[187] | 1 | #include <OgreNoMemoryMacros.h>
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| 2 | #include <CEGUI/CEGUI.h>
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| 3 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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| 4 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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| 5 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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| 6 | #include <OgreMemoryMacros.h>
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| 7 | #include "IVFrameListener.h"
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| 8 | #include "OgreVisibilityOctreeSceneManager.h"
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| 9 | #include "VisibilityInfo.h"
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| 10 | #include "TestCullingIVApplication.h"
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| 11 |
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| 12 |
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| 13 | //-- captions for overlays
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| 14 | String IVFrameListener::msAlgorithmCaptions[] =
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| 15 | {
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| 16 | "Coherent Hierarchical Culling",
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| 17 | "View Frustum Culling",
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| 18 | "Stop and Wait Culling"
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| 19 | };
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| 20 |
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| 21 |
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| 22 | // output file for frame info
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| 23 | const char* frames_out_filename = "frame.out";
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| 24 | // output file for object positions / orientations
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| 25 | const char* objects_out_filename = "objects.out";
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| 26 |
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| 27 |
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| 28 | //-----------------------------------------------------------------------
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| 29 | IVFrameListener::IVFrameListener(RenderWindow* win, Camera* cam,
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| 30 | SceneManager *sceneManager,
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| 31 | CEGUI::Renderer *renderer,
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| 32 | Camera *vizCamera,
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| 33 | SceneNode *camNode,
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| 34 | Light *sunLight,
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| 35 | TestCullingIVApplication *app):
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| 36 | mCamera(cam),
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| 37 | mWindow(win),
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| 38 | mNumScreenShots(0),
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| 39 | mTimeDelay(0),
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| 40 | mSceneDetailIndex(0),
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| 41 | mMoveScale(0.0f),
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| 42 | mRotScale(0.0f),
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| 43 | mTranslateVector(Vector3::ZERO),
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| 44 | mAniso(1),
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| 45 | mFiltering(TFO_BILINEAR),
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| 46 | mGUIRenderer(renderer),
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| 47 | mSceneMgr(sceneManager),
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| 48 | mVisibilityThreshold(0),
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| 49 | mAssumedVisibility(0),
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[343] | 50 | //mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING),
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| 51 | //mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::STOP_AND_WAIT_CULLING),
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| 52 | mCurrentAlgorithm(GtpVisibility::VisibilityEnvironment::FRUSTUM_CULLING),
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[187] | 53 | mNodeVizMode(NODEVIZ_NONE),
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| 54 | mVizCameraHeight(Real(2500.0)),
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| 55 | mCamNode(camNode),
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| 56 | mAppState(WALKTHROUGH),
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| 57 | mCurrentFrame(0),
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| 58 | mReplayTimeElapsed(0),
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| 59 | mRotateSpeed(72),
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| 60 | mVizCamera(vizCamera),
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| 61 | mStatsOn(true),
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| 62 | mShutdownRequested(false),
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| 63 | mLMouseDown(false),
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| 64 | mRMouseDown(false),
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| 65 | mShowOctree(false),
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| 66 | mUseDepthPass(false),
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[343] | 67 | mUseArbQueries(false),
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[187] | 68 | mTestGeometryForVisibleLeaves(false),
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| 69 | mShowVisualization(false),
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| 70 | mCullCamera(false),
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[254] | 71 | mRecordFrames(false),
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[187] | 72 | mShowShadows(false),
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| 73 | mShowHelp(false),
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| 74 | mDisplayCameraDetails(false),
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| 75 | mVisualizeCulledNodes(false),
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| 76 | mSunLight(sunLight),
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| 77 | mShiftPressed(false),
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| 78 | mShowQueryStats(false),
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| 79 | mVisibilityManager(NULL),
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| 80 | mDelayedQueriesIssued(0.0),
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| 81 | mDelayedTraversedNodes(0.0),
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| 82 | mApplication(app),
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[259] | 83 | mMoveSpeed(15),
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| 84 | mAccumulatedTris(0),
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| 85 | mAccumulatedFps(0)
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[187] | 86 | {
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| 87 | mRaySceneQuery = mSceneMgr->createRayQuery(
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| 88 | Ray(mCamNode->getPosition(), Vector3::NEGATIVE_UNIT_Y));
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| 89 |
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| 90 | //mInputDevice = PlatformManager::getSingleton().createInputReader();
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| 91 | //mInputDevice->initialise(win, true, true);
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| 92 |
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| 93 | mEventProcessor = new EventProcessor();
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| 94 |
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| 95 | mEventProcessor->initialise(win);
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| 96 | mEventProcessor->startProcessingEvents();
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| 97 | mEventProcessor->addMouseListener(this);
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| 98 | mEventProcessor->addMouseMotionListener(this);
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| 99 | mEventProcessor->addKeyListener(this);
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| 100 |
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| 101 | mInputDevice = mEventProcessor->getInputReader();
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| 102 |
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| 103 | //-- overlays
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| 104 | mDebugOverlay = OverlayManager::getSingleton().getByName("Core/DebugOverlay");
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| 105 | mHelpOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/HelpOverlay");
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| 106 | mQueryOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/QueryOverlay");
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| 107 | mCullStatsOverlay = OverlayManager::getSingleton().getByName("Example/Visibility/CullStatsOverlay");
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| 108 |
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| 109 | initVisStatsOverlay(); // visibility stats overlay
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| 110 | initHelpOverlay(); // help overlay
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| 111 | initQueryOverlay(); // visibility query stats overlay
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| 112 |
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| 113 | // show stats overlays
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| 114 | showStats(true);
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| 115 |
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| 116 | // set culling algorithm type
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| 117 | setAlgorithm(mCurrentAlgorithm);
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| 118 |
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| 119 | // set scene manager options
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| 120 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
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| 121 |
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| 122 | // apply delayed rendering (i.e., transparents after hierarchical culling pass)
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| 123 | // only if optimization is not used
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| 124 | bool delayRenderTransparents = !mTestGeometryForVisibleLeaves;
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| 125 |
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| 126 | mSceneMgr->setOption("DelayRenderTransparents", &delayRenderTransparents);
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| 127 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
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[345] | 128 | //mSceneMgr->setOption("UseArbQueries", &mUseArbQueries);
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[343] | 129 |
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[187] | 130 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
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| 131 | mSceneMgr->setOption("CullCamera", &mCullCamera);
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| 132 | mSceneMgr->setOption("PrepareVisualization", &mShowVisualization);
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| 133 |
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| 134 | // reset statistics
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| 135 | resetStats();
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| 136 | }
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| 137 | //-----------------------------------------------------------------------
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| 138 | IVFrameListener::~IVFrameListener()
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| 139 | {
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| 140 | OGRE_DELETE(mEventProcessor);
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| 141 | OGRE_DELETE(mRaySceneQuery);
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| 142 | }
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| 143 | //-----------------------------------------------------------------------
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| 144 | void IVFrameListener::mouseMoved(MouseEvent *e)
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| 145 | {
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| 146 | // Update CEGUI with the mouse motion
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| 147 | CEGUI::System::getSingleton().injectMouseMove(e->getRelX() *
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| 148 | mGUIRenderer->getWidth(), e->getRelY() * mGUIRenderer->getHeight());
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| 149 | }
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| 150 | //-----------------------------------------------------------------------
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| 151 | void IVFrameListener::mousePressed(MouseEvent* e)
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| 152 | {
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| 153 | // Left mouse button down
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| 154 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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| 155 | {
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| 156 | CEGUI::MouseCursor::getSingleton().hide();
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| 157 |
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| 158 | mLMouseDown = true;
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| 159 | }
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| 160 | // Right mouse button down
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| 161 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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| 162 | {
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| 163 | CEGUI::MouseCursor::getSingleton().hide();
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| 164 | mRMouseDown = true;
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| 165 | }
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| 166 | }
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| 167 | //-----------------------------------------------------------------------
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| 168 | void IVFrameListener::mouseDragDropped(MouseEvent* e)
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| 169 | {
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| 170 | // Left mouse button up
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| 171 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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| 172 | {
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| 173 | CEGUI::MouseCursor::getSingleton().show();
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| 174 |
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| 175 | mLMouseDown = false;
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| 176 | }
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| 177 | // Right mouse button up
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| 178 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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| 179 | {
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| 180 | CEGUI::MouseCursor::getSingleton().show();
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| 181 |
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| 182 | mRMouseDown = false;
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| 183 | }
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| 184 | }
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| 185 | //-----------------------------------------------------------------------
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| 186 | void IVFrameListener::mouseReleased(MouseEvent* e)
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| 187 | {
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| 188 | // Left mouse button up
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| 189 | if (e->getButtonID() & InputEvent::BUTTON0_MASK)
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| 190 | {
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| 191 | CEGUI::MouseCursor::getSingleton().show();
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| 192 |
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| 193 | mLMouseDown = false;
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| 194 | }
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| 195 | // Right mouse button up
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| 196 | else if (e->getButtonID() & InputEvent::BUTTON1_MASK)
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| 197 | {
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| 198 | CEGUI::MouseCursor::getSingleton().show();
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| 199 |
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| 200 | mRMouseDown = false;
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| 201 | }
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| 202 | }
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| 203 | //-----------------------------------------------------------------------
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| 204 | void IVFrameListener::mouseDragged(MouseEvent *e)
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| 205 | {
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| 206 | // If we are dragging the left mouse button.
