1 | /**
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2 | \file
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3 | TestCullingApplication.cpp
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4 | \brief
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5 | Tests the visibility culling algorithm
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6 | */
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7 |
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8 | #include <OgreNoMemoryMacros.h>
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9 | #include <CEGUI/CEGUI.h>
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10 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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11 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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12 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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13 | #include <OgreMemoryMacros.h>
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14 | #include <Ogre.h>
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15 | #include "TestCullingApplication.h"
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16 | #include "OgreSceneContentGenerator.h"
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17 |
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18 | #define WIN32_LEAN_AND_MEAN
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19 | #include <windows.h>
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20 |
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21 |
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22 | /***********************************************/
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23 | /* TestCullingApplication implementation */
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24 | /***********************************************/
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25 |
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26 | //-----------------------------------------------------------------------
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27 | /*void TestCullingApplication::createCamera( void )
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28 | {
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29 | // Create the camera
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30 | mCamera = mSceneMgr->createCamera("CullCamera");
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31 |
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32 | // Position it at 500 in Z direction
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33 | mCamera->setPosition(Vector3(128, 25, 128));
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34 |
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35 | // Look back along -Z
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36 | mCamera->lookAt(Vector3(0, 0, -300));
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37 | mCamera->setNearClipDistance(1);
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38 | mCamera->setFarClipDistance(1000);
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39 | }*/
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40 | //-----------------------------------------------------------------------
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41 | TestCullingApplication::~TestCullingApplication()
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42 | {
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43 | delete mSceneContentGenerator;
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44 | }
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45 | //-----------------------------------------------------------------------
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46 | void TestCullingApplication::createScene(void)
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47 | {
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48 | // Set ambient light
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49 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
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50 |
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51 | // Create a light
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52 | Light* l = mSceneMgr->createLight("MainLight");
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53 | //l->setPosition(20,80,50);
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54 |
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55 | mSceneContentGenerator = new SceneContentGenerator(mSceneMgr);
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56 | mSceneContentGenerator->GenerateScene(3000, "sphere.mesh");
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57 |
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58 | // Create a skybox
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59 | mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox", 2000, true);
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60 | ColourValue fadeColour(0.1, 0.1, 0.6);
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61 | mWindow->getViewport(0)->setBackgroundColour(fadeColour);
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62 |
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63 | // CEGUI setup
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64 | setupGui();
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65 | }
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66 | //-----------------------------------------------------------------------
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67 | void TestCullingApplication::setupGui()
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68 | {
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69 | mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow,
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70 | Ogre::RENDER_QUEUE_OVERLAY, false, 3000, ST_EXTERIOR_CLOSE);
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71 | mGUISystem = new CEGUI::System(mGUIRenderer);
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72 |
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73 | // Mouse
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74 | CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLook.scheme");
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75 | CEGUI::MouseCursor::getSingleton().setImage("TaharezLook", "MouseArrow");
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76 | mGUISystem->setDefaultMouseCursor(
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77 | (CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow");
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78 |
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79 | CEGUI::MouseCursor::getSingleton().show( );
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80 | }
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81 | //-----------------------------------------------------------------------
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82 | void TestCullingApplication::createFrameListener()
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83 | {
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84 | mFrameListener= new TerrainFrameListener(mWindow, mCamera, mSceneMgr,
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85 | mGUIRenderer, mSceneContentGenerator);
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86 | mFrameListener->showDebugOverlay(true);
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87 | mRoot->addFrameListener(mFrameListener);
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88 | }
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89 | //-----------------------------------------------------------------------
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90 | void TestCullingApplication::chooseSceneManager(void)
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91 | {
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92 | mSceneMgr = mRoot->getSceneManager(ST_GENERIC);
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93 | }
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94 |
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95 |
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96 | /*****************************************************/
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97 | /* TerrainFrameListener implementation */
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98 | /*****************************************************/
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99 | //-----------------------------------------------------------------------
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100 | TerrainFrameListener::TerrainFrameListener(RenderWindow* win, Camera* cam,
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101 | SceneManager *sceneManager,
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102 | CEGUI::Renderer *renderer,
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103 | SceneContentGenerator *sceneContentGenerator):
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104 | ExampleFrameListener(win, cam, false, true),
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105 | mSceneMgr(sceneManager),
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106 | mGUIRenderer(renderer),
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107 | mShutdownRequested(false),
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108 | mLMouseDown(false),
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109 | mRMouseDown(false),
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110 | mSceneContentGenerator(sceneContentGenerator),
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111 | mVisibilityThreshold(0),
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112 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
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113 | mShowOctree(false),
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114 | mUseDepthPass(false),
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115 | mTestGeometryForVisibleLeaves(true),
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116 | mShowVisualization(false),
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117 | mVisualizeCulledNodes(false)
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118 | {
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119 | // Reduce move speed
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120 | mMoveSpeed = 50;
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121 | mRotateSpeed *= 2;
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122 |
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123 | // Register this so that we get mouse events.
