Index: /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj
===================================================================
--- /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj	(revision 1229)
+++ /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj	(revision 1229)
@@ -0,0 +1,313 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="7.10"
+	Name="Plugin_VisibilitySceneManager"
+	ProjectGUID="{80DECC17-BDDD-4412-8CF8-F7C1C17A7436}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="..\lib\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="0"
+				AdditionalIncludeDirectories="&quot;$(OGRE_PATH)\PlugIns\OctreeSceneManager\include&quot;;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\Dependencies\include\CEGUI&quot;;&quot;$(OGRE_PATH)\Samples\Common\CEGUIRenderer\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;&quot;$(OGRE_PATH)\Dependencies\include&quot;;..\include;..\..\..\OnlineCullingCHC\include;..\..\..\Preprocessing\src"
+				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_OCCLUSIONCULLINGSCENEMANAGER_EXPORTS;GTP_VISIBILITY_MODIFIED_OGRE"
+				MinimalRebuild="TRUE"
+				BasicRuntimeChecks="3"
+				RuntimeLibrary="3"
+				EnableFunctionLevelLinking="TRUE"
+				RuntimeTypeInfo="TRUE"
+				UsePrecompiledHeader="2"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				IgnoreImportLibrary="TRUE"
+				AdditionalDependencies="OgreMain_d.lib CEGUIBase_d.lib OgreGUIRenderer_d.lib Plugin_OctreeSceneManager.lib GtpVisibility.lib zdll.lib zziplibd.lib Preprocessor.lib devil.lib glut32.lib xerces-c_2D.lib OpenGL32.Lib glu32.lib cg.lib cgGL.lib glew32.lib"
+				OutputFile="$(OutDir)/Plugin_VisibilitySceneManager.dll"
+				Version="0.99"
+				LinkIncremental="1"
+				SuppressStartupBanner="TRUE"
+				AdditionalLibraryDirectories="&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\Dependencies\lib\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\PlugIns\OctreeSceneManager\bin\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\Samples\Common\CEGUIRenderer\lib&quot;;&quot;..\lib\$(ConfigurationName)&quot;;&quot;..\..\lib\$(ConfigurationName)&quot;;&quot;..\..\..\Preprocessing\lib\$(ConfigurationName)&quot;;..\..\..\Preprocessing\src\GL;..\..\..\..\..\..\..\NonGTP\Xerces\xercesc\lib;&quot;$(CG_LIB_PATH)&quot;"
+				ModuleDefinitionFile="..\misc\OgreVisibilitySceneManager.def"
+				GenerateDebugInformation="TRUE"
+				ProgramDatabaseFile="$(OutDir)/Plugin_VisibilitySceneManager.pdb"
+				SubSystem="2"
+				ImportLibrary="$(OutDir)/Plugin_VisibilitySceneManager.lib"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) $(OGRE_PATH)\Samples\Common\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="..\lib\$(ConfigurationName)"
+			IntermediateDirectory="..\obj\$(ConfigurationName)"
+			ConfigurationType="2"
+			CharacterSet="2"
+			WholeProgramOptimization="TRUE">
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="3"
+				GlobalOptimizations="TRUE"
+				InlineFunctionExpansion="2"
+				EnableIntrinsicFunctions="TRUE"
+				ImproveFloatingPointConsistency="TRUE"
+				FavorSizeOrSpeed="1"
+				OmitFramePointers="TRUE"
+				EnableFiberSafeOptimizations="TRUE"
+				OptimizeForProcessor="2"
+				AdditionalIncludeDirectories="&quot;$(OGRE_PATH)\PlugIns\OctreeSceneManager\include&quot;;&quot;$(OGRE_PATH)\Samples\Common\include&quot;;&quot;$(OGRE_PATH)\Dependencies\include\CEGUI&quot;;&quot;$(OGRE_PATH)\Samples\Common\CEGUIRenderer\include&quot;;&quot;$(OGRE_PATH)\OgreMain\include&quot;;&quot;$(OGRE_PATH)\Dependencies\include&quot;;..\include;..\..\..\OnlineCullingCHC\include;..\..\..\Preprocessing\src"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GTP_VISIBILITY_MODIFIED_OGRE"
+				StringPooling="TRUE"
+				RuntimeLibrary="2"
+				BufferSecurityCheck="FALSE"
+				EnableFunctionLevelLinking="TRUE"
+				RuntimeTypeInfo="TRUE"
+				UsePrecompiledHeader="0"
+				WarningLevel="3"
+				Detect64BitPortabilityProblems="TRUE"
+				DebugInformationFormat="3"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				IgnoreImportLibrary="TRUE"
+				AdditionalDependencies="OgreMain.lib CEGUIBase.lib OgreGUIRenderer.lib Plugin_OctreeSceneManager.lib GtpVisibility.lib zdll.lib zziplib.lib Preprocessor.lib xerces-c_2.lib devil.lib glut32.lib OpenGL32.Lib glu32.lib cg.lib cgGL.lib glew32.lib glew32s.lib"
