source: trunk/VUT/work/README_ONLINE.txt @ 227

Revision 227, 1.5 KB checked in by mattausch, 19 years ago (diff)
RevLine 
[193]1How to install the Visibility Work Package
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41) Requirements:
5   WindowsXP
6   Ogre 1.03 for vs 7.1
7   Ogre Dependencies
[226]8   svn
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102) check out gametools repository
11   in the following it is assumed that your repository is located in D:\gametools (not required, just replace your path)
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[227]13   the current stable version is located in D:\gametools\branches\0.3
[226]14
[193]152) add following environment variables:
16   OGRE_PATH: directory where ogre.sln is located
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[227]183) copy VUT\work\ogre_changes into OGRE_PATH directory (only applies to version 1.03!!!!)
[193]19
204) Set configuration of Ogre soluation to release. add preprocessor flag GTP_VISIBILITY_MODIFIED_OGRE to following projects:
21   Plugin_OctreeSceneManager
22   RenderSystem_GL
23   RenderSystem_Direct9
24   RenderSystem_Direct7
25   OgreMain
26   example projects
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[226]285) Add following resources to OGRE_PATH\Samples\Common\bin\Release\resource.cfg:
[193]29
[226]30   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\materials\scripts
31   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\materials\textures
32   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\models
33   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\models\trees
34   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\overlays
35   FileSystem=D:\gametools\trunk\VUT\Ogre\resources\media
[193]36
[226]376) Add Plugin_VisibilitySceneManager to OGRE_PATH\Samples\Common\bin\Release\Plugins.cfg
[193]38   and comment out OctreeSceneManager
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[226]407) Copy D:\gametools\trunk\VUT\Ogre\resources\terrain.cfg into OGRE_PATH\Samples\Common\bin\Release
[193]41
[226]428) open scripts\GtpVisibility.sln and compile all
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449) start TerrainExampleApplication for testing
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