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| 207 | if (mLMouseDown)
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| 208 | {
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| 209 | }
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| 210 | // If we are dragging the right mouse button.
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| 211 | if (mRMouseDown)
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| 212 | {
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| 213 | mCamNode->yaw(-e->getRelX() * mRotateSpeed);
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| 214 | mCamNode->pitch(-e->getRelY() * mRotateSpeed);
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| 215 | }
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| 216 | }
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| 217 | //-----------------------------------------------------------------------
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| 218 | bool IVFrameListener::frameStarted(const FrameEvent &evt)
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| 219 | {
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| 220 | if (mWindow->isClosed())
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| 221 | {
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| 222 | return false;
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| 223 | }
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| 224 |
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| 225 | if (mDisplayCameraDetails) // Print camera details
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| 226 | {
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| 227 | mWindow->setDebugText("P: " + StringConverter::toString(mCamera->getDerivedPosition()) +
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| 228 | " " + "O: " + StringConverter::toString(mCamera->getDerivedOrientation()));
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| 229 | }
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| 230 |
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| 231 | //-- setup what is needed for immediate mouse/key movement
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| 232 | if (mTimeDelay >= 0)
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| 233 | {
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| 234 | mTimeDelay -= evt.timeSinceLastFrame;
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| 235 | }
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| 236 |
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| 237 | // If this is the first frame, pick a speed
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| 238 | if (evt.timeSinceLastFrame == 0)
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| 239 | {
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| 240 | mMoveScale = 1;
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| 241 | mRotScale = 0.1;
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| 242 | }
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| 243 | // Otherwise scale movement units by time passed since last frame
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| 244 | else
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| 245 | {
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| 246 | // Move about 100 units per second,
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| 247 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
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| 248 | // Take about 10 seconds for full rotation
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| 249 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
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| 250 | }
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| 251 |
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| 252 | mRotX = 0;
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| 253 | mRotY = 0;
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| 254 | mTranslateVector = Vector3::ZERO;
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| 255 |
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| 256 | if (!processUnbufferedKeyInput(evt))
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| 257 | {
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| 258 | return false;
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| 259 | }
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[417] | 260 | if (!processUnbufferedMouseInput(evt))
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| 261 | {
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| 262 | return false;
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| 263 | }
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[187] | 264 |
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| 265 | // --- set parameters for visualization
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| 266 | if (mShowVisualization)
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| 267 | {
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| 268 | // important for visualization => draw octree bounding boxes
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| 269 | mSceneMgr->setOption("ShowOctree", &mShowVisualization);
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| 270 |
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| 271 | // ---- setup visualization camera
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| 272 |
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| 273 | mVizCamera->setPosition(0, 0, 0);
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| 274 | mVizCamera->setOrientation(Quaternion::IDENTITY);
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| 275 |
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| 276 | Vector3 camPos = mCamNode->getPosition();
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| 277 | mVizCamera->setPosition(camPos.x, mVizCameraHeight, camPos.z);
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| 278 |
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| 279 | // point down -Z axis
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| 280 | mVizCamera->pitch(Radian(Degree(270.0)));
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| 281 |
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| 282 | // rotation arounnd X axis
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| 283 | mVizCamera->yaw(Math::ATan2(-mCamera->getDerivedDirection().x,
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| 284 | -mCamera->getDerivedDirection().z));
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| 285 |
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| 286 | // move by a constant so view plane is on bottom of viewport
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| 287 | mVizCamera->moveRelative(Vector3(0, 800, 0));
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| 288 | }
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| 289 |
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| 290 | //-- set application state
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| 291 | switch (mAppState)
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| 292 | {
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| 293 | case REPLAY:
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| 294 | setCurrentFrameInfo(evt.timeSinceLastFrame);
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| 295 | break;
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| 296 | case WALKTHROUGH:
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| 297 | //-- if we are recording camera status per frame
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[254] | 298 | if (mRecordFrames)
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[187] | 299 | {
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| 300 | addFrameInfo(mCamNode, evt.timeSinceLastFrame);
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| 301 | // print recording message
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| 302 | mWindow->setDebugText("Recording frame " +
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| 303 | StringConverter::toString(mFrameInfo.size() - 1));
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| 304 | }
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| 305 |
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| 306 | // move camera according to input
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| 307 | moveCamera();
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| 308 |
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| 309 | // clamp camera so we always walk along the floor plane
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| 310 | Clamp2Floor();
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| 311 |
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| 312 | break;
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| 313 |
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| 314 | default:
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| 315 | break;
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| 316 | };
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| 317 |
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| 318 | return true;
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| 319 | }
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[417] | 320 |
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| 321 | bool IVFrameListener::processUnbufferedMouseInput(const FrameEvent& evt)
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| 322 | {
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| 323 | /* Rotation factors, may not be used if the second mouse button is pressed. */
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| 324 |
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| 325 | /* If the second mouse button is pressed, then the mouse movement results in
