[183] | 1 | #include "ivmanualmeshloader.h"
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[187] | 2 | #include "ivreader.h"
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[183] | 3 |
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| 4 | IVManualMeshLoader::IVManualMeshLoader()
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| 5 | {
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| 6 | data = NULL;
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| 7 | }
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| 8 |
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| 9 |
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| 10 | IVManualMeshLoader::IVManualMeshLoader(IVMeshData *mData)
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| 11 | {
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| 12 | data = mData;
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| 13 | /* data = new IVMeshData();
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| 14 | if ((mData->indices != NULL) && (mData->icnt > 0))
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| 15 | {
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| 16 | data->icnt = mData->icnt;
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| 17 | data->indices = new Ogre::Real[mData->icnt];
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| 18 | memcpy(data->indices, mData->indices, mData->icnt*sizeof(Ogre::Real));
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| 19 | }
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| 20 | if ((mData->vertices != NULL) && (mData->vcnt > 0))
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| 21 | {
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| 22 | data->vcnt = mData->vcnt;
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| 23 | data->vertices = new Ogre::Real[mData->vcnt];
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| 24 | memcpy(data->vertices, mData->vertices, mData->vcnt*sizeof(Ogre::Real));
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| 25 | }
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| 26 | if ((mData->normals != NULL) && (mData->vcnt > 0))
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| 27 | {
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| 28 | data->ncnt = mData->ncnt;
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| 29 | data->normals = new Ogre::Real[mData->ncnt];
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| 30 | memcpy(data->normals, mData->normals, mData->ncnt*sizeof(Ogre::Real));
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| 31 | }
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| 32 | if ((mData->texCoords != NULL) && (mData->tcnt > 0))
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| 33 | {
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| 34 | data->tcnt = mData->tcnt;
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| 35 | data->texCoords = new Ogre::Real[mData->tcnt];
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| 36 | memcpy(data->texCoords, mData->texCoords, mData->tcnt*sizeof(Ogre::Real));
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| 37 | }
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| 38 | */
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| 39 | }
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| 40 |
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| 41 | IVManualMeshLoader::~IVManualMeshLoader()
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| 42 | {
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| 43 | /* if (data != NULL)
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| 44 | {
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| 45 | if (data->vertices != NULL) delete [] data->vertices;
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| 46 | if (data->normals != NULL) delete [] data->normals;
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| 47 | if (data->texCoords != NULL) delete [] data->texCoords;
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| 48 | if (data->indices != NULL) delete [] data->indices;
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| 49 | delete data;
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| 50 | }
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| 51 | */
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| 52 | if (data != NULL)
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| 53 | {
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| 54 | data->collapse();
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| 55 | delete data;
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| 56 | }
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| 57 | }
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| 58 |
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| 59 |
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| 60 | Ogre::AxisAlignedBox *IVManualMeshLoader::getBoundingBox()
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| 61 | {
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| 62 | return data->boundingBox;
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| 63 | }
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| 64 |
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| 65 | void IVManualMeshLoader::loadResource(Ogre::Resource *resource)
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| 66 | {
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| 67 | using namespace Ogre;
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| 68 | Mesh *pMesh = (Mesh *) resource;
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| 69 |
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| 70 |
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| 71 | Vector3 translation = data->boundingBox->getCenter();
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| 72 |
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| 73 | bool nOk = ((data->normals != NULL) && (data->ncnt > 0));
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| 74 | bool tOk = ((data->texCoords != NULL) && (data->tcnt > 0));
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| 75 |
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| 76 | pMesh->sharedVertexData = new VertexData();
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| 77 |
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| 78 | VertexDeclaration* vertexDecl = pMesh->sharedVertexData->vertexDeclaration;
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| 79 |
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| 80 | size_t currOffset = 0;
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| 81 | vertexDecl->addElement(0, currOffset, VET_FLOAT3, VES_POSITION);
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| 82 | currOffset += VertexElement::getTypeSize(VET_FLOAT3);
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| 83 | if (nOk)
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| 84 | {
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| 85 | vertexDecl->addElement(0, currOffset, VET_FLOAT3, VES_NORMAL);
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| 86 | currOffset += VertexElement::getTypeSize(VET_FLOAT3);
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| 87 | }
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| 88 | if (tOk)
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| 89 | {
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| 90 | vertexDecl->addElement(0, currOffset, VET_FLOAT2, VES_TEXTURE_COORDINATES);
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| 91 | currOffset += VertexElement::getTypeSize(VET_FLOAT2);
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| 92 | }
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| 93 |
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| 94 | pMesh->sharedVertexData->vertexCount = data->vcnt/3;
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| 95 | HardwareVertexBufferSharedPtr vbuf =
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| 96 | HardwareBufferManager::getSingleton().
