1 | #include <OgreNoMemoryMacros.h>
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2 | #include <CEGUI/CEGUI.h>
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3 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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4 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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5 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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6 | #include <OgreMemoryMacros.h>
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7 | #include "TerrainFrameListener.h"
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8 | #include "OgrePlatformQueryManager.h"
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9 | #include "OgreVisibilityTerrainSceneManager.h"
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10 | #include "VisibilityInfo.h"
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11 | #include "OgreOcclusionQueriesQueryManager.h"
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12 | #include "TestCullingTerrainApplication.h"
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13 |
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14 |
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15 | //-- captions for overlays
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16 | String TerrainFrameListener::msAlgorithmCaptions[] =
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17 | {
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18 | "Coherent Hierarchical Culling",
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19 | "View Frustum Culling",
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20 | "Stop and Wait Culling"
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21 | };
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22 |
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23 | String TerrainFrameListener::msQueryTypeCaptions[] =
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24 | {
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25 | "from camera",
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26 | "from viewpoint"
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27 | };
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28 |
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29 | String TerrainFrameListener::msQueryRelativeVisCaptions[] =
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30 | {
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31 | "visible pixels",
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32 | "relative visibility"
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33 | };
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34 |
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35 | String TerrainFrameListener::msQueryMethodCaptions[] =
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36 | {
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37 | "occlusion queries",
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38 | "item buffer"
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39 | };
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40 |
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41 | Real TerrainFrameListener::msObjectTerrainOffsets[] =
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42 | {
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43 | 0,
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44 | -0.1,
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45 | //7,
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46 | 0
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47 | };
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48 |
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49 | Real TerrainFrameListener::msObjectScales[] =
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50 | {
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51 | 0.1,
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52 | 0.03,
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53 | //0.1,
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54 | 0.04
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55 | };
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56 |
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57 | String TerrainFrameListener::msObjectCaptions[] =
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58 | {
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59 | "robot",
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60 | //"athene",
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61 | "natFX_Tree1_LOD2",
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62 | //"tree2",
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63 | //"HongKong_Tower",
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64 | "ninja"
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65 | //"ogrehead"
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66 | };
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67 |
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68 | // output file for frame info
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69 | const char* frames_out_filename = "frame.out";
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70 | // output file for object positions / orientations
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71 | const char* objects_out_filename = "objects.out";
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72 |
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73 | std::ofstream video_out("video.lst");
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74 |
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75 | //-----------------------------------------------------------------------
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76 | TerrainFrameListener::TerrainFrameListener(RenderWindow* win, Camera* cam,
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77 | SceneManager *sceneManager,
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78 | CEGUI::Renderer *renderer,
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79 | TerrainContentGenerator *sceneGenerator,
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80 | Camera *vizCamera,
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81 | SceneNode *camNode,
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82 | Light *sunLight,
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83 | TestCullingTerrainApplication *app):
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84 | mCamera(cam),
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85 | mWindow(win),
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86 | mNumScreenShots(0),
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87 | mTimeDelay(0),
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88 | mSceneDetailIndex(0),
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89 | mMoveScale(0.0f),
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90 | mRotScale(0.0f),
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91 | mTranslateVector(Vector3::ZERO),
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92 | mAniso(1),
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93 | mFiltering(TFO_BILINEAR),
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94 | mGUIRenderer(renderer),
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95 | mSceneMgr(sceneManager),
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96 | mCurrentObject(NULL),
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97 | mTerrainContentGenerator(sceneGenerator),
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98 | mVisibilityThreshold(0),
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99 | mAssumedVisibility(0),
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100 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
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101 | //mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::FRUSTUM_CULLING),
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102 | mNodeVizMode(NODEVIZ_NONE),
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103 | mVizCameraHeight(Real(2500.0)),
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104 | mCamNode(camNode),
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105 | mAppState(WALKTHROUGH),
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106 | mCurrentFrame(0),
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107 | mReplayTimeElapsed(0),
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108 | mRotateSpeed(72),
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109 | mMoveSpeed(50),
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110 | mVizCamera(vizCamera),
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111 | mStatsOn(true),
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112 | mShutdownRequested(false),
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113 | mLMouseDown(false),
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114 | mRMouseDown(false),
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115 | mShowOctree(false),
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116 | mUseDepthPass(false),
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117 | mTestGeometryForVisibleLeaves(false),
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118 | mShowVisualization(false),
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119 | mCullCamera(false),
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120 | mRecordFrames(false),
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121 | mShowShadows(false),
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122 | mShowHelp(false),
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123 | mDisplayCameraDetails(false),
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124 | mVisualizeCulledNodes(false),
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125 | mSunLight(sunLight),
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126 | mShiftPressed(false),
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127 | mShowQueryStats(false),
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128 | mQueryManager(NULL),
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129 | mVisibilityManager(NULL),
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130 | mDelayedQueriesIssued(0.0),
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131 | mDelayedTraversedNodes(0.0),
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132 | mCurrentObjectType(0),
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133 | mApplication(app),
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134 | mUseAnimation(false),
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135 | mDeleteObjects(false),
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136 | mUseItemBuffer(false),
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137 | mItemBufferMode(GtpVisibility::QueryManager::PATCH_VISIBILITY),
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138 | mRecordVideo(false),
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139 | mPureRenderTimeFps(0.0),
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140 | mNumVideoFrames(0),
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141 | mDemoFps(0),
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142 | mUseDemoFps(false)
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143 | {
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144 | //mInputDevice = PlatformManager::getSingleton().createInputReader();
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145 | //mInputDevice->initialise(win, true, true);
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146 |
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147 | mEventProcessor = new EventProcessor();
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148 |
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149 | mEventProcessor->initialise(win);
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150 | mEventProcessor->startProcessingEvents();
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151 | mEventProcessor->addMouseListener(this);
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152 | mEventProcessor->addMouseMotionListener(this);
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153 | mEventProcessor->addKeyListener(this);
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154 |
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155 | mInputDevice = mEventProcessor->getInputReader();
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156 |
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157 | // create ray query executor, used to place objects in terrain
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158 | mRayQueryExecutor = new RayQueryExecutor(mSceneMgr);
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159 |
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160 | //-- overlays
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161 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay");
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162 | mHelpOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/HelpOverlay");
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163 | mQueryOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/QueryOverlay");
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164 | mCullStatsOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/CullStatsOverlay");
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165 |
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166 | initVisStatsOverlay(); // visibility stats overlay
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167 | initHelpOverlay(); // help overlay
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168 | initQueryOverlay(); // visibility query stats overlay
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169 |
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170 | // show stats overlays
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171 | showStats(true);
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172 |
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173 | // set culling algorithm type
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174 | setAlgorithm(mCurrentAlgorithm);
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175 |
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176 | // set scene manager options
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177 | setTestGeometryForVisibleLeaves(mTestGeometryForVisibleLeaves);
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178 |
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179 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
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180 |
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181 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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182 | mSceneMgr->setOption("CullCamera", &mCullCamera);
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183 | mSceneMgr->setOption("PrepareVisualization", &mShowVisualization);
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184 |
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185 | setObjectType(mCurrentObjectType);
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186 |
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187 | // initialise timer
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188 | mTimer = Root::getSingleton().getTimer();
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189 | mTimeFrameEnded = mTimeFrameStarted = mTimer->getMilliseconds();
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190 |
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191 | // reset statistics
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192 | mWalkthroughStats.Reset();
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193 | }
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194 | //-----------------------------------------------------------------------
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195 | TerrainFrameListener::~TerrainFrameListener()
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196 | {
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197 | OGRE_DELETE(mRayQueryExecutor);
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198 | OGRE_DELETE(mEventProcessor);
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199 | OGRE_DELETE(mQueryManager);
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200 | }
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201 | //-----------------------------------------------------------------------
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202 | void TerrainFrameListener::mouseMoved(MouseEvent *e)
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203 | {
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204 | // Update CEGUI with the mouse motion
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205 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() *
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206 | mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight());
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207 | }
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208 | //-----------------------------------------------------------------------
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209 | void TerrainFrameListener::mousePressed(MouseEvent* e)
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210 | {
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211 | // Left mouse button down
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212 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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213 | {
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214 | CEGUI::MouseCursor::getSingleton().hide();
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215 |
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216 | // Setup the ray scene query
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217 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
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218 |
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219 | //Vector3 queryResult; mRayQueryExecutor->executeRayQuery(&queryResult, mouseRay);
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220 |
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221 | Real val = Math::RangeRandom(0, 360); // random rotation
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222 |
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223 | // get results, create a node/entity on the position
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224 | mCurrentObject = mTerrainContentGenerator->GenerateSceneObject(
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225 | mouseRay.getOrigin()/*queryResult*/, Vector3(val, 0, 0),
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226 | msObjectCaptions[mCurrentObjectType]);
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227 |
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228 | mLMouseDown = true;
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229 | }
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230 | // Right mouse button down
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231 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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232 | {
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233 | CEGUI::MouseCursor::getSingleton().hide();
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234 | mRMouseDown = true;
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235 | }
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236 | }
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237 | //-----------------------------------------------------------------------
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238 | void TerrainFrameListener::mouseDragDropped(MouseEvent* e)
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239 | {
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240 | // Left mouse button up
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241 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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242 | {
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243 | CEGUI::MouseCursor::getSingleton().show();
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244 |
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245 | mLMouseDown = false;
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246 | }
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247 | // Right mouse button up
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248 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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249 | {
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250 | CEGUI::MouseCursor::getSingleton().show();
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251 |
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252 | mRMouseDown = false;
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253 | }
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254 | }
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255 | //-----------------------------------------------------------------------
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256 | void TerrainFrameListener::mouseReleased(MouseEvent* e)
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257 | {
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258 | // Left mouse button up
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259 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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260 | {
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261 | CEGUI::MouseCursor::getSingleton().show();
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262 |
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263 | // start animation: only robot has animation phases
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264 | if (mCurrentObject && (mCurrentObjectType == TestCullingTerrainApplication::ROBOT))
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265 | {
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266 | // HACK: not neccesary the last element
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267 | Entity *ent = mTerrainContentGenerator->GetGeneratedEntities()->back();
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268 | EntityState *entState = new EntityState(ent, EntityState::MOVING, Math::RangeRandom(0.5, 1.5));
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269 | mApplication->getEntityStates().push_back(entState);
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270 | }
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271 |
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272 | mLMouseDown = false;
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273 | }
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274 | // Right mouse button up
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275 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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276 | {
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277 | CEGUI::MouseCursor::getSingleton().show();
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278 |
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279 | mRMouseDown = false;
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280 | }
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281 | }
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282 | //-----------------------------------------------------------------------
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283 | void TerrainFrameListener::mouseDragged(MouseEvent *e)
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284 | {
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285 | // If we are dragging the left mouse button.
