[10] | 1 | #include "HierarchyNode.h" |
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| 2 | #include "glInterface.h" |
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| 3 | #include <math.h> |
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| 4 | #include <limits.h> |
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| 5 | #include <float.h> |
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| 6 | |
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| 7 | typedef vector<Geometry *> GeometryList; |
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| 8 | |
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| 9 | // criteria and values partly taken from Piringer's thesis |
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| 10 | |
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| 11 | // values used as termination criteria for the tree generation |
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| 12 | // the overall surface |
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| 13 | float HierarchyNode::sSurfaceThreshold; |
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| 14 | // the maximum tree depth |
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| 15 | int HierarchyNode::sMaxDepth; |
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| 16 | // maximum number of objects in a node |
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| 17 | int HierarchyNode::sGeometryThreshold; |
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| 18 | |
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| 19 | // percentage of allowed deviation from the center split plane |
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| 20 | float HierarchyNode::sSplitBandwith; |
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| 21 | |
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| 22 | // also render bounding volume |
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| 23 | bool HierarchyNode::sRenderBoundingVolume = false; |
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| 24 | |
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| 25 | HierarchyNode::HierarchyNode(): mVisible(false), mLastVisited(0), |
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| 26 | mParent(NULL), mOcclusionQuery(0), mAABValid(false), mLeftChild(NULL), mRightChild(NULL), |
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| 27 | mNumHierarchyNodes(1), mSplitAxis(X_AXIS), mLastRendered(-1), mSplitValue(0), |
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| 28 | mDepth(0), mEnclosedSpaceValid(false), mDistance(0) |
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| 29 | { |
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| 30 | copyVector3Values(mBoundingBox.min, 0, 0, 0); |
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| 31 | copyVector3Values(mBoundingBox.max, 0, 0, 0); |
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| 32 | |
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| 33 | copyVector3Values(mEnclosedSpace.min, 0, 0, 0); |
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| 34 | copyVector3Values(mEnclosedSpace.max, 0, 0, 0); |
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| 35 | |
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| 36 | // bounding box color |
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| 37 | mBoxColor[0] = mBoxColor[2] = 0; mBoxColor[1] = 1.0; |
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| 38 | } |
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| 39 | |
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| 40 | HierarchyNode::HierarchyNode(const Vector3 boundLower, const Vector3 boundUpper, |
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| 41 | HierarchyNode *parent, int depth) |
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| 42 | :mNumHierarchyNodes(1), mOcclusionQuery(0), mLeftChild(NULL), |
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| 43 | mRightChild(NULL), mSplitAxis(X_AXIS), mVisible(false), |
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| 44 | mLastVisited(0), mParent(parent), mAABValid(false), |
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| 45 | mLastRendered(-1), mSplitValue(0), mDepth(depth), |
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| 46 | mEnclosedSpaceValid(true), mDistance(0) |
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| 47 | { |
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| 48 | copyVector3Values(mBoundingBox.min, 0, 0, 0); |
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| 49 | copyVector3Values(mBoundingBox.max, 0, 0, 0); |
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| 50 | |
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| 51 | copyVector3(mEnclosedSpace.min, boundLower); |
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| 52 | copyVector3(mEnclosedSpace.max, boundUpper); |
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| 53 | |
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| 54 | float vol = calcAABoxSurface(mEnclosedSpace); |
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| 55 | |
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| 56 | mBoxColor[0] = mBoxColor[2] = 0; mBoxColor[1] = 1.0; |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | void HierarchyNode::InitKdTree(HierarchyNode *root) |
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| 61 | { |
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| 62 | sMaxDepth = (int)((log((float) root->GetGeometry().size())/log(2.0f)) * 20.0f); |
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| 63 | |
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| 64 | sSurfaceThreshold = FLT_MAX; |
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| 65 | |
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| 66 | // factor times mininal surface as determination criterium |
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| 67 | const float factor = 2.5; |
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| 68 | |
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| 69 | for (GeometryList::const_iterator it = root->GetGeometry().begin(); it != root->GetGeometry().end(); it++) |
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| 70 | { |
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| 71 | // same geometry can possible be in to or more nodes => also test for them |
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| 72 | float surface = calcAABoxSurface((*it)->GetBoundingVolume()) * factor; |
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| 73 | |
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| 74 | if(surface < sSurfaceThreshold) sSurfaceThreshold = surface; |
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| 75 | } |
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| 76 | |
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| 77 | // number of objects in a leaf |
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| 78 | sGeometryThreshold = 1; |
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| 79 | |
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| 80 | // percentage of allowed deviation from the center split plane |
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| 81 | sSplitBandwith = 0.15; |
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| 82 | } |
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| 83 | |
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| 84 | |
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| 85 | HierarchyNode::~HierarchyNode() |
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| 86 | { |
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| 87 | if(mLeftChild) |
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| 88 | delete mLeftChild; |
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| 89 | |
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| 90 | if(mRightChild) |
