source: trunk/VUT/Ogre/src @ 139

Name Size Rev Age Author Last Change
../
OgreVisibilityTerrainSceneManager.cpp 22.3 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilitySceneManagerDll.cpp 3.2 KB 133   19 years mattausch fixed some bugs
OgreVisibilitySceneManager.cpp 4.8 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilityOptionsManager.cpp 2.3 KB 100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
OgreVisibilityOctreeSceneManager.cpp 12.6 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   20 years mattausch completely changed file structure plus software design
OgreTerrainContentGenerator.cpp 3.6 KB 135   19 years mattausch
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   19 years mattausch
OgreSolidBoundingBox.cpp 5.4 KB 118   19 years mattausch
OgreSceneNodeHierarchyInterface.cpp 5.3 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreSceneContentGenerator.cpp 5.7 KB 130   19 years mattausch added visibility queries
OgrePlatformQueryManager.cpp 5.5 KB 136   19 years mattausch fixed from camera visibility queries. deletion of (previously) rendered …
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformHierarchyInterface.cpp 9.1 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreOctreeHierarchyInterface.cpp 6.6 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreBspHierarchyInterface.cpp 2.3 KB 87   20 years mattausch
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