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286 | if (mLMouseDown)
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287 | {
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288 | if (!mCurrentObject)
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289 | return;
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290 |
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291 | Vector3 queryResult;
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292 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
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293 |
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294 | if (mRayQueryExecutor->executeRayQuery(&queryResult, mouseRay))
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295 | {
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296 | // apply offset so object is ON terrain
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297 | queryResult.y += msObjectTerrainOffsets[mCurrentObjectType];
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298 | mCurrentObject->setPosition(queryResult);
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299 | }
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300 | }
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301 | // If we are dragging the right mouse button.
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302 | if (mRMouseDown)
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303 | {
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304 | //mCamera->yaw(-e->getRelX() * mRotateSpeed);
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305 | //mCamera->pitch(-e->getRelY() * mRotateSpeed);
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306 | mCamNode->yaw(-e->getRelX() * mRotateSpeed);
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307 | mCamNode->pitch(-e->getRelY() * mRotateSpeed);
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308 | }
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309 | }
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310 | //-----------------------------------------------------------------------
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311 | bool TerrainFrameListener::frameStarted(const FrameEvent &evt)
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312 | {
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313 | if (mWindow->isClosed())
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314 | {
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315 | return false;
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316 | }
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317 |
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318 | if (mDeleteObjects)
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319 | {
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320 | mApplication->deleteEntityStates();
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321 | mTerrainContentGenerator->RemoveGeneratedObjects();
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322 | mDeleteObjects = false;
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323 | }
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324 |
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325 | if (mUseAnimation) // update animations
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326 | {
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327 | mApplication->updateAnimations(evt.timeSinceLastFrame);
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328 | }
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329 |
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330 | if (mDisplayCameraDetails) // Print camera details
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331 | {
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332 | mWindow->setDebugText("P: " + StringConverter::toString(mCamera->getDerivedPosition()) +
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333 | " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()));
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334 | }
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335 |
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336 | //-- setup what is needed for immediate mouse/key movement
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337 | if (mTimeDelay >= 0)
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338 | {
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339 | mTimeDelay -= evt.timeSinceLastFrame;
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340 | }
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341 |
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342 | // If this is the first frame, pick a speed
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343 | if (evt.timeSinceLastFrame == 0)
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344 | {
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345 | mMoveScale = 1;
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346 | mRotScale = 0.1;
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347 | }
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348 | // Otherwise scale movement units by time passed since last frame
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349 | else
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350 | {
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351 | // Move about 100 units per second,
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352 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
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353 | // Take about 10 seconds for full rotation
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354 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
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355 | }
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356 |
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357 | mRotX = 0;
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358 | mRotY = 0;
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359 | mTranslateVector = Vector3::ZERO;
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360 |
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361 | if (!processUnbufferedKeyInput(evt))
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362 | {
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363 | return false;
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364 | }
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365 | /* if (!processUnbufferedMouseInput(evt))
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366 | { return false; }*/
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367 |
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368 | //-- set parameters for visualization
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369 | if (mShowVisualization)
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370 | {
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371 | // important for visualization => draw octree bounding boxes
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372 | mSceneMgr->setOption("ShowOctree", &mShowVisualization);
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373 |
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374 | //-- setup visualization camera
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375 |
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376 | mVizCamera->setPosition(0, 0, 0);
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377 | mVizCamera->setOrientation(Quaternion::IDENTITY);
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378 |
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379 | Vector3 camPos = mCamNode->getPosition();
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380 | mVizCamera->setPosition(camPos.x, mVizCameraHeight, camPos.z);
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381 |
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382 | // point down -Z axis
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383 | mVizCamera->pitch(Radian(Degree(270.0)));
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384 |
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385 | // rotation arounnd X axis
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386 | mVizCamera->yaw(Math::ATan2(-mCamera->getDerivedDirection().x,
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387 | -mCamera->getDerivedDirection().z));
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388 |
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389 | // move by a constant so view plane is on bottom of viewport
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390 | mVizCamera->moveRelative(Vector3(0, 800, 0));
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391 | }
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392 | else
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393 | {
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394 | // frame start time
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395 | mTimeFrameStarted = mTimer->getMilliseconds();
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396 | //Ogre::LogManager::getSingleton().logMessage("Frame started");
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397 | }
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398 |
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399 | //-- set application state
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400 | switch (mAppState)
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401 | {
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402 | case REPLAY:
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403 | /// set the current camera data to loaded frame information
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404 | setCurrentFrameInfo(evt.timeSinceLastFrame);
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405 | // HACK for demo
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406 | //addFrameInfo(mSavedFrameInfo, mCamNode, evt.timeSinceLastFrame);
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407 | break;
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408 | case WALKTHROUGH:
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409 | //-- recording the camera settings per frame
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410 | if (mRecordFrames)
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411 | {
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412 | addFrameInfo(mFrameInfo, mCamNode, evt.timeSinceLastFrame);
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413 | // print recording message
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414 | mWindow->setDebugText("Recording frame " +
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415 | StringConverter::toString(mFrameInfo.size() - 1));
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416 | }
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417 | // move camera according to input
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418 | moveCamera();
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419 |
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420 | // clamp camera so we always walk along the terrain
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421 | mApplication->Clamp2Terrain(mCamNode, 10);
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422 | break;
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423 |
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424 | default:
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425 | break;
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426 | };
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427 |
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428 | return true;
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429 | }
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430 | //-----------------------------------------------------------------------
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431 | void TerrainFrameListener::applyVisibilityQuery(bool fromPoint, bool relativeVisibility,
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432 | bool useItemBuffer)
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433 | {
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434 | // TODO: change this (does not work with other scene manager plugins)
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435 | VisibilityTerrainSceneManager *sm =
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436 | dynamic_cast<VisibilityTerrainSceneManager *>(mSceneMgr);
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437 |
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438 | int itemBufferMode = useItemBuffer ? mItemBufferMode : 0;
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439 |
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440 | int queryModes = 0;
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441 | queryModes |= GtpVisibility::QueryManager::PATCH_VISIBILITY;
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442 | queryModes |= GtpVisibility::QueryManager::GEOMETRY_VISIBILITY;
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443 | queryModes |= GtpVisibility::QueryManager::NODE_VISIBILITY;
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444 |
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445 | mQueryManager = new OcclusionQueriesQueryManager(sm->GetHierarchyInterface(),
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446 | mWindow->getViewport(0), queryModes, itemBufferMode);
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447 |
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448 | //mQueryManager = new PlatformQueryManager(sm->GetHierarchyInterface(), mWindow->getViewport(0), false);
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449 |
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450 | sm->GetVisibilityManager()->SetQueryManager(mQueryManager);
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451 |
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452 | InfoContainer<GtpVisibility::NodeInfo> visibleNodes;
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453 | InfoContainer<GtpVisibility::MeshInfo> visibleGeometry;
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454 | InfoContainer<GtpVisibility::PatchInfo> visiblePatches;
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455 |
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456 |
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457 | if (fromPoint)
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458 | {
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459 | mQueryManager-> |
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460 | ComputeFromPointVisibility(mCamNode->getPosition(), &visibleNodes,
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461 | &visibleGeometry, &visiblePatches, relativeVisibility);
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462 | }
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463 | else
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464 | {
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465 | mQueryManager->ComputeCameraVisibility(*mCamera,
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466 | &visibleNodes, &visibleGeometry, &visiblePatches, relativeVisibility);
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467 | }
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468 |
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469 | std::stringstream d;
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470 | d << "Query mode: " << queryModes << ", "
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471 | << msQueryTypeCaptions[fromPoint ? 1 : 0].c_str() << " "
|
---|
472 | << msQueryRelativeVisCaptions[relativeVisibility ? 1 : 0].c_str() << " "
|
---|
473 | << msQueryMethodCaptions[useItemBuffer ? 1 : 0].c_str();
|
---|
474 | LogManager::getSingleton().logMessage(d.str());
|
---|
475 |
|
---|
476 |
|
---|
477 | float averageNodeVis = 0, averageGeometryVis = 0, averagePatchVis = 0;
|
---|
478 | int geomSize = 0, nodesSize = 0, patchSize = 0;
|
---|
479 |
|
---|
480 | InfoContainer<GtpVisibility::MeshInfo>::iterator geomIt, geomIt_end = visibleGeometry.end();
|
---|
481 |
|
---|
482 | for (geomIt = visibleGeometry.begin(); geomIt != geomIt_end; ++geomIt)
|
---|
483 | {
|
---|
484 | // add if not 0
|
---|
485 | if ((*geomIt).GetVisiblePixels())
|
---|
486 | {
|
---|
487 | float vis = relativeVisibility ?
