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1 | #ifndef _IoManager_H__
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2 | #define _IoManager_H__
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3 |
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4 | #include <OgrePrerequisites.h>
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5 | #include <OgreMath.h>
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6 | #include <Ogre.h>
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7 | #include <OgreSceneNode.h>
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8 |
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9 | class IoManager
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10 | {
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11 | public:
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12 | IoManager(Ogre::String fileName);
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13 |
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14 | void Write();
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15 | void AddNode(Ogre::SceneNode *node);
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16 |
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17 | std::vector<Ogre::Vector3> mPositions;
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18 | std::vector<Ogre::Quaternion> mOrientations;
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19 |
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20 | protected:
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21 | std::ofstream mFile;
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22 | };
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23 |
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24 | #endif // IoManager |
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