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| 97 | createVertexBuffer(vertexDecl->getVertexSize(0), pMesh->sharedVertexData->vertexCount,
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| 98 | HardwareBuffer::HBU_STATIC_WRITE_ONLY, false);
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| 99 |
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| 100 | VertexBufferBinding* binding = pMesh->sharedVertexData->vertexBufferBinding;
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| 101 | binding->setBinding(0, vbuf);
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| 102 |
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| 103 | Real* pVertices = static_cast<Real*>(vbuf->lock(HardwareBuffer::HBL_DISCARD));
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| 104 |
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| 105 | int offset = 0, size = 3;
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| 106 | if (nOk) size += 3;
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| 107 | if (tOk) size += 2;
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| 108 | for (int i=0; i<data->vcnt/3; i++)
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| 109 | {
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| 110 | pVertices[i*size] = data->vertices[i*3] - translation.x;
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| 111 | pVertices[i*size+1] = data->vertices[i*3+1] - translation.y;
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| 112 | pVertices[i*size+2] = data->vertices[i*3+2] - translation.z;
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| 113 |
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| 114 | offset = 3;
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| 115 | if (nOk)
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| 116 | {
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| 117 | pVertices[i*size+offset] = data->normals[i*3]; offset++;
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| 118 | pVertices[i*size+offset] = data->normals[i*3+1]; offset++;
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| 119 | pVertices[i*size+offset] = data->normals[i*3+2]; offset++;
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| 120 | }
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| 121 | if (tOk)
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| 122 | {
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| 123 | pVertices[i*size+offset] = data->texCoords[i*2]; offset++;
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| 124 | pVertices[i*size+offset] = -data->texCoords[i*2+1]; offset++;
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| 125 | }
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| 126 | }
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| 127 |
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| 128 | vbuf->unlock();
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| 129 |
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| 130 |
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| 131 | SubMesh *pSub = pMesh->createSubMesh();
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| 132 | pSub->operationType = RenderOperation::OT_TRIANGLE_LIST; //;data->roType;
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| 133 | pSub->useSharedVertices = true;
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| 134 |
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| 135 | pSub->indexData->indexCount = data->icnt;
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| 136 | pSub->indexData->indexBuffer = HardwareBufferManager::getSingleton().
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| 137 | createIndexBuffer(HardwareIndexBuffer::IT_16BIT,
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| 138 | pSub->indexData->indexCount, HardwareBuffer::HBU_STATIC_WRITE_ONLY, false);
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| 139 |
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| 140 | HardwareIndexBufferSharedPtr ibuf = pSub->indexData->indexBuffer;
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| 141 | unsigned short* pIndices = static_cast<unsigned short*>(ibuf->lock(HardwareBuffer::HBL_DISCARD));
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| 142 |
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| 143 | for (i = 0; i < data->icnt; i++) pIndices[i] = data->indices[i];
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| 144 |
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| 145 | ibuf->unlock();
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| 146 |
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| 147 | AxisAlignedBox bb(data->boundingBox->getMinimum() - translation, data->boundingBox->getMaximum() - translation);
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| 148 | pMesh->_setBounds(bb);
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| 149 | Real radius = data->boundingBox->getMinimum().length();
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| 150 | if (data->boundingBox->getMaximum().length() > radius) radius = data->boundingBox->getMaximum().length();
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| 151 | pMesh->_setBoundingSphereRadius(radius);
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| 152 |
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| 153 | }
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| 154 |
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