source: trunk/VUT/Ogre/src @ 415

Name Size Rev Age Author Last Change
../
OgreVisibilityTerrainSceneManager.cpp 26.5 KB 347   19 years mattausch fixed color bug fixed terrain tile ch culling made better terrain
OgreVisibilitySceneManagerDll.cpp 3.2 KB 133   19 years mattausch fixed some bugs
OgreVisibilitySceneManager.cpp 4.8 KB 155   19 years mattausch added node traversal interface
OgreVisibilityOptionsManager.cpp 2.6 KB 254   19 years mattausch added some hack for video recording
OgreVisibilityOctreeSceneManager.cpp 26.2 KB 343   19 years mattausch added switch between NV and ARB queries in the render system and in the …
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   20 years mattausch completely changed file structure plus software design
OgreTerrainContentGenerator.cpp 3.3 KB 164   19 years mattausch bug fix (deleting while animation)
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   19 years mattausch
OgreSolidBoundingBox.cpp 5.4 KB 118   19 years mattausch
OgreSceneNodeHierarchyInterface.cpp 5.3 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgreSceneContentGenerator.cpp 6.4 KB 415   19 years mattausch
OgrePlatformQueryManager.cpp 7.1 KB 316   19 years mattausch queries are realized as templates
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformHierarchyInterface.cpp 9.5 KB 316   19 years mattausch queries are realized as templates
OgreOctreeHierarchyInterface.cpp 5.6 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgreOcclusionQueriesQueryManager.cpp 15.4 KB 370   19 years mattausch fixed specular bug in trees added batched query manager added t …
OgreItemBufferQueryManager.cpp 5.2 KB 171   19 years mattausch fixed visibilityQueries
OgreBspHierarchyInterface.cpp 2.3 KB 345   19 years mattausch fixed bug in chc when traversing node two times because of priority queue. …
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