[61] | 1 | /**
|
---|
| 2 | \file
|
---|
| 3 | TestCullingTerrainApplication.cpp
|
---|
| 4 | \brief
|
---|
[74] | 5 | Tests the visibility culling algorithm
|
---|
[61] | 6 | */
|
---|
| 7 |
|
---|
| 8 | #include <OgreNoMemoryMacros.h>
|
---|
| 9 | #include <CEGUI/CEGUI.h>
|
---|
| 10 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
|
---|
| 11 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
|
---|
| 12 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
|
---|
| 13 | #include <OgreMemoryMacros.h>
|
---|
| 14 |
|
---|
| 15 | #include "Ogre.h"
|
---|
| 16 | #include "TestCullingTerrainApplication.h"
|
---|
| 17 |
|
---|
| 18 | #define WIN32_LEAN_AND_MEAN
|
---|
[94] | 19 | #include <windows.h>
|
---|
[61] | 20 |
|
---|
| 21 |
|
---|
[80] | 22 | /*******************************************************/
|
---|
| 23 | /* TestCullingTerrainApplication implementation */
|
---|
| 24 | /*******************************************************/
|
---|
[61] | 25 | TestCullingTerrainApplication::~TestCullingTerrainApplication()
|
---|
| 26 | {
|
---|
[93] | 27 | if(mTerrainContentGenerator)
|
---|
| 28 | delete mTerrainContentGenerator;
|
---|
[61] | 29 | }
|
---|
| 30 | //-----------------------------------------------------------------------
|
---|
[93] | 31 | void TestCullingTerrainApplication::createCamera()
|
---|
[61] | 32 | {
|
---|
| 33 | // Create the camera
|
---|
[94] | 34 | mCamera = mSceneMgr->createCamera("CullCamera");
|
---|
[93] | 35 |
|
---|
| 36 | // Set a nice viewpoint
|
---|
| 37 | mCamera->setPosition(707, 2500, 528);
|
---|
| 38 | mCamera->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
|
---|
| 39 |
|
---|
| 40 | //--create cull camera
|
---|
[94] | 41 | mVisualizationCamera = mSceneMgr->createCamera("VisualizationCamera");
|
---|
| 42 | mVisualizationCamera->setPosition(707, 2500, 528);
|
---|
| 43 | mVisualizationCamera->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
|
---|
[61] | 44 |
|
---|
[94] | 45 | mVisualizationCamera->setNearClipDistance(1);
|
---|
[93] | 46 | mCamera->setNearClipDistance(1);
|
---|
[61] | 47 |
|
---|
[93] | 48 | // Infinite far plane?
|
---|
| 49 | if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(RSC_INFINITE_FAR_PLANE))
|
---|
| 50 | {
|
---|
[94] | 51 | mVisualizationCamera->setFarClipDistance(0);
|
---|
[93] | 52 | mCamera->setFarClipDistance(0);
|
---|
| 53 | }
|
---|
| 54 | else
|
---|
| 55 | {
|
---|
[94] | 56 | mVisualizationCamera->setFarClipDistance(1000);
|
---|
[93] | 57 | mCamera->setFarClipDistance(1000);
|
---|
| 58 | }
|
---|
| 59 |
|
---|
[61] | 60 | }
|
---|
| 61 | //-----------------------------------------------------------------------
|
---|
[75] | 62 | void TestCullingTerrainApplication::createScene()
|
---|
[61] | 63 | {
|
---|
| 64 | // Set ambient light
|
---|
| 65 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
|
---|
| 66 |
|
---|
| 67 | // Create a light
|
---|
| 68 | Light* l = mSceneMgr->createLight("MainLight");
|
---|
| 69 | // Accept default settings: point light, white diffuse, just set position
|
---|
| 70 | // NB I could attach the light to a SceneNode if I wanted it to move automatically with
|
---|
| 71 | // other objects, but I don't
|
---|
| 72 | l->setPosition(20,80,50);
|
---|
| 73 |
|
---|
| 74 | // --Fog
|
---|
| 75 | // NB it's VERY important to set this before calling setWorldGeometry
