source: trunk/VUT/work/README_ONLINE.txt @ 210

Revision 210, 1.4 KB checked in by mattausch, 19 years ago (diff)
RevLine 
[193]1How to install the Visibility Work Package
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41) Requirements:
5   WindowsXP
6   Ogre 1.03 for vs 7.1
7   Ogre Dependencies
8   
92) add following environment variables:
10   OGRE_PATH: directory where ogre.sln is located
11   GAMETOOLS_PATH: directory where the gametools repository is located (e.g., d:\gametools)
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133) copy VUT/work/ogre_changes into OGRE_PATH directory
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154) Set configuration of Ogre soluation to release. add preprocessor flag GTP_VISIBILITY_MODIFIED_OGRE to following projects:
16   Plugin_OctreeSceneManager
17   RenderSystem_GL
18   RenderSystem_Direct9
19   RenderSystem_Direct7
20   OgreMain
21   example projects
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[210]235) Add following resources to OGRE_PATH/Samples/Common/bin/Release/resource.cfg (if your repository is located in D:/gametools):
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25   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/materials/scripts
26   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/materials/textures
27   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/models
28   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/models/trees
29   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/overlays
30   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/media
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326) Add Plugin_VisibilitySceneManager to OGRE_PATH/Samples/Common/bin/Release/Plugins.cfg
33   and comment out OctreeSceneManager
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357) Copy D:\gametools\trunk\VUT\Ogre\resources/terrain.cfg into OGRE_PATH/Samples/Common/bin/Release
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378) start TestCullingTerrain.exe
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