- Timestamp:
- 09/26/06 13:04:37 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/bin/release
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/bin/release/Ogre.log
r1493 r1494 1 1 2:38:10: Creating resource group General2 1 2:38:10: Creating resource group Internal3 1 2:38:10: Creating resource group Autodetect4 1 2:38:10: Registering ResourceManager for type Material5 1 2:38:10: Registering ResourceManager for type Mesh6 1 2:38:10: Registering ResourceManager for type Skeleton7 1 2:38:10: MovableObjectFactory for type 'ParticleSystem' registered.8 1 2:38:10: Loading library OgrePlatform.dll9 1 2:38:10: OverlayElementFactory for type Panel registered.10 1 2:38:10: OverlayElementFactory for type BorderPanel registered.11 1 2:38:10: OverlayElementFactory for type TextArea registered.12 1 2:38:10: Registering ResourceManager for type Font13 1 2:38:10: ArchiveFactory for archive type FileSystem registered.14 1 2:38:10: ArchiveFactory for archive type Zip registered.15 1 2:38:10: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 200516 1 2:38:10: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw17 1 2:38:10: Registering ResourceManager for type HighLevelGpuProgram18 1 2:38:10: Registering ResourceManager for type Compositor19 1 2:38:10: MovableObjectFactory for type 'Entity' registered.20 1 2:38:10: MovableObjectFactory for type 'Light' registered.21 1 2:38:10: MovableObjectFactory for type 'BillboardSet' registered.22 1 2:38:10: MovableObjectFactory for type 'ManualObject' registered.23 1 2:38:10: MovableObjectFactory for type 'BillboardChain' registered.24 1 2:38:10: MovableObjectFactory for type 'RibbonTrail' registered.25 1 2:38:10: Loading library .\RenderSystem_Direct3D926 1 2:38:10: D3D9 : Direct3D9 Rendering Subsystem created.27 1 2:38:10: D3D9: Driver Detection Starts28 1 2:38:10: D3D9: Driver Detection Ends29 1 2:38:10: Loading library .\RenderSystem_GL30 1 2:38:10: OpenGL Rendering Subsystem created.31 1 2:38:10: Loading library .\Plugin_ParticleFX32 1 2:38:10: Particle Emitter Type 'Point' registered33 1 2:38:10: Particle Emitter Type 'Box' registered34 1 2:38:10: Particle Emitter Type 'Ellipsoid' registered35 1 2:38:10: Particle Emitter Type 'Cylinder' registered36 1 2:38:10: Particle Emitter Type 'Ring' registered37 1 2:38:10: Particle Emitter Type 'HollowEllipsoid' registered38 1 2:38:10: Particle Affector Type 'LinearForce' registered39 1 2:38:10: Particle Affector Type 'ColourFader' registered40 1 2:38:10: Particle Affector Type 'ColourFader2' registered41 1 2:38:10: Particle Affector Type 'ColourImage' registered42 1 2:38:10: Particle Affector Type 'ColourInterpolator' registered43 1 2:38:10: Particle Affector Type 'Scaler' registered44 1 2:38:10: Particle Affector Type 'Rotator' registered45 1 2:38:10: Particle Affector Type 'DirectionRandomiser' registered46 1 2:38:10: Particle Affector Type 'DeflectorPlane' registered47 1 2:38:10: Loading library .\Plugin_OctreeSceneManager48 1 2:38:10: Loading library .\Plugin_BSPSceneManager49 1 2:38:10: Registering ResourceManager for type BspLevel50 1 2:38:10: Loading library .\Plugin_CgProgramManager51 1 2:38:10: Loading library .\Plugin_EXRCodec52 1 2:38:10: EXRCodec initialised53 1 2:38:10: *-*-* OGRE Initialising54 1 2:38:10: *-*-* Version 1.2.1 (Dagon)55 1 2:38:10: Creating resource group Bootstrap56 1 2:38:10: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'57 1 2:38:10: Added resource location '../../media' of type 'FileSystem' to resource group 'General'58 1 2:38:10: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'General'59 1 2:38:10: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'General'60 1 2:38:10: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'General'61 1 2:38:10: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'General'62 1 2:38:10: Added resource location '../../media/models' of type 'FileSystem' to resource group 'General'63 1 2:38:10: Added resource location '../../media/overlays' of type 'FileSystem' to resource group 'General'64 1 2:38:10: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'General'65 1 2:38:10: Added resource location '../../media/gui' of type 'FileSystem' to resource group 'General'66 1 2:38:10: Added resource location '../../media/chestnut' of type 'FileSystem' to resource group 'General'67 1 2:38:10: Added resource location '../../media/oldgeneral' of type 'FileSystem' to resource group 'General'68 1 2:38:10: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General'69 1 2:38:10: Added resource location '../../media/farm' of type 'FileSystem' to resource group 'General'70 1 2:38:10: Added resource location '../../media/butterfly' of type 'FileSystem' to resource group 'General'71 1 2:38:10: Added resource location '../../media/ruin' of type 'FileSystem' to resource group 'General'72 1 2:38:10: Added resource location '../../media/barrel' of type 'FileSystem' to resource group 'General'73 1 2:38:10: Added resource location '../../media/scene' of type 'FileSystem' to resource group 'General'74 1 2:38:10: Added resource location '../../media/general/clouds.zip' of type 'Zip' to resource group 'General'75 1 2:38:10: D3D9 : RenderSystem Option: Allow NVPerfHUD = No76 1 2:38:10: D3D9 : RenderSystem Option: Anti aliasing = None77 1 2:38:10: D3D9 : RenderSystem Option: Floating-point mode = Fastest78 1 2:38:10: D3D9 : RenderSystem Option: Full Screen = No79 1 2:38:10: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 450080 1 2:38:10: D3D9 : RenderSystem Option: VSync = No81 1 2:38:10: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour82 1 2:38:14: D3D9 : RenderSystem Option: Video Mode = 1920 x 1200 @ 32-bit colour83 1 2:38:15: D3D9 : Subsystem Initialising84 1 2:38:15: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 1920x1200 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false85 1 2:38:15: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 1912x1172, 32bpp86 1 2:38:15: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.87 1 2:38:15: Registering ResourceManager for type Texture88 1 2:38:15: Registering ResourceManager for type GpuProgram89 1 2:38:15: RenderSystem capabilities90 1 2:38:15: -------------------------91 1 2:38:15: * Hardware generation of mipmaps: yes92 1 2:38:15: * Texture blending: yes93 1 2:38:15: * Anisotropic texture filtering: yes94 1 2:38:15: * Dot product texture operation: yes95 1 2:38:15: * Cube mapping: yes96 1 2:38:15: * Hardware stencil buffer: yes97 1 2:38:15: - Stencil depth: 898 1 2:38:15: - Two sided stencil support: yes99 1 2:38:15: - Wrap stencil values: yes100 1 2:38:15: * Hardware vertex / index buffers: yes101 1 2:38:15: * Vertex programs: yes102 1 2:38:15: - Max vertex program version: vs_3_0103 1 2:38:15: * Fragment programs: yes104 1 2:38:15: - Max fragment program version: ps_3_0105 1 2:38:15: * Texture Compression: yes106 1 2:38:15: - DXT: yes107 1 2:38:15: - VTC: no108 1 2:38:15: * Scissor Rectangle: yes109 1 2:38:15: * Hardware Occlusion Query: yes110 1 2:38:15: * User clip planes: yes111 1 2:38:15: * VET_UBYTE4 vertex element type: yes112 1 2:38:15: * Infinite far plane projection: yes113 1 2:38:15: * Hardware render-to-texture: yes114 1 2:38:15: * Floating point textures: yes115 1 2:38:15: * Non-power-of-two textures: yes116 1 2:38:15: * Volume textures: yes117 1 2:38:15: * Multiple Render Targets: 4118 1 2:38:15: * Point Sprites: yes119 1 2:38:15: * Extended point parameters: yes120 1 2:38:15: * Max Point Size: 8192121 1 2:38:15: ***************************************122 1 2:38:15: *** D3D9 : Subsystem Initialised OK ***123 1 2:38:15: ***************************************124 1 2:38:15: ResourceBackgroundQueue - threading disabled125 1 2:38:15: Particle Renderer Type 'billboard' registered126 1 2:38:15: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0127 1 2:38:15: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 1912 H: 1172128 1 2:38:15: Parsing scripts for resource group Autodetect129 1 2:38:15: Finished parsing scripts for resource group Autodetect130 1 2:38:15: Parsing scripts for resource group Bootstrap131 1 2:38:15: Parsing script OgreCore.material132 1 2:38:15: Parsing script OgreProfiler.material133 1 2:38:15: Parsing script Ogre.fontdef134 1 2:38:15: Parsing script OgreDebugPanel.overlay135 1 2:38:15: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.136 1 2:38:15: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.137 1 2:38:15: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.138 1 2:38:15: Font TrebuchetMSBoldusing texture size 512x512139 1 2:38:15: Info: Freetype returned null for character 160 in font TrebuchetMSBold140 1 2:38:15: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.141 1 2:38:15: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.142 1 2:38:15: Parsing script OgreLoadingPanel.overlay143 1 2:38:15: Finished parsing scripts for resource group Bootstrap144 1 2:38:15: Parsing scripts for resource group General145 1 2:38:15: Parsing script Examples.program146 1 2:38:15: Parsing script impostors_programs.program147 1 2:38:15: Parsing script general.program148 1 2:38:15: Parsing script OffsetMapping.material149 1 2:38:15: Parsing script Example-DynTex.material150 1 2:38:15: Parsing script Example-Water.material151 1 2:38:15: Parsing script RZR-002.material152 1 2:38:15: Parsing script Ogre.material153 1 2:38:15: Parsing script smoke.material154 1 2:38:15: Parsing script Examples-Advanced.material155 1 2:38:15: Parsing script gametools.material156 1 2:38:15: Parsing script Example.material157 1 2:38:15: Parsing script grass.material158 1 2:38:15: Parsing script chesnutTrunk.material159 1 2:38:15: Parsing script chestnutLeavesMaterial.material160 1 2:38:15: An exception has been thrown!1 13:04:05: Creating resource group General 2 13:04:05: Creating resource group Internal 3 13:04:05: Creating resource group Autodetect 4 13:04:05: Registering ResourceManager for type Material 5 13:04:05: Registering ResourceManager for type Mesh 6 13:04:05: Registering ResourceManager for type Skeleton 7 13:04:05: MovableObjectFactory for type 'ParticleSystem' registered. 