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124 | mEventProcessor->addMouseListener(this);
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125 | mEventProcessor->addMouseMotionListener(this);
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126 | mEventProcessor->addKeyListener(this);
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127 |
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128 | // show overlay
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129 | Overlay* pOver = OverlayManager::getSingleton().getByName("Example/VisibilityDemoOverlay");
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130 |
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131 | mAlgorithmInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/AlgorithmInfo");
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132 | mThresholdInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ThresholdInfo");
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133 |
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134 | mFrustumCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/FrustumCulledNodesInfo");
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135 | mQueryCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/QueryCulledNodesInfo");
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136 | mTraversedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/TraversedNodesInfo");
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137 | mHierarchyNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/HierarchyNodesInfo");
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138 | mRenderedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/RenderedNodesInfo");
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139 | mObjectsCountInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ObjectsInfo");
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140 | mTestGeometryForVisibleLeavesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/TestGeometryForVisibleLeavesInfo");
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141 | mQueriesIssuedInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/QueriesIssuedInfo");
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142 |
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143 |
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144 | mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]);
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145 | mThresholdInfo->setCaption(": 0");
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146 | mFrustumCulledNodesInfo->setCaption(": 0");
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147 | mQueryCulledNodesInfo->setCaption(": 0");
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148 | mTraversedNodesInfo->setCaption(": 0");
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149 | mHierarchyNodesInfo->setCaption(": 0");
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150 | mRenderedNodesInfo->setCaption(": 0");
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151 | mObjectsCountInfo->setCaption(": 0");
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152 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
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153 | mQueriesIssuedInfo->setCaption(": 0");
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154 |
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155 |
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156 | setAlgorithm(mCurrentAlgorithm);
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157 |
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158 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
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159 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
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160 | mSceneMgr->setOption("ShowVizualisation", &mShowVisualization);
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161 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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162 |
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163 | pOver->show();
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164 | }
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165 | //-----------------------------------------------------------------------
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166 | TerrainFrameListener::~TerrainFrameListener()
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167 | {
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168 | }
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169 | //-----------------------------------------------------------------------
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170 | void TerrainFrameListener::mouseMoved(MouseEvent *e)
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171 | {
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172 | // Update CEGUI with the mouse motion
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173 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() *
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174 | mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight());
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175 | }
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176 | //-----------------------------------------------------------------------
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177 | void TerrainFrameListener::mousePressed(MouseEvent* e)
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178 | {
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179 | // Left mouse button down
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180 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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181 | {
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182 | mLMouseDown = true;
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183 | }
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184 | // Right mouse button down
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185 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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186 | {
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187 | CEGUI::MouseCursor::getSingleton().hide( );
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188 | mRMouseDown = true;
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189 | } // else if
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190 | } // mousePressed
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191 |
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192 | //-----------------------------------------------------------------------
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193 | void TerrainFrameListener::mouseReleased(MouseEvent* e)
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194 | {
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195 | // Left mouse button up
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196 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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197 | {
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198 | CEGUI::MouseCursor::getSingleton().show();
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199 | mLMouseDown = false;
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200 | }
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201 | // Right mouse button up
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202 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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203 | {
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204 | CEGUI::MouseCursor::getSingleton().show();
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205 | mRMouseDown = false;
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206 | }
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207 | }
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208 | //-----------------------------------------------------------------------
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209 | void TerrainFrameListener::mouseDragged (MouseEvent *e)
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210 | {
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211 | // If we are dragging the left mouse button.
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212 | if ( mLMouseDown )
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213 | {
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214 |
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215 | }
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216 | // If we are dragging the right mouse button.