|
---|
488 | (*geomIt).ComputeRelativeVisibility() : (float)(*geomIt).GetVisiblePixels();
|
---|
489 |
|
---|
490 | averageGeometryVis += vis;
|
---|
491 | ++ geomSize;
|
---|
492 |
|
---|
493 | std::stringstream d;
|
---|
494 | d << "Geometry " << geomSize << " id: " << (*geomIt).GetMesh()->getSubEntity(0)->getId()
|
---|
495 | << " visibility: " << (*geomIt).GetVisiblePixels() << ", " << (*geomIt).GetProjectedPixels();
|
---|
496 | LogManager::getSingleton().logMessage(d.str());
|
---|
497 | }
|
---|
498 | }
|
---|
499 |
|
---|
500 | InfoContainer<GtpVisibility::NodeInfo>::iterator nodesIt, nodesIt_end = visibleNodes.end();
|
---|
501 |
|
---|
502 | for (nodesIt = visibleNodes.begin(); nodesIt != nodesIt_end; ++nodesIt)
|
---|
503 | {
|
---|
504 | // add if not 0
|
---|
505 | if ((*nodesIt).GetVisiblePixels())
|
---|
506 | {
|
---|
507 | float vis = relativeVisibility ?
|
---|
508 | (*nodesIt).ComputeRelativeVisibility() : (float)(*nodesIt).GetVisiblePixels();
|
---|
509 |
|
---|
510 | averageNodeVis += vis;
|
---|
511 | ++ nodesSize;
|
---|
512 |
|
---|
513 | std::stringstream d; d << "Node visibility: " << vis;
|
---|
514 | LogManager::getSingleton().logMessage(d.str());
|
---|
515 | }
|
---|
516 | }
|
---|
517 |
|
---|
518 | InfoContainer<GtpVisibility::PatchInfo>::iterator patchIt, patchIt_end = visiblePatches.end();
|
---|
519 |
|
---|
520 | for (patchIt = visiblePatches.begin(); patchIt != patchIt_end; ++ patchIt)
|
---|
521 | {
|
---|
522 | // add if not 0
|
---|
523 | if ((*patchIt).GetVisiblePixels())
|
---|
524 | {
|
---|
525 | float vis = relativeVisibility ?
|
---|
526 | (*patchIt).ComputeRelativeVisibility() : (float)(*patchIt).GetVisiblePixels();
|
---|
527 |
|
---|
528 | averagePatchVis += vis;
|
---|
529 | ++ patchSize;
|
---|
530 |
|
---|
531 | std::stringstream d; d << "Patch visibility: " << vis;
|
---|
532 | LogManager::getSingleton().logMessage(d.str());
|
---|
533 | }
|
---|
534 | }
|
---|
535 |
|
---|
536 | if (nodesSize)
|
---|
537 | averageNodeVis /= (float)nodesSize;
|
---|
538 | if (geomSize)
|
---|
539 | averageGeometryVis /= (float)geomSize;
|
---|
540 | if (patchSize)
|
---|
541 | averagePatchVis /= (float)patchSize;
|
---|
542 |
|
---|
543 | //-- update visibility queries stats
|
---|
544 | try
|
---|
545 | {
|
---|
546 | char str[100];
|
---|
547 |
|
---|
548 | sprintf(str, ": %s, %s, %s",
|
---|
549 | msQueryTypeCaptions[fromPoint ? 1 : 0].c_str(),
|
---|
550 | msQueryRelativeVisCaptions[relativeVisibility ? 1 : 0].c_str(),
|
---|
551 | msQueryMethodCaptions[useItemBuffer ? 1 : 0].c_str());
|
---|
552 |
|
---|
553 | mQueryTypeInfo->setCaption(str);
|
---|
554 |
|
---|
555 | sprintf(str, ": %d", (int)nodesSize);
|
---|
556 | mQueryVisibleNodesInfo->setCaption(str);
|
---|
557 |
|
---|
558 | sprintf(str,": %d", (int)geomSize);
|
---|
559 | mQueryVisibleGeometryInfo->setCaption(str);
|
---|
560 |
|
---|
561 | sprintf(str,": %d", (int)patchSize);
|
---|
562 | mQueryVisiblePatchInfo->setCaption(str);
|
---|
563 |
|
---|
564 | sprintf(str,": %3.3f", averageNodeVis);
|
---|
565 | mQueryNodeVisibilityInfo->setCaption(str);
|
---|
566 |
|
---|
567 | sprintf(str,": %3.3f", averageGeometryVis);
|
---|
568 | mQueryGeometryVisibilityInfo->setCaption(str);
|
---|
569 |
|
---|
570 | sprintf(str,": %3.3f", averagePatchVis);
|
---|
571 | mQueryPatchVisibilityInfo->setCaption(str);
|
---|
572 | }
|
---|
573 | catch (...)
|
---|
574 | {
|
---|
575 | // ignore
|
---|
576 | }
|
---|
577 |
|
---|
578 | // show the results
|
---|
579 | if (!mShowQueryStats && !mShowHelp)
|
---|
580 | {
|
---|
581 | mQueryOverlay->show();
|
---|
582 | mShowQueryStats = true;
|
---|
583 | }
|
---|
584 |
|
---|
585 | delete mQueryManager;
|
---|
586 | }
|
---|
587 |
|
---|
588 | //-----------------------------------------------------------------------
|
---|
589 | bool TerrainFrameListener::frameEnded(const FrameEvent& evt)
|
---|
590 | {
|
---|
591 | if (mShutdownRequested)
|
---|
592 | return false;
|
---|
593 |
|
---|
594 | // timer end time
|
---|
595 | if (!mShowVisualization)
|
---|
596 | {
|
---|
597 | mTimeFrameEnded = mTimer->getMilliseconds();
|
---|
598 | //Ogre::LogManager::getSingleton().logMessage("Frame ended");
|
---|
599 | }
|
---|
600 |
|
---|
601 | updateStats();
|
---|
602 |
|
---|
603 | if (mRecordVideo) // record current frame
|
---|
604 | {
|
---|
605 | //Ogre::LogManager::getSingleton().logMessage("taking video frame");
|
---|
606 | takeVideoFrame(video_out);
|
---|
607 | //Ogre::LogManager::getSingleton().logMessage("finished");
|
---|
608 | }
|
---|
609 | //-- IMPORTANT: must be set, otherwise terrain is not rendered correctly
|
---|
610 | mSceneMgr->endFrame();
|
---|
611 |
|
---|
612 | if (mTimeDelay <= 0) // simulates approx. one second
|
---|
613 | mTimeDelay = 1.0;
|
---|
614 |
|
---|
615 | return true;
|
---|
616 | }
|
---|
617 | //-----------------------------------------------------------------------
|
---|
618 | void TerrainFrameListener::moveCamera()
|
---|
619 | {
|
---|
620 | // move node rather than camera so orientation is right in the visualization
|
---|
621 | mCamNode->yaw(mRotX);
|
---|
622 | mCamNode->pitch(mRotY);
|
---|
623 | mCamNode->translate(mCamNode->getLocalAxes(), mTranslateVector);
|
---|
624 | }
|
---|
625 | //-----------------------------------------------------------------------
|
---|
626 | void TerrainFrameListener::writeFrames()
|
---|
627 | {
|
---|
628 | std::ofstream ofstr(frames_out_filename);
|
---|
629 |
|
---|
630 | std::vector<frame_info>::const_iterator it, it_end;
|
---|
631 |
|
---|
632 | it_end = mFrameInfo.end();
|
---|
633 | for (it = mFrameInfo.begin(); it < it_end; ++it)
|
---|
634 | {
|
---|
635 | ofstr << StringConverter::toString((*it).position) << " "
|
---|
636 | << StringConverter::toString((*it).orientation) << " "
|
---|
637 | << StringConverter::toString((*it).timeElapsed) << " "
|
---|
638 | << StringConverter::toString((*it).fps) << "\n";
|
---|
639 | }
|
---|
640 | ofstr.close();
|
---|
641 | }
|
---|
642 | // quick hack
|
---|
643 | void TerrainFrameListener::writeNewFrameInfo()
|
---|
644 | {
|
---|
645 | std::ofstream ofstr("newframe.out");
|
---|
646 |
|
---|
647 | std::vector<frame_info>::const_iterator it, it_end;
|
---|
648 |
|
---|
649 | it_end = mSavedFrameInfo.end();
|
---|
650 | for (it = mSavedFrameInfo.begin(); it < it_end; ++it)
|
---|
651 | {
|
---|
652 | ofstr << StringConverter::toString((*it).position) << " "
|
---|
653 | << StringConverter::toString((*it).orientation) << " "
|
---|
654 | << StringConverter::toString((*it).timeElapsed) << " "
|
---|
655 | << StringConverter::toString((*it).fps) << "\n";
|
---|
656 | }
|
---|
657 | ofstr.close();
|
---|
658 | }
|
---|
659 | //-----------------------------------------------------------------------
|
---|
660 | void TerrainFrameListener::loadFrames()
|
---|
661 | {
|
---|
662 | std::ifstream ifstr(frames_out_filename);
|
---|
663 | char line[256];
|
---|
664 | frame_info info;
|
---|
665 |
|
---|
666 | // reset current values
|
---|
667 | mFrameInfo.clear();
|
---|
668 | mCurrentFrame = 0;
|
---|
669 |
|
---|
670 | while (!ifstr.eof())
|
---|
671 | {
|
---|
672 | ifstr.getline(line, 256);
|
---|
673 | sscanf(line, "%f %f %f %f %f %f %f %f %f", &info.position.x, &info.position.y, &info.position.z,
|
---|
674 | &info.orientation.w, &info.orientation.x, &info.orientation.y, &info.orientation.z,