8 13:04:05: Loading library OgrePlatform.dll 9 13:04:05: OverlayElementFactory for type Panel registered. 10 13:04:05: OverlayElementFactory for type BorderPanel registered. 11 13:04:05: OverlayElementFactory for type TextArea registered. 12 13:04:05: Registering ResourceManager for type Font 13 13:04:05: ArchiveFactory for archive type FileSystem registered. 14 13:04:05: ArchiveFactory for archive type Zip registered. 15 13:04:05: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 16 13:04:05: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 17 13:04:05: Registering ResourceManager for type HighLevelGpuProgram 18 13:04:05: Registering ResourceManager for type Compositor 19 13:04:05: MovableObjectFactory for type 'Entity' registered. 20 13:04:05: MovableObjectFactory for type 'Light' registered. 21 13:04:05: MovableObjectFactory for type 'BillboardSet' registered. 22 13:04:05: MovableObjectFactory for type 'ManualObject' registered. 23 13:04:05: MovableObjectFactory for type 'BillboardChain' registered. 24 13:04:05: MovableObjectFactory for type 'RibbonTrail' registered. 25 13:04:05: Loading library .\RenderSystem_Direct3D9 26 13:04:05: D3D9 : Direct3D9 Rendering Subsystem created. 27 13:04:05: D3D9: Driver Detection Starts 28 13:04:05: D3D9: Driver Detection Ends 29 13:04:05: Loading library .\RenderSystem_GL 30 13:04:05: OpenGL Rendering Subsystem created. 31 13:04:06: Loading library .\Plugin_ParticleFX 32 13:04:06: Particle Emitter Type 'Point' registered 33 13:04:06: Particle Emitter Type 'Box' registered 34 13:04:06: Particle Emitter Type 'Ellipsoid' registered 35 13:04:06: Particle Emitter Type 'Cylinder' registered 36 13:04:06: Particle Emitter Type 'Ring' registered 37 13:04:06: Particle Emitter Type 'HollowEllipsoid' registered 38 13:04:06: Particle Affector Type 'LinearForce' registered 39 13:04:06: Particle Affector Type 'ColourFader' registered 40 13:04:06: Particle Affector Type 'ColourFader2' registered 41 13:04:06: Particle Affector Type 'ColourImage' registered 42 13:04:06: Particle Affector Type 'ColourInterpolator' registered 43 13:04:06: Particle Affector Type 'Scaler' registered 44 13:04:06: Particle Affector Type 'Rotator' registered 45 13:04:06: Particle Affector Type 'DirectionRandomiser' registered 46 13:04:06: Particle Affector Type 'DeflectorPlane' registered 47 13:04:06: Loading library .\Plugin_OctreeSceneManager 48 13:04:06: Loading library .\Plugin_BSPSceneManager 49 13:04:06: Registering ResourceManager for type BspLevel 50 13:04:06: Loading library .\Plugin_CgProgramManager 51 13:04:06: Loading library .\Plugin_EXRCodec 52 13:04:06: EXRCodec initialised 53 13:04:06: *-*-* OGRE Initialising 54 13:04:06: *-*-* Version 1.2.1 (Dagon) 55 13:04:06: Creating resource group Bootstrap 56 13:04:06: Added resource location '../../media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 57 13:04:06: Added resource location '../../media' of type 'FileSystem' to resource group 'General' 58 13:04:06: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'General' 59 13:04:06: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'General' 60 13:04:06: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'General' 61 13:04:06: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'General' 62 13:04:06: Added resource location '../../media/models' of type 'FileSystem' to resource group 'General' 63 13:04:06: Added resource location '../../media/overlays' of type 'FileSystem' to resource group 'General' 64 13:04:06: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'General' 65 13:04:06: Added resource location '../../media/gui' of type 'FileSystem' to resource group 'General' 66 13:04:06: Added resource location '../../media/chestnut' of type 'FileSystem' to resource group 'General' 67 13:04:06: Added resource location '../../media/oldgeneral' of type 'FileSystem' to resource group 'General' 68 13:04:06: Added resource location '../../media/general' of type 'FileSystem' to resource group 'General' 69 13:04:06: Added resource location '../../media/farm' of type 