Changeset 1368 for GTP-Internal/trunk/Webpage/NOF
- Timestamp:
- 09/14/06 02:16:42 (18 years ago)
- Location:
- GTP-Internal/trunk/Webpage/NOF/gtp_webpage
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_join_the_gtp__.html
r1367 r1368 24 24 <TD COLSPAN=3></TD> 25 25 <TD COLSPAN=2 WIDTH=761 CLASS="TextObject"> 26 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="font-size: 12pt; color: rgb(255,153,0);">Get instant access to the technology developed in the GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P>26 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="font-size: 12pt; color: rgb(255,153,0);">Get instant access to the technology developed in the European Union GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P> 27 27 <P STYLE="list-style-type: none; text-align: left;">If you are developing software in the EU, then membership in the GTP SIG gives you preliminary access to the GTP libraries / technologies while they are being developed. This allows you to integrate them into your product at the earliest possible stage and even to influence the future course of the GTP.</P> 28 <P STYLE="list-style-type: none; text-align: left;"> <B>Join</B>the GTP SIG to get:</P>28 <P STYLE="list-style-type: none; text-align: left;">Join the GTP SIG to get:</P> 29 29 <OL> 30 <LI><B><I>Leading edge 3D libraries</I></B> supporting realtime global illumination effects, efficient plant & tree rendering etc. Go <A HREF="../html/technology.html">here</A> to learn more.</LI> 30 31 <LI><B><I>Engineered C++/D3D 9 code</I></B> designed to work with external 3D engines, instead of OpenGL/GLUT mini engine hacks.</LI> 31 32 <LI>Direct <B><I>support</I></B> <B><I>from</I></B> the <B><I>researchers & developers</I></B> of the technology. Talk to the people who wrote the papers and implemented the code.</LI> … … 37 38 </TR> 38 39 <TR VALIGN=TOP ALIGN=LEFT> 39 <TD COLSPAN=5 HEIGHT= 44></TD>40 <TD COLSPAN=5 HEIGHT=24></TD> 40 41 </TR> 41 42 <TR VALIGN=TOP ALIGN=LEFT> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_join_the_gtp__.html
r1367 r1368 24 24 <TD COLSPAN=3></TD> 25 25 <TD COLSPAN=2 WIDTH=761 CLASS="TextObject"> 26 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="font-size: 12pt; color: rgb(255,153,0);">Get instant access to the technology developed in the GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P>26 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="font-size: 12pt; color: rgb(255,153,0);">Get instant access to the technology developed in the European Union GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P> 27 27 <P STYLE="list-style-type: none; text-align: left;">If you are developing software in the EU, then membership in the GTP SIG gives you preliminary access to the GTP libraries / technologies while they are being developed. This allows you to integrate them into your product at the earliest possible stage and even to influence the future course of the GTP.</P> 28 <P STYLE="list-style-type: none; text-align: left;"> <B>Join</B>the GTP SIG to get:</P>28 <P STYLE="list-style-type: none; text-align: left;">Join the GTP SIG to get:</P> 29 29 <OL> 30 <LI><B><I>Leading edge 3D libraries</I></B> supporting realtime global illumination effects, efficient plant & tree rendering etc. Go <A HREF="../html/technology.html">here</A> to learn more.</LI> 30 31 <LI><B><I>Engineered C++/D3D 9 code</I></B> designed to work with external 3D engines, instead of OpenGL/GLUT mini engine hacks.</LI> 31 32 <LI>Direct <B><I>support</I></B> <B><I>from</I></B> the <B><I>researchers & developers</I></B> of the technology. Talk to the people who wrote the papers and implemented the code.</LI> … … 37 38 </TR> 38 39 <TR VALIGN=TOP ALIGN=LEFT> 39 <TD COLSPAN=5 HEIGHT= 44></TD>40 <TD COLSPAN=5 HEIGHT=24></TD> 40 41 </TR> 41 42 <TR VALIGN=TOP ALIGN=LEFT>
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