|
---|
675 | &info.timeElapsed, &info.fps);
|
---|
676 |
|
---|
677 | mFrameInfo.push_back(info);
|
---|
678 |
|
---|
679 | // std::stringstream d; d << StringConverter::toString(info.position) << " " << StringConverter::toString(info.orientation);
|
---|
680 | // LogManager::getSingleton().logMessage(d.str());
|
---|
681 | }
|
---|
682 | ifstr.close();
|
---|
683 | }
|
---|
684 | //-----------------------------------------------------------------------
|
---|
685 | void TerrainFrameListener::nextAppState()
|
---|
686 | {
|
---|
687 | mCurrentFrame = 0;
|
---|
688 | int lastState = mAppState;
|
---|
689 |
|
---|
690 | // transition to the next state
|
---|
691 | mAppState = (mAppState + 1) % STATE_NUM;
|
---|
692 |
|
---|
693 | // if last state was replay state
|
---|
694 | if (lastState == REPLAY)
|
---|
695 | {
|
---|
696 | // reset debug text
|
---|
697 | mWindow->setDebugText("");
|
---|
698 |
|
---|
699 | // hack for producing demo
|
---|
700 | writeNewFrameInfo();
|
---|
701 | mSavedFrameInfo.clear();
|
---|
702 |
|
---|
703 | std::stringstream d;
|
---|
704 | mWalkthroughStats.Print(d, msAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
705 |
|
---|
706 | LogManager::getSingleton().logMessage(d.str());
|
---|
707 | }
|
---|
708 |
|
---|
709 | // replay recorded walkthrough
|
---|
710 | if (mAppState == REPLAY)
|
---|
711 | {
|
---|
712 | // no recording during replay
|
---|
713 | mRecordFrames = false; mWindow->setDebugText("");
|
---|
714 |
|
---|
715 | // load recorded walkthrough from disk
|
---|
716 | if (mFrameInfo.size() == 0)
|
---|
717 | {
|
---|
718 | loadFrames();
|
---|
719 | }
|
---|
720 |
|
---|
721 | // if there are no recorded frames => set next state
|
---|
722 | if (mFrameInfo.size() == 0)
|
---|
723 | {
|
---|
724 | nextAppState();
|
---|
725 | }
|
---|
726 | else // replay
|
---|
727 | {
|
---|
728 | mWindow->setDebugText("Replay");
|
---|
729 |
|
---|
730 | // reset, because we measure fps stats during walkthrough (warning: average fps broken)
|
---|
731 | mWindow->resetStatistics();
|
---|
732 | mWalkthroughStats.Reset();
|
---|
733 |
|
---|
734 | //-- initialise frame data
|
---|
735 | mReplayTimeElapsed = 0;
|
---|
736 |
|
---|
737 | mCamNode->setPosition(mFrameInfo[0].position);
|
---|
738 | mCamNode->setOrientation(mFrameInfo[0].orientation);
|
---|
739 | }
|
---|
740 | }
|
---|
741 |
|
---|
742 | }
|
---|
743 | //-----------------------------------------------------------------------
|
---|
744 | void TerrainFrameListener::toggleRecord()
|
---|
745 | {
|
---|
746 | mRecordFrames = !mRecordFrames;
|
---|
747 |
|
---|
748 | if (mRecordFrames)
|
---|
749 | {
|
---|
750 | // starting new recording => clear old frame info
|
---|
751 | mFrameInfo.clear();
|
---|
752 | }
|
---|
753 | else
|
---|
754 | {
|
---|
755 | writeFrames(); // write frame info to file
|
---|
756 | mWindow->setDebugText("");
|
---|
757 | }
|
---|
758 | }
|
---|
759 | //-----------------------------------------------------------------------
|
---|
760 | void TerrainFrameListener::changeThreshold(int incr)
|
---|
761 | {
|
---|
762 | mVisibilityThreshold += incr;
|
---|
763 |
|
---|
764 | if (mVisibilityThreshold < 0)
|
---|
765 | {
|
---|
766 | mVisibilityThreshold = 0;
|
---|
767 | }
|
---|
768 |
|
---|
769 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
|
---|
770 |
|
---|
771 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
|
---|
772 | mThresholdInfo->setCaption(str);
|
---|
773 | }
|
---|
774 | //-----------------------------------------------------------------------
|
---|
775 | void TerrainFrameListener::changeAssumedVisibility(int incr)
|
---|
776 | {
|
---|
777 | mAssumedVisibility += incr;
|
---|
778 |
|
---|
779 | if (mAssumedVisibility < 0)
|
---|
780 | {
|
---|
781 | mAssumedVisibility = 0;
|
---|
782 | }
|
---|
783 |
|
---|
784 | char str[100]; sprintf(str,": %d", mAssumedVisibility);
|
---|
785 |
|
---|
786 | mSceneMgr->setOption("AssumedVisibility", &mAssumedVisibility);
|
---|
787 | mAssumedVisibilityInfo->setCaption(str);
|
---|
788 | }
|
---|
789 | //-----------------------------------------------------------------------
|
---|
790 | void TerrainFrameListener::zoomVizCamera(int zoom)
|
---|
791 | {
|
---|
792 | mVizCameraHeight += zoom;
|
---|
793 | if(mVizCameraHeight < 0) mVizCameraHeight = 0;
|
---|
794 | }
|
---|
795 | //-----------------------------------------------------------------------
|
---|
796 | void TerrainFrameListener::nextAlgorithm()
|
---|
797 | {
|
---|
798 | mCurrentAlgorithm = (mCurrentAlgorithm + 1) %
|
---|
799 | GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS;
|
---|
800 | setAlgorithm(mCurrentAlgorithm);
|
---|
801 | }
|
---|
802 | //-----------------------------------------------------------------------
|
---|
803 | void TerrainFrameListener::setObjectType(int objectType)
|
---|
804 | {
|
---|
805 | if (mCurrentObjectType >= 3) // TODO: define a constant
|
---|
806 | mCurrentObjectType = 0;
|
---|
807 |
|
---|
808 | // parameters for new object
|
---|
809 | mTerrainContentGenerator->SetOffset(msObjectTerrainOffsets[mCurrentObjectType]);
|
---|
810 | Real scale = msObjectScales[mCurrentObjectType];
|
---|
811 | mTerrainContentGenerator->SetScale(Vector3(scale, scale, scale));
|
---|
812 |
|
---|
813 | mCurrentObjectTypeInfo->setCaption(": " + msObjectCaptions[mCurrentObjectType]);
|
---|
814 | }
|
---|
815 | //-----------------------------------------------------------------------
|
---|
816 | void TerrainFrameListener::setAlgorithm(int algorithm)
|
---|
817 | {
|
---|
818 | mAlgorithmInfo->setCaption(": " + msAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
819 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
|
---|
820 | }
|
---|
821 | //-----------------------------------------------------------------------
|
---|
822 | void TerrainFrameListener::updateStats()
|
---|
823 | {
|
---|
824 | unsigned int opt = 0;
|
---|
825 | char str[100];
|
---|
826 |
|
---|
827 | static String currFpsString = "Current FPS: ";
|
---|
828 | static String avgFpsString = "Average FPS: ";
|
---|
829 | static String bestFpsString = "Best FPS: ";
|
---|
830 | static String worstFpsString = "Worst FPS: ";
|
---|
831 | static String trisString = "Triangle Count: ";
|
---|
832 |
|
---|
833 | int currentFps = mWindow->getStatistics().lastFPS;
|
---|
834 |
|
---|
835 | // HACK for demo: use precomputed FPS
|
---|
836 | if (mUseDemoFps)
|
---|
837 | currentFps = mDemoFps;
|
---|
838 | #if 0
|
---|
839 | // HACK: take pure rendering time, only measures the render call
|
---|
840 | long pureRenderTime = mTimeFrameEnded - mTimeFrameStarted;
|
---|
841 |
|
---|
842 | if (pureRenderTime)
|
---|
843 | {
|
---|
844 | mPureRenderTimeFps = 1000.0 / (float) pureRenderTime;
|
---|
845 | }
|
---|
846 | currentFps = mPureRenderRenderTimeFps;
|
---|
847 | //std::stringstream d; d << "Pure render time fps: " << mPureRenderTimeFps << "\n";
|
---|
848 | //Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
849 | #endif
|
---|
850 |
|
---|
851 | unsigned int nodeInfo[3];
|
---|
852 | mSceneMgr->getOption("NumRenderedNodes", nodeInfo);
|
---|
853 | mSceneMgr->getOption("NumQueryCulledNodes", nodeInfo+1);
|
---|
854 | mSceneMgr->getOption("NumFrustumCulledNodes", nodeInfo+2);
|
---|
855 |
|
---|
856 |
|
---|
