- Timestamp:
- 09/29/06 09:07:32 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Diffuse.hlsl
r1525 r1535 103 103 } 104 104 105 105 /* 106 106 float4 DiffusePS( vertOUT IN, 107 107 uniform float3 cameraPos, … … 112 112 ) : COLOR0 113 113 { 114 REDUCED_CUBEMAP_SIZE = 4; 115 float width = 1.0 /REDUCED_CUBEMAP_SIZE; 116 117 normalize( V ); 118 float3 V = normalize(IN.wPos - cameraPos); // 119 float3 N = mul( float4(IN.mNormal,1), world_IT).xyz; 120 //float3 N = IN.mNormal; 121 N = normalize( N ); 122 float3 R = reflect(V, N); 123 float3 pos = IN.wPos - lastCenter; 124 125 float4 intens = 0; 126 //intens = readCubeMap(SmallEnvMapSampler, pos); 127 128 float3 L1, L2, L3, L4, L; 129 float4 Le; 130 float d; 131 132 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 133 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 134 { 135 float2 p, tpos; 136 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 137 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 138 139 p.x = tpos.x; 140 p.y = 1-tpos.y; 141 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 142 143 L1 = float3(p.x - width, p.y - width, 1); 144 L2 = float3(p.x + width, p.y - width, 1); 145 L3 = float3(p.x + width, p.y + width, 1); 146 L4 = float3(p.x - width, p.y + width, 1); 147 L = float3(p.x, p.y, 1); 148 Le = readCubeMap(SmallEnvMapSampler, L); 149 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 150 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 151 } 152 153 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 154 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 155 { 156 float2 p, tpos; 157 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 158 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 159 160 p.x = tpos.x; 161 p.y = 1-tpos.y; 162 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 163 164 L4 = float3(p.x - width, p.y - width, -1); 165 L3 = float3(p.x + width, p.y - width, -1); 166 L2 = float3(p.x + width, p.y + width, -1); 167 L1 = float3(p.x - width, p.y + width, -1); 168 L = float3(p.x, p.y, -1); 169 Le = readCubeMap(SmallEnvMapSampler, L); 170 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 171 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 172 } 173 174 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 175 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 176 { 177 float2 p, tpos; 178 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 179 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 180 181 p.x = tpos.x; 182 p.y = 1-tpos.y; 183 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 184 185 L4 = float3(p.x - width, 1, p.y - width); 186 L3 = float3(p.x + width, 1, p.y - width); 187 L2 = float3(p.x + width, 1, p.y + width); 188 L1 = float3(p.x - width, 1, p.y + width); 189 L = float3(p.x, 1, p.y); 190 Le = readCubeMap(SmallEnvMapSampler, L); 191 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 192 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 193 } 194 195 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 196 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 197 { 198 float2 p, tpos; 199 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 200 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 201 202 p.x = tpos.x; 203 p.y = 1-tpos.y; 204 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 205 206 L1 = float3(p.x - width, -1, p.y - width); 207 L2 = float3(p.x + width, -1, p.y - width); 208 L3 = float3(p.x + width, -1, p.y + width); 209 L4 = float3(p.x - width, -1, p.y + width); 210 L = float3(p.x, -1, p.y); 211 Le = readCubeMap(SmallEnvMapSampler, L); 212 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 213 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 214 } 215 216 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 217 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 218 { 219 float2 p, tpos; 220 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 221 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 222 223 p.x = tpos.x; 224 p.y = 1-tpos.y; 225 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 226 227 L1 = float3(1, p.x - width, p.y - width); 228 L2 = float3(1, p.x + width, p.y - width); 229 L3 = float3(1, p.x + width, p.y + width); 230 L4 = float3(1, p.x - width, p.y + width); 231 L = float3(1, p.x, p.y); 232 Le = readCubeMap(SmallEnvMapSampler, L); 233 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 234 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 235 } 236 237 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 238 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 239 { 240 float2 p, tpos; 241 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 242 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 243 244 p.x = tpos.x; 245 p.y = 1-tpos.y; 246 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 247 248 L4 = float3(-1, p.x - width, p.y - width); 249 L3 = float3(-1, p.x + width, p.y - width); 250 L2 = float3(-1, p.x + width, p.y + width); 251 L1 = float3(-1, p.x - width, p.y + width); 252 L = float3(-1, p.x, p.y); 253 Le = readCubeMap(SmallEnvMapSampler, L); 254 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 255 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 256 } 257 258 259 //return float4(pos, 1); 260 return intens; 261 } 262 263 */ 264 265 266 float4 DiffusePS( vertOUT IN, 267 uniform float3 cameraPos, 268 uniform float3 lastCenter, //LI// 269 uniform samplerCUBE SmallEnvMapSampler : register(s0), 270 uniform samplerCUBE DistanceEnvMapSampler : register(s1), 271 uniform float4x4 world_IT 272 ) : COLOR0 273 { 274 float3 corner[] = {float3(1,-1,1),// float3(0,0,1), 275 float3(-1,-1,-1), // 0,0,-1 276 float3(-1,1,-1), // 0,1,0 277 float3(-1,-1, 1), // 0,-1,0 278 float3(1,-1,-1), // 1,0,0 279 float3(-1,-1, 1)}; // -1,0,0 280 281 float3 right[] = {float3(-1,0,0), 282 float3(1,0,0), 283 float3(1,0,0), 284 float3(-1,0,0), 285 float3(0,0,1), 286 float3(0,0,-1)}; 287 288 float3 up[] = {float3(0,1,0), 289 float3(0,1,0), 290 float3(0,0,1), 291 float3(0,0,1), 292 float3(0,1,0), 293 float3(0,1,0)}; 294 114 295 REDUCED_CUBEMAP_SIZE = 4; 115 296 float width = 1.0 /REDUCED_CUBEMAP_SIZE; … … 129 310 float4 Le; 130 311 float d; 312 313 for (int x = 0; x < REDUCED_CUBEMAP_SIZE; x++) 314 for (int y = 0; y < REDUCED_CUBEMAP_SIZE; y++) 315 for (int f = 0; f < 6; f++) 316 { 317 318 float2 p, tpos; 319 tpos.x = (x + 0.5) * 2 * width; // 0..2 320 tpos.y = (y + 0.5) * 2 * width; // 0..2 321 322 p = tpos; 323 324 L = corner[0] + p.x * right[0] + p.y * up[0]; 325 L1 = normalize(L - width * right[f] + width * up[f]); 326 L2 = normalize(L + width * right[f] + width * up[f]); 327 L3 = normalize(L + width * right[f] - width * up[f]); 328 L4 = normalize(L - width * right[f] - width * up[f]); 329 Le = texCUBE(SmallEnvMapSampler, L); 330 d = texCUBE(DistanceEnvMapSampler, L).r; 331 332 L1 = d * L1; 333 L2 = d * L2; 334 L3 = d * L3; 335 L4 = d * L4; 336 337 float3 r1 = normalize(L1 - pos); 338 float3 r2 = normalize(L2 - pos); 339 float3 r3 = normalize(L3 - pos); 340 float3 r4 = normalize(L4 - pos); 131 341 132 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 133 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 134 { 135 float2 p, tpos; 136 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 137 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 138 139 p.x = tpos.x; 140 p.y = 1-tpos.y; 141 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 142 143 L1 = float3(p.x - width, p.y - width, 1); 144 L2 = float3(p.x + width, p.y - width, 1); 145 L3 = float3(p.x + width, p.y + width, 1); 146 L4 = float3(p.x - width, p.y + width, 1); 147 L = float3(p.x, p.y, 1); 148 Le = readCubeMap(SmallEnvMapSampler, L); 149 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 150 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 151 } 152 153 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 154 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 155 { 156 float2 p, tpos; 157 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 158 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 159 160 p.x = tpos.x; 161 p.y = 1-tpos.y; 162 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 163 164 L4 = float3(p.x - width, p.y - width, -1); 165 L3 = float3(p.x + width, p.y - width, -1); 166 L2 = float3(p.x + width, p.y + width, -1); 167 L1 = float3(p.x - width, p.y + width, -1); 168 L = float3(p.x, p.y, -1); 169 Le = readCubeMap(SmallEnvMapSampler, L); 170 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 171 