- Timestamp:
- 09/16/06 02:03:22 (18 years ago)
- Location:
- GTP/trunk/App/Games/Jungle_Rumble
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Games/Jungle_Rumble/bin/config.xml
r1383 r1384 4 4 <height>600</height> 5 5 <fullscreen>0</fullscreen> <!-- 1 = TRUE, 0 = FALSE --> 6 <cubemapsize>512</cubemapsize> <!-- 512, 1024, 2048, ... - current ATI cards have problems with size above 512 --> 6 7 <physxdebug>0</physxdebug> <!-- 1 = TRUE, 0 = FALSE --> 7 8 <challenge><name>Alien Planet</name><location>./media/challenges/moon.xml</location><loadingScreen>./media/textures/moonLoading.jpg</loadingScreen></challenge> -
GTP/trunk/App/Games/Jungle_Rumble/src/RaytraceRenderer.cpp
r1383 r1384 13 13 #define CUBEMAP_SIZE 1024 // Size of CubeMaps (MG) 14 14 #elif(1) 15 const int CUBEMAP_SIZE = 1024;15 int CUBEMAP_SIZE = 512; 16 16 #endif 17 17 -
GTP/trunk/App/Games/Jungle_Rumble/src/WuermerDX9.cpp
r1378 r1384 228 228 // Initialize everything and go into a render loop 229 229 //-------------------------------------------------------------------------------------- 230 231 extern int CUBEMAP_SIZE; 232 230 233 INT WINAPI WinMain( HINSTANCE hInstance, HINSTANCE, LPSTR, int ) 231 234 { … … 285 288 _bstr_t tmpChallengeScreen("loadingScreen"); 286 289 290 _bstr_t tmpCubemapSize("cubemapsize"); // MG 291 292 287 293 int fullscreen; 288 294 for (MSXML::IXMLDOMNodePtr pChild = configDocRoot->firstChild;NULL != pChild;pChild = pChild->nextSibling) { … … 294 300 } else if(pChild->nodeName == tmpFullscreen) { 295 301 fullscreen = atoi(pChild->firstChild->text); //Use Fullscreen? 296 } else if(pChild->nodeName == tmpUsePhysX) { 302 } 303 else if(pChild->nodeName == tmpCubemapSize) { 304 CUBEMAP_SIZE = atoi(pChild->firstChild->text); //Raytrace Effects Cubemap Size 305 } 306 else if(pChild->nodeName == tmpUsePhysX) { 297 307 usePhysXDebug = (atoi(pChild->firstChild->text)==1);//Use Shader? 298 308 } else if(pChild->nodeName == tmpChallenge) { //A Challenge
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