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| 326 | sliding the camera, otherwise we rotate. */
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| 327 | if (mInputDevice->getMouseButton(1))
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| 328 | {
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| 329 | mTranslateVector.x += mInputDevice->getMouseRelativeX() * 0.13;
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| 330 | mTranslateVector.y -= mInputDevice->getMouseRelativeY() * 0.13;
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| 331 | }
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| 332 | else
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| 333 | {
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| 334 | mRotX = Degree(-mInputDevice->getMouseRelativeX() * 0.13);
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| 335 | mRotY = Degree(-mInputDevice->getMouseRelativeY() * 0.13);
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| 336 | }
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| 337 |
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| 338 |
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| 339 | return true;
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| 340 | }
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[187] | 341 | //-----------------------------------------------------------------------
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| 342 | bool IVFrameListener::Clamp2Floor()
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| 343 | {
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| 344 | // clamp to floor plane
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| 345 | Ray updateRay;
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| 346 | updateRay.setOrigin(Vector3(mCamNode->getPosition().x, mCamNode->getPosition().y /*+ 2*/,
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| 347 | mCamNode->getPosition().z));
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| 348 | //updateRay.setOrigin(Vector3(0, 100, -200));
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| 349 | updateRay.setDirection(Vector3::NEGATIVE_UNIT_Y);
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| 350 | mRaySceneQuery->setRay(updateRay);
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| 351 |
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| 352 | RaySceneQueryResult& qryResult = mRaySceneQuery->execute();
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| 353 |
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| 354 | RaySceneQueryResult::iterator it = qryResult.begin();
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| 355 |
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| 356 | while (it != qryResult.end() && it->movable)
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| 357 | {
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| 358 | if (it->movable->getName() != "PlayerCam")
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| 359 | {
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| 360 | mCamNode->setPosition(mCamNode->getPosition().x,
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| 361 | it->movable->getWorldBoundingBox().getCenter().y + 2,
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| 362 | mCamNode->getPosition().z);
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| 363 |
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| 364 | /*std::stringstream d;
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| 365 | d << "World: " << it->movable->getWorldBoundingBox().getCenter().y <<
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| 366 | ", Object: " << it->movable->getBoundingBox().getCenter().y <<
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| 367 | ", Camera: " << mCamera->getDerivedPosition();
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| 368 |
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| 369 | LogManager::getSingleton().logMessage(d.str());*/
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| 370 |
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| 371 | return true;
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| 372 | }
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| 373 | ++ it;
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| 374 | }
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| 375 | return false;
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| 376 | }
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| 377 | //-----------------------------------------------------------------------
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| 378 | bool IVFrameListener::frameEnded(const FrameEvent& evt)
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| 379 | {
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| 380 | if (mShutdownRequested)
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| 381 | return false;
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| 382 |
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| 383 | updateStats();
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| 384 |
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| 385 | //-- IMPORTANT
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| 386 | mSceneMgr->endFrame();
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| 387 |
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| 388 | if (mTimeDelay <= 0) // approx. one second
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| 389 | mTimeDelay = 1.0;
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| 390 |
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| 391 | return true;
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| 392 | }
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| 393 | //-----------------------------------------------------------------------
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| 394 | void IVFrameListener::moveCamera()
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| 395 | {
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| 396 | // move node rather than camera so orientation is right in the visualization
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| 397 | mCamNode->yaw(mRotX);
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| 398 | mCamNode->pitch(mRotY);
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| 399 | mCamNode->translate(mCamNode->getLocalAxes(), mTranslateVector);
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| 400 | }
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| 401 | //-----------------------------------------------------------------------
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| 402 | void IVFrameListener::writeFrames()
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| 403 | {
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| 404 | std::ofstream ofstr(frames_out_filename);
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| 405 |
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| 406 | std::vector<frame_info>::const_iterator it, it_end;
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| 407 |
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| 408 | it_end = mFrameInfo.end();
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| 409 | for (it = mFrameInfo.begin(); it < it_end; ++it)
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| 410 | {
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| 411 | ofstr << StringConverter::toString((*it).position) << " "
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| 412 | << StringConverter::toString((*it).orientation) << " "
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| 413 | << StringConverter::toString((*it).timeElapsed) << "\n";
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| 414 | }
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| 415 | ofstr.close();
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| 416 | }
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| 417 | //-----------------------------------------------------------------------
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| 418 | void IVFrameListener::loadFrames()
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| 419 | {
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| 420 | std::ifstream ifstr(frames_out_filename);
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| 421 | char line[256];
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| 422 | frame_info info;
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| 423 |
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| 424 | // reset current values
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| 425 | mFrameInfo.clear();
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| 426 | mCurrentFrame = 0;
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| 427 |
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| 428 | while (!ifstr.eof())
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| 429 | {
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| 430 | ifstr.getline(line, 256);
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| 431 | sscanf(line, "%f %f %f %f %f %f %f %f", &info.position.x, &info.position.y, &info.position.z,
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| 432 | &info.orientation.w, &info.orientation.x, &info.orientation.y, &info.orientation.z,
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| 433 | &info.timeElapsed);
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| 434 |
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| 435 | mFrameInfo.push_back(info);
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| 436 | }
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| 437 | ifstr.close();
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| 438 | }