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 172 } 173 174 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 175 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 176 { 177 float2 p, tpos; 178 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 179 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 180 181 p.x = tpos.x; 182 p.y = 1-tpos.y; 183 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 184 185 L4 = float3(p.x - width, 1, p.y - width); 186 L3 = float3(p.x + width, 1, p.y - width); 187 L2 = float3(p.x + width, 1, p.y + width); 188 L1 = float3(p.x - width, 1, p.y + width); 189 L = float3(p.x, 1, p.y); 190 Le = readCubeMap(SmallEnvMapSampler, L); 191 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 192 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 193 } 194 195 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 196 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 197 { 198 float2 p, tpos; 199 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 200 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 201 202 p.x = tpos.x; 203 p.y = 1-tpos.y; 204 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 205 206 L1 = float3(p.x - width, -1, p.y - width); 207 L2 = float3(p.x + width, -1, p.y - width); 208 L3 = float3(p.x + width, -1, p.y + width); 209 L4 = float3(p.x - width, -1, p.y + width); 210 L = float3(p.x, -1, p.y); 211 Le = readCubeMap(SmallEnvMapSampler, L); 212 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 213 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 214 } 215 216 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 217 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 218 { 219 float2 p, tpos; 220 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 221 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 222 223 p.x = tpos.x; 224 p.y = 1-tpos.y; 225 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 226 227 L1 = float3(1, p.x - width, p.y - width); 228 L2 = float3(1, p.x + width, p.y - width); 229 L3 = float3(1, p.x + width, p.y + width); 230 L4 = float3(1, p.x - width, p.y + width); 231 L = float3(1, p.x, p.y); 232 Le = readCubeMap(SmallEnvMapSampler, L); 233 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 234 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 235 } 236 237 for (int x = 0; x < REDUCED_CUBEMAP_SIZE - 1; x++) // az envmap minden texelére 238 for (int y = 0; y < REDUCED_CUBEMAP_SIZE - 1; y++) 239 { 240 float2 p, tpos; 241 tpos.x = (x + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 242 tpos.y = (y + 0.5) /(float)REDUCED_CUBEMAP_SIZE; // 0..1 243 244 p.x = tpos.x; 245 p.y = 1-tpos.y; 246 p.xy = 2 * p.xy - 1; // -1..1 // az adott texel középpont pozíciója 247 248 L4 = float3(-1, p.x - width, p.y - width); 249 L3 = float3(-1, p.x + width, p.y - width); 250 L2 = float3(-1, p.x + width, p.y + width); 251 L1 = float3(-1, p.x - width, p.y + width); 252 L = float3(-1, p.x, p.y); 253 Le = readCubeMap(SmallEnvMapSampler, L); 254 d = readDistanceCubeMap(DistanceEnvMapSampler, L); 255 intens += 0.5 * Le * GetContibution( L1, L2, L3, L4, pos, N, SmallEnvMapSampler, d); 256 } 257 258 259 //return float4(pos, 1); 342 float tri1 = acos(dot(r1, r2)) * dot(cross(r1, r2), N); 343 float tri2 = acos(dot(r2, r3)) * dot(cross(r2, r3), N); 344 float tri3 = acos(dot(r3, r4)) * dot(cross(r3, r4), N); 345 float tri4 = acos(dot(r4, r1)) * dot(cross(r4, r1), N); 346 347 // intens += Le / 16.0 + pos.x*0.000000000001; 348 intens += 0.5 * Le * max(tri1 + tri2 + tri3 + tri4, 0); 349 } 350 260 351 return intens; 261 352 } -
GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log
