- Timestamp:
- 07/13/06 08:16:36 (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h
r1120 r1130 42 42 @brief returns the depth shadow map texture created by this run 43 43 */ 44 String getDepthMapTextureName(){return name;}44 String getDepthMapTextureName(){return blurredname;} 45 45 /** 46 46 @brief Refreshes light camera matrices, called in each update. … … 77 77 */ 78 78 String name; 79 String blurredname; 79 80 /** 80 81 @brief a pointer to the depth shadow texture that was created by this run 81 82 */ 82 83 Texture* depthMapTexture; 84 Texture* blurredDepthMapTexture; 83 85 84 86 //inherited
Note: See TracChangeset
for help on using the changeset viewer.