source: trunk/VUT/work/ogre_changes/RenderSystems/GL/src @ 153

Name Size Rev Age Author Last Change
../
OgreGLHardwareOcclusionQuery.cpp 5.0 KB 115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
OgreGLRenderSystem.cpp 93.1 KB 150   19 years mattausch added item buffer functionality
OgreGLTexture.cpp 14.7 KB 153   19 years mattausch added item buffer queries
OgreWin32Window.cpp 14.1 KB 153   19 years mattausch added item buffer queries
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