r1525 r1535 1 1 0:16:00: Creating resource group General2 1 0:16:00: Creating resource group Internal3 1 0:16:00: Creating resource group Autodetect4 1 0:16:00: Registering ResourceManager for type Material5 1 0:16:00: Registering ResourceManager for type Mesh6 1 0:16:00: Registering ResourceManager for type Skeleton7 1 0:16:00: MovableObjectFactory for type 'ParticleSystem' registered.8 1 0:16:00: Loading library OgrePlatform.dll9 1 0:16:00: OverlayElementFactory for type Panel registered.10 1 0:16:00: OverlayElementFactory for type BorderPanel registered.11 1 0:16:00: OverlayElementFactory for type TextArea registered.12 1 0:16:00: Registering ResourceManager for type Font13 1 0:16:00: ArchiveFactory for archive type FileSystem registered.14 1 0:16:00: ArchiveFactory for archive type Zip registered.15 1 0:16:00: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 200516 1 0:16:00: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw17 1 0:16:00: Registering ResourceManager for type HighLevelGpuProgram18 1 0:16:00: Registering ResourceManager for type Compositor19 1 0:16:00: MovableObjectFactory for type 'Entity' registered.20 1 0:16:00: MovableObjectFactory for type 'Light' registered.21 1 0:16:00: MovableObjectFactory for type 'BillboardSet' registered.22 1 0:16:00: MovableObjectFactory for type 'ManualObject' registered.23 1 0:16:00: MovableObjectFactory for type 'BillboardChain' registered.24 1 0:16:00: MovableObjectFactory for type 'RibbonTrail' registered.25 1 0:16:00: Loading library .\RenderSystem_Direct3D926 1 0:16:00: D3D9 : Direct3D9 Rendering Subsystem created.27 1 0:16:00: D3D9: Driver Detection Starts28 1 0:16:00: D3D9: Driver Detection Ends29 1 0:16:00: Loading library .\Plugin_ParticleFX30 1 0:16:00: Particle Emitter Type 'Point' registered31 1 0:16:00: Particle Emitter Type 'Box' registered32 1 0:16:00: Particle Emitter Type 'Ellipsoid' registered33 1 0:16:00: Particle Emitter Type 'Cylinder' registered34 1 0:16:00: Particle Emitter Type 'Ring' registered35 1 0:16:00: Particle Emitter Type 'HollowEllipsoid' registered36 1 0:16:00: Particle Affector Type 'LinearForce' registered37 1 0:16:00: Particle Affector Type 'ColourFader' registered38 1 0:16:00: Particle Affector Type 'ColourFader2' registered39 1 0:16:00: Particle Affector Type 'ColourImage' registered40 1 0:16:00: Particle Affector Type 'ColourInterpolator' registered41 1 0:16:00: Particle Affector Type 'Scaler' registered42 1 0:16:00: Particle Affector Type 'Rotator' registered43 1 0:16:00: Particle Affector Type 'DirectionRandomiser' registered44 1 0:16:00: Particle Affector Type 'DeflectorPlane' registered45 1 0:16:00: Loading library .\Plugin_BSPSceneManager46 1 0:16:00: Registering ResourceManager for type BspLevel47 1 0:16:00: Loading library .\Plugin_OctreeSceneManager48 1 0:16:00: Loading library .\Plugin_CgProgramManager49 1 0:16:00: *-*-* OGRE Initialising50 1 0:16:00: *-*-* Version 1.2.0 (Dagon)51 1 0:16:00: Creating resource group Bootstrap52 1 0:16:00: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'53 1 0:16:00: Added resource location '../../Media' of type 'FileSystem' to resource group 'General'54 1 0:16:00: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General'55 1 0:16:00: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General'56 1 0:16:00: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'57 1 0:16:00: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General'58 1 0:16:00: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General'59 1 0:16:00: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General'60 1 0:16:00: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General'61 1 0:16:00: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General'62 1 0:16:00: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'63 1 0:16:00: Added resource location '../../Media/packs/smokealphaclip.zip' of type 'Zip' to resource group 'General'64 1 0:16:00: D3D9 : RenderSystem Option: Allow NVPerfHUD = No65 1 0:16:00: D3D9 : RenderSystem Option: Anti aliasing = None66 1 0:16:00: D3D9 : RenderSystem Option: Floating-point mode = Fastest67 1 0:16:00: D3D9 : RenderSystem Option: Full Screen = No68 1 0:16:00: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 6800 GT69 1 0:16:00: D3D9 : RenderSystem Option: VSync = No70 1 0:16:00: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour71 1 0:16:02: D3D9 : Subsystem Initialising72 1 0:16:02: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false73 1 0:16:02: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp74 1 0:16:02: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.75 1 0:16:02: Registering ResourceManager for type Texture76 1 0:16:02: Registering ResourceManager for type GpuProgram77 1 0:16:02: RenderSystem capabilities78 1 0:16:02: -------------------------79 1 0:16:02: * Hardware generation of mipmaps: yes80 