|
---|
| 76 | // because the vertex program picked will be different
|
---|
| 77 | ColourValue fadeColour(0.93, 0.86, 0.76);
|
---|
| 78 | mWindow->getViewport(0)->setBackgroundColour(fadeColour);
|
---|
| 79 | //mSceneMgr->setFog( FOG_LINEAR, fadeColour, .001, 500, 1000);
|
---|
[94] | 80 |
|
---|
[61] | 81 | // Create a skybox
|
---|
[98] | 82 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", 3500, false);
|
---|
[61] | 83 | //mSceneMgr->setSkyDome( true, "Examples/CloudySky", 5, 8, 500, false );
|
---|
| 84 |
|
---|
| 85 | std::string terrain_cfg("terrain.cfg");
|
---|
| 86 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
---|
| 87 | terrain_cfg = mResourcePath + terrain_cfg;
|
---|
| 88 | #endif
|
---|
[74] | 89 | mSceneMgr->setWorldGeometry(terrain_cfg);
|
---|
[75] | 90 |
|
---|
[61] | 91 | // CEGUI setup
|
---|
| 92 | setupGui();
|
---|
[80] | 93 | // HACK: necessary to call once before the content creation for
|
---|
| 94 | // terrain initialisation
|
---|
| 95 | mSceneMgr->_renderScene(mCamera, mWindow->getViewport(0), true);
|
---|
[74] | 96 |
|
---|
[82] | 97 | mTerrainContentGenerator = new TerrainContentGenerator(mSceneMgr);
|
---|
[87] | 98 | // mTerrainContentGenerator->GenerateScene(500, "ninja.mesh");
|
---|
[98] | 99 | mTerrainContentGenerator->SetMaxPos(Vector3(3000.0f, 5000.0f, 3000.0f));
|
---|
| 100 | mTerrainContentGenerator->GenerateScene(1500, "robot.mesh");
|
---|
[86] | 101 |
|
---|
[84] | 102 | // no limitations needed anymore: the user can set
|
---|
| 103 | // objects also on peaks of terrain
|
---|
[82] | 104 | mTerrainContentGenerator->SetMaxHeight(5000);
|
---|
[61] | 105 | }
|
---|
| 106 | //-----------------------------------------------------------------------
|
---|
[80] | 107 | void TestCullingTerrainApplication::setupGui()
|
---|
[61] | 108 | {
|
---|
[75] | 109 | mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY,
|
---|
| 110 | false, 3000, ST_EXTERIOR_CLOSE);
|
---|
[61] | 111 | mGUISystem = new CEGUI::System(mGUIRenderer);
|
---|
| 112 |
|
---|
| 113 | // Mouse
|
---|
| 114 | CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLook.scheme");
|
---|
| 115 | CEGUI::MouseCursor::getSingleton().setImage("TaharezLook", "MouseArrow");
|
---|
| 116 | mGUISystem->setDefaultMouseCursor(
|
---|
| 117 | (CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow");
|
---|
| 118 |
|
---|
[75] | 119 | CEGUI::MouseCursor::getSingleton().show();
|
---|
[61] | 120 | }
|
---|
| 121 | //-----------------------------------------------------------------------
|
---|
[80] | 122 | void TestCullingTerrainApplication::createFrameListener()
|
---|
[61] | 123 | {
|
---|
[80] | 124 | mFrameListener= new MouseQueryListener(mWindow, mCamera, mSceneMgr,
|
---|
[94] | 125 | mGUIRenderer, mTerrainContentGenerator, mVisualizationCamera);
|
---|
[61] | 126 | mFrameListener->showDebugOverlay(true);
|
---|
| 127 | mRoot->addFrameListener(mFrameListener);
|
---|
| 128 | }
|
---|
| 129 | //-----------------------------------------------------------------------
|
---|
[80] | 130 | void TestCullingTerrainApplication::chooseSceneManager()
|
---|
[61] | 131 | {
|
---|
| 132 | mSceneMgr = mRoot->getSceneManager(ST_EXTERIOR_CLOSE);
|
---|
| 133 | }
|
---|
| 134 | /***********************************************/
|
---|
