source: trunk/VUT/Ogre/src @ 118

Name Size Rev Age Author Last Change
../
OgreBspHierarchyInterface.cpp 2.3 KB 87   20 years mattausch
OgreOctreeHierarchyInterface.cpp 5.1 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformHierarchyInterface.cpp 7.7 KB 118   20 years mattausch
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreSceneContentGenerator.cpp 5.7 KB 112   20 years mattausch
OgreSceneNodeHierarchyInterface.cpp 4.4 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreSolidBoundingBox.cpp 5.4 KB 118   20 years mattausch
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   20 years mattausch
OgreTerrainContentGenerator.cpp 3.1 KB 111   20 years mattausch
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityOctreeSceneManager.cpp 11.7 KB 118   20 years mattausch
OgreVisibilityOptionsManager.cpp 2.3 KB 100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
OgreVisibilitySceneManager.cpp 4.8 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreVisibilitySceneManagerDll.cpp 3.0 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreVisibilityTerrainSceneManager.cpp 11.5 KB 118   20 years mattausch
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