857 | mWalkthroughStats.UpdateFrame(currentFps, mWindow->getBestFPS(), mWindow->getWorstFPS(),
|
---|
858 | (int)mWindow->getTriangleCount(), nodeInfo[0], nodeInfo[1], nodeInfo[2]);
|
---|
859 |
|
---|
860 | // HACK: compute average fps ourselfs, because ogre avg. fps is wrong
|
---|
861 | // TODO: update only once per second
|
---|
862 | float avgFps = (float)mWalkthroughStats.mAccFps / (float)(mWalkthroughStats.mFrameCount);
|
---|
863 |
|
---|
864 |
|
---|
865 | // update stats when necessary
|
---|
866 | try
|
---|
867 | {
|
---|
868 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
|
---|
869 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
|
---|
870 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
|
---|
871 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
|
---|
872 |
|
---|
873 | const RenderTarget::FrameStats& stats = mWindow->getStatistics();
|
---|
874 |
|
---|
875 | // HACK: take newly computed avg. fps instead of Ogre avg fps and update only once per second
|
---|
876 | if (mTimeDelay < 0)
|
---|
877 | {
|
---|
878 | guiAvg->setCaption(avgFpsString + StringConverter::toString(avgFps) + " ms");
|
---|
879 | //guiCurr->setCaption(currFpsString + StringConverter::toString(currentFps));
|
---|
880 | }
|
---|
881 | //guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
|
---|
882 | guiCurr->setCaption(currFpsString + StringConverter::toString(currentFps));
|
---|
883 |
|
---|
884 |
|
---|
885 | guiBest->setCaption(bestFpsString + StringConverter::toString(stats.bestFPS)
|
---|
886 | +" "+StringConverter::toString(stats.bestFrameTime) + " ms");
|
---|
887 | guiWorst->setCaption(worstFpsString + StringConverter::toString(stats.worstFPS)
|
---|
888 | +" "+StringConverter::toString(stats.worstFrameTime) + " ms");
|
---|
889 |
|
---|
890 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
|
---|
891 | guiTris->setCaption(trisString + StringConverter::toString(stats.triangleCount));
|
---|
892 |
|
---|
893 | //LogManager::getSingleton().logMessage(StringConverter::toString(stats.triangleCount));
|
---|
894 |
|
---|
895 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
|
---|
896 | guiDbg->setCaption(mWindow->getDebugText());
|
---|
897 |
|
---|
898 |
|
---|
899 | //-- culling stats
|
---|
900 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
901 | mFrustumCulledNodesInfo->setCaption(str);
|
---|
902 |
|
---|
903 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
904 | mQueryCulledNodesInfo->setCaption(str);
|
---|
905 |
|
---|
906 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
|
---|
907 | mHierarchyNodesInfo->setCaption(str);
|
---|
908 |
|
---|
909 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
|
---|
910 | mRenderedNodesInfo->setCaption(str);
|
---|
911 |
|
---|
912 | sprintf(str,": %d", mTerrainContentGenerator->GetObjectCount());
|
---|
913 | mObjectsCountInfo->setCaption(str);
|
---|
914 |
|
---|
915 | // take old value into account in order to create no sudden changes
|
---|
916 | mSceneMgr->getOption("NumQueriesIssued", &opt);
|
---|
917 | mDelayedQueriesIssued = mDelayedQueriesIssued * 0.8 + (float)opt * 0.2;
|
---|
918 | sprintf(str,": %d", (int)mDelayedQueriesIssued);
|
---|
919 | mQueriesIssuedInfo->setCaption(str);
|
---|
920 |
|
---|
921 | mSceneMgr->getOption("NumTraversedNodes", &opt);
|
---|
922 | mDelayedTraversedNodes = mDelayedTraversedNodes * 0.8 + (float)opt * 0.2;
|
---|
923 | sprintf(str,": %d", (int)mDelayedTraversedNodes);
|
---|
924 | mTraversedNodesInfo->setCaption(str);
|
---|
925 |
|
---|
926 | }
|
---|
927 | catch (...)
|
---|
928 | {
|
---|
929 | // ignore
|
---|
930 | }
|
---|
931 | }
|
---|
932 | //-----------------------------------------------------------------------
|
---|
933 | void TerrainFrameListener::setTestGeometryForVisibleLeaves(bool testGeometryForVisibleLeaves)
|
---|
934 | {
|
---|
935 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
|
---|
936 |
|
---|
937 | /* disable optimization which tests geometry instead of aabb
|
---|
938 | * for "delayed" rendering of transparents (i.e., render transparents after all the solids)
|
---|
939 | * because otherwise visible transparents could be skipped
|
---|
940 | */
|
---|
941 | bool delayedRendering = !mTestGeometryForVisibleLeaves;
|
---|
942 |
|
---|
943 | mSceneMgr->setOption("DelayRenderTransparents", &delayedRendering);
|
---|
944 |
|
---|
945 | if (mTestGeometryForVisibleLeaves)
|
---|
946 | {
|
---|
947 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
|
---|
948 | }
|
---|
949 | else
|
---|
950 | {
|
---|
951 | mTestGeometryForVisibleLeavesInfo->setCaption(": false");
|
---|
952 | }
|
---|
953 | }
|
---|
954 | //-----------------------------------------------------------------------
|
---|
955 | void TerrainFrameListener::toggleShowOctree()
|
---|
956 | {
|
---|
957 | mShowOctree = !mShowOctree;
|
---|
958 |
|
---|
959 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
960 | }
|
---|
961 | //-----------------------------------------------------------------------
|
---|
962 | void TerrainFrameListener::toggleUseDepthPass()
|
---|
963 | {
|
---|
964 | mUseDepthPass = !mUseDepthPass;
|
---|
965 |
|
---|
966 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
|
---|
967 |
|
---|
968 | if (mUseDepthPass)
|
---|
969 | {
|
---|
970 | mUseDepthPassInfo->setCaption(": true");
|
---|
971 | }
|
---|
972 | else
|
---|
973 | {
|
---|
974 | mUseDepthPassInfo->setCaption(": false");
|
---|
975 | }
|
---|
976 | }
|
---|
977 | //-----------------------------------------------------------------------
|
---|
978 | void TerrainFrameListener::toggleShowViz()
|
---|
979 | {
|
---|
980 | mVisualizeCulledNodes = mShowVisualization = !mShowVisualization;
|
---|
981 |
|
---|
982 | // create viewport with priority VIZ_VIEWPORT_Z_ORDER:
|
---|
983 | // will be rendered over standard viewport
|
---|
984 | if (mShowVisualization)
|
---|
985 | {
|
---|
986 | Viewport *vizvp = mWindow->addViewport(mVizCamera,
|
---|
987 | VIZ_VIEWPORT_Z_ORDER, 0.6, 0.6, 0.4, 0.4);
|
---|
988 |
|
---|
989 | vizvp->setBackgroundColour(ColourValue(0.0, 0.3, 0.2, 1));
|
---|
990 |
|
---|
991 | vizvp->setOverlaysEnabled(false);
|
---|
992 | // Alter the camera aspect ratio to match the viewport
|
---|
993 | mVizCamera->setAspectRatio(Real(vizvp->getActualWidth()) /
|
---|
994 | Real(vizvp->getActualHeight()));
|
---|
995 |
|
---|
996 | mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
|
---|
997 | //vizvp->setClearEveryFrame(false);
|
---|
998 |
|
---|
999 | // Create a skyplane (for visualization background)
|
---|
1000 | /*
|
---|
1001 | Plane plane;
|
---|
1002 | plane.d = -1000;
|
---|
1003 | plane.normal = Vector3::UNIT_Y;
|
---|
1004 | mSceneMgr->setSkyPlane(true, plane, "Examples/TransparentTest", 4000, 75, false);
|
---|
1005 | */
|
---|
1006 | }
|
---|
1007 | else
|
---|
1008 | {
|
---|
1009 | // remove visualization viewport
|
---|
1010 | mWindow->removeViewport(VIZ_VIEWPORT_Z_ORDER);
|
---|
1011 |
|
---|
1012 | // octree bounding boxes are shown for visualization purpose, reset now
|
---|
1013 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
1014 | }
|
---|
1015 | }
|
---|
1016 | //-----------------------------------------------------------------------
|
---|
1017 | void TerrainFrameListener::toggleShowShadows()
|
---|
1018 | {
|
---|
1019 | mShowShadows = !mShowShadows;
|
---|
1020 |
|
---|