'FileSystem' to resource group 'General' 70 13:04:06: Added resource location '../../media/butterfly' of type 'FileSystem' to resource group 'General' 71 13:04:06: Added resource location '../../media/ruin' of type 'FileSystem' to resource group 'General' 72 13:04:06: Added resource location '../../media/barrel' of type 'FileSystem' to resource group 'General' 73 13:04:06: Added resource location '../../media/scene' of type 'FileSystem' to resource group 'General' 74 13:04:06: Added resource location '../../media/general/clouds.zip' of type 'Zip' to resource group 'General' 75 13:04:06: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 76 13:04:06: D3D9 : RenderSystem Option: Anti aliasing = None 77 13:04:06: D3D9 : RenderSystem Option: Floating-point mode = Fastest 78 13:04:06: D3D9 : RenderSystem Option: Full Screen = No 79 13:04:06: D3D9 : RenderSystem Option: Rendering Device = NVIDIA Quadro FX 4500 80 13:04:06: D3D9 : RenderSystem Option: VSync = No 81 13:04:06: D3D9 : RenderSystem Option: Video Mode = 1920 x 1200 @ 32-bit colour 82 13:04:13: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 83 13:04:15: D3D9 : Subsystem Initialising 84 13:04:15: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false 85 13:04:15: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp 86 13:04:15: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. 87 13:04:15: Registering ResourceManager for type Texture 88 13:04:15: Registering ResourceManager for type GpuProgram 89 13:04:15: RenderSystem capabilities 90 13:04:15: ------------------------- 91 13:04:15: * Hardware generation of mipmaps: yes 92 13:04:15: * Texture blending: yes 93 13:04:15: * Anisotropic texture filtering: yes 94 13:04:15: * Dot product texture operation: yes 95 13:04:15: * Cube mapping: yes 96 13:04:15: * Hardware stencil buffer: yes 97 13:04:15: - Stencil depth: 8 98 13:04:15: - Two sided stencil support: yes 99 13:04:15: - Wrap stencil values: yes 100 13:04:15: * Hardware vertex / index buffers: yes 101 13:04:15: * Vertex programs: yes 102 13:04:15: - Max vertex program version: vs_3_0 103 13:04:15: * Fragment programs: yes 104 13:04:15: - Max fragment program version: ps_3_0 105 13:04:15: * Texture Compression: yes 106 13:04:15: - DXT: yes 107 13:04:15: - VTC: no 108 13:04:15: * Scissor Rectangle: yes 109 13:04:15: * Hardware Occlusion Query: yes 110 13:04:15: * User clip planes: yes 111 13:04:15: * VET_UBYTE4 vertex element type: yes 112 13:04:15: * Infinite far plane projection: yes 113 13:04:15: * Hardware render-to-texture: yes 114 13:04:15: * Floating point textures: yes 115 13:04:15: * Non-power-of-two textures: yes 116 13:04:15: * Volume textures: yes 117 13:04:15: * Multiple Render Targets: 4 118 13:04:15: * Point Sprites: yes 119 13:04:15: * Extended point parameters: yes 120 13:04:15: * Max Point Size: 8192 121 13:04:15: *************************************** 122 13:04:15: *** D3D9 : Subsystem Initialised OK *** 123 13:04:15: *************************************** 124 13:04:15: ResourceBackgroundQueue - threading disabled 125 13:04:15: Particle Renderer Type 'billboard' registered 126 13:04:15: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 127 13:04:15: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600 128 13:04:15: Parsing scripts for resource group Autodetect 129 13:04:15: Finished parsing scripts for resource group Autodetect 130 13:04:15: Parsing scripts for resource group Bootstrap 131 13:04:15: Parsing script OgreCore.material 132 13:04:15: Parsing script OgreProfiler.material 133 13:04:15: Parsing script Ogre.fontdef 134 13:04:15: Parsing script OgreDebugPanel.overlay 135 13:04:15: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 136 13:04:15: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 137 13:04:15: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 138 13:04:15: Font TrebuchetMSBoldusing texture size 512x512 139 13:04:15: Info: Freetype returned null for character 160 in font TrebuchetMSBold 140 13:04:15: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 141 13:04:15: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 142 13:04:15: Parsing script OgreLoadingPanel.overlay 143 13:04:15: Finished parsing scripts for resource group Bootstrap 144 13:04:15: Parsing scripts for resource group General 145 13:04:15: Parsing script Examples.program 146 13:04:15: Parsing script impostors_programs.program 147 13:04:15: Parsing script general.program 148 13:04:15: Parsing script OffsetMapping.material 149 13:04:15: Parsing script Example-DynTex.material 150 13:04:15: Parsing script Example-Water.material 151 13:04:15: Parsing script RZR-002.material 152 13:04:15: Parsing script Ogre.material 153 13:04:15: Parsing script smoke.material 154 13:04:15: Parsing script Examples-Advanced.material 155 13:04:15: Parsing script gametools.material 156 13:04:15: Parsing script Example.material 157 13:04:15: Parsing script grass.material 158 13:04:15: Parsing script chesnutTrunk.material 159 13:04:15: Parsing script chestnutLeavesMaterial.material 160 13:04:15: An exception has been thrown! 