#include <LightMapFinalRenderingRun.h>
Inheritance diagram for LightMapFinalRenderingRun:
Public Member Functions | |
LightMapFinalRenderingRun (Entity *entity) | |
Constructor. | |
~LightMapFinalRenderingRun () | |
Destructor. | |
virtual | renderSingleEntity (RenderTarget *backBuffer, CubeMapFaces cf=CUBEMAP_FACE_POSITIVE_X)=0 |
virtual void | setLightMapTexture (const String &lightMapTextureName) |
Setter for light map texture. | |
virtual unsigned int | getLightMapUpdateInterval () |
Getter for light map update interval. | |
virtual void | setLightMapUpdateInterval (unsigned int updateIntervalNumOfFrames) |
Setter for light map update interval. |
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Constructor.
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Getter for light map update interval.
Reimplemented from FinalRenderingRun. |
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Implements FinalRenderingRun. |
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Setter for light map texture.
Reimplemented from FinalRenderingRun. |
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Setter for light map update interval.
Reimplemented from FinalRenderingRun. |