[80] | 135 | /* MouseQueryListener implementation */
|
---|
[61] | 136 | /***********************************************/
|
---|
| 137 | //-----------------------------------------------------------------------
|
---|
[75] | 138 | MouseQueryListener::MouseQueryListener(RenderWindow* win, Camera* cam,
|
---|
| 139 | SceneManager *sceneManager,
|
---|
[80] | 140 | CEGUI::Renderer *renderer,
|
---|
[93] | 141 | TerrainContentGenerator *sceneGenerator,
|
---|
[94] | 142 | Camera *vizCamera):
|
---|
[86] | 143 | ExampleFrameListener(win, cam, false, true),
|
---|
| 144 | mGUIRenderer(renderer),
|
---|
| 145 | mShutdownRequested(false),
|
---|
| 146 | mLMouseDown(false),
|
---|
| 147 | mRMouseDown(false),
|
---|
| 148 | mSceneMgr(sceneManager),
|
---|
| 149 | mCurrentObject(NULL),
|
---|
| 150 | mTerrainContentGenerator(sceneGenerator),
|
---|
| 151 | mVisibilityThreshold(0),
|
---|
[87] | 152 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
|
---|
[93] | 153 | mShowOctree(false),
|
---|
| 154 | mUseCulling(true),
|
---|
[94] | 155 | mUseOptimization(true),
|
---|
[93] | 156 | mUseCullCamera(false),
|
---|
[94] | 157 | mVisualizationCamera(vizCamera)
|
---|
[61] | 158 | {
|
---|
[86] | 159 | // Reduce move speed
|
---|
[61] | 160 | mMoveSpeed = 50;
|
---|
| 161 | mRotateSpeed *= 2;
|
---|
| 162 |
|
---|
| 163 | // Register this so that we get mouse events.
|
---|
| 164 | mEventProcessor->addMouseListener(this);
|
---|
| 165 | mEventProcessor->addMouseMotionListener(this);
|
---|
| 166 | mEventProcessor->addKeyListener(this);
|
---|
| 167 |
|
---|
[74] | 168 | mRayQueryExecutor = new RayQueryExecutor(mSceneMgr);
|
---|
[75] | 169 |
|
---|
[61] | 170 | // show overlay
|
---|
| 171 | Overlay* pOver = OverlayManager::getSingleton().getByName("Example/VisibilityDemoOverlay");
|
---|
| 172 |
|
---|
[74] | 173 | mAlgorithmInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/AlgorithmInfo");
|
---|
| 174 | mThresholdInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ThresholdInfo");
|
---|
[84] | 175 |
|
---|
[74] | 176 | mFrustumCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/FrustumCulledNodesInfo");
|
---|
| 177 | mQueryCulledNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/QueryCulledNodesInfo");
|
---|
| 178 | mTraversedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/TraversedNodesInfo");
|
---|
| 179 | mHierarchyNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/HierarchyNodesInfo");
|
---|
| 180 | mRenderedNodesInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/RenderedNodesInfo");
|
---|
[87] | 181 | mObjectsInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/ObjectsInfo");
|
---|
[86] | 182 | mUseOptimizationInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/UseOptimizationInfo");
|
---|
[87] | 183 | mQueriesIssuedInfo = OverlayManager::getSingleton().getOverlayElement("Example/Visibility/QueriesIssuedInfo");
|
---|
| 184 |
|
---|
[61] | 185 | mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
| 186 | mThresholdInfo->setCaption(": 0");
|
---|
| 187 | mFrustumCulledNodesInfo->setCaption(": 0");
|
---|
| 188 | mQueryCulledNodesInfo->setCaption(": 0");
|
---|
| 189 | mTraversedNodesInfo->setCaption(": 0");
|
---|
| 190 | mHierarchyNodesInfo->setCaption(": 0");
|
---|
| 191 | mRenderedNodesInfo->setCaption(": 0");
|
---|