161 161 162 162 ----------------------------------- … … 169 169 Line: 773 170 170 Stack unwinding: <<beginning of stack>> 171 1 2:38:15: Error in material chestnutLeavesBillboardCloudGroupMaterial0 at line 180 of chestnutLeavesMaterial.material: Invalid param_named_auto attribute - An exception has been thrown!171 13:04:15: Error in material chestnutLeavesBillboardCloudGroupMaterial0 at line 180 of chestnutLeavesMaterial.material: Invalid param_named_auto attribute - An exception has been thrown! 172 172 173 173 ----------------------------------- … … 180 180 Line: 773 181 181 Stack unwinding: <<beginning of stack>> 182 1 2:38:15: An exception has been thrown!182 13:04:15: An exception has been thrown! 183 183 184 184 ----------------------------------- … … 191 191 Line: 773 192 192 Stack unwinding: <<beginning of stack>> 193 1 2:38:15: Error in material chestnutLeavesBillboardCloudGroupMaterial0 at line 222 of chestnutLeavesMaterial.material: Invalid param_named_auto attribute - An exception has been thrown!193 13:04:15: Error in material chestnutLeavesBillboardCloudGroupMaterial0 at line 222 of chestnutLeavesMaterial.material: Invalid param_named_auto attribute - An exception has been thrown! 194 194 195 195 ----------------------------------- … … 202 202 Line: 773 203 203 Stack unwinding: <<beginning of stack>> 204 1 2:38:15: Parsing script dynamic_skybox.material205 1 2:38:15: Parsing script shadoMapImage.material206 1 2:38:15: Parsing script test_terrain.material207 1 2:38:15: Parsing script general.material208 1 2:38:15: Parsing script skybox.material209 1 2:38:15: Parsing script farm.material210 1 2:38:15: Parsing script butterfly_bones_animated.material211 1 2:38:15: Parsing script ruin.material212 1 2:38:15: Parsing script barrel.material213 1 2:38:15: Parsing script sample.fontdef214 1 2:38:15: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre215 1 2:38:15: Parsing script smoke.particle216 1 2:38:15: Parsing script Example-Water.particle217 1 2:38:15: Parsing script Example.particle218 1 2:38:15: Parsing script Example-CubeMapping.overlay219 1 2:38:15: Parsing script Example-DynTex.overlay220 1 2:38:15: Parsing script DP3.overlay221 1 2:38:15: Parsing script Shadows.overlay222 1 2:38:15: Parsing script Example-Water.overlay223 1 2:38:15: Parsing script gametools.overlay224 1 2:38:16: Texture: gametoolsVideoPage.png: Loading 1 faces(PF_B8G8R8,1024x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x768x1.225 1 2:38:16: Parsing script overlay_shadow_map.overlay226 1 2:38:16: Finished parsing scripts for resource group General227 1 2:38:16: Parsing scripts for resource group Internal228 1 2:38:16: Finished parsing scripts for resource group Internal229 1 2:38:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.230 1 2:38:16: Creating viewport on target 'rtt/2288640', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0231 1 2:38:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512232 1 2:38:16: Render Target 'rtt/2288640' Average FPS: 0 Best FPS: 0 Worst FPS: 999233 1 2:38:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.234 1 2:38:16: Creating viewport on target 'rtt/2288640', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0235 1 2:38:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512236 1 2:38:16: Render Target 'rtt/2288640' Average FPS: 0 Best FPS: 0 Worst FPS: 999237 1 2:38:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.238 1 2:38:16: Creating viewport on target 'rtt/2288640', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0239 1 2:38:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 1024 H: 1024240 1 2:38:16: Texture: Clouds_fr.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.241 1 2:38:16: Texture: Clouds_bk.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.242 1 2:38:16: Texture: Clouds_lf.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.243 1 2:38:16: Texture: Clouds_rt.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.244 1 2:38:16: Texture: Clouds_up.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.245 1 2:38:16: Texture: Clouds_dn.