Ignore:
Timestamp:
07/24/06 17:17:18 (18 years ago)
Author:
mattausch
Message:

use qt renderer as dll
changed vsp render heuristics sweep
capsulated thread

Location:
GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp

    r1004 r1146  
    10551055                if (!(*oit).first) continue; 
    10561056 
    1057                 OgreMeshInstance *omi = dynamic_cast<OgreMeshInstance*>((*oit).first); 
     1057                OgreMeshInstance *omi = dynamic_cast<OgreMeshInstance *>((*oit).first); 
    10581058                omi->GetMesh()->setVisible(load); 
    10591059                //GtpVisibilityPreprocessor::Debug << "assigned id " << omi->GetId() << endl; 
  • GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidHalfBoundingBox.cpp

    r117 r1146  
    4141        // 0+------+4      *---x 
    4242 
    43         // fan 1 
    44         if (isFirstHalf) 
     43         
     44        if (isFirstHalf) // fan 1 
    4545        { 
    4646                *pPos++ = min.x; *pPos++ = max.y; *pPos++ = max.z; //011 
     
    5454                *pPos++ = min.x; *pPos++ = min.y; *pPos++ = max.z; //001 
    5555        } 
    56         else 
    57         // fan 2 
     56        else // fan 2 
    5857        { 
    5958                *pPos++ = max.x; *pPos++ = min.y; *pPos++ = min.z; //100 
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