[87] | 192 | mObjectsInfo->setCaption(": 0");
|
---|
[86] | 193 | mUseOptimizationInfo->setCaption(": true");
|
---|
[87] | 194 | mQueriesIssuedInfo->setCaption(": 0");
|
---|
[84] | 195 |
|
---|
[85] | 196 | setAlgorithm(mCurrentAlgorithm);
|
---|
| 197 |
|
---|
[93] | 198 | mSceneMgr->setOption("UseOptimization", &mUseOptimization);
|
---|
| 199 | mSceneMgr->setOption("UseCulling", &mUseCulling);
|
---|
| 200 | mSceneMgr->setOption("CullCamera", &mUseCullCamera);
|
---|
| 201 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
| 202 |
|
---|
[61] | 203 | pOver->show();
|
---|
| 204 | }
|
---|
| 205 | //-----------------------------------------------------------------------
|
---|
| 206 | MouseQueryListener::~MouseQueryListener( )
|
---|
| 207 | {
|
---|
[74] | 208 | delete mRayQueryExecutor;
|
---|
[61] | 209 | }
|
---|
| 210 | //-----------------------------------------------------------------------
|
---|
| 211 | void MouseQueryListener::mouseMoved (MouseEvent *e)
|
---|
| 212 | {
|
---|
| 213 | // Update CEGUI with the mouse motion
|
---|
[75] | 214 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() * mGUIRenderer->getWidth(),
|
---|
| 215 | e->getRelY() * mGUIRenderer->getHeight());
|
---|
[61] | 216 | }
|
---|
| 217 | //-----------------------------------------------------------------------
|
---|
| 218 | void MouseQueryListener::mousePressed(MouseEvent* e)
|
---|
| 219 | {
|
---|
| 220 | // Left mouse button down
|
---|
| 221 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
|
---|
| 222 | {
|
---|
[76] | 223 | CEGUI::MouseCursor::getSingleton().hide();
|
---|
[61] | 224 |
|
---|
| 225 | // Setup the ray scene query
|
---|
[80] | 226 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
|
---|
[74] | 227 |
|
---|
| 228 | Vector3 queryResult;
|
---|
[80] | 229 |
|
---|
| 230 | // Get results, create a node/entity on the position
|
---|
[82] | 231 | mCurrentObject = mTerrainContentGenerator->GenerateSceneObject(
|
---|
[80] | 232 | mouseRay.getOrigin(), mouseRay.getDirection(), "robot.mesh");
|
---|
| 233 |
|
---|
[61] | 234 | mLMouseDown = true;
|
---|
| 235 | }
|
---|
| 236 | // Right mouse button down
|
---|
| 237 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
|
---|
| 238 | {
|
---|
[75] | 239 | CEGUI::MouseCursor::getSingleton().hide();
|
---|
[61] | 240 | mRMouseDown = true;
|
---|
| 241 | } // else if
|
---|
| 242 | } // mousePressed
|
---|
| 243 |
|
---|
| 244 | //-----------------------------------------------------------------------
|
---|
| 245 | void MouseQueryListener::mouseReleased(MouseEvent* e)
|
---|
| 246 | {
|
---|
| 247 | // Left mouse button up
|
---|
| 248 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
|
---|
| 249 | {
|
---|
[75] | 250 | CEGUI::MouseCursor::getSingleton().show();
|
---|
[61] | 251 | mLMouseDown = false;
|
---|
| 252 | }
|
---|
| 253 | // Right mouse button up
|
---|
| 254 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
|
---|
| 255 | {
|
---|
[75] | 256 | CEGUI::MouseCursor::getSingleton().show();
|
---|
[61] | 257 | mRMouseDown = false;
|
---|
| 258 | }
|
---|
| 259 | }
|
---|
| 260 | //-----------------------------------------------------------------------
|
---|
[75] | 261 | void MouseQueryListener::mouseDragged(MouseEvent *e)
|
---|
[61] | 262 | {
|
---|
| 263 | // If we are dragging the left mouse button.