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.246 1 2:38:16: Texture: grass2.tga: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.247 1 2:38:16: Mesh: Loading chestnutLeavesVisibilityBillboardCloudGroupedIndirectTexturingLOD02.mesh.248 1 2:38:16: Texture: chestnutLeavesVisibilityIndirectDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.249 1 2:38:16: Texture: chestnutRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.250 1 2:38:16: Texture: chestnutLeavesVisibilityIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.251 1 2:38:16: Texture: chestnutRotatedLeafAtlasDefault128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.252 1 2:38:16: Mesh: Loading chestnutTrunkLevel2.mesh.253 1 2:38:16: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on chestnutTrunkLevel2.mesh as soon as possible.254 1 2:38:16: Texture: castanea_sativa_bark.png: Loading 1 faces(PF_B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.255 1 2:38:17: Mesh: Loading ruin.mesh.256 1 2:38:17: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on ruin.mesh as soon as possible.257 1 2:38:17: Texture: RuinT05.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.258 1 2:38:17: Texture: RuinT03.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.259 1 2:38:17: Mesh: Loading barrel.mesh.260 1 2:38:17: Texture: old_planks.jpg: Loading 1 faces(PF_B8G8R8,316x316x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,316x316x1.261 1 2:38:17: Mesh: Loading butterfly_bones_animated.mesh.262 1 2:38:17: Skeleton: Loading butterfly_bones_animated.skeleton263 1 2:38:17: Texture: BUTTFACE.jpg: Loading 1 faces(PF_B8G8R8,452x453x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,452x453x1.264 1 2:38:17: Texture: BUTTWIFR.jpg: Loading 1 faces(PF_B8G8R8,1218x913x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1218x913x1.265 1 2:38:17: Texture: BUTTWIBA.jpg: Loading 1 faces(PF_B8G8R8,987x875x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,987x875x1.266 1 2:38:18: Texture: BUTTBODY.jpg: Loading 1 faces(PF_B8G8R8,829x226x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,829x226x1.267 1 2:38:18: Mesh: Loading farm.mesh.268 1 2:38:18: Texture: D5002WOO.JPG: Loading 1 faces(PF_B8G8R8,200x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,200x1024x1.269 1 2:38:18: Texture: D5002B3NEW.JPG: Loading 1 faces(PF_B8G8R8,886x629x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,886x629x1.270 1 2:38:18: Texture: D5002B4.JPG: Loading 1 faces(PF_B8G8R8,826x31x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,826x31x1.271 1 2:38:18: Texture: D5002WO2.JPG: Loading 1 faces(PF_B8G8R8,200x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,200x1024x1.272 1 2:38:18: Texture: glass.png: Loading 1 faces(PF_A8B8G8R8,10x10x1) with 3 generated mipmaps from Image. Internal format is PF_A8R8G8B8,10x10x1.273 1 2:38:18: Texture: D5002B3.JPG: Loading 1 faces(PF_B8G8R8,886x629x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,886x629x1.274 1 2:38:19: Texture: D5002M.JPG: Loading 1 faces(PF_B8G8R8,15x699x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,15x699x1.275 1 2:38:19: Mesh: Loading cow.mesh.276 1 2:38:19: WARNING: Mesh instance 'grassblades' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.277 1 2:38:19: Texture: little-grass.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.278 1 2:38:21: Win32Input8: DirectInput Activation Starts279 1 2:38:21: Win32Input8: Establishing keyboard input.280 1 2:38:21: Win32Input8: Keyboard input established.281 1 2:38:21: Win32Input8: Initializing mouse input in immediate mode.282 1 2:38:21: Win32Input8: Mouse input in immediate mode initialized.283 1 2:38:21: Win32Input8: DirectInput OK.284 1 2:38:21: ********************************285 1 2:38:21: ** oScene Loader Lib **286 1 2:38:21: ********************************287 1 2:38:21: oSceneLoader: Loading '../../media/scene/scene.OSM' file288 1 2:38:21: oSceneLoader: Creating scene on 'Root' node289 1 2:38:21: ********************************290 1 2:38:21: ** oSceneLoader: Scene loaded **291 1 2:38:21: ********************************292 1 2:38:21: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.293 1 2:38:45: Unregistering ResourceManager for type BspLevel294 1 2:38:45: Render Target 'rtt/2288640' Average FPS: 6.85628 Best FPS: 10.2524 Worst FPS: 4.06174295 1 2:38:45: *-*-* OGRE Shutdown296 1 2:38:45: Unregistering ResourceManager for type Compositor297 1 2:38:45: Unregistering ResourceManager for type Font298 1 2:38:45: Unregistering ResourceManager for type Skeleton299 1 2:38:45: Unregistering ResourceManager for type Mesh300 1 2:38:45: Unregistering ResourceManager for type HighLevelGpuProgram301 1 2:38:45: EXRCodec deinitialised302 1 2:38:45: Unloading library .\Plugin_EXRCodec303 1 2:38:45: Unloading library .\Plugin_CgProgramManager304 1 2:38:45: Unloading library .\Plugin_BSPSceneManager305 1 2:38:45: Unloading library .\Plugin_OctreeSceneManager306 1 2:38:45: Unloading library .