source: trunk/VUT/Ogre/src @ 144

Name Size Rev Age Author Last Change
../
OgreBspHierarchyInterface.cpp 2.3 KB 87   20 years mattausch
OgreOctreeHierarchyInterface.cpp 6.6 KB 139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgrePlatformHierarchyInterface.cpp 9.1 KB 139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgrePlatformOcclusionQuery.cpp 1.1 KB 115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgrePlatformQueryManager.cpp 9.8 KB 144   20 years mattausch
OgreSceneContentGenerator.cpp 5.7 KB 130   20 years mattausch added visibility queries
OgreSceneNodeHierarchyInterface.cpp 5.3 KB 139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreSolidBoundingBox.cpp 5.4 KB 118   20 years mattausch
OgreSolidHalfBoundingBox.cpp 3.4 KB 117   20 years mattausch
OgreTerrainContentGenerator.cpp 3.6 KB 135   20 years mattausch
OgreVisibilityBspSceneManager.cpp 4.0 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityDotSceneManager.cpp 3.9 KB 59   20 years mattausch completely changed file structure plus software design
OgreVisibilityOctreeSceneManager.cpp 12.6 KB 139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilityOptionsManager.cpp 2.3 KB 100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
OgreVisibilitySceneManager.cpp 4.8 KB 139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreVisibilitySceneManagerDll.cpp 3.2 KB 133   20 years mattausch fixed some bugs
OgreVisibilityTerrainSceneManager.cpp 22.3 KB 141   20 years mattausch fixed visibility queries using occlusion queries fixed visualization
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