|
---|
[75] | 264 | if (mLMouseDown)
|
---|
[61] | 265 | {
|
---|
[74] | 266 | Vector3 queryResult;
|
---|
| 267 | Ray mouseRay = mCamera->getCameraToViewportRay(e->getX(), e->getY());
|
---|
[61] | 268 |
|
---|
[74] | 269 | if(mRayQueryExecutor->executeRayQuery(&queryResult, mouseRay))
|
---|
[61] | 270 | {
|
---|
[80] | 271 | if(mCurrentObject)
|
---|
| 272 | mCurrentObject->setPosition(queryResult);
|
---|
[74] | 273 | }
|
---|
[61] | 274 | }
|
---|
| 275 | // If we are dragging the right mouse button.
|
---|
[75] | 276 | if (mRMouseDown)
|
---|
[61] | 277 | {
|
---|
| 278 | mCamera->yaw( -e->getRelX() * mRotateSpeed );
|
---|
| 279 | mCamera->pitch( -e->getRelY() * mRotateSpeed );
|
---|
| 280 | }
|
---|
| 281 | }
|
---|
| 282 | //-----------------------------------------------------------------------
|
---|
| 283 | bool MouseQueryListener::frameStarted(const FrameEvent &evt)
|
---|
| 284 | {
|
---|
[94] | 285 | clamp2Terrain(mCamera);
|
---|
| 286 | clamp2Terrain(mVisualizationCamera);
|
---|
| 287 |
|
---|
| 288 | return ExampleFrameListener::frameStarted(evt);
|
---|
| 289 | }
|
---|
| 290 | void MouseQueryListener::clamp2Terrain(Camera *cam)
|
---|
| 291 | {
|
---|
[61] | 292 | // clamp to terrain
|
---|
[94] | 293 | Vector3 camPos = cam->getPosition();
|
---|
[74] | 294 | Vector3 queryResult;
|
---|
[61] | 295 |
|
---|
[93] | 296 | if(mRayQueryExecutor->executeRayQuery(&queryResult,
|
---|
[94] | 297 | Vector3(camPos.x, 5000.0f, camPos.z), Vector3::NEGATIVE_UNIT_Y))
|
---|
[93] | 298 | {
|
---|
[94] | 299 | cam->setPosition(cam->getPosition().x, queryResult.y + 10,
|
---|
| 300 | cam->getPosition().z);
|
---|
[93] | 301 | }
|
---|
[61] | 302 | }
|
---|
| 303 | //-----------------------------------------------------------------------
|
---|
| 304 | bool MouseQueryListener::frameEnded(const FrameEvent& evt)
|
---|
| 305 | {
|
---|
| 306 | if (mShutdownRequested)
|
---|
| 307 | return false;
|
---|
| 308 |
|
---|
| 309 | if (timeDelay >= 0)
|
---|
| 310 | timeDelay -= evt.timeSinceLastFrame;
|
---|
| 311 |
|
---|
[85] | 312 | KEY_PRESSED(KC_SPACE, 0.3, nextAlgorithm());
|
---|
[61] | 313 |
|
---|
| 314 | KEY_PRESSED(KC_SUBTRACT, 0, changeThreshold(-10));
|
---|
| 315 | KEY_PRESSED(KC_ADD, 0, changeThreshold(10));
|
---|
[86] | 316 | KEY_PRESSED(KC_O, 0.3, toggleUseOptimization());
|
---|
[98] | 317 | KEY_PRESSED(KC_Y, 0.3, toggleShowOctree());
|
---|
[87] | 318 | KEY_PRESSED(KC_C, 0.3, toggleUseCulling());
|
---|
[93] | 319 | KEY_PRESSED(KC_V, 0.3, toggleCullCamera());
|
---|
[94] | 320 | KEY_PRESSED(KC_X, 0.3, FixVizCamera());
|
---|
[93] | 321 |
|
---|
[87] | 322 | updateStats();
|
---|
[94] | 323 | //if(mWindow->getViewport(1)) mWindow->getViewport(1)->update();
|
---|
[61] | 324 |
|
---|
| 325 | return ExampleFrameListener::frameStarted(evt) && ExampleFrameListener::frameEnded(evt);
|
---|
| 326 | }
|
---|
| 327 | //-----------------------------------------------------------------------
|
---|
| 328 | void MouseQueryListener::changeThreshold(int incr)
|
---|
| 329 | {
|
---|
[85] | 330 | mVisibilityThreshold += incr;
|
---|
