Changeset 133 for trunk/VUT/Ogre/include


Ignore:
Timestamp:
06/15/05 01:18:51 (19 years ago)
Author:
mattausch
Message:

fixed some bugs

Location:
trunk/VUT/Ogre/include
Files:
1 added
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h

    r130 r133  
    7272        void renderQueueGroupObjects(RenderQueueGroup* pGroup); 
    7373 
    74         /** Override from SceneManager so that sub entities can be assigned an id for item buffer */ 
     74        /** Override from SceneManager so that sub entities can be assigned an id for item buffer. 
     75        */ 
    7576        Entity* createEntity(const String& entityName, const String& meshName); 
    7677 
    77         /** Returns pointer to visibility manager */ 
     78        /** Returns pointer to visibility manager. 
     79        */ 
    7880        GtpVisibility::VisibilityManager *GetVisibilityManager(); 
    7981 
    8082protected: 
    8183         
    82         /** Creates material for depth pass, e.g., a pass that only fills the depth buffer. */ 
     84        /** Creates material for depth pass, e.g., a pass that only fills the depth buffer.  
     85        */ 
    8386        void InitDepthPass(); 
    84         /** Creates material for item buffer. */ 
     87        /** Creates material for item buffer.  
     88        */ 
    8589        void InitItemBufferPass(); 
    86         /** Fills render queue so that a visualization can be rendered. */ 
     90        /** Fills render queue so that a visualization can be rendered.  
     91        */ 
    8792        void ShowVisualization(Camera *cam); 
    8893 
     
    100105        bool mRenderDepthPass; 
    101106        bool mRenderItemBuffer; 
     107        bool mEnableDepthWrite; 
    102108 
    103109        Pass *mDepthPass; 
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