source: trunk/VUT/work/ogre_changes/OgreMain/include @ 158

Name Size Rev Age Author Last Change
../
OgreFrustum.h 20.6 KB 61   20 years mattausch
OgreHardwareOcclusionQuery.h 5.3 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreRenderable.h 12.1 KB 158   19 years mattausch removed node visibility for item buffer
OgreRenderQueueSortingGrouping.h 15.1 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreRenderSystem.h 49.9 KB 150   19 years mattausch added item buffer functionality
OgreRenderTarget.h 14.3 KB 156   19 years mattausch
OgreSceneManager.h 93.8 KB 139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
OgreSceneNode.h 21.2 KB 158   19 years mattausch removed node visibility for item buffer
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