| 331 | if(mVisibilityThreshold < 0) mVisibilityThreshold = 0;
|
---|
[61] | 332 |
|
---|
[85] | 333 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
|
---|
[61] | 334 |
|
---|
[85] | 335 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
|
---|
[61] | 336 | mThresholdInfo->setCaption(str);
|
---|
| 337 | }
|
---|
| 338 | //-----------------------------------------------------------------------
|
---|
[85] | 339 | void MouseQueryListener::nextAlgorithm()
|
---|
[61] | 340 | {
|
---|
[74] | 341 | mCurrentAlgorithm = ++mCurrentAlgorithm %
|
---|
| 342 | GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS,
|
---|
[61] | 343 |
|
---|
[85] | 344 | setAlgorithm(mCurrentAlgorithm);
|
---|
| 345 | }
|
---|
| 346 | //-----------------------------------------------------------------------
|
---|
| 347 | void MouseQueryListener::setAlgorithm(int algorithm)
|
---|
| 348 | {
|
---|
[61] | 349 | mAlgorithmInfo->setCaption(": " + mCurrentAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
| 350 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
|
---|
| 351 | }
|
---|
| 352 | //-----------------------------------------------------------------------
|
---|
[87] | 353 | void MouseQueryListener::updateStats()
|
---|
[61] | 354 | {
|
---|
| 355 | unsigned int opt = 0;
|
---|
| 356 | char str[100];
|
---|
| 357 |
|
---|
| 358 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 359 | mFrustumCulledNodesInfo->setCaption(str);
|
---|
| 360 |
|
---|
[87] | 361 | mSceneMgr->getOption("NumQueriesIssued", &opt); sprintf(str,": %d", opt);
|
---|
| 362 | mQueriesIssuedInfo->setCaption(str);
|
---|
| 363 |
|
---|
[61] | 364 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 365 | mQueryCulledNodesInfo->setCaption(str);
|
---|
| 366 |
|
---|
| 367 | mSceneMgr->getOption("NumTraversedNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 368 | mTraversedNodesInfo->setCaption(str);
|
---|
| 369 |
|
---|
[74] | 370 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
|
---|
[61] | 371 | mHierarchyNodesInfo->setCaption(str);
|
---|
| 372 |
|
---|
| 373 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 374 | mRenderedNodesInfo->setCaption(str);
|
---|
[84] | 375 |
|
---|
| 376 | sprintf(str,": %d", mTerrainContentGenerator->GetObjectCount());
|
---|
[87] | 377 | mObjectsInfo->setCaption(str);
|
---|
[61] | 378 | }
|
---|
| 379 | //-----------------------------------------------------------------------
|
---|
[86] | 380 | void MouseQueryListener::toggleUseOptimization()
|
---|
| 381 | {
|
---|
| 382 | mUseOptimization = !mUseOptimization;
|
---|
| 383 |
|
---|
| 384 | mSceneMgr->setOption("UseOptimization", &mUseOptimization);
|
---|
| 385 |
|
---|
| 386 | if(mUseOptimization)
|
---|
| 387 | mUseOptimizationInfo->setCaption(": true");
|
---|
| 388 | else
|
---|
| 389 | mUseOptimizationInfo->setCaption(": false");
|
---|
| 390 | }
|
---|
| 391 | //-----------------------------------------------------------------------
|
---|
| 392 | void MouseQueryListener::toggleShowOctree()
|
---|
| 393 | {
|
---|
| 394 | mShowOctree = !mShowOctree;
|
---|
| 395 |
|
---|