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| 91 | delete mRightChild; |
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| 92 | } |
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| 93 | |
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| 94 | int HierarchyNode::Render() |
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| 95 | { |
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| 96 | int renderedGeometry = 0; |
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| 97 | |
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| 98 | if(sRenderBoundingVolume) |
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| 99 | { |
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| 100 | glColor3fv(mBoxColor); |
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| 101 | RenderBoundingVolumeForVisualization(); |
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| 102 | } |
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| 103 | |
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| 104 | // prevent the geometry to be rendered several times in the same frame |
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| 105 | if(mLastRendered != mLastVisited) |
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| 106 | { |
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| 107 | for (GeometryList::const_iterator it = mGeometry.begin(); it != mGeometry.end(); it++) |
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| 108 | { |
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| 109 | // same geometry can possible be in to or more nodes => also test for them |
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| 110 | if((*it)->GetLastVisited() != mLastVisited) |
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| 111 | { |
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| 112 | (*it)->SetLastVisited(mLastVisited); |
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| 113 | (*it)->Render(); |
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| 114 | renderedGeometry ++; |
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| 115 | } |
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| 116 | } |
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| 117 | mLastRendered = mLastVisited; |
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| 118 | } |
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| 119 | |
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| 120 | return renderedGeometry; |
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| 121 | } |
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| 122 | |
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| 123 | bool HierarchyNode::Visible() |
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| 124 | { |
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| 125 | return mVisible; |
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| 126 | } |
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| 127 | |
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| 128 | void HierarchyNode::SetVisible(bool visible) |
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| 129 | { |
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| 130 | mVisible = visible; |
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| 131 | } |
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| 132 | |
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| 133 | void HierarchyNode::SetLeftChild(HierarchyNode *child) |
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| 134 | { |
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| 135 | mLeftChild = child; |
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| 136 | } |
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| 137 | |
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| 138 | void HierarchyNode::SetRightChild(HierarchyNode *child) |
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| 139 | { |
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| 140 | mRightChild = child; |
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| 141 | } |
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| 142 | |
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| 143 | HierarchyNode *HierarchyNode::GetLeftChild() |
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| 144 | { |
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| 145 | return mLeftChild; |
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| 146 | } |
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| 147 | |
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| 148 | HierarchyNode *HierarchyNode::GetRightChild() |
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| 149 | { |
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| 150 | return mRightChild; |
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| 151 | } |
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| 152 | |
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| 153 | int HierarchyNode::LastVisited() |
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| 154 | { |
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| 155 | return mLastVisited; |
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| 156 | } |
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| 157 | |
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| 158 | void HierarchyNode::SetLastVisited(int lastVisited) |
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| 159 | { |
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| 160 | mLastVisited = lastVisited; |
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| 161 | } |
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| 162 | |
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| 163 | bool HierarchyNode::IsLeaf() |
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| 164 | { |
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| 165 | return (!mLeftChild && !mRightChild); |
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| 166 | } |
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| 167 | |
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| 168 | void HierarchyNode::AddGeometry(Geometry *geometry) |
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| 169 | { |
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| 170 | mGeometry.push_back(geometry); |
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| 171 | |
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| 172 | if(!mAABValid) |
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| 173 | { |
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| 174 | copyVector3(mBoundingBox.min, geometry->GetBoundingVolume().min); |
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| 175 | copyVector3(mBoundingBox.max, geometry->GetBoundingVolume().max); |
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| 176 | |
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| 177 | mAABValid = true; |
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| 178 | } |
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| 179 | else |
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| 180 | combineAABoxes(&mBoundingBox, geometry->GetBoundingVolume()); |
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| 181 | |
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| 182 | // root node |
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| 183 | if(mDepth == 0) |
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| 184 | { |
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| 185 | if(!mEnclosedSpaceValid) |
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| 186 | { |
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| 187 | copyVector3(mEnclosedSpace.min, geometry->GetBoundingVolume().min); |
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| 188 | copyVector3(mEnclosedSpace.max, geometry->GetBoundingVolume().max); |
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| 189 | |
