source: trunk/VUT/work/ogre_changes/RenderSystems/Direct3D9/include @ 193

Name Size Rev Age Author Last Change
../
OgreD3D9HardwareOcclusionQuery.h 4.3 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreD3D9RenderWindow.h 4.2 KB 193   19 years mattausch changed to ogre 103 added readme
OgreD3D9Texture.h 12.5 KB 193   19 years mattausch changed to ogre 103 added readme
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