1021 | mSunLight->setCastShadows(mShowShadows);
|
---|
1022 |
|
---|
1023 | if (mShowShadows)
|
---|
1024 | {
|
---|
1025 | mSceneMgr->setShadowTechnique(SHADOWTYPE_TEXTURE_MODULATIVE);
|
---|
1026 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_MODULATIVE);
|
---|
1027 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
1028 | }
|
---|
1029 | else
|
---|
1030 | {
|
---|
1031 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
1032 | }
|
---|
1033 |
|
---|
1034 | }
|
---|
1035 | //-----------------------------------------------------------------------
|
---|
1036 | void TerrainFrameListener::nextNodeVizMode()
|
---|
1037 | {
|
---|
1038 | mNodeVizMode = (mNodeVizMode + 1) % NODEVIZ_MODES_NUM;
|
---|
1039 |
|
---|
1040 | bool renderNodesForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES) ||
|
---|
1041 | (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
1042 | bool renderNodesContentForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
1043 | //bool renderNodesContentForViz = mNodeVizMode == NODEVIZ_RENDER_GEOMETRY;
|
---|
1044 |
|
---|
1045 | mSceneMgr->setOption("RenderNodesForViz", &renderNodesForViz);
|
---|
1046 | mSceneMgr->setOption("RenderNodesContentForViz", &renderNodesContentForViz);
|
---|
1047 | }
|
---|
1048 | //-----------------------------------------------------------------------
|
---|
1049 | void TerrainFrameListener::keyPressed(KeyEvent* e)
|
---|
1050 | {
|
---|
1051 | // hide exact visibility query overlay
|
---|
1052 | if (mShowQueryStats)
|
---|
1053 | {
|
---|
1054 | mQueryOverlay->hide();
|
---|
1055 | mShowQueryStats = false;
|
---|
1056 | }
|
---|
1057 |
|
---|
1058 | switch(e->getKey())
|
---|
1059 | {
|
---|
1060 | case KC_ESCAPE:
|
---|
1061 | mShutdownRequested = true;
|
---|
1062 | e->consume();
|
---|
1063 | return;
|
---|
1064 |
|
---|
1065 | case KC_SPACE:
|
---|
1066 | nextAlgorithm();
|
---|
1067 | break;
|
---|
1068 |
|
---|
1069 | case KC_F:
|
---|
1070 | nextFilter();
|
---|
1071 | break;
|
---|
1072 | case KC_R:
|
---|
1073 | nextSceneDetailLevel();
|
---|
1074 | break;
|
---|
1075 | case KC_P:
|
---|
1076 | toggleDisplayCameraDetails();
|
---|
1077 | break;
|
---|
1078 | case KC_G:
|
---|
1079 | mTestGeometryForVisibleLeaves = !mTestGeometryForVisibleLeaves;
|
---|
1080 | setTestGeometryForVisibleLeaves(mTestGeometryForVisibleLeaves);
|
---|
1081 | break;
|
---|
1082 | case KC_T:
|
---|
1083 | toggleShowOctree();
|
---|
1084 | break;
|
---|
1085 | case KC_X:
|
---|
1086 | toggleUseDepthPass();
|
---|
1087 | break;
|
---|
1088 | case KC_S:
|
---|
1089 | toggleShowShadows();
|
---|
1090 | break;
|
---|
1091 |
|
---|
1092 | case KC_I:
|
---|
1093 | mUseItemBuffer = !mUseItemBuffer;
|
---|
1094 | break;
|
---|
1095 |
|
---|
1096 | case KC_C:
|
---|
1097 |
|
---|
1098 | if (mItemBufferMode != GtpVisibility::QueryManager::GEOMETRY_VISIBILITY)
|
---|
1099 | mItemBufferMode = GtpVisibility::QueryManager::GEOMETRY_VISIBILITY;
|
---|
1100 | else
|
---|
1101 | mItemBufferMode = GtpVisibility::QueryManager::PATCH_VISIBILITY;
|
---|
1102 |
|
---|
1103 | break;
|
---|
1104 |
|
---|
1105 | case KC_SUBTRACT:
|
---|
1106 | changeThreshold(-10);
|
---|
1107 | break;
|
---|
1108 | case KC_ADD:
|
---|
1109 | changeThreshold(10);
|
---|
1110 | break;
|
---|
1111 |
|
---|
1112 | //-- visualization
|
---|
1113 | case KC_1:
|
---|
1114 | toggleShowViz();
|
---|
1115 | break;
|
---|
1116 | case KC_2:
|
---|
1117 | nextNodeVizMode();
|
---|
1118 | break;
|
---|
1119 |
|
---|
1120 | case KC_F1:
|
---|
1121 | toggleShowHelp();
|
---|
1122 | break;
|
---|
1123 | case KC_F2:
|
---|
1124 | mStatsOn = !mStatsOn;
|
---|
1125 | showStats(mStatsOn);
|
---|
1126 | break;
|
---|
1127 | case KC_F3:
|
---|
1128 | nextAppState();
|
---|
1129 | break;
|
---|
1130 | case KC_F4:
|
---|
1131 | toggleRecord();
|
---|
1132 | break;
|
---|
1133 | case KC_F5:
|
---|
1134 | applyVisibilityQuery(false, mShiftPressed, mUseItemBuffer);
|
---|
1135 | break;
|
---|
1136 | case KC_F6:
|
---|
1137 | applyVisibilityQuery(true, mShiftPressed, mUseItemBuffer);
|
---|
1138 | break;
|
---|
1139 |
|
---|
1140 | case KC_F7:
|
---|
1141 | setObjectType(++mCurrentObjectType);
|
---|
1142 | break;
|
---|
1143 | case KC_F8:
|
---|
1144 | mApplication->generateScene(500, mCurrentObjectType);
|
---|
1145 | break;
|
---|
1146 | case KC_F9:
|
---|
1147 | mUseAnimation = !mUseAnimation;
|
---|
1148 | break;
|
---|
1149 |
|
---|
1150 | case KC_F10:
|
---|
1151 | mRecordVideo = !mRecordVideo;
|
---|
1152 |
|
---|
1153 | case KC_F11:
|
---|
1154 | takeScreenshot();
|
---|
1155 | break;
|
---|
1156 | case KC_F12:
|
---|
1157 | mTerrainContentGenerator->WriteObjects(objects_out_filename);
|
---|
1158 | break;
|
---|
1159 |
|
---|
1160 | case KC_8:
|
---|
1161 | changeAssumedVisibility(-1);
|
---|
1162 | break;
|
---|
1163 | case KC_9:
|
---|
1164 | changeAssumedVisibility(1);
|
---|
1165 | break;
|
---|
1166 | case KC_LSHIFT:
|
---|
1167 | mShiftPressed = true;
|
---|
1168 | break;
|
---|
1169 | case KC_DELETE:
|
---|
1170 | mDeleteObjects = true;
|
---|
1171 | break;
|
---|
1172 | case KC_M: // hack
|
---|
1173 | mUseDemoFps = !mUseDemoFps;
|
---|
1174 | break;
|
---|
1175 | //KEY_PRESSED(KC_F3, 0.3, writeFrames());
|
---|
1176 | //KEY_PRESSED(KC_F4, 0.3, loadFrames());
|
---|
1177 | default:
|
---|
1178 | break;
|
---|
1179 | }
|
---|
1180 |
|
---|
1181 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
|
---|
1182 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
|
---|
1183 | e->consume();
|
---|
1184 | }
|
---|
1185 | //-----------------------------------------------------------------------
|
---|
1186 | void TerrainFrameListener::keyReleased(KeyEvent* e)
|
---|
1187 | {
|
---|
1188 | if (e->getKey() == KC_LSHIFT)
|
---|
1189 | {
|
---|
1190 | mShiftPressed = false;
|
---|
1191 | }
|
---|
1192 |
|
---|
1193 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
|
---|
1194 | e->consume();
|
---|
1195 | }
|
---|
1196 | //-----------------------------------------------------------------------
|
---|
1197 | void TerrainFrameListener::keyClicked(KeyEvent* e)
|
---|
1198 | {
|
---|
1199 | // Do nothing
|
---|
1200 | e->consume();
|
---|
1201 | }
|
---|
1202 | //-----------------------------------------------------------------------
|
---|
1203 | void TerrainFrameListener::addFrameInfo(FrameInfoContainer &frameInfos, SceneNode *camNode, Real timeElapsed)
|
---|
1204 | {
|
---|
1205 | frame_info info;
|
---|
1206 |
|
---|
1207 | info.orientation = mCamNode->getOrientation();
|
---|
1208 | info.position = mCamNode->getPosition();
|
---|
1209 | info.timeElapsed = timeElapsed;
|
---|
1210 | info.fps = mWindow->getStatistics().lastFPS;
|
---|
1211 |
|
---|
1212 | frameInfos.push_back(info);
|
---|
1213 | }
|
---|
1214 | //-----------------------------------------------------------------------
|
---|
1215 | void TerrainFrameListener::setCurrentFrameInfo(Real timeElapsed)
|
---|
1216 | {
|
---|
1217 | //-- find current frame relative to elapsed frame time
|
---|
1218 | mReplayTimeElapsed -= timeElapsed;
|
---|
1219 |
|
---|
1220 | while ((mReplayTimeElapsed <= 0) && (mCurrentFrame < (int)mFrameInfo.size() - 1))
|
---|
1221 | {
|
---|
1222 | mReplayTimeElapsed += mFrameInfo[mCurrentFrame ++].timeElapsed;
|
---|
1223 | }
|
---|
1224 |
|
---|
1225 |
|
---|
1226 | // TODO: crashes here if recording / replaying on the same time!!