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| 190 | mEnclosedSpaceValid = true; |
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| 191 | } |
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| 192 | else |
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| 193 | combineAABoxes(&mEnclosedSpace, geometry->GetBoundingVolume()); |
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| 194 | } |
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| 195 | else |
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| 196 | { |
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| 197 | // cut boxes so they fit into the enclosed space |
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| 198 | clipAABoxByAABox(&mBoundingBox, mEnclosedSpace); |
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| 199 | } |
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| 200 | } |
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| 201 | |
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| 202 | HierarchyNode *HierarchyNode::GetParent() |
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| 203 | { |
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| 204 | return mParent; |
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| 205 | } |
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| 206 | |
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| 207 | int HierarchyNode::GetOcclusionQuery() |
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| 208 | { |
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| 209 | return mOcclusionQuery; |
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| 210 | } |
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| 211 | |
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| 212 | void HierarchyNode::SetOcclusionQuery(int occlusionQuery) |
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| 213 | { |
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| 214 | mOcclusionQuery = occlusionQuery; |
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| 215 | } |
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| 216 | |
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| 217 | void HierarchyNode::RenderBoundingVolume() |
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| 218 | { |
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| 219 | Vector3x8 vertices; |
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| 220 | |
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| 221 | calcAABoxPoints(vertices, mBoundingBox); |
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| 222 | |
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| 223 | //glPolygonMode(GL_FRONT, GL_LINE); |
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| 224 | // 7+------+6 |
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| 225 | // /| /| |
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| 226 | // / | / | |
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| 227 | // / 4+---/--+5 |
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| 228 | // 3+------+2 / y z |
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| 229 | // | / | / | / |
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| 230 | // |/ |/ |/ |
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| 231 | // 0+------+1 *---x |
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| 232 | |
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| 233 | //---- render AABB |
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| 234 | glBegin(GL_TRIANGLE_FAN); |
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| 235 | glVertex3dv(vertices[6]); |
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| 236 | glVertex3dv(vertices[5]); |
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| 237 | glVertex3dv(vertices[4]); |
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| 238 | glVertex3dv(vertices[7]); |
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| 239 | glVertex3dv(vertices[3]); |
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| 240 | glVertex3dv(vertices[2]); |
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| 241 | glVertex3dv(vertices[1]); |
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| 242 | glVertex3dv(vertices[5]); |
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| 243 | glEnd(); |
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| 244 | |
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| 245 | //---- render second half of AABB |
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| 246 | glBegin(GL_TRIANGLE_FAN); |
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| 247 | glVertex3dv(vertices[0]); |
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| 248 | glVertex3dv(vertices[1]); |
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| 249 | glVertex3dv(vertices[2]); |
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| 250 | glVertex3dv(vertices[3]); |
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| 251 | glVertex3dv(vertices[7]); |
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| 252 | glVertex3dv(vertices[4]); |
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| 253 | glVertex3dv(vertices[5]); |
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| 254 | glVertex3dv(vertices[1]); |
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| 255 | glEnd(); |
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| 256 | } |
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| 257 | |
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| 258 | |
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| 259 | void HierarchyNode::RenderBoundingVolumeForVisualization() |
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| 260 | { |
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| 261 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
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| 262 | glDisable(GL_LIGHTING); |
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| 263 | glDisable(GL_CULL_FACE); |
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| 264 | |
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| 265 | RenderBoundingVolume(); |
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| 266 | |
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| 267 | glEnable(GL_CULL_FACE); |
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| 268 | glEnable(GL_LIGHTING); |
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| 269 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
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| 270 | } |
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| 271 | |
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| 272 | |
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| 273 | |
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| 274 | const AABox &HierarchyNode::GetBoundingVolume() |
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| 275 | { |
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| 276 | return mBoundingBox; |
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| 277 | } |
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| 278 | |
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| 279 | int HierarchyNode::GenerateKdTree() |
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| 280 | { |
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| 281 | // check the termination criterium (a heuristic) |
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| 282 | if (SimpleEnough()) |
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| 283 | { |
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| 284 | return 1; |
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| 285 | } |
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| 286 | |
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| 287 | // largest dimension will be split |