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| 439 | //-----------------------------------------------------------------------
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| 440 | void IVFrameListener::nextAppState()
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| 441 | {
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| 442 | mCurrentFrame = 0;
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| 443 |
|
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| 444 | // if last state was replay state
|
---|
| 445 | if (mAppState == REPLAY)
|
---|
| 446 | {
|
---|
| 447 | // reset debug text and write frame info to file
|
---|
| 448 | mWindow->setDebugText("");
|
---|
| 449 | writeFrames();
|
---|
| 450 |
|
---|
[259] | 451 | float avgFps = (float)mAccumulatedFps / (float)mFrameCount;
|
---|
| 452 | float avgTris = (float)mAccumulatedTris / (float)mFrameCount;
|
---|
[187] | 453 |
|
---|
| 454 | //-- write out stats for recorded walkthrough
|
---|
| 455 | std::stringstream d;
|
---|
[259] | 456 |
|
---|
[187] | 457 | d << "Algorithm: " << msAlgorithmCaptions[mCurrentAlgorithm] << "\n"
|
---|
| 458 | //<< "avg. FPS: " << mWindow->getAverageFPS() << "\n"
|
---|
| 459 | << "avg. FPS: " << avgFps << "\n"
|
---|
| 460 | << "best FPS: " << mWindow->getBestFPS() << "\n"
|
---|
| 461 | << "worst FPS: " << mWindow->getWorstFPS() << "\n"
|
---|
| 462 | << "best frame time: " << mWindow->getBestFrameTime() << "\n"
|
---|
[259] | 463 | << "worst frame time: " << mWindow->getWorstFrameTime() << "\n"
|
---|
| 464 | << "avg. #triangles: " << avgTris << " M\n"
|
---|
[316] | 465 | << "#frames: " << mFrameCount << "\n";
|
---|
[259] | 466 |
|
---|
[187] | 467 | LogManager::getSingleton().logMessage(d.str());
|
---|
| 468 | }
|
---|
| 469 |
|
---|
| 470 | //-- set the next státe
|
---|
| 471 | mAppState = (mAppState + 1) % STATE_NUM;
|
---|
| 472 |
|
---|
| 473 | // replay recorded walkthrough
|
---|
| 474 | if (mAppState == REPLAY)
|
---|
| 475 | {
|
---|
| 476 | // no recording during replay
|
---|
[254] | 477 | mRecordFrames = false;
|
---|
[187] | 478 |
|
---|
| 479 | // load recorded walkthrough
|
---|
| 480 | if (mFrameInfo.size() == 0)
|
---|
| 481 | {
|
---|
| 482 | loadFrames();
|
---|
| 483 | }
|
---|
| 484 |
|
---|
| 485 | // if there are no recorded frames => set next state
|
---|
| 486 | if (mFrameInfo.size() == 0)
|
---|
| 487 | {
|
---|
| 488 | nextAppState();
|
---|
| 489 | }
|
---|
| 490 | else
|
---|
| 491 | {
|
---|
| 492 | mWindow->setDebugText("Replay");
|
---|
| 493 |
|
---|
| 494 | // reset, because we measure fps stats during walkthrough (warning: average fps broken)
|
---|
| 495 | mWindow->resetStatistics();
|
---|
| 496 | resetStats();
|
---|
| 497 |
|
---|
| 498 | //-- initialise frame data
|
---|
| 499 | mReplayTimeElapsed = 0;
|
---|
| 500 |
|
---|
| 501 | mCamNode->setPosition(mFrameInfo[0].position);
|
---|
| 502 | mCamNode->setOrientation(mFrameInfo[0].orientation);
|
---|
| 503 | }
|
---|
| 504 | }
|
---|
| 505 |
|
---|
| 506 | }
|
---|
| 507 | //-----------------------------------------------------------------------
|
---|
| 508 | void IVFrameListener::toggleRecord()
|
---|
| 509 | {
|
---|
[254] | 510 | mRecordFrames = !mRecordFrames;
|
---|
[187] | 511 |
|
---|
| 512 | // clear previous camera path
|
---|
[254] | 513 | if (mRecordFrames)
|
---|
[187] | 514 | mFrameInfo.clear();
|
---|
| 515 | else
|
---|
| 516 | mWindow->setDebugText("");
|
---|
| 517 | }
|
---|
| 518 | //-----------------------------------------------------------------------
|
---|
| 519 | void IVFrameListener::changeThreshold(int incr)
|
---|
| 520 | {
|
---|
| 521 | mVisibilityThreshold += incr;
|
---|
| 522 | if(mVisibilityThreshold < 0) mVisibilityThreshold = 0;
|
---|
| 523 |
|
---|
| 524 | char str[100]; sprintf(str,": %d", mVisibilityThreshold);
|
---|
| 525 |
|
---|
| 526 | mSceneMgr->setOption("Threshold", &mVisibilityThreshold);
|
---|
| 527 | mThresholdInfo->setCaption(str);
|
---|
| 528 | }
|
---|
| 529 | //-----------------------------------------------------------------------
|
---|
| 530 | void IVFrameListener::changeAssumedVisibility(int incr)
|
---|
| 531 | {
|
---|
| 532 | mAssumedVisibility += incr;
|
---|
| 533 | if(mAssumedVisibility < 0) mAssumedVisibility = 0;
|
---|
| 534 |
|
---|
| 535 | char str[100]; sprintf(str,": %d", mAssumedVisibility);
|
---|
| 536 |
|
---|
| 537 | mSceneMgr->setOption("AssumedVisibility", &mAssumedVisibility);
|
---|
| 538 | mAssumedVisibilityInfo->setCaption(str);
|
---|
| 539 | }
|
---|
| 540 | //-----------------------------------------------------------------------
|
---|
| 541 | void IVFrameListener::zoomVizCamera(int zoom)
|
---|
| 542 | {
|
---|
| 543 | mVizCameraHeight += zoom;
|
---|
| 544 | if(mVizCameraHeight < 0) mVizCameraHeight = 0;
|
---|
| 545 | }
|
---|
| 546 | //-----------------------------------------------------------------------
|
---|
| 547 | void IVFrameListener::nextAlgorithm()
|
---|
| 548 | {
|
---|
| 549 | mCurrentAlgorithm = (mCurrentAlgorithm + 1) %
|
---|
[259] | 550 | GtpVisibility::VisibilityEnvironment::NUM_CULLING_MANAGERS;
|
---|
[187] | 551 | setAlgorithm(mCurrentAlgorithm);
|
---|
| 552 | }
|
---|
| 553 | //-----------------------------------------------------------------------
|
---|
| 554 | void IVFrameListener::setAlgorithm(int algorithm)
|
---|
| 555 | {
|
---|
| 556 | mAlgorithmInfo->setCaption(": " + msAlgorithmCaptions[mCurrentAlgorithm]);
|
---|
| 557 | mSceneMgr->setOption("Algorithm", &mCurrentAlgorithm);
|
---|
| 558 | }
|
---|
| 559 | //-----------------------------------------------------------------------
|
---|
| 560 | void IVFrameListener::resetStats()
|
---|
| 561 | {
|
---|
[259] | 562 | mAccumulatedFps = 0;
|
---|
| 563 | mAccumulatedTris = 0;
|
---|
[187] | 564 | mFrameCount = 0;
|
---|
| 565 | }
|
---|
| 566 | //-----------------------------------------------------------------------
|
---|
| 567 | void IVFrameListener::updateStats()
|
---|
| 568 | {
|
---|
| 569 | unsigned int opt = 0;
|
---|
| 570 | char str[100];
|
---|
| 571 |
|
---|
| 572 | static String currFpsString = "Current FPS: ";
|
---|
| 573 | static String avgFpsString = "Average FPS: ";
|
---|
| 574 | static String bestFpsString = "Best FPS: ";
|
---|
| 575 | static String worstFpsString = "Worst FPS: ";
|
---|
| 576 | static String trisString = "Triangle Count: ";
|
---|
| 577 |
|
---|
| 578 | // HACK: compute average fps ourselfs, because ogre avg. fps is wrong
|
---|
| 579 | // TODO: update only once per second
|
---|
[259] | 580 | mAccumulatedFps += mWindow->getStatistics().lastFPS;
|
---|
[187] | 581 | ++ mFrameCount;
|
---|
| 582 |
|
---|
[259] | 583 | float avgFps = (float)mAccumulatedFps / (float)mFrameCount;
|
---|
[187] | 584 |
|
---|
| 585 | // update stats when necessary
|
---|
| 586 | try
|
---|
| 587 | {
|
---|
| 588 | OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
|
---|
| 589 | OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
|
---|
| 590 | OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
|
---|
| 591 | OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
|
---|
| 592 |
|
---|
| 593 | const RenderTarget::FrameStats& stats = mWindow->getStatistics();
|
---|
| 594 |
|
---|
| 595 | //guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
|
---|
| 596 | if (mTimeDelay < 0) // only update once per second
|
---|
| 597 | {
|
---|
| 598 | guiAvg->setCaption(avgFpsString + StringConverter::toString(avgFps) + " ms");
|
---|
| 599 | }
|
---|
[343] | 600 | //std::stringstream d; d << "frame rate :" << stats.lastFPS;
|
---|
| 601 | //Ogre::LogManager::getSingleton().logMessage(d.str());
|
---|
[187] | 602 |
|
---|
| 603 | guiCurr->setCaption(currFpsString + StringConverter::toString(stats.lastFPS));
|
---|
| 604 | guiBest->setCaption(bestFpsString + StringConverter::toString(stats.bestFPS)
|
---|
| 605 | +" "+StringConverter::toString(stats.bestFrameTime) + " ms");
|
---|
| 606 | guiWorst->setCaption(worstFpsString + StringConverter::toString(stats.worstFPS)
|
---|
| 607 | +" "+StringConverter::toString(stats.worstFrameTime) + " ms");
|
---|
| 608 |
|
---|
| 609 | OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
|
---|
| 610 | guiTris->setCaption(trisString + StringConverter::toString(stats.triangleCount));
|
---|
| 611 |
|
---|
| 612 | OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
|
---|
| 613 | guiDbg->setCaption(mWindow->getDebugText());
|
---|
| 614 |
|
---|
| 615 | //-- culling stats
|
---|
| 616 | mSceneMgr->getOption("NumFrustumCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 617 | mFrustumCulledNodesInfo->setCaption(str);
|
---|
| 618 |
|
---|
| 619 | mSceneMgr->getOption("NumQueryCulledNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 620 | mQueryCulledNodesInfo->setCaption(str);
|
---|
| 621 |
|
---|
| 622 | mSceneMgr->getOption("NumHierarchyNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 623 | mHierarchyNodesInfo->setCaption(str);
|
---|
| 624 |
|
---|
| 625 | mSceneMgr->getOption("NumRenderedNodes", &opt); sprintf(str,": %d", opt);
|
---|
| 626 | mRenderedNodesInfo->setCaption(str);
|
---|
| 627 |
|
---|
| 628 | // sprintf(str,": %d", mTerrainContentGenerator->GetObjectCount());
|
---|
| 629 | // mObjectsCountInfo->setCaption(str);
|
---|
| 630 |
|
---|
| 631 | // take old value into account in order to create no sudden changes
|
---|
| 632 | mSceneMgr->getOption("NumQueriesIssued", &opt);
|
---|
| 633 | mDelayedQueriesIssued = mDelayedQueriesIssued * 0.8 + (float)opt * 0.2;
|
---|
| 634 | sprintf(str,": %d", (int)mDelayedQueriesIssued);
|
---|
| 635 | mQueriesIssuedInfo->setCaption(str);
|
---|
| 636 |
|
---|
| 637 | mSceneMgr->getOption("NumTraversedNodes", &opt);
|
---|
| 638 | mDelayedTraversedNodes = mDelayedTraversedNodes * 0.8 + (float)opt * 0.2;
|
---|
| 639 | sprintf(str,": %d", (int)mDelayedTraversedNodes);
|
---|
| 640 | mTraversedNodesInfo->setCaption(str);
|
---|
| 641 |
|
---|
| 642 | }
|
---|
| 643 | catch (...)