|
---|
1227 | frame_info new_frame = mFrameInfo[mCurrentFrame];
|
---|
1228 | frame_info old_frame = mFrameInfo[mCurrentFrame - 1];
|
---|
1229 |
|
---|
1230 | //-- interpolate frames
|
---|
1231 | Real factor = 1;
|
---|
1232 |
|
---|
1233 | if (old_frame.timeElapsed > 0)
|
---|
1234 | {
|
---|
1235 | factor = mReplayTimeElapsed / old_frame.timeElapsed;
|
---|
1236 | }
|
---|
1237 |
|
---|
1238 | Vector3 camPos = old_frame.position + factor
|
---|
1239 | * (new_frame.position - old_frame.position);
|
---|
1240 |
|
---|
1241 | // interpolate the orientation
|
---|
1242 | Quaternion camOrienation = Quaternion::Slerp(factor, old_frame.orientation,
|
---|
1243 | new_frame.orientation, true);
|
---|
1244 |
|
---|
1245 | // HACK: interpolate fps
|
---|
1246 | mDemoFps = old_frame.fps + factor * (new_frame.fps -old_frame.fps);
|
---|
1247 |
|
---|
1248 | mCamNode->setPosition(camPos);
|
---|
1249 | mCamNode->setOrientation(camOrienation);
|
---|
1250 |
|
---|
1251 | // stop replaying after one full walkthrough
|
---|
1252 | if (mCurrentFrame == (int)mFrameInfo.size() - 1)
|
---|
1253 | {
|
---|
1254 | nextAppState();
|
---|
1255 | }
|
---|
1256 | }
|
---|
1257 | //-----------------------------------------------------------------------
|
---|
1258 | bool TerrainFrameListener::processUnbufferedKeyInput(const FrameEvent& evt)
|
---|
1259 | {
|
---|
1260 | bool cursorPressed = false;
|
---|
1261 |
|
---|
1262 | /* Move camera forward by keypress. */
|
---|
1263 | if (mInputDevice->isKeyDown(KC_UP))
|
---|
1264 | {
|
---|
1265 | mTranslateVector.z = -mMoveScale;
|
---|
1266 | cursorPressed = true;
|
---|
1267 | }
|
---|
1268 | /* Move camera backward by keypress. */
|
---|
1269 | if (mInputDevice->isKeyDown(KC_DOWN))
|
---|
1270 | {
|
---|
1271 | mTranslateVector.z = mMoveScale;
|
---|
1272 | cursorPressed = true;
|
---|
1273 | }
|
---|
1274 |
|
---|
1275 | if (mInputDevice->isKeyDown(KC_RIGHT))
|
---|
1276 | {
|
---|
1277 | mCamNode->yaw(-mRotScale);
|
---|
1278 | cursorPressed = true;
|
---|
1279 | }
|
---|
1280 |
|
---|
1281 | if (mInputDevice->isKeyDown(KC_LEFT))
|
---|
1282 | {
|
---|
1283 | mCamNode->yaw(mRotScale);
|
---|
1284 | cursorPressed = true;
|
---|
1285 | }
|
---|
1286 | // visualization camera
|
---|
1287 | if (mInputDevice->isKeyDown(KC_3))
|
---|
1288 | {
|
---|
1289 | zoomVizCamera(50);
|
---|
1290 | }
|
---|
1291 | if (mInputDevice->isKeyDown(KC_4))
|
---|
1292 | {
|
---|
1293 | zoomVizCamera(-50);
|
---|
1294 | }
|
---|
1295 |
|
---|
1296 | // show the results
|
---|
1297 | if (cursorPressed && mShowQueryStats)
|
---|
1298 | {
|
---|
1299 | mQueryOverlay->hide();
|
---|
1300 | mShowQueryStats = false;
|
---|
1301 | }
|
---|
1302 |
|
---|
1303 | // Return true to continue rendering
|
---|
1304 | return true;
|
---|
1305 | }
|
---|
1306 | //-----------------------------------------------------------------------
|
---|
1307 | void TerrainFrameListener::nextFilter()
|
---|
1308 | {
|
---|
1309 | switch (mFiltering)
|
---|
1310 | {
|
---|
1311 | case TFO_BILINEAR:
|
---|
1312 | mFiltering = TFO_TRILINEAR;
|
---|
1313 | mAniso = 1;
|
---|
1314 | break;
|
---|
1315 | case TFO_TRILINEAR:
|
---|
1316 | mFiltering = TFO_ANISOTROPIC;
|
---|
1317 | mAniso = 8;
|
---|
1318 | break;
|
---|
1319 | case TFO_ANISOTROPIC:
|
---|
1320 | mFiltering = TFO_BILINEAR;
|
---|
1321 | mAniso = 1;
|
---|
1322 | break;
|
---|
1323 | default:
|
---|
1324 | break;
|
---|
1325 | }
|
---|
1326 |
|
---|
1327 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering);
|
---|
1328 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso);
|
---|
1329 |
|
---|
1330 | // reload stats
|
---|
1331 | showStats(mStatsOn);
|
---|
1332 | }
|
---|
1333 | //-----------------------------------------------------------------------
|
---|
1334 | void TerrainFrameListener::nextSceneDetailLevel()
|
---|
1335 | {
|
---|
1336 | mSceneDetailIndex = (mSceneDetailIndex + 1) % 3;
|
---|
1337 | switch (mSceneDetailIndex)
|
---|
1338 | {
|
---|
1339 | case 0:
|
---|
1340 | mCamera->setDetailLevel(SDL_SOLID);
|
---|
1341 | break;
|
---|
1342 | case 1:
|
---|
1343 | mCamera->setDetailLevel(SDL_WIREFRAME);
|
---|
1344 | break;
|
---|
1345 | case 2:
|
---|
1346 | mCamera->setDetailLevel(SDL_POINTS);
|
---|
1347 | break;
|
---|
1348 | }
|
---|
1349 | }
|
---|
1350 | //-----------------------------------------------------------------------
|
---|
1351 | void TerrainFrameListener::takeVideoFrame(std::ofstream &ofstr)
|
---|
1352 | {
|
---|
1353 | char name[50];
|
---|
1354 |
|
---|
1355 | sprintf(name, "frame_%05d.tga", ++mNumVideoFrames);
|
---|
1356 | mWindow->writeContentsToFile(name);
|
---|
1357 | //mWindow->setDebugText(String("Wrote ") + name);
|
---|
1358 |
|
---|
1359 | ofstr << name << "\n";
|
---|
1360 | }
|
---|
1361 | //-----------------------------------------------------------------------
|
---|
1362 | void TerrainFrameListener::takeScreenshot()
|
---|
1363 | {
|
---|
1364 | char name[50];
|
---|
1365 |
|
---|
1366 | sprintf(name, "screenshot_%05d.png", ++mNumScreenShots);
|
---|
1367 | mWindow->writeContentsToFile(name);
|
---|
1368 | //mWindow->setDebugText(String("Wrote ") + name);
|
---|
1369 | }
|
---|
1370 | //-----------------------------------------------------------------------
|
---|
1371 | void TerrainFrameListener::toggleDisplayCameraDetails()
|
---|
1372 | {
|
---|
1373 | mDisplayCameraDetails = !mDisplayCameraDetails;
|
---|
1374 |
|
---|
1375 | if (!mDisplayCameraDetails)
|
---|
1376 | {
|
---|
1377 | mWindow->setDebugText("");
|
---|
1378 | }
|
---|
1379 | }
|
---|
1380 | //-----------------------------------------------------------------------
|
---|
1381 | void TerrainFrameListener::showStats(bool show)
|
---|
1382 | {
|
---|
1383 | if (mDebugOverlay && mCullStatsOverlay)
|
---|
1384 | {
|
---|
1385 | if (show)
|
---|
1386 | {
|
---|
1387 | mDebugOverlay->show();
|
---|
1388 | mCullStatsOverlay->show();
|
---|
1389 | }
|
---|
1390 | else
|
---|
1391 | {
|
---|
1392 | mDebugOverlay->hide();
|
---|
1393 | mCullStatsOverlay->hide();
|
---|
1394 | }
|
---|
1395 | }
|
---|
1396 | }
|
---|
1397 |
|
---|
1398 | //-----------------------------------------------------------------------
|
---|
1399 | void TerrainFrameListener::toggleShowHelp()
|
---|
1400 | {
|
---|
1401 | mShowHelp = !mShowHelp;
|
---|
1402 |
|
---|
1403 | if (mShowHelp)
|
---|
1404 | {
|
---|
1405 | mHelpOverlay->show();
|
---|
1406 | }
|
---|
1407 | else
|
---|
1408 | {
|
---|
1409 | mHelpOverlay->hide();
|
---|
1410 | }
|
---|
1411 | }
|
---|
1412 | //-----------------------------------------------------------------------
|
---|
1413 | void TerrainFrameListener::initOverlayElement(OverlayElement **elInfo, String ext,
|
---|
1414 | String name, int top, String caption)
|
---|
1415 | {
|
---|
1416 | OverlayElement *el =
|
---|
1417 | OverlayManager::getSingleton().getOverlayElement(ext + name);
|
---|
1418 |
|
---|
1419 | (*elInfo) = OverlayManager::getSingleton().getOverlayElement(ext + name + "Info");
|
---|
1420 | (*elInfo)->setCaption(caption);
|
---|
1421 |
|
---|
1422 | el->setTop(top);
|
---|
1423 | (*elInfo)->setTop(top);
|
---|
1424 | }
|
---|
1425 | //-----------------------------------------------------------------------
|
---|
