface->SetNumOctreeNodes(mNumOctreeNodes);
|
---|
| 76 | #endif
|
---|
| 77 | TerrainSceneManager::_updateSceneGraph(cam);
|
---|
| 78 | }
|
---|
| 79 | //-----------------------------------------------------------------------
|
---|
| 80 | bool VisibilityTerrainSceneManager::setOption(const String & key, const void * val)
|
---|
| 81 | {
|
---|
[74] | 82 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 83 | setOption(key, val) || TerrainSceneManager::setOption(key, val);
|
---|
[59] | 84 | }
|
---|
| 85 | //-----------------------------------------------------------------------
|
---|
| 86 | bool VisibilityTerrainSceneManager::getOption(const String & key, void *val)
|
---|
| 87 | {
|
---|
[74] | 88 | if (key == "NumHierarchyNodes")
|
---|
| 89 | {
|
---|
| 90 | * static_cast<unsigned int *>(val) = (unsigned int)mNumOctreeNodes;
|
---|
| 91 | return true;
|
---|
| 92 | }
|
---|
| 93 |
|
---|
| 94 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 95 | getOption(key, val) && TerrainSceneManager::getOption(key, val);
|
---|
[59] | 96 | }
|
---|
| 97 | //-----------------------------------------------------------------------
|
---|
| 98 | bool VisibilityTerrainSceneManager::getOptionValues(const String & key, StringVector &refValueList)
|
---|
| 99 | {
|
---|
[74] | 100 | return TerrainSceneManager::getOptionValues( key, refValueList);
|
---|
[59] | 101 | }
|
---|
| 102 | //-----------------------------------------------------------------------
|
---|
| 103 | bool VisibilityTerrainSceneManager::getOptionKeys(StringVector & refKeys)
|
---|
| 104 | {
|
---|
[74] | 105 | return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface).
|
---|
| 106 | getOptionKeys(refKeys) || TerrainSceneManager::getOptionKeys(refKeys);
|
---|
[59] | 107 | }
|
---|
| 108 | //-----------------------------------------------------------------------
|
---|
| 109 | void VisibilityTerrainSceneManager::setVisibilityManager(GtpVisibility::VisibilityManager *visManager)
|
---|
| 110 | {
|
---|
| 111 | mVisibilityManager = visManager;
|
---|
| 112 | }
|
---|
| 113 | //-----------------------------------------------------------------------
|
---|
| 114 | GtpVisibility::VisibilityManager *VisibilityTerrainSceneManager::getVisibilityManager( void )
|
---|
| 115 | {
|
---|
| 116 | return mVisibilityManager;
|
---|
| 117 | }
|
---|
| 118 | //} // namespace GtpVisibility
|
---|
| 119 | } // namespace Ogre
|
---|