addRenderTarget(RenderTarget *renderTarget) | ManagedOgreRenderTexturePass | [inline, private] |
addRenderTarget(RenderTarget *renderTarget, CubeMapFaces cubeMapFace) | ManagedOgreRenderTexturePass | [inline, private] |
changeMaterial(String &materialName, StringVector &newTextureNames, bool useOldTextureNames=false) | ManagedOgreRenderTexturePass | [private] |
changeTexture(const String &textureName, unsigned short textureUnit) | ManagedOgreRenderTexturePass | [private] |
clearRenderTargets() | ManagedOgreRenderTexturePass | [inline, private] |
createFullScreenQuad() | ManagedOgreRenderTexturePass | [private, virtual] |
cubeMapFaces | ManagedOgreRenderTexturePass | [private] |
effectWrapper | ManagedOgreRenderTexturePass | [private] |
entityMaterialCleanup() | ManagedOgreRenderTexturePass | [private, virtual] |
entityMaterialSetup() | ManagedOgreRenderTexturePass | [private, virtual] |
entityVisibilityList | ManagedOgreRenderTexturePass | [private] |
FinalRenderingPass(Root *mRoot) | FinalRenderingPass | |
fullScreenQuad | ManagedOgreRenderTexturePass | [private, static] |
fullScreenQuadEntity | ManagedOgreRenderTexturePass | [private, static] |
fullScreenQuadRenderer | ManagedOgreRenderTexturePass | [private] |
fullScreenQuadSceneNode | ManagedOgreRenderTexturePass | [private, static] |
getCamera() | ManagedOgreRenderTexturePass | [inline, private] |
getMaterialName() | ManagedOgreRenderTexturePass | [inline, private, virtual] |
getRenderTexture() | ManagedOgreRenderTexturePass | [inline, private] |
getRenderTextureName() | ManagedOgreRenderTexturePass | [inline, private] |
getTextureUnitStates() | ManagedOgreRenderTexturePass | [inline, private] |
ManagedOgreRenderTexturePass(Root *mRoot, const String &renderTextureName, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0, bool fullScreenQuadRenderer=false) | ManagedOgreRenderTexturePass | [private] |
mRoot | ManagedOgreRenderTexturePass | [private] |
mSceneMgr | ManagedOgreRenderTexturePass | [private] |
noRenderTargetName | ManagedOgreRenderTexturePass | [private, static] |
oneTimeRenderToTextureSetup(String &materialName, StringVector &textureNames) | ManagedOgreRenderTexturePass | [private, virtual] |
onRenderEnd(NameValuePairList *namedParams=0) | FinalRenderingPass | [protected, virtual] |
onRenderStart(NameValuePairList *namedParams=0) | FinalRenderingPass | [protected, virtual] |
removeRenderTargetByName(const String &renderTargetName) | ManagedOgreRenderTexturePass | [inline, private] |
renderSystem | ManagedOgreRenderTexturePass | [private] |
renderTargets | ManagedOgreRenderTexturePass | [private] |
renderTexture | ManagedOgreRenderTexturePass | [private] |
setCamera(Camera *camera) | ManagedOgreRenderTexturePass | [inline, private] |
setMaterialName(const String &materialName) | ManagedOgreRenderTexturePass | [inline, private, virtual] |
textureNames | ManagedOgreRenderTexturePass | [private] |
update(NameValuePairList *startParams=0, NameValuePairList *endParams=0) | ManagedOgreRenderTexturePass | [private, virtual] |
usedTextureUnitStates | ManagedOgreRenderTexturePass | [private] |
~FinalRenderingPass() | FinalRenderingPass | |
~ManagedOgreRenderTexturePass() | ManagedOgreRenderTexturePass | [inline, private, virtual] |