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217 | if ( mRMouseDown )
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218 | {
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219 | mCamera->yaw(-e->getRelX() * mRotateSpeed);
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220 | mCamera->pitch(-e->getRelY() * mRotateSpeed);
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221 | }
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222 | }
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223 | //-----------------------------------------------------------------------
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224 | bool TerrainFrameListener::frameStarted(const FrameEvent &evt)
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225 | {
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226 | return ExampleFrameListener::frameStarted(evt);
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227 | }
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228 | //-----------------------------------------------------------------------
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229 | bool TerrainFrameListener::frameEnded(const FrameEvent& evt)
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230 | {
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231 | if (mShutdownRequested)
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232 | return false;
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233 |
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234 | if (timeDelay >= 0)
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235 | timeDelay -= evt.timeSinceLastFrame;
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236 |
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237 | KEY_PRESSED(KC_SPACE, 0.3, nextAlgorithm());
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238 |
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239 | KEY_PRESSED(KC_SUBTRACT, 0, changeThreshold(-10));
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240 | KEY_PRESSED(KC_ADD, 0, changeThreshold(10));
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241 | KEY_PRESSED(KC_O, 0.3, toggleTestGeometryForVisibleLeaves());
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242 | KEY_PRESSED(KC_C, 0.3, toggleUseDepthPass());
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243 | KEY_PRESSED(KC_V, 0.3, toggleShowViz());
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244 |
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245 | updateStats();
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246 |
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247 | return ExampleFrameListener::frameStarted(evt) && ExampleFrameListener::frameEnded(evt);
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248 | }
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249 | //-----------------------------------------------------------------------
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250 | void TerrainFrameListener::changeThreshold(int incr)
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251 | {
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252 | mVisibilityThreshold += incr;
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253 | if(mVisibilityThreshold < 0) mVisibilityThreshold = 0;
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254 |
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255 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
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256 |
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257 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
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258 | mThresholdInfo->setCaption(str);
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259 | }
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260 | //-----------------------------------------------------------------------
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261 | void TerrainFrameListener::nextAlgorithm()
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262 | {
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263 | mCurrentAlgorithm = ++mCurrentAlgorithm %
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264 | GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS,
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265 |
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266 | setAlgorithm(mCurrentAlgorithm);
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267 | }
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268 | //-----------------------------------------------------------------------
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269 | void TerrainFrameListener::toggleTestGeometryForVisibleLeaves()
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270 | {
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271 | mTestGeometryForVisibleLeaves = !mTestGeometryForVisibleLeaves;
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272 |
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273 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
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274 |
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275 | if(mTestGeometryForVisibleLeaves)
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276 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
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277 | else
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278 | mTestGeometryForVisibleLeavesInfo->setCaption(": false");
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279 | }
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280 | //-----------------------------------------------------------------------
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281 | void TerrainFrameListener::toggleShowOctree()
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282 | {
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283 | mShowOctree = !mShowOctree;
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284 |
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285 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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286 | }
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287 | //-----------------------------------------------------------------------
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288 | void TerrainFrameListener::toggleUseDepthPass()
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289 | {
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290 | mUseDepthPass = !mUseDepthPass;
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291 |
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292 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
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293 | }
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294 | //-----------------------------------------------------------------------
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295 | void TerrainFrameListener::toggleShowViz()
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296 | {
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297 | mShowVisualization = !mShowVisualization;
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298 |
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299 | mSceneMgr->setOption("PrepareVisualization", &mShowVisualization);
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300 | mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
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301 | }
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302 | //-----------------------------------------------------------------------
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303 | void TerrainFrameListener::setAlgorithm(int algorithm)
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304 | {
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305 | mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]);
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306 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
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307 | }
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308 | //-----------------------------------------------------------------------
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309 | void TerrainFrameListener::updateStats()
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310 | {
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311 | unsigned int opt = 0;
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312 | char str[100];
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313 |
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314 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
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315 | mFrustumCulledNodesInfo->setCaption(str);
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316 |
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317 | mSceneMgr->getOption("NumQueriesIssued", &opt); sprintf(str,": %d", opt);
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318 | mQueriesIssuedInfo->setCaption(str);
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319 |
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320 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
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321 | mQueryCulledNodesInfo->setCaption(str);
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322 |
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323 | mSceneMgr->getOption("NumTraversedNodes", &opt); sprintf(str,": %d", opt);
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324 | mTraversedNodesInfo->setCaption(str);
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325 |
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326 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
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327 | mHierarchyNodesInfo->setCaption(str);
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328 |
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329 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
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330 | mRenderedNodesInfo->setCaption(str);
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331 |
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332 | sprintf(str,": %d", mSceneContentGenerator->GetObjectCount());
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333 | mObjectsCountInfo->setCaption(str);
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334 | }
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335 | //-----------------------------------------------------------------------
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336 | void TerrainFrameListener::keyPressed(KeyEvent* e)
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337 | {
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338 | if(e->getKey() == KC_ESCAPE)
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339 | {
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340 | mShutdownRequested = true;
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341 | e->consume();
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342 | return;
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343 | }
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344 |
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345 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
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346 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
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347 | e->consume();
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348 | }
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349 | //-----------------------------------------------------------------------
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350 | void TerrainFrameListener::keyReleased(KeyEvent* e)
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351 | {
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352 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
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353 | e->consume();
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354 | }
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355 | //-----------------------------------------------------------------------
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356 | void TerrainFrameListener::keyClicked(KeyEvent* e)
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357 | {
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358 | // Do nothing
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359 | e->consume();
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360 | }
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361 | //-----------------------------------------------------------------------
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362 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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363 | {
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364 | // Create application object
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365 | TestCullingApplication app;
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366 |
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367 | try
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368 | {
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369 | app.go();
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370 | }
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371 | catch( Ogre::Exception& e )
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372 | {
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373 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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374 | }
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375 |
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376 | return 0;
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377 | } |
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