source:
trunk/VUT/work/ogre_changes/OgreMain/include
@
193
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
OgreFrustum.h | 20.6 KB | 61 | 20 years | mattausch | |
OgreHardwareOcclusionQuery.h | 5.3 KB | 115 | 19 years | mattausch | added depth pass algorithm + delayed transparent object rendering (so … |
OgreRenderable.h | 13.0 KB | 193 | 19 years | mattausch | changed to ogre 103 added readme |
OgreRenderQueueSortingGrouping.h | 15.2 KB | 193 | 19 years | mattausch | changed to ogre 103 added readme |
OgreRenderSystem.h | 50.3 KB | 193 | 19 years | mattausch | changed to ogre 103 added readme |
OgreRenderTarget.h | 14.3 KB | 156 | 19 years | mattausch | |
OgreSceneManager.h | 94.2 KB | 183 | 19 years | mattausch | added iv-reader library, testing code, and resources |
OgreSceneNode.h | 21.2 KB | 158 | 19 years | mattausch | removed node visibility for item buffer |
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