|
---|
| 644 | {
|
---|
| 645 | // ignore
|
---|
| 646 | }
|
---|
| 647 | }
|
---|
| 648 | //-----------------------------------------------------------------------
|
---|
| 649 | void IVFrameListener::toggleTestGeometryForVisibleLeaves()
|
---|
| 650 | {
|
---|
| 651 | mTestGeometryForVisibleLeaves = !mTestGeometryForVisibleLeaves;
|
---|
| 652 | mSceneMgr->setOption("TestGeometryForVisibleLeaves", &mTestGeometryForVisibleLeaves);
|
---|
| 653 |
|
---|
| 654 | /* disable optimization which tests geometry instead of aabb
|
---|
| 655 | * for "delayed" rendering of transparents (i.e., render transparents after all the solids)
|
---|
| 656 | * because otherwise visible transparents could be skipped
|
---|
| 657 | */
|
---|
| 658 | bool delayedRendering = !mTestGeometryForVisibleLeaves;
|
---|
| 659 |
|
---|
| 660 | mSceneMgr->setOption("DelayRenderTransparents", &delayedRendering);
|
---|
| 661 |
|
---|
| 662 | if (mTestGeometryForVisibleLeaves)
|
---|
| 663 | {
|
---|
| 664 | mTestGeometryForVisibleLeavesInfo->setCaption(": true");
|
---|
| 665 | }
|
---|
| 666 | else
|
---|
| 667 | {
|
---|
| 668 | mTestGeometryForVisibleLeavesInfo->setCaption(": false");
|
---|
| 669 | }
|
---|
| 670 | }
|
---|
| 671 | //-----------------------------------------------------------------------
|
---|
| 672 | void IVFrameListener::toggleShowOctree()
|
---|
| 673 | {
|
---|
| 674 | mShowOctree = !mShowOctree;
|
---|
| 675 |
|
---|
| 676 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
| 677 | }
|
---|
| 678 | //-----------------------------------------------------------------------
|
---|
[343] | 679 | void IVFrameListener::toggleUseArbQueries()
|
---|
| 680 | {
|
---|
| 681 | mUseArbQueries = !mUseArbQueries;
|
---|
| 682 |
|
---|
| 683 | mSceneMgr->setOption("UseArbQueries", &mUseArbQueries);
|
---|
| 684 |
|
---|
| 685 | if (mUseArbQueries)
|
---|
| 686 | {
|
---|
| 687 | mUseArbQueriesInfo->setCaption(": ARB");
|
---|
| 688 | }
|
---|
| 689 | else
|
---|
| 690 | {
|
---|
| 691 | mUseArbQueriesInfo->setCaption(": NV");
|
---|
| 692 | }
|
---|
| 693 | }
|
---|
| 694 | //-----------------------------------------------------------------------
|
---|
[187] | 695 | void IVFrameListener::toggleUseDepthPass()
|
---|
| 696 | {
|
---|
| 697 | mUseDepthPass = !mUseDepthPass;
|
---|
| 698 |
|
---|
| 699 | mSceneMgr->setOption("UseDepthPass", &mUseDepthPass);
|
---|
| 700 |
|
---|
| 701 | if (mUseDepthPass)
|
---|
| 702 | {
|
---|
| 703 | mUseDepthPassInfo->setCaption(": true");
|
---|
| 704 | }
|
---|
| 705 | else
|
---|
| 706 | {
|
---|
| 707 | mUseDepthPassInfo->setCaption(": false");
|
---|
| 708 | }
|
---|
| 709 | }
|
---|
| 710 | //-----------------------------------------------------------------------
|
---|
| 711 | void IVFrameListener::toggleShowViz()
|
---|
| 712 | {
|
---|
| 713 | mVisualizeCulledNodes = mShowVisualization = !mShowVisualization;
|
---|
| 714 |
|
---|
| 715 | // create viewport with priority VIZ_VIEWPORT_Z_ORDER:
|
---|
| 716 | // will be rendered over standard viewport
|
---|
| 717 | if (mShowVisualization)
|
---|
| 718 | {
|
---|
| 719 | Viewport *vizvp = mWindow->addViewport(mVizCamera,
|
---|
| 720 | VIZ_VIEWPORT_Z_ORDER, 0.6, 0.6, 0.4, 0.4);
|
---|
| 721 |
|
---|
| 722 | vizvp->setBackgroundColour(ColourValue(0.0, 0.3, 0.2, 1));
|
---|
| 723 |
|
---|
| 724 | vizvp->setOverlaysEnabled(false);
|
---|
| 725 | // Alter the camera aspect ratio to match the viewport
|
---|
| 726 | mVizCamera->setAspectRatio(Real(vizvp->getActualWidth()) /
|
---|
| 727 | Real(vizvp->getActualHeight()));
|
---|
| 728 |
|
---|
| 729 | mSceneMgr->setOption("VisualizeCulledNodes", &mVisualizeCulledNodes);
|
---|
| 730 | }
|
---|
| 731 | else
|
---|
| 732 | {
|
---|
| 733 | // remove visualization viewport
|
---|
| 734 | mWindow->removeViewport(VIZ_VIEWPORT_Z_ORDER);
|
---|
| 735 |
|
---|
| 736 | // octree bounding boxes are shown for visualization purpose, reset now
|
---|
| 737 | mSceneMgr->setOption("ShowOctree", &mShowOctree);
|
---|
| 738 | }
|
---|
| 739 | }
|
---|
| 740 | //-----------------------------------------------------------------------
|
---|
| 741 | void IVFrameListener::toggleShowShadows()
|
---|
| 742 | {
|
---|
| 743 | mShowShadows = !mShowShadows;
|
---|
| 744 |
|
---|
| 745 | mSunLight->setCastShadows(mShowShadows);
|
---|
| 746 |
|
---|
| 747 | if (mShowShadows)
|
---|
| 748 | {
|
---|
| 749 | mSceneMgr->setShadowTechnique(SHADOWTYPE_TEXTURE_MODULATIVE);
|
---|
| 750 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_MODULATIVE);
|
---|
| 751 | //mSceneMgr->setShadowTechnique(SHADOWTYPE_STENCIL_ADDITIVE);
|
---|
| 752 | }
|
---|
| 753 | else
|
---|
| 754 | {
|
---|
| 755 | mSceneMgr->setShadowTechnique(SHADOWTYPE_NONE);
|
---|
| 756 | }
|
---|
| 757 |
|
---|
| 758 | }
|
---|
| 759 | //-----------------------------------------------------------------------
|
---|
| 760 | void IVFrameListener::nextNodeVizMode()
|
---|
| 761 | {
|
---|
| 762 | mNodeVizMode = (mNodeVizMode + 1) % NODEVIZ_MODES_NUM;
|
---|
| 763 |
|
---|
| 764 | bool renderNodesForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES) ||
|
---|
| 765 | (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
| 766 | bool renderNodesContentForViz = (mNodeVizMode == NODEVIZ_RENDER_NODES_AND_CONTENT);
|
---|
| 767 | //bool renderNodesContentForViz = mNodeVizMode == NODEVIZ_RENDER_GEOMETRY;
|
---|
| 768 |
|
---|
| 769 | mSceneMgr->setOption("RenderNodesForViz", &renderNodesForViz);
|
---|
| 770 | mSceneMgr->setOption("RenderNodesContentForViz", &renderNodesContentForViz);
|
---|
| 771 | }
|
---|
| 772 | //-----------------------------------------------------------------------
|
---|
| 773 | void IVFrameListener::keyPressed(KeyEvent* e)
|
---|
| 774 | {
|
---|
| 775 | // hide exact visibility query overlay
|
---|
| 776 | if (mShowQueryStats)
|
---|
| 777 | {
|
---|
| 778 | mQueryOverlay->hide();
|
---|
| 779 | mShowQueryStats = false;
|
---|
| 780 | }
|
---|
| 781 |
|
---|
| 782 | switch(e->getKey())
|
---|
| 783 | {
|
---|
| 784 | case KC_ESCAPE:
|
---|
| 785 | mShutdownRequested = true;
|
---|
| 786 | e->consume();
|
---|
| 787 | return;
|
---|
| 788 |
|
---|
| 789 | case KC_SPACE:
|
---|
| 790 | nextAlgorithm();
|
---|
| 791 | break;
|
---|
| 792 |
|
---|
| 793 | case KC_F:
|
---|
| 794 | nextFilter();
|
---|
| 795 | break;
|
---|
| 796 | case KC_R:
|
---|
| 797 | nextSceneDetailLevel();
|
---|
| 798 | break;
|
---|
| 799 | case KC_P:
|
---|
| 800 | toggleDisplayCameraDetails();
|
---|
| 801 | break;
|
---|
| 802 | case KC_G:
|
---|
| 803 | toggleTestGeometryForVisibleLeaves();
|
---|
| 804 | break;
|
---|
| 805 | case KC_T:
|
---|
| 806 | toggleShowOctree();
|
---|
| 807 | break;
|
---|
| 808 | case KC_X:
|
---|
| 809 | toggleUseDepthPass();
|
---|
| 810 | break;
|
---|
| 811 | case KC_S:
|
---|
| 812 | toggleShowShadows();
|
---|
| 813 | break;
|
---|
| 814 | case KC_SUBTRACT:
|
---|
| 815 | changeThreshold(-10);
|
---|
| 816 | break;
|
---|
| 817 | case KC_ADD:
|
---|
| 818 | changeThreshold(10);
|
---|
| 819 | break;
|
---|
| 820 |
|
---|
| 821 | //-- visualization
|
---|
| 822 | case KC_1:
|
---|
| 823 | toggleShowViz();
|
---|
| 824 | break;
|
---|
| 825 | case KC_2:
|
---|
| 826 | nextNodeVizMode();
|
---|
| 827 | break;
|
---|
| 828 |
|
---|
| 829 | case KC_F1:
|
---|
| 830 | toggleShowHelp();
|
---|
| 831 | break;
|
---|
| 832 | case KC_F2:
|
---|
| 833 | toggleShowStats();
|
---|
| 834 | break;
|
---|
| 835 | case KC_F3:
|
---|
| 836 | nextAppState();
|
---|
| 837 | break;
|
---|
| 838 | case KC_F4:
|
---|
| 839 | toggleRecord();
|
---|
| 840 | break;
|
---|
| 841 |
|
---|
| 842 | case KC_F11:
|
---|
| 843 | takeScreenshot();
|
---|
| 844 | break;
|
---|
| 845 |
|
---|
| 846 | case KC_8:
|
---|
| 847 | changeAssumedVisibility(-1);
|
---|
| 848 | break;
|
---|
| 849 | case KC_9:
|
---|
| 850 | changeAssumedVisibility(1);
|
---|
| 851 | break;
|
---|
| 852 | case KC_LSHIFT:
|
---|
| 853 | mShiftPressed = true;
|
---|
| 854 | break;
|
---|
[343] | 855 | case KC_A:
|
---|
| 856 | toggleUseArbQueries();
|
---|
| 857 | break;
|
---|
[187] | 858 | default:
|
---|
| 859 | break;
|
---|
| 860 | }
|
---|
| 861 |
|
---|
| 862 | CEGUI::System::getSingleton().injectKeyDown(e->getKey());
|
---|
| 863 | CEGUI::System::getSingleton().injectChar(e->getKeyChar());
|
---|
| 864 | e->consume();
|
---|
| 865 | }
|
---|
| 866 | //-----------------------------------------------------------------------
|
---|
| 867 | void IVFrameListener::keyReleased(KeyEvent* e)
|
---|
| 868 | {
|
---|
| 869 | if (e->getKey() == KC_LSHIFT)
|
---|
| 870 | {
|
---|
| 871 | mShiftPressed = false;
|
---|
| 872 | }
|
---|
| 873 |
|
---|
| 874 | CEGUI::System::getSingleton().injectKeyUp(e->getKey());
|
---|
| 875 | e->consume();
|
---|
| 876 | }
|
---|
| 877 | //-----------------------------------------------------------------------
|
---|
| 878 | void IVFrameListener::keyClicked(KeyEvent* e)
|
---|
| 879 | {
|
---|
| 880 | // Do nothing
|
---|
| 881 | e->consume();
|
---|
| 882 | }
|
---|
| 883 | //-----------------------------------------------------------------------
|
---|
| 884 | void IVFrameListener::addFrameInfo(SceneNode *camNode, Real timeElapsed)
|
---|
| 885 | {
|
---|
| 886 | frame_info info;
|
---|
| 887 | info.orientation = mCamNode->getOrientation();
|
---|
| 888 | info.position = mCamNode->getPosition();
|
---|
| 889 | info.timeElapsed = timeElapsed;
|
---|
[254] | 890 |
|
---|
[187] | 891 | mFrameInfo.push_back(info);
|
---|
| 892 | }
|
---|
| 893 | //-----------------------------------------------------------------------
|
---|
| 894 | void IVFrameListener::setCurrentFrameInfo(Real timeElapsed)
|
---|
| 895 | {
|
---|
| 896 | //-- find current frame relative to elapsed frame time
|
---|
| 897 | mReplayTimeElapsed -= timeElapsed;
|
---|
| 898 |
|
---|
| 899 | while ((mReplayTimeElapsed <= 0) && (mCurrentFrame < (int)mFrameInfo.size() - 1))
|
---|
| 900 | {
|
---|
| 901 | mReplayTimeElapsed += mFrameInfo[mCurrentFrame ++].timeElapsed;
|
---|
| 902 | }
|
---|
| 903 |
|
---|
| 904 | frame_info new_frame = mFrameInfo[mCurrentFrame];
|
---|
| 905 | frame_info old_frame = mFrameInfo[mCurrentFrame - 1];
|
---|
| 906 |
|
---|
| 907 | //-- interpolate frames
|
---|
| 908 | Real factor = 1;
|
---|
| 909 |
|
---|
| 910 | if (old_frame.timeElapsed > 0)
|
---|
| 911 | {
|
---|
| 912 | factor = mReplayTimeElapsed / old_frame.timeElapsed;
|
---|
| 913 | }
|
---|
| 914 |
|
---|
| 915 | Vector3 camPos = old_frame.position + factor
|
---|
| 916 | * (new_frame.position - old_frame.position);
|
---|
| 917 | Quaternion camOrienation = Quaternion::Slerp(factor, old_frame.orientation,
|
---|
| 918 | new_frame.orientation, true);
|
---|
| 919 |
|
---|
| 920 | mCamNode->setPosition(camPos);
|
---|
| 921 | mCamNode->setOrientation(camOrienation);
|
---|
| 922 |
|
---|
| 923 | // stop replay after a full walkthrough
|
---|
| 924 | if (mCurrentFrame == (int)mFrameInfo.size() - 1)
|
---|
| 925 | {
|
---|
| 926 | nextAppState();
|
---|
| 927 | }
|
---|
| 928 | }
|
---|
| 929 | //-----------------------------------------------------------------------
|
---|
| 930 | bool IVFrameListener::processUnbufferedKeyInput(const FrameEvent& evt)
|
---|
| 931 | {
|
---|
| 932 | bool cursorPressed = false;
|
---|
| 933 |
|
---|
| 934 | /* Move camera forward by keypress. */
|
---|
| 935 | if (mInputDevice->isKeyDown(KC_UP))
|
---|
| 936 | {
|
---|
| 937 | mTranslateVector.z = -mMoveScale;
|
---|
| 938 | cursorPressed = true;
|
---|
| 939 | }
|
---|
| 940 | /* Move camera backward by keypress. */
|
---|
| 941 | if (mInputDevice->isKeyDown(KC_DOWN))
|
---|
| 942 | {
|
---|
| 943 | mTranslateVector.z = mMoveScale;
|
---|
| 944 | cursorPressed = true;
|
---|
| 945 | }
|
---|
| 946 |
|
---|
| 947 | if (mInputDevice->isKeyDown(KC_RIGHT))
|
---|
| 948 | {
|
---|
| 949 | //mCamNode->yaw(-mRotScale);
|
---|
| 950 | mRotX = -mRotScale;
|
---|
| 951 | cursorPressed = true;
|
---|
| 952 | }
|
---|
| 953 |
|
---|
| 954 | if (mInputDevice->isKeyDown(KC_LEFT))
|
---|
| 955 | {
|
---|
| 956 | mRotX = mRotScale;
|
---|
| 957 | //mCamNode->yaw(mRotScale);
|
---|
| 958 | cursorPressed = true;
|
---|
| 959 | }
|
---|
| 960 | // visualization camera
|
---|
| 961 | if (mInputDevice->isKeyDown(KC_3))
|
---|
| 962 | {
|
---|
| 963 | zoomVizCamera(50);
|
---|
| 964 | }
|
---|
