source:
trunk/VUT/work/ogre_changes/RenderSystems/GL/src
@
156
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
OgreGLHardwareOcclusionQuery.cpp | 5.0 KB | 115 | 20 years | mattausch | added depth pass algorithm + delayed transparent object rendering (so … |
OgreGLRenderSystem.cpp | 93.1 KB | 150 | 20 years | mattausch | added item buffer functionality |
OgreGLTexture.cpp | 14.6 KB | 156 | 20 years | mattausch | |
OgreWin32Window.cpp | 14.1 KB | 156 | 20 years | mattausch |
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