- Timestamp:
- 06/20/05 08:13:57 (20 years ago)
- File:
-
- 1 edited
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trunk/VUT/work/ogre_changes/Plugins/OctreeSceneManager/include/OgreOctreeSceneManager.h
r115 r139 112 112 @param octree the octant to be rendered (without children) 113 113 @param onlyShadowCasters if only shadow casters are rendered 114 @param leaveTransparentsInQueue if transparemtshould be left in queue for later processing114 @param passes if passes should be left in queue for later processing 115 115 */ 116 void _renderOctant(Camera* cam, Octree *octree, bool onlyShadowCasters, bool leaveTransparentsInQueue = false); 116 void _renderOctant(Camera* cam, Octree *octree, bool onlyShadowCasters, 117 const int leavePassesInQueue = 0); 117 118 118 119 /** Returns stored list of boxes */
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