1 0:16:02: * Texture blending: yes81 1 0:16:02: * Anisotropic texture filtering: yes82 1 0:16:02: * Dot product texture operation: yes83 1 0:16:02: * Cube mapping: yes84 1 0:16:02: * Hardware stencil buffer: yes85 1 0:16:02: - Stencil depth: 886 1 0:16:02: - Two sided stencil support: yes87 1 0:16:02: - Wrap stencil values: yes88 1 0:16:02: * Hardware vertex / index buffers: yes89 1 0:16:02: * Vertex programs: yes90 1 0:16:02: - Max vertex program version: vs_3_091 1 0:16:02: * Fragment programs: yes92 1 0:16:02: - Max fragment program version: ps_3_093 1 0:16:02: * Texture Compression: yes94 1 0:16:02: - DXT: yes95 1 0:16:02: - VTC: no96 1 0:16:02: * Scissor Rectangle: yes97 1 0:16:02: * Hardware Occlusion Query: yes98 1 0:16:02: * User clip planes: yes99 1 0:16:02: * VET_UBYTE4 vertex element type: yes100 1 0:16:02: * Infinite far plane projection: yes101 1 0:16:02: * Hardware render-to-texture: yes102 1 0:16:02: * Floating point textures: yes103 1 0:16:02: * Non-power-of-two textures: yes104 1 0:16:02: * Volume textures: yes105 1 0:16:02: * Multiple Render Targets: 4106 1 0:16:02: * Max Point Size: 8192107 1 0:16:02: ***************************************108 1 0:16:02: *** D3D9 : Subsystem Initialised OK ***109 1 0:16:02: ***************************************110 1 0:16:02: ResourceBackgroundQueue - threading disabled111 1 0:16:02: Particle Renderer Type 'billboard' registered112 1 0:16:02: Particle Renderer Type 'sprite' registered113 1 0:16:02: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0114 1 0:16:02: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600115 1 0:16:02: Parsing scripts for resource group Autodetect116 1 0:16:02: Finished parsing scripts for resource group Autodetect117 1 0:16:02: Parsing scripts for resource group Bootstrap118 1 0:16:02: Parsing script OgreCore.material119 1 0:16:02: Parsing script OgreProfiler.material120 1 0:16:02: Parsing script Ogre.fontdef121 1 0:16:02: Parsing script OgreDebugPanel.overlay122 1 0:16:02: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.123 1 0:16:02: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.124 1 0:16:02: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.125 1 0:16:02: Font TrebuchetMSBoldusing texture size 512x512126 1 0:16:02: Info: Freetype returned null for character 160 in font TrebuchetMSBold127 1 0:16:02: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.128 1 0:16:02: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.129 1 0:16:02: Parsing script OgreLoadingPanel.overlay130 1 0:16:02: Finished parsing scripts for resource group Bootstrap131 1 0:16:02: Parsing scripts for resource group General132 1 0:16:02: Parsing script GameTools.program133 1 0:16:02: Parsing script atlascube.material134 1 0:16:02: Parsing script Diffuse.material135 1 0:16:02: An exception has been thrown!1 13:56:28: Creating resource group General 2 13:56:28: Creating resource group Internal 3 13:56:28: Creating resource group Autodetect 4 13:56:28: Registering ResourceManager for type Material 5 13:56:28: Registering ResourceManager for type Mesh 6 13:56:28: Registering ResourceManager for type Skeleton 7 13:56:28: MovableObjectFactory for type 'ParticleSystem' registered. 8 13:56:28: Loading library OgrePlatform.dll 9 13:56:28: OverlayElementFactory for type Panel registered. 10 13:56:28: OverlayElementFactory for type BorderPanel registered. 11 13:56:28: OverlayElementFactory for type TextArea registered. 12 13:56:28: Registering ResourceManager for type Font 13 13:56:28: ArchiveFactory for archive type FileSystem registered. 14 13:56:28: ArchiveFactory for archive type Zip registered. 15 13:56:28: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005 16 13:56:28: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 17 13:56:28: Registering ResourceManager for type HighLevelGpuProgram 18 13:56:28: Registering ResourceManager for type Compositor 19 13:56:28: MovableObjectFactory for type 'Entity' registered. 20 13:56:28: MovableObjectFactory for type 'Light' registered. 21 13:56:28: MovableObjectFactory for type 'BillboardSet' registered. 22 13:56:28: MovableObjectFactory for type 'ManualObject' registered. 23 13:56:28: MovableObjectFactory for type 'BillboardChain' registered. 