| 965 | if (mInputDevice->isKeyDown(KC_4))
|
---|
| 966 | {
|
---|
| 967 | zoomVizCamera(-50);
|
---|
| 968 | }
|
---|
| 969 |
|
---|
| 970 | // show the results
|
---|
| 971 | if (cursorPressed && mShowQueryStats)
|
---|
| 972 | {
|
---|
| 973 | mQueryOverlay->hide();
|
---|
| 974 | mShowQueryStats = false;
|
---|
| 975 | }
|
---|
| 976 |
|
---|
| 977 | // Return true to continue rendering
|
---|
| 978 | return true;
|
---|
| 979 | }
|
---|
| 980 | //-----------------------------------------------------------------------
|
---|
| 981 | void IVFrameListener::nextFilter()
|
---|
| 982 | {
|
---|
| 983 | switch (mFiltering)
|
---|
| 984 | {
|
---|
| 985 | case TFO_BILINEAR:
|
---|
| 986 | mFiltering = TFO_TRILINEAR;
|
---|
| 987 | mAniso = 1;
|
---|
| 988 | break;
|
---|
| 989 | case TFO_TRILINEAR:
|
---|
| 990 | mFiltering = TFO_ANISOTROPIC;
|
---|
| 991 | mAniso = 8;
|
---|
| 992 | break;
|
---|
| 993 | case TFO_ANISOTROPIC:
|
---|
| 994 | mFiltering = TFO_BILINEAR;
|
---|
| 995 | mAniso = 1;
|
---|
| 996 | break;
|
---|
| 997 | default:
|
---|
| 998 | break;
|
---|
| 999 | }
|
---|
| 1000 |
|
---|
| 1001 | MaterialManager::getSingleton().setDefaultTextureFiltering(mFiltering);
|
---|
| 1002 | MaterialManager::getSingleton().setDefaultAnisotropy(mAniso);
|
---|
| 1003 |
|
---|
| 1004 | // reload stats
|
---|
| 1005 | showStats(mStatsOn);
|
---|
| 1006 | }
|
---|
| 1007 | //-----------------------------------------------------------------------
|
---|
| 1008 | void IVFrameListener::nextSceneDetailLevel()
|
---|
| 1009 | {
|
---|
| 1010 | mSceneDetailIndex = (mSceneDetailIndex + 1) % 3;
|
---|
| 1011 | switch (mSceneDetailIndex)
|
---|
| 1012 | {
|
---|
| 1013 | case 0:
|
---|
| 1014 | mCamera->setDetailLevel(SDL_SOLID);
|
---|
| 1015 | break;
|
---|
| 1016 | case 1:
|
---|
| 1017 | mCamera->setDetailLevel(SDL_WIREFRAME);
|
---|
| 1018 | break;
|
---|
| 1019 | case 2:
|
---|
| 1020 | mCamera->setDetailLevel(SDL_POINTS);
|
---|
| 1021 | break;
|
---|
| 1022 | }
|
---|
| 1023 | }
|
---|
| 1024 | //-----------------------------------------------------------------------
|
---|
| 1025 | void IVFrameListener::takeScreenshot()
|
---|
| 1026 | {
|
---|
| 1027 | char tmp[20];
|
---|
| 1028 | sprintf(tmp, "screenshot_%d.png", ++mNumScreenShots);
|
---|
| 1029 | mWindow->writeContentsToFile(tmp);
|
---|
| 1030 | mWindow->setDebugText(String("Wrote ") + tmp);
|
---|
| 1031 | }
|
---|
| 1032 | //-----------------------------------------------------------------------
|
---|
| 1033 | void IVFrameListener::toggleDisplayCameraDetails()
|
---|
| 1034 | {
|
---|
| 1035 | mDisplayCameraDetails = !mDisplayCameraDetails;
|
---|
| 1036 |
|
---|
| 1037 | if (!mDisplayCameraDetails)
|
---|
| 1038 | {
|
---|
| 1039 | mWindow->setDebugText("");
|
---|
| 1040 | }
|
---|
| 1041 | }
|
---|
| 1042 | //-----------------------------------------------------------------------
|
---|
| 1043 | void IVFrameListener::showStats(bool show)
|
---|
| 1044 | {
|
---|
| 1045 | if (mDebugOverlay && mCullStatsOverlay)
|
---|
| 1046 | {
|
---|
| 1047 | if (show)
|
---|
| 1048 | {
|
---|
| 1049 | mDebugOverlay->show();
|
---|
| 1050 | mCullStatsOverlay->show();
|
---|
| 1051 | }
|
---|
| 1052 | else
|
---|
| 1053 | {
|
---|
| 1054 | mDebugOverlay->hide();
|
---|
| 1055 | mCullStatsOverlay->hide();
|
---|
| 1056 | }
|
---|
| 1057 | }
|
---|
| 1058 | }
|
---|
| 1059 | //-----------------------------------------------------------------------
|
---|
| 1060 | void IVFrameListener::toggleShowStats()
|
---|
| 1061 | {
|
---|
| 1062 | mStatsOn = !mStatsOn;
|
---|
| 1063 |
|
---|
| 1064 | showStats(mStatsOn);
|
---|
| 1065 | }
|
---|
| 1066 | //-----------------------------------------------------------------------
|
---|
| 1067 | void IVFrameListener::toggleShowHelp()
|
---|
| 1068 | {
|
---|
| 1069 | mShowHelp = !mShowHelp;
|
---|
| 1070 |
|
---|
| 1071 | if (mShowHelp)
|
---|
| 1072 | {
|
---|
| 1073 | mHelpOverlay->show();
|
---|
| 1074 | }
|
---|
| 1075 | else
|
---|
| 1076 | {
|
---|
| 1077 | mHelpOverlay->hide();
|
---|
| 1078 | }
|
---|
| 1079 | }
|
---|
| 1080 | //-----------------------------------------------------------------------
|
---|
| 1081 | void IVFrameListener::initOverlayElement(OverlayElement **elInfo, String ext,
|
---|
| 1082 | String name, int top, String caption)
|
---|
| 1083 | {
|
---|
| 1084 | OverlayElement *el =
|
---|
| 1085 | OverlayManager::getSingleton().getOverlayElement(ext + name);
|
---|
| 1086 |
|
---|
| 1087 | (*elInfo) = OverlayManager::getSingleton().getOverlayElement(ext + name + "Info");
|
---|
| 1088 | (*elInfo)->setCaption(caption);
|
---|
| 1089 |
|
---|
| 1090 | el->setTop(top);
|
---|
| 1091 | (*elInfo)->setTop(top);
|
---|
| 1092 | }
|
---|
| 1093 | //-----------------------------------------------------------------------
|
---|
| 1094 | void IVFrameListener::initHelpOverlayElement(String name, int top)
|
---|
| 1095 | {
|
---|
| 1096 | OverlayElement *el = OverlayManager::getSingleton().getOverlayElement(
|
---|
| 1097 | "Example/Visibility/Help/" + name);
|
---|
| 1098 |
|
---|
| 1099 | el->setTop(top);
|
---|
| 1100 | }
|
---|
| 1101 | //-----------------------------------------------------------------------
|
---|
| 1102 | void IVFrameListener::initHelpOverlay()
|
---|
| 1103 | {
|
---|
| 1104 | const int vert_space = 15;
|
---|
| 1105 | int top = 30;
|
---|
| 1106 |
|
---|
| 1107 | initHelpOverlayElement("ShowHelp", top); top += vert_space;
|
---|
| 1108 | initHelpOverlayElement("Stats", top); top += vert_space;
|
---|
| 1109 | initHelpOverlayElement("AppState", top); top += vert_space;
|
---|
| 1110 | initHelpOverlayElement("Recorded", top); top += vert_space;
|
---|
| 1111 | initHelpOverlayElement("Animation", top); top += vert_space;
|
---|
| 1112 | initHelpOverlayElement("Screenshots", top); top += vert_space;
|
---|
| 1113 | initHelpOverlayElement("WriteOut", top); top += vert_space;
|
---|
| 1114 |
|
---|
| 1115 | top +=vert_space;
|
---|
| 1116 | initHelpOverlayElement("SceneDetail", top); top += vert_space;
|
---|
| 1117 | initHelpOverlayElement("DisplayCameraDetails", top); top += vert_space;
|
---|
| 1118 | initHelpOverlayElement("DisplayOctree", top); top += vert_space;