\Plugin_ParticleFX307 1 2:38:45: *** Stopping Win32GL Subsystem ***308 1 2:38:45: Unloading library .\RenderSystem_GL309 1 2:38:46: Render Target 'OGRE Render Window' Average FPS: 6.8597 Best FPS: 10.2443 Worst FPS: 3.58423310 1 2:38:46: D3D9 : Shutting down cleanly.311 1 2:38:46: Unregistering ResourceManager for type Texture312 1 2:38:46: Unregistering ResourceManager for type GpuProgram313 1 2:38:46: D3D9 : Direct3D9 Rendering Subsystem destroyed.314 1 2:38:46: Unloading library .\RenderSystem_Direct3D9315 1 2:38:46: Unregistering ResourceManager for type Material316 1 2:38:46: Unloading library OgrePlatform.dll204 13:04:15: Parsing script dynamic_skybox.material 205 13:04:15: Parsing script shadoMapImage.material 206 13:04:15: Parsing script test_terrain.material 207 13:04:15: Parsing script general.material 208 13:04:15: Parsing script skybox.material 209 13:04:15: Parsing script farm.material 210 13:04:15: Parsing script butterfly_bones_animated.material 211 13:04:15: Parsing script ruin.material 212 13:04:15: Parsing script barrel.material 213 13:04:15: Parsing script sample.fontdef 214 13:04:15: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre 215 13:04:15: Parsing script smoke.particle 216 13:04:15: Parsing script Example-Water.particle 217 13:04:15: Parsing script Example.particle 218 13:04:15: Parsing script Example-CubeMapping.overlay 219 13:04:15: Parsing script Example-DynTex.overlay 220 13:04:15: Parsing script DP3.overlay 221 13:04:15: Parsing script Shadows.overlay 222 13:04:15: Parsing script Example-Water.overlay 223 13:04:15: Parsing script gametools.overlay 224 13:04:15: Texture: gametoolsVideoPage.png: Loading 1 faces(PF_B8G8R8,1024x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x768x1. 225 13:04:16: Parsing script overlay_shadow_map.overlay 226 13:04:16: Finished parsing scripts for resource group General 227 13:04:16: Parsing scripts for resource group Internal 228 13:04:16: Finished parsing scripts for resource group Internal 229 13:04:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 230 13:04:16: Creating viewport on target 'rtt/2288448', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 231 13:04:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512 232 13:04:16: Render Target 'rtt/2288448' Average FPS: 0 Best FPS: 0 Worst FPS: 999 233 13:04:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 234 13:04:16: Creating viewport on target 'rtt/2288448', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 235 13:04:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512 236 13:04:16: Render Target 'rtt/2288448' Average FPS: 0 Best FPS: 0 Worst FPS: 999 237 13:04:16: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 238 13:04:16: Creating viewport on target 'rtt/2288448', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 239 13:04:16: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 1024 H: 1024 240 13:04:16: Texture: Clouds_fr.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 241 13:04:16: Texture: Clouds_bk.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 242 13:04:16: Texture: Clouds_lf.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 243 13:04:16: Texture: Clouds_rt.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 244 13:04:16: Texture: Clouds_up.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 245 13:04:16: Texture: Clouds_dn.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 246 13:04:16: Texture: grass2.tga: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 247 13:04:16: Mesh: Loading chestnutLeavesVisibilityBillboardCloudGroupedIndirectTexturingLOD02.mesh. 248 13:04:16: Texture: chestnutLeavesVisibilityIndirectDiffuseColorBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 249 13:04:16: Texture: chestnutRotatedLeafAtlasDefault.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 250 13:04:16: Texture: chestnutLeavesVisibilityIndirectBillboardGroupAtlas0.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 251 13:04:16: Texture: chestnutRotatedLeafAtlasDefault128.png: Loading 1 faces(PF_A8B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 252 13:04:16: Mesh: Loading chestnutTrunkLevel2.mesh. 253 13:04:16: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on chestnutTrunkLevel2.mesh as soon as possible. 254 13:04:16: Texture: castanea_sativa_bark.png: Loading 1 faces(PF_B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 255 13:04:16: Mesh: Loading ruin.mesh. 256 13:04:16: Warning: VET_COLOUR element type is deprecated, you should use one of the more specific types to indicate the byte order. Use OgreMeshUpgrade on ruin.mesh as soon as possible. 257 13:04:16: Texture: RuinT05.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 258 13:04:16: Texture: RuinT03.