source: trunk/VUT/work/README_ONLINE.txt @ 193

Revision 193, 1.4 KB checked in by mattausch, 19 years ago (diff)

changed to ogre 103
added readme

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1How to install the Visibility Work Package
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41) Requirements:
5   WindowsXP
6   Ogre 1.03 for vs 7.1
7   Ogre Dependencies
8   
92) add following environment variables:
10   OGRE_PATH: directory where ogre.sln is located
11   GAMETOOLS_PATH: directory where the gametools repository is located (e.g., d:\gametools)
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133) copy VUT/work/ogre_changes into OGRE_PATH directory
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154) Set configuration of Ogre soluation to release. add preprocessor flag GTP_VISIBILITY_MODIFIED_OGRE to following projects:
16   Plugin_OctreeSceneManager
17   RenderSystem_GL
18   RenderSystem_Direct9
19   RenderSystem_Direct7
20   OgreMain
21   example projects
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235) Add following resources to OGRE_PATH/Samples/Common/bin/Release/resource.cfg
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25   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/materials/scripts
26   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/materials/textures
27   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/materials/textures/trees
28   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/models
29   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/models/trees
30   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/overlays
31   FileSystem=D:/gametools/trunk/VUT/Ogre/resources/media
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336) Add Plugin_VisibilitySceneManager to OGRE_PATH/Samples/Common/bin/Release/Plugins.cfg
34   and comment out OctreeSceneManager
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367) Copy D:\gametools\trunk\VUT\Ogre\resources/terrain.cfg into OGRE_PATH/Samples/Common/bin/Release
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388) start TestCullingTerrain.exe
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