1426 | void TerrainFrameListener::initHelpOverlayElement(String name, int top)
|
---|
1427 | {
|
---|
1428 | OverlayElement *el = OverlayManager::getSingleton().getOverlayElement(
|
---|
1429 | "Example/Visibility/Help/" + name);
|
---|
1430 |
|
---|
1431 | el->setTop(top);
|
---|
1432 | }
|
---|
1433 | //-----------------------------------------------------------------------
|
---|
1434 | void TerrainFrameListener::initHelpOverlay()
|
---|
1435 | {
|
---|
1436 | const int vert_space = 15;
|
---|
1437 | int top = 30;
|
---|
1438 |
|
---|
1439 | initHelpOverlayElement("ShowHelp", top); top += vert_space;
|
---|
1440 | initHelpOverlayElement("Stats", top); top += vert_space;
|
---|
1441 | initHelpOverlayElement("AppState", top); top += vert_space;
|
---|
1442 | initHelpOverlayElement("Recorded", top); top += vert_space;
|
---|
1443 | initHelpOverlayElement("Animation", top); top += vert_space;
|
---|
1444 | initHelpOverlayElement("Video", top); top += vert_space;
|
---|
1445 | initHelpOverlayElement("Screenshots", top); top += vert_space;
|
---|
1446 | initHelpOverlayElement("WriteOut", top); top += vert_space;
|
---|
1447 |
|
---|
1448 |
|
---|
1449 | top +=vert_space;
|
---|
1450 | initHelpOverlayElement("SceneDetail", top); top += vert_space;
|
---|
1451 | initHelpOverlayElement("DisplayCameraDetails", top); top += vert_space;
|
---|
1452 | initHelpOverlayElement("DisplayOctree", top); top += vert_space;
|
---|
1453 | initHelpOverlayElement("UseShadows", top); top += vert_space;
|
---|
1454 | initHelpOverlayElement("Filter", top); top += vert_space;
|
---|
1455 |
|
---|
1456 | //-- visualization
|
---|
1457 | top += vert_space;
|
---|
1458 | initHelpOverlayElement("VizSection", top); top += vert_space;
|
---|
1459 | initHelpOverlayElement("Viz", top); top += vert_space;
|
---|
1460 | initHelpOverlayElement("NextVizMode", top); top += vert_space;
|
---|
1461 | initHelpOverlayElement("ZoomViz", top); top += vert_space;
|
---|
1462 |
|
---|
1463 |
|
---|
1464 | //-- visibility queries
|
---|
1465 | top += vert_space;
|
---|
1466 | initHelpOverlayElement("VisQuery", top); top += vert_space;
|
---|
1467 | initHelpOverlayElement("FromCameraQuery", top); top += vert_space;
|
---|
1468 | initHelpOverlayElement("FromPointQuery", top); top += vert_space;
|
---|
1469 | initHelpOverlayElement("QueryType", top); top += vert_space;
|
---|
1470 | initHelpOverlayElement("QueryTarget", top); top += vert_space;
|
---|
1471 |
|
---|
1472 | //-- object generation
|
---|
1473 | top += vert_space;
|
---|
1474 | initHelpOverlayElement("SceneObjects", top); top += vert_space;
|
---|
1475 | initHelpOverlayElement("GenerateObjects", top); top += vert_space;
|
---|
1476 | initHelpOverlayElement("RemoveObjects", top); top += vert_space;
|
---|
1477 | initHelpOverlayElement("DropObject", top); top += vert_space;
|
---|
1478 |
|
---|
1479 | OverlayElement *helpPanel = OverlayManager::getSingleton().getOverlayElement(
|
---|
1480 | "Example/Visibility/Help/HelpPanel");
|
---|
1481 |
|
---|
1482 | helpPanel->setHeight(top + 10);
|
---|
1483 | }
|
---|
1484 | //-----------------------------------------------------------------------
|
---|
1485 | void TerrainFrameListener::initVisStatsOverlay()
|
---|
1486 | {
|
---|
1487 | const int border_height = 10;
|
---|
1488 | const int vert_space = 15;
|
---|
1489 |
|
---|
1490 | //-- visibility culling stats overlay
|
---|
1491 | int top = border_height;
|
---|
1492 |
|
---|
1493 | String ext = "Example/Visibility/";
|
---|
1494 |
|
---|
1495 | initOverlayElement(&mAlgorithmInfo, ext, "Algorithm", top,
|
---|
1496 | ": " + msAlgorithmCaptions[mCurrentAlgorithm]); top += vert_space;
|
---|
1497 |
|
---|
1498 | initOverlayElement(&mThresholdInfo, ext, "Threshold", top, ": 0"); top += vert_space;
|
---|
1499 | initOverlayElement(&mTestGeometryForVisibleLeavesInfo, ext,
|
---|
1500 | "TestGeometryForVisibleLeaves", top, ": true"); top += vert_space;
|
---|
1501 | initOverlayElement(&mUseDepthPassInfo, ext, "UseDepthPass", top, ": false"); top += vert_space;
|
---|
1502 | initOverlayElement(&mAssumedVisibilityInfo, ext, "AssumedVisibility", top, ": 0"); top += vert_space;
|
---|
1503 | initOverlayElement(&mCurrentObjectTypeInfo, ext, "CurrentObjectType", top, ": "); top += vert_space;
|
---|
1504 | //initOverlayElement(&mHelpInfo, ext, "Help", top, ": "); top += vert_space;
|
---|
1505 |
|
---|
1506 | OverlayElement *optionsPanel = OverlayManager::getSingleton().
|
---|
1507 | getOverlayElement("Example/Visibility/VisibilityPanel");
|
---|
1508 |
|
---|
1509 | optionsPanel->setHeight(top + border_height);
|
---|
1510 |
|
---|
1511 | top = border_height;
|
---|
1512 | //ext = "Example/Visibility/";
|
---|
1513 | initOverlayElement(&mFrustumCulledNodesInfo, ext, "FrustumCulledNodes", top, ": 0"); top += vert_space;
|
---|
1514 | initOverlayElement(&mQueryCulledNodesInfo, ext, "QueryCulledNodes", top, ": 0"); top += vert_space;
|
---|
1515 | initOverlayElement(&mTraversedNodesInfo, ext, "TraversedNodes", top, ": 0"); top += vert_space;
|
---|
1516 | initOverlayElement(&mHierarchyNodesInfo, ext, "HierarchyNodes", top, ": 0"); top += vert_space;
|
---|
1517 | initOverlayElement(&mRenderedNodesInfo, ext, "RenderedNodes", top, ": 0"); top += vert_space;
|
---|
1518 | initOverlayElement(&mObjectsCountInfo, ext, "ObjectsCount", top, ": 0"); top += vert_space;
|
---|
1519 | initOverlayElement(&mQueriesIssuedInfo, ext, "QueriesIssued", top, ": 0"); top += vert_space;
|
---|
1520 |
|
---|
1521 | OverlayElement *visPanel = OverlayManager::getSingleton().
|
---|
1522 | getOverlayElement("Example/Visibility/VisibilityStatsPanel");
|
---|
1523 |
|
---|
1524 | visPanel->setHeight(top + border_height);
|
---|
1525 | }
|
---|
1526 | //-----------------------------------------------------------------------
|
---|
1527 | void TerrainFrameListener::initQueryOverlay()
|
---|
1528 | {
|
---|
1529 | const int border_height = 10;
|
---|
1530 | const int vert_space = 15;
|
---|
1531 |
|
---|
1532 | //-- visibility culling stats overlay
|
---|
1533 | int top = border_height + 25;
|
---|
1534 |
|
---|
1535 | String ext = "Example/Visibility/Query/";
|
---|
1536 |
|
---|
1537 | initOverlayElement(&mQueryTypeInfo , ext, "QueryType", top, ": 0"); top += vert_space;
|
---|
1538 |
|
---|
1539 | initOverlayElement(&mQueryVisibleNodesInfo , ext, "VisibleNodes", top, ": 0"); top += vert_space;
|
---|
1540 | initOverlayElement(&mQueryVisibleGeometryInfo , ext, "VisibleGeometry", top, ": 0"); top += vert_space;
|
---|
1541 | initOverlayElement(&mQueryVisiblePatchInfo , ext, "VisiblePatches", top, ": 0"); top += vert_space;
|
---|
1542 |
|
---|
1543 | initOverlayElement(&mQueryNodeVisibilityInfo , ext, "NodeVisibility", top, ": 0"); top += vert_space;
|
---|
1544 | initOverlayElement(&mQueryGeometryVisibilityInfo , ext, "GeometryVisibility", top, ": 0"); top += vert_space;
|
---|
1545 | initOverlayElement(&mQueryPatchVisibilityInfo , ext, "PatchVisibility", top, ": 0"); top += vert_space;
|
---|
1546 |
|
---|
1547 |
|
---|
1548 | OverlayElement *queryPanel = OverlayManager::getSingleton().
|
---|
1549 | getOverlayElement("Example/Visibility/Query/QueryPanel");
|
---|
1550 |
|
---|
1551 | queryPanel->setHeight(top + border_height);
|
---|
1552 | } |
---|