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 259 13:04:16: Mesh: Loading barrel.mesh. 260 13:04:16: Texture: old_planks.jpg: Loading 1 faces(PF_B8G8R8,316x316x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,316x316x1. 261 13:04:16: Mesh: Loading butterfly_bones_animated.mesh. 262 13:04:16: Skeleton: Loading butterfly_bones_animated.skeleton 263 13:04:16: Texture: BUTTFACE.jpg: Loading 1 faces(PF_B8G8R8,452x453x1) with 8 generated mipmaps from Image. Internal format is PF_X8R8G8B8,452x453x1. 264 13:04:17: Texture: BUTTWIFR.jpg: Loading 1 faces(PF_B8G8R8,1218x913x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1218x913x1. 265 13:04:17: Texture: BUTTWIBA.jpg: Loading 1 faces(PF_B8G8R8,987x875x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,987x875x1. 266 13:04:17: Texture: BUTTBODY.jpg: Loading 1 faces(PF_B8G8R8,829x226x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,829x226x1. 267 13:04:18: Mesh: Loading farm.mesh. 268 13:04:18: Texture: D5002WOO.JPG: Loading 1 faces(PF_B8G8R8,200x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,200x1024x1. 269 13:04:18: Texture: D5002B3NEW.JPG: Loading 1 faces(PF_B8G8R8,886x629x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,886x629x1. 270 13:04:18: Texture: D5002B4.JPG: Loading 1 faces(PF_B8G8R8,826x31x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,826x31x1. 271 13:04:18: Texture: D5002WO2.JPG: Loading 1 faces(PF_B8G8R8,200x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,200x1024x1. 272 13:04:18: Texture: glass.png: Loading 1 faces(PF_A8B8G8R8,10x10x1) with 3 generated mipmaps from Image. Internal format is PF_A8R8G8B8,10x10x1. 273 13:04:18: Texture: D5002B3.JPG: Loading 1 faces(PF_B8G8R8,886x629x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,886x629x1. 274 13:04:18: Texture: D5002M.JPG: Loading 1 faces(PF_B8G8R8,15x699x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,15x699x1. 275 13:04:18: Mesh: Loading cow.mesh. 276 13:04:18: WARNING: Mesh instance 'grassblades' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 277 13:04:18: Texture: little-grass.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 278 13:04:20: Win32Input8: DirectInput Activation Starts 279 13:04:20: Win32Input8: Establishing keyboard input. 280 13:04:20: Win32Input8: Keyboard input established. 281 13:04:20: Win32Input8: Initializing mouse input in immediate mode. 282 13:04:20: Win32Input8: Mouse input in immediate mode initialized. 283 13:04:20: Win32Input8: DirectInput OK. 284 13:04:20: ******************************** 285 13:04:20: ** oScene Loader Lib ** 286 13:04:20: ******************************** 287 13:04:20: oSceneLoader: Loading '../../media/scene/scene.OSM' file 288 13:04:20: oSceneLoader: Creating scene on 'Root' node 289 13:04:20: ******************************** 290 13:04:20: ** oSceneLoader: Scene loaded ** 291 13:04:20: ******************************** 292 13:04:20: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 293 13:04:22: Unregistering ResourceManager for type BspLevel 294 13:04:22: Render Target 'rtt/2288448' Average FPS: 13.2827 Best FPS: 13.2827 Worst FPS: 13.2827 295 13:04:22: *-*-* OGRE Shutdown 296 13:04:22: Unregistering ResourceManager for type Compositor 297 13:04:22: Unregistering ResourceManager for type Font 298 13:04:22: Unregistering ResourceManager for type Skeleton 299 13:04:22: Unregistering ResourceManager for type Mesh 300 13:04:22: Unregistering ResourceManager for type HighLevelGpuProgram 301 13:04:22: EXRCodec deinitialised 302 13:04:22: Unloading library .\Plugin_EXRCodec 303 13:04:22: Unloading library .\Plugin_CgProgramManager 304 13:04:22: Unloading library .\Plugin_BSPSceneManager 305 13:04:22: Unloading library .\Plugin_OctreeSceneManager 306 13:04:22: Unloading library .\Plugin_ParticleFX 307 13:04:22: *** Stopping Win32GL Subsystem *** 308 13:04:22: Unloading library .\RenderSystem_GL 309 13:04:22: Render Target 'OGRE Render Window' Average FPS: 13.22 Best FPS: 13.22 Worst FPS: 13.22 310 13:04:22: D3D9 : Shutting down cleanly. 311 13:04:22: Unregistering ResourceManager for type Texture 312 13:04:22: Unregistering ResourceManager for type GpuProgram 313 13:04:22: D3D9 : Direct3D9 Rendering Subsystem destroyed. 314 13:04:22: Unloading library .\RenderSystem_Direct3D9 315 13:04:22: Unregistering ResourceManager for type Material 316 13:04:22: Unloading library OgrePlatform.dll -
GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/bin/release/ogre.cfg
r1493 r1494 8 8 Rendering Device=NVIDIA Quadro FX 4500 9 9 VSync=No 10 Video Mode= 1920 x 1200 @ 32-bit colour10 Video Mode=800 x 600 @ 32-bit colour 11 11 12 12 [OpenGL Rendering Subsystem]
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