1 | #include "OgreOcclusionCullingOctreeSceneManager.h"
|
---|
2 | #include "OgreMath.h"
|
---|
3 | #include "OgreIteratorWrappers.h"
|
---|
4 | #include "OgreRenderSystem.h"
|
---|
5 | #include "OgreCamera.h"
|
---|
6 |
|
---|
7 | #include <windows.h>
|
---|
8 |
|
---|
9 | namespace Ogre {
|
---|
10 | //-----------------------------------------------------------------------
|
---|
11 | OcclusionCullingOctreeSceneManager::OcclusionCullingOctreeSceneManager()
|
---|
12 | {
|
---|
13 | mOcclusionCullingOctreeSceneTraverser =
|
---|
14 | new OcclusionCullingOctreeSceneTraverser(this, mDestRenderSystem);
|
---|
15 |
|
---|
16 | //mDisplayNodes = true;
|
---|
17 | //mShowBoundingBoxes = true;
|
---|
18 | //mShowBoxes = true;
|
---|
19 | //mMaxDepth = 20;
|
---|
20 | }
|
---|
21 | //-----------------------------------------------------------------------
|
---|
22 | OcclusionCullingOctreeSceneManager::~OcclusionCullingOctreeSceneManager()
|
---|
23 | {
|
---|
24 | delete mOcclusionCullingOctreeSceneTraverser;
|
---|
25 | }
|
---|
26 | //-----------------------------------------------------------------------
|
---|
27 | void OcclusionCullingOctreeSceneManager::_renderVisibleObjects(void)
|
---|
28 | {
|
---|
29 | //-- render background
|
---|
30 | clearSpecialCaseRenderQueues();
|
---|
31 | addSpecialCaseRenderQueue(RENDER_QUEUE_BACKGROUND);
|
---|
32 | addSpecialCaseRenderQueue(RENDER_QUEUE_SKIES_EARLY);
|
---|
33 |
|
---|
34 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);
|
---|
35 | SceneManager::_renderVisibleObjects( );
|
---|
36 | _deleteRenderedQueueGroups();
|
---|
37 |
|
---|
38 | //-- render visible objects (i.e., all but overlay)
|
---|
39 | clearSpecialCaseRenderQueues();
|
---|
40 | addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
|
---|
41 | setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);
|
---|
42 |
|
---|
43 | mOcclusionCullingOctreeSceneTraverser->setSceneRoot(mOctree);
|
---|
44 | mOcclusionCullingOctreeSceneTraverser->renderScene(mCameraInProgress);
|
---|
45 |
|
---|
46 | _deleteRenderedQueueGroups();
|
---|
47 |
|
---|
48 | //-- render rest, e.g., overlay
|
---|
49 | clearSpecialCaseRenderQueues();
|
---|
50 | SceneManager::_renderVisibleObjects();
|
---|
51 | //_deleteRenderedQueueGroups();
|
---|
52 | }
|
---|
53 | //-----------------------------------------------------------------------
|
---|
54 | void OcclusionCullingOctreeSceneManager::_findVisibleObjects(Camera* cam, bool onlyShadowCasters)
|
---|
55 | {
|
---|
56 | // must be empty because objects are found and rendered in an interleaved fashion
|
---|
57 | // in _renderVisibibleObjects
|
---|
58 | }
|
---|
59 | //-----------------------------------------------------------------------
|
---|
60 | void OcclusionCullingOctreeSceneManager::_updateSceneGraph(Camera* cam)
|
---|
61 | {
|
---|
62 | mOcclusionCullingOctreeSceneTraverser->setNumSceneNodes((int)mSceneNodes.size());
|
---|
63 | mOcclusionCullingOctreeSceneTraverser->setRenderSystem(mDestRenderSystem);
|
---|
64 |
|
---|
65 | mOcclusionCullingOctreeSceneTraverser->setNumOctreeNodes(mNumOctreeNodes);
|
---|
66 |
|
---|
67 | OctreeSceneManager::_updateSceneGraph(cam);
|
---|
68 | }
|
---|
69 | //-----------------------------------------------------------------------
|
---|
70 | bool OcclusionCullingOctreeSceneManager::setOption( const String & key, const void * val )
|
---|
71 | {
|
---|
72 | return mOcclusionCullingOctreeSceneTraverser->setOption( key, val) || OctreeSceneManager::setOption( key, val );
|
---|
73 | }
|
---|
74 | //-----------------------------------------------------------------------
|
---|
75 | bool OcclusionCullingOctreeSceneManager::getOption( const String & key, void *val )
|
---|
76 | {
|
---|
77 | return mOcclusionCullingOctreeSceneTraverser->getOption( key, val) || OctreeSceneManager::getOption( key, val ) ;
|
---|
78 | }
|
---|
79 | //-----------------------------------------------------------------------
|
---|
80 | bool OcclusionCullingOctreeSceneManager::getOptionValues( const String & key, StringVector &refValueList )
|
---|
81 | {
|
---|
82 | return OctreeSceneManager::getOptionValues( key, refValueList );
|
---|
83 | }
|
---|
84 | //-----------------------------------------------------------------------
|
---|
85 | bool OcclusionCullingOctreeSceneManager::getOptionKeys( StringVector & refKeys )
|
---|
86 | {
|
---|
87 | return mOcclusionCullingOctreeSceneTraverser->getOptionKeys ( refKeys ) || OctreeSceneManager::getOptionKeys( refKeys );
|
---|
88 | }
|
---|
89 | }
|
---|