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| 288 | Vector3 size; |
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| 289 | diffVector3(size, mBoundingBox.max, mBoundingBox.min); |
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| 290 | |
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| 291 | if (size[X_AXIS] > size[Y_AXIS]) |
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| 292 | mSplitAxis = (size[X_AXIS] > size[Z_AXIS]) ? X_AXIS : Z_AXIS; |
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| 293 | else |
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| 294 | mSplitAxis = (size[Y_AXIS] > size[Z_AXIS]) ? Y_AXIS : Z_AXIS; |
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| 295 | |
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| 296 | // select the value of the split plane |
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| 297 | mSplitValue = ComputeSplitPlane(); |
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| 298 | |
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| 299 | // generate the children |
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| 300 | Vector3 changedLower; |
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| 301 | Vector3 changedUpper; |
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| 302 | |
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| 303 | copyVector3(changedLower, mEnclosedSpace.min); |
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| 304 | copyVector3(changedUpper, mEnclosedSpace.max); |
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| 305 | |
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| 306 | changedLower[mSplitAxis] = mSplitValue; |
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| 307 | changedUpper[mSplitAxis] = mSplitValue; |
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| 308 | |
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| 309 | mLeftChild = new HierarchyNode(mEnclosedSpace.min, changedUpper, this, mDepth + 1); |
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| 310 | mRightChild = new HierarchyNode(changedLower, mEnclosedSpace.max, this, mDepth + 1); |
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| 311 | |
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| 312 | // add the geometry to the according children |
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| 313 | for (GeometryList::iterator it = mGeometry.begin(); it != mGeometry.end(); it++) |
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| 314 | { |
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| 315 | if ((*it)->GetBoundingVolume().min[mSplitAxis] >= mSplitValue) |
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| 316 | { |
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| 317 | // box lies completely within right part |
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| 318 | mRightChild->AddGeometry(*it); |
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| 319 | } |
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| 320 | else if ((*it)->GetBoundingVolume().max[mSplitAxis] <= mSplitValue) |
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| 321 | { |
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| 322 | // box lies completely within left part |
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| 323 | mLeftChild->AddGeometry((*it)); |
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| 324 | } |
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| 325 | else |
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| 326 | { |
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| 327 | //---- box intersects both parts |
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| 328 | mLeftChild->AddGeometry((*it)); |
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| 329 | mRightChild->AddGeometry((*it)); |
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| 330 | } |
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| 331 | } |
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| 332 | |
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| 333 | //---- we continue with the children |
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| 334 | int leftSize = mLeftChild->GenerateKdTree(); |
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| 335 | int rightSize = mRightChild->GenerateKdTree(); |
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| 336 | |
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| 337 | // since the geometry is now referenced by the children |
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| 338 | mGeometry.clear(); |
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| 339 | |
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| 340 | mNumHierarchyNodes = leftSize + rightSize + 1; |
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| 341 | |
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| 342 | return mNumHierarchyNodes; |
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| 343 | } |
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| 344 | |
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| 345 | bool HierarchyNode::SimpleEnough() |
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| 346 | { |
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| 347 | return ((mGeometry.size() <= (unsigned int)sGeometryThreshold) || |
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| 348 | (calcAABoxSurface(mBoundingBox) <= sSurfaceThreshold) || |
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| 349 | (sMaxDepth <= mDepth)); |
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| 350 | } |
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| 351 | |
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| 352 | float HierarchyNode::ComputeSplitPlane() |
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| 353 | { |
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| 354 | float left = mBoundingBox.min[mSplitAxis]; |
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| 355 | float right = mBoundingBox.max[mSplitAxis]; |
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| 356 | |
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| 357 | // the smaller the value returned from the heuristic, the better => big starting value |
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| 358 | float bestValue = FLT_MAX; |
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| 359 | float result = 0.0f; |
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| 360 | |
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| 361 | bool found = false; |
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| 362 | |
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| 363 | // calculate the borders of the band |
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| 364 | float currLeft, currRight; |
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| 365 | currLeft = currRight = (left + right) / 2.0f; |
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| 366 | |
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| 367 | currLeft -= (right - left) * sSplitBandwith; |
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| 368 | currRight += (right - left) * sSplitBandwith; |
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| 369 | |
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| 370 | // check all geometry within that node |
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| 371 | for (GeometryList::const_iterator it = mGeometry.begin(); it != mGeometry.end(); it++) |
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| 372 | { |
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| 373 | // one border of the geometry's AABB |
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| 374 | float leftPlane = (*it)->GetBoundingVolume().min[mSplitAxis]; |
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| 375 | // the other border of the geometry's AABB |