| 396 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
| 397 | }
|
---|
| 398 | //-----------------------------------------------------------------------
|
---|
[87] | 399 | void MouseQueryListener::toggleUseCulling()
|
---|
| 400 | {
|
---|
| 401 | mUseCulling = !mUseCulling;
|
---|
| 402 |
|
---|
| 403 | mSceneMgr->setOption("UseCulling", &mUseCulling);
|
---|
| 404 | }
|
---|
| 405 | //-----------------------------------------------------------------------
|
---|
[93] | 406 | void MouseQueryListener::toggleCullCamera()
|
---|
| 407 | {
|
---|
| 408 | mUseCullCamera = !mUseCullCamera;
|
---|
[94] | 409 |
|
---|
| 410 | if(mUseCullCamera)
|
---|
| 411 | {
|
---|
| 412 | mWindow->addViewport(mVisualizationCamera, 10, 0.5, 0.5, 1, 1);
|
---|
| 413 | mWindow->getViewport(1)->setClearEveryFrame(true);
|
---|
| 414 | }
|
---|
| 415 | else
|
---|
| 416 | mWindow->removeViewport(10);
|
---|
| 417 |
|
---|
[93] | 418 | mSceneMgr->setOption("CullCamera", &mUseCullCamera);
|
---|
| 419 | }
|
---|
| 420 | //-----------------------------------------------------------------------
|
---|
[94] | 421 | void MouseQueryListener::FixVizCamera()
|
---|
[93] | 422 | {
|
---|
[94] | 423 | mVisualizationCamera->setPosition(mCamera->getPosition());
|
---|
| 424 | mVisualizationCamera->setOrientation(mCamera->getOrientation());
|
---|
| 425 | clamp2Terrain(mVisualizationCamera);
|
---|
[93] | 426 | }
|
---|
| 427 |
|
---|
| 428 | //-----------------------------------------------------------------------
|
---|
[61] | 429 | void MouseQueryListener::keyPressed(KeyEvent* e)
|
---|
| 430 | {
|
---|
| 431 | if(e->getKey() == KC_ESCAPE)
|
---|
| 432 | {
|
---|
| 433 | mShutdownRequested = true;
|
---|
| 434 | e->consume();
|
---|
| 435 | return;
|
---|
| 436 | }
|
---|
| 437 |
|
---|
| 438 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
|
---|
| 439 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
|
---|
| 440 | e->consume();
|
---|
| 441 | }
|
---|
| 442 | //-----------------------------------------------------------------------
|
---|
| 443 | void MouseQueryListener::keyReleased(KeyEvent* e)
|
---|
| 444 | {
|
---|
| 445 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
|
---|
| 446 | e->consume();
|
---|
| 447 | }
|
---|
| 448 | //-----------------------------------------------------------------------
|
---|
| 449 | void MouseQueryListener::keyClicked(KeyEvent* e)
|
---|
| 450 | {
|
---|
| 451 | // Do nothing
|
---|
| 452 | e->consume();
|
---|
| 453 | }
|
---|
| 454 | //-----------------------------------------------------------------------
|
---|
| 455 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
|
---|
| 456 | {
|
---|
| 457 | // Create application object
|
---|
| 458 | TestCullingTerrainApplication app;
|
---|
| 459 |
|
---|
| 460 | try
|
---|
| 461 | {
|
---|
| 462 | app.go();
|
---|
| 463 | }
|
---|
| 464 | catch( Ogre::Exception& e )
|
---|
| 465 | {
|
---|
[75] | 466 | MessageBox( NULL, e.getFullDescription().c_str(),
|
---|
| 467 | "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
|
---|
[61] | 468 | }
|
---|
| 469 |
|
---|
| 470 | return 0;
|
---|
| 471 | } |
---|