|
---|
| 1119 | initHelpOverlayElement("UseShadows", top); top += vert_space;
|
---|
| 1120 | initHelpOverlayElement("Filter", top); top += vert_space;
|
---|
| 1121 |
|
---|
| 1122 | //-- visualization
|
---|
| 1123 | top += vert_space;
|
---|
| 1124 | initHelpOverlayElement("VizSection", top); top += vert_space;
|
---|
| 1125 | initHelpOverlayElement("Viz", top); top += vert_space;
|
---|
| 1126 | initHelpOverlayElement("NextVizMode", top); top += vert_space;
|
---|
| 1127 | initHelpOverlayElement("ZoomViz", top); top += vert_space;
|
---|
| 1128 |
|
---|
| 1129 |
|
---|
| 1130 | //-- visibility queries
|
---|
| 1131 | top += vert_space;
|
---|
| 1132 | initHelpOverlayElement("VisQuery", top); top += vert_space;
|
---|
| 1133 | initHelpOverlayElement("FromCameraQuery", top); top += vert_space;
|
---|
| 1134 | initHelpOverlayElement("FromPointQuery", top); top += vert_space;
|
---|
| 1135 | initHelpOverlayElement("QueryType", top); top += vert_space;
|
---|
| 1136 | initHelpOverlayElement("QueryTarget", top); top += vert_space;
|
---|
| 1137 |
|
---|
| 1138 | //-- object generation
|
---|
| 1139 | top += vert_space;
|
---|
| 1140 | initHelpOverlayElement("SceneObjects", top); top += vert_space;
|
---|
| 1141 | initHelpOverlayElement("GenerateObjects", top); top += vert_space;
|
---|
| 1142 | initHelpOverlayElement("RemoveObjects", top); top += vert_space;
|
---|
| 1143 | initHelpOverlayElement("DropObject", top); top += vert_space;
|
---|
| 1144 |
|
---|
| 1145 | OverlayElement *helpPanel = OverlayManager::getSingleton().getOverlayElement(
|
---|
| 1146 | "Example/Visibility/Help/HelpPanel");
|
---|
| 1147 |
|
---|
| 1148 | helpPanel->setHeight(top + 10);
|
---|
| 1149 | }
|
---|
| 1150 | //-----------------------------------------------------------------------
|
---|
| 1151 | void IVFrameListener::initVisStatsOverlay()
|
---|
| 1152 | {
|
---|
| 1153 | const int border_height = 10;
|
---|
| 1154 | const int vert_space = 15;
|
---|
| 1155 |
|
---|
| 1156 | //-- visibility culling stats overlay
|
---|
| 1157 | int top = border_height;
|
---|
| 1158 |
|
---|
| 1159 | String ext = "Example/Visibility/";
|
---|
| 1160 |
|
---|
| 1161 | initOverlayElement(&mAlgorithmInfo, ext, "Algorithm", top,
|
---|
| 1162 | ": " + msAlgorithmCaptions[mCurrentAlgorithm]); top += vert_space;
|
---|
| 1163 |
|
---|
| 1164 | initOverlayElement(&mThresholdInfo, ext, "Threshold", top, ": 0"); top += vert_space;
|
---|
| 1165 | initOverlayElement(&mTestGeometryForVisibleLeavesInfo, ext,
|
---|
| 1166 | "TestGeometryForVisibleLeaves", top, ": true"); top += vert_space;
|
---|
| 1167 | initOverlayElement(&mUseDepthPassInfo, ext, "UseDepthPass", top, ": false"); top += vert_space;
|
---|
| 1168 | initOverlayElement(&mAssumedVisibilityInfo, ext, "AssumedVisibility", top, ": 0"); top += vert_space;
|
---|
| 1169 | initOverlayElement(&mCurrentObjectTypeInfo, ext, "CurrentObjectType", top, ": "); top += vert_space;
|
---|
[343] | 1170 | initOverlayElement(&mUseArbQueriesInfo, ext, "UseArbQueries", top, ": NV"); top += vert_space;
|
---|
[187] | 1171 | //initOverlayElement(&mHelpInfo, ext, "Help", top, ": "); top += vert_space;
|
---|
| 1172 |
|
---|
| 1173 | OverlayElement *optionsPanel = OverlayManager::getSingleton().
|
---|
| 1174 | getOverlayElement("Example/Visibility/VisibilityPanel");
|
---|
| 1175 |
|
---|
| 1176 | optionsPanel->setHeight(top + border_height);
|
---|
| 1177 |
|
---|
| 1178 | top = border_height;
|
---|
| 1179 | //ext = "Example/Visibility/";
|
---|
| 1180 | initOverlayElement(&mFrustumCulledNodesInfo, ext, "FrustumCulledNodes", top, ": 0"); top += vert_space;
|
---|
| 1181 | initOverlayElement(&mQueryCulledNodesInfo, ext, "QueryCulledNodes", top, ": 0"); top += vert_space;
|
---|
| 1182 | initOverlayElement(&mTraversedNodesInfo, ext, "TraversedNodes", top, ": 0"); top += vert_space;
|
---|
| 1183 | initOverlayElement(&mHierarchyNodesInfo, ext, "HierarchyNodes", top, ": 0"); top += vert_space;
|
---|
| 1184 | initOverlayElement(&mRenderedNodesInfo, ext, "RenderedNodes", top, ": 0"); top += vert_space;
|
---|
| 1185 | initOverlayElement(&mObjectsCountInfo, ext, "ObjectsCount", top, ": 0"); top += vert_space;
|
---|
| 1186 | initOverlayElement(&mQueriesIssuedInfo, ext, "QueriesIssued", top, ": 0"); top += vert_space;
|
---|
| 1187 |
|
---|
| 1188 | OverlayElement *visPanel = OverlayManager::getSingleton().
|
---|
| 1189 | getOverlayElement("Example/Visibility/VisibilityStatsPanel");
|
---|
| 1190 |
|
---|
| 1191 | visPanel->setHeight(top + border_height);
|
---|
| 1192 | }
|
---|
| 1193 | //-----------------------------------------------------------------------
|
---|
| 1194 | void IVFrameListener::initQueryOverlay()
|
---|
| 1195 | {
|
---|
| 1196 | const int border_height = 10;
|
---|
| 1197 | const int vert_space = 15;
|
---|
| 1198 |
|
---|
| 1199 | //-- visibility culling stats overlay
|
---|
| 1200 | int top = border_height + 25;
|
---|
| 1201 |
|
---|
| 1202 | String ext = "Example/Visibility/Query/";
|
---|
| 1203 |
|
---|
| 1204 | initOverlayElement(&mQueryTypeInfo , ext, "QueryType", top, ": 0"); top += vert_space;
|
---|
| 1205 |
|
---|
| 1206 | initOverlayElement(&mQueryVisibleNodesInfo , ext, "VisibleNodes", top, ": 0"); top += vert_space;
|
---|
| 1207 | initOverlayElement(&mQueryVisibleGeometryInfo , ext, "VisibleGeometry", top, ": 0"); top += vert_space;
|
---|
| 1208 | initOverlayElement(&mQueryVisiblePatchInfo , ext, "VisiblePatches", top, ": 0"); top += vert_space;
|
---|
| 1209 |
|
---|
| 1210 | initOverlayElement(&mQueryNodeVisibilityInfo , ext, "NodeVisibility", top, ": 0"); top += vert_space;
|
---|
| 1211 | initOverlayElement(&mQueryGeometryVisibilityInfo , ext, "GeometryVisibility", top, ": 0"); top += vert_space;
|
---|
| 1212 | initOverlayElement(&mQueryPatchVisibilityInfo , ext, "PatchVisibility", top, ": 0"); top += vert_space;
|
---|
| 1213 |
|
---|
| 1214 |
|
---|
| 1215 | OverlayElement *queryPanel = OverlayManager::getSingleton().
|
---|
| 1216 | getOverlayElement("Example/Visibility/Query/QueryPanel");
|
---|
| 1217 |
|
---|
| 1218 | queryPanel->setHeight(top + border_height);
|
---|
| 1219 | } |
---|