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| 376 | float rightPlane = (*it)->GetBoundingVolume().max[mSplitAxis]; |
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| 377 | |
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| 378 | // only consider planes that lie within the band |
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| 379 | if ((leftPlane > currLeft) && (leftPlane < currRight)) |
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| 380 | { |
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| 381 | // compute the heuristic for the left plane and note the value if it was good |
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| 382 | float currValue = ComputeHeuristics(leftPlane); |
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| 383 | |
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| 384 | if (currValue < bestValue) |
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| 385 | { |
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| 386 | bestValue = currValue; |
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| 387 | result = leftPlane; |
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| 388 | found = true; |
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| 389 | } |
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| 390 | } |
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| 391 | |
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| 392 | if ((rightPlane > currLeft) && (rightPlane < currRight)) |
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| 393 | { |
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| 394 | // compute the heuristic for the right plane and note the value if it was good |
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| 395 | float currValue = ComputeHeuristics(rightPlane); |
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| 396 | |
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| 397 | if (currValue < bestValue) |
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| 398 | { |
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| 399 | bestValue = currValue; |
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| 400 | result = rightPlane; |
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| 401 | found = true; |
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| 402 | } |
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| 403 | } |
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| 404 | } |
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| 405 | |
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| 406 | // in case we haven't found any proper plane, we simply take the center |
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| 407 | if (!found) |
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| 408 | result = (left + right) / 2.0f; |
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| 409 | |
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| 410 | return result; |
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| 411 | } |
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| 412 | |
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| 413 | float HierarchyNode::ComputeHeuristics(float pos) |
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| 414 | { |
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| 415 | // this implements a very simple heuristic: it simply counts the nodes being intersected by the splitplane |
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| 416 | float result = 0.0f; |
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| 417 | |
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| 418 | for (GeometryList::const_iterator it = mGeometry.begin(); it != mGeometry.end(); it++) |
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| 419 | { |
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| 420 | if (((*it)->GetBoundingVolume().min[mSplitAxis] < pos) && |
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| 421 | ((*it)->GetBoundingVolume().max[mSplitAxis] > pos)) |
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| 422 | { |
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| 423 | result += 1.0f; |
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| 424 | } |
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| 425 | } |
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| 426 | |
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| 427 | return result; |
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| 428 | } |
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| 429 | |
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| 430 | int HierarchyNode::GetNumHierarchyNodes() |
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| 431 | { |
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| 432 | return mNumHierarchyNodes; |
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| 433 | } |
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| 434 | |
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| 435 | void HierarchyNode::PushChildrenOrdered(const Vector3 viewpoint, TraversalStack &traversalStack) |
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| 436 | { |
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| 437 | if(viewpoint[mSplitAxis] > mSplitValue) |
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| 438 | { |
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| 439 | traversalStack.push(mLeftChild); |
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| 440 | traversalStack.push(mRightChild); |
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| 441 | } |
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| 442 | else |
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| 443 | { |
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| 444 | traversalStack.push(mRightChild); |
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| 445 | traversalStack.push(mLeftChild); |
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| 446 | } |
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| 447 | } |
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| 448 | |
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| 449 | |
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| 450 | void HierarchyNode::SetRenderBoundingVolume(bool renderBoundingVolume) |
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| 451 | { |
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| 452 | sRenderBoundingVolume = renderBoundingVolume; |
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| 453 | } |
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| 454 | |
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| 455 | |
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| 456 | GeometryList &HierarchyNode::GetGeometry() |
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| 457 | { |
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| 458 | return mGeometry; |
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| 459 | } |
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| 460 | |
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| 461 | |
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| 462 | float HierarchyNode::GetDistance() |
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| 463 | { |
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| 464 | return mDistance; |
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| 465 | } |
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| 466 | |
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| 467 | |
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| 468 | void HierarchyNode::SetDistance(float distance) |
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| 469 | { |
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| 470 | mDistance = distance; |
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| 471 | } |
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