+				OutputFile="$(OutDir)/Plugin_VisibilitySceneManager.dll"
+				Version="0.99"
+				LinkIncremental="1"
+				SuppressStartupBanner="TRUE"
+				AdditionalLibraryDirectories="&quot;$(OGRE_PATH)\PlugIns\OctreeSceneManager\bin\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\OgreMain\lib\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\Samples\Common\CEGUIRenderer\lib&quot;;&quot;..\..\GtpVisibility\lib\$(ConfigurationName)&quot;;&quot;..\..\lib\$(ConfigurationName)&quot;;&quot;..\lib\$(ConfigurationName)&quot;;&quot;$(OGRE_PATH)\Dependencies\lib\$(ConfigurationName)&quot;;&quot;..\..\..\Preprocessing\lib\$(ConfigurationName)&quot;;..\..\..\..\..\..\..\NonGTP\Xerces\xercesc\lib;..\..\..\Preprocessing\src\GL;&quot;$(CG_LIB_PATH)&quot;;..\..\..\..\..\..\..\NonGTP\Zlib\lib"
+				ModuleDefinitionFile="..\misc\OgreVisibilitySceneManager.def"
+				GenerateDebugInformation="TRUE"
+				SubSystem="2"
+				OptimizeReferences="2"
+				EnableCOMDATFolding="2"
+				ImportLibrary="$(OutDir)/Plugin_VisibilitySceneManager.lib"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"
+				CommandLine="copy $(OutDir)\$(TargetFileName) $(OGRE_PATH)\Samples\Common\bin\$(ConfigurationName)"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCWebDeploymentTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+	</Configurations>
+	<References>
+	</References>
+	<Files>
+		<Filter
+			Name="SceneManager_Plugins"
+			Filter="">
+			<Filter
+				Name="Header Files"
+				Filter="">
+				<File
+					RelativePath="..\include\OgreOcclusionCullingSceneManager.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreOctreeHierarchyInterface.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreTerrainContentGenerator.h">
+				</File>
+			</Filter>
+			<Filter
+				Name="Source Files"
+				Filter="">
+				<File
+					RelativePath="..\src\OgreOcclusionCullingSceneManager.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreOctreeHierarchyInterface.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreTerrainContentGenerator.cpp">
+				</File>
+			</Filter>
+		</Filter>
+		<Filter
+			Name="VisibilitySceneManager"
+			Filter="">
+			<Filter
+				Name="Header Files"
+				Filter="h;hpp;hxx;hm;inl;inc">
+				<File
+					RelativePath="..\include\OgreBoundingBoxConverter.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreMeshInstance.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreOcclusionQueriesQueryManager.h">
+				</File>
+				<File
+					RelativePath="..\include\OgrePlatformHierarchyInterface.h">
+				</File>
+				<File
+					RelativePath="..\include\OgrePlatformOcclusionQuery.h">
+				</File>
+				<File
+					RelativePath="..\include\OgrePlatformQueryManager.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreSceneContentGenerator.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreSceneNodeHierarchyInterface.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreSolidBoundingBox.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreSolidHalfBoundingBox.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreTypeConverter.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreVisibilityOptionsManager.h">
+				</File>
+			</Filter>
+			<Filter
+				Name="Source Files"
+				Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+				<File
+					RelativePath="..\src\OgreBoundingBoxConverter.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreMeshInstance.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreOcclusionQueriesQueryManager.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgrePlatformHierarchyInterface.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgrePlatformOcclusionQuery.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgrePlatformQueryManager.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreSceneContentGenerator.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreSceneNodeHierarchyInterface.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreSolidBoundingBox.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreSolidHalfBoundingBox.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreTypeConverter.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreVisibilityOptionsManager.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreVisibilitySceneManagerDll.cpp">
+				</File>
+			</Filter>
+		</Filter>
+		<Filter
+			Name="KdTreeSceneManager"
+			Filter="">
+			<Filter
+				Name="Header Files"
+				Filter="">
+				<File
+					RelativePath="..\include\OgreKdRenderable.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreKdTree.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreKdTreeCamera.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreKdTreeHierarchyInterface.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreKdTreeSceneManager.h">
+				</File>
+				<File
+					RelativePath="..\include\OgreKdTreeSceneNode.h">
+				</File>
+			</Filter>
+			<Filter
+				Name="Source Files"
+				Filter="">
+				<File
+					RelativePath="..\src\OgreKdTree.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreKdTreeCamera.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreKdTreeHierarchyInterface.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreKdTreeSceneManager.cpp">
+				</File>
+				<File
+					RelativePath="..\src\OgreKdTreeSceneNode.cpp">
+				</File>
+			</Filter>
+		</Filter>
+		<File
+			RelativePath=".\VTune\Plugin_VisibilitySceneManager.vpj">
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
Index: /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.dsp
===================================================================
--- /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.dsp	(revision 1229)
+++ /GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.dsp	(revision 1229)
@@ -0,0 +1,137 @@
+# Microsoft Developer Studio Project File - Name="Plugin_OcclusionCullingSceneManager" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=Plugin_OcclusionCullingSceneManager - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "Plugin_OcclusionCullingSceneManager.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "Plugin_OcclusionCullingSceneManager.mak" CFG="Plugin_OcclusionCullingSceneManager - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "Plugin_OcclusionCullingSceneManager - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "Plugin_OcclusionCullingSceneManager - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "Plugin_OcclusionCullingSceneManager - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\bin\Release"
+# PROP Intermediate_Dir "..\obj\Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_OCCLUSIONCULLINGSCENEMANAGER_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "$(OGRE_PATH)\OgreMain\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_OCCLUSIONCULLINGSCENEMANAGER_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x418 /d "NDEBUG"
+# ADD RSC /l 0x418 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain.lib /nologo /dll /machine:I386 /libpath:"$(OGRE_PATH)\OgreMain\lib\Release"
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy ..\bin\Release\*.dll $(OGRE_PATH)\Samples\Common\bin\Release
+# End Special Build Tool
+
+!ELSEIF  "$(CFG)" == "Plugin_OcclusionCullingSceneManager - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\bin\Debug"
+# PROP Intermediate_Dir "..\obj\Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_OCCLUSIONCULLINGSCENEMANAGER_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "$(OGRE_PATH)\OgreMain\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_OCCLUSIONCULLINGSCENEMANAGER_EXPORTS" /YX /FD /GZ /Zm200 /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x418 /d "_DEBUG"
+# ADD RSC /l 0x418 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain_d.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"$(OGRE_PATH)\OgreMain\lib\Debug"
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy ..\bin\Debug\*.dll $(OGRE_PATH)\Samples\Common\bin\Debug
+# End Special Build Tool
+
+!ENDIF 
+
+# Begin Target
+
+# Name "Plugin_OcclusionCullingSceneManager - Win32 Release"
+# Name "Plugin_OcclusionCullingSceneManager - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\src\OgreOcclusionCullingResourceManager.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\OgreOcclusionCullingSceneManager.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\misc\OgreOcclusionCullingSceneManager.def
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