24 13:56:28: MovableObjectFactory for type 'RibbonTrail' registered. 25 13:56:28: Loading library .\RenderSystem_Direct3D9 26 13:56:28: D3D9 : Direct3D9 Rendering Subsystem created. 27 13:56:28: D3D9: Driver Detection Starts 28 13:56:28: D3D9: Driver Detection Ends 29 13:56:28: Loading library .\Plugin_ParticleFX 30 13:56:28: Particle Emitter Type 'Point' registered 31 13:56:28: Particle Emitter Type 'Box' registered 32 13:56:28: Particle Emitter Type 'Ellipsoid' registered 33 13:56:28: Particle Emitter Type 'Cylinder' registered 34 13:56:28: Particle Emitter Type 'Ring' registered 35 13:56:28: Particle Emitter Type 'HollowEllipsoid' registered 36 13:56:28: Particle Affector Type 'LinearForce' registered 37 13:56:28: Particle Affector Type 'ColourFader' registered 38 13:56:28: Particle Affector Type 'ColourFader2' registered 39 13:56:28: Particle Affector Type 'ColourImage' registered 40 13:56:28: Particle Affector Type 'ColourInterpolator' registered 41 13:56:28: Particle Affector Type 'Scaler' registered 42 13:56:28: Particle Affector Type 'Rotator' registered 43 13:56:28: Particle Affector Type 'DirectionRandomiser' registered 44 13:56:28: Particle Affector Type 'DeflectorPlane' registered 45 13:56:28: Loading library .\Plugin_BSPSceneManager 46 13:56:28: Registering ResourceManager for type BspLevel 47 13:56:28: Loading library .\Plugin_OctreeSceneManager 48 13:56:28: Loading library .\Plugin_CgProgramManager 49 13:56:28: *-*-* OGRE Initialising 50 13:56:28: *-*-* Version 1.2.0 (Dagon) 51 13:56:28: Creating resource group Bootstrap 52 13:56:28: Added resource location '../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 53 13:56:28: Added resource location '../../Media' of type 'FileSystem' to resource group 'General' 54 13:56:28: Added resource location '../../Media/fonts' of type 'FileSystem' to resource group 'General' 55 13:56:28: Added resource location '../../Media/materials/programs' of type 'FileSystem' to resource group 'General' 56 13:56:28: Added resource location '../../Media/materials/scripts' of type 'FileSystem' to resource group 'General' 57 13:56:28: Added resource location '../../Media/materials/textures' of type 'FileSystem' to resource group 'General' 58 13:56:28: Added resource location '../../Media/models' of type 'FileSystem' to resource group 'General' 59 13:56:28: Added resource location '../../Media/overlays' of type 'FileSystem' to resource group 'General' 60 13:56:28: Added resource location '../../Media/particle' of type 'FileSystem' to resource group 'General' 61 13:56:28: Added resource location '../../Media/gui' of type 'FileSystem' to resource group 'General' 62 13:56:28: Added resource location '../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' 63 13:56:28: Added resource location '../../Media/packs/smokealphaclip.zip' of type 'Zip' to resource group 'General' 64 13:56:28: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 65 13:56:28: D3D9 : RenderSystem Option: Anti aliasing = None 66 13:56:28: D3D9 : RenderSystem Option: Floating-point mode = Fastest 67 13:56:28: D3D9 : RenderSystem Option: Full Screen = No 68 13:56:28: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 6800 GT 69 13:56:28: D3D9 : RenderSystem Option: VSync = No 70 13:56:28: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour 71 13:56:29: D3D9 : Subsystem Initialising 72 13:56:29: D3D9RenderSystem::createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false 73 13:56:29: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp 74 13:56:29: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. 75 13:56:29: Registering ResourceManager for type Texture 76 13:56:29: Registering ResourceManager for type GpuProgram 77 13:56:29: RenderSystem capabilities 78 13:56:29: ------------------------- 79 13:56:29: * Hardware generation of mipmaps: yes 80 13:56:29: * Texture blending: yes 81 13:56:29: * Anisotropic texture filtering: yes 82 13:56:29: * Dot product texture operation: yes 83 13:56:29: * Cube mapping: yes 84 13:56:29: * Hardware stencil buffer: yes 85 13:56:29: - Stencil depth: 8 86 13:56:29: - Two sided stencil support: yes 87 13:56:29: - Wrap stencil values: yes 88 13:56:29: * Hardware vertex / index buffers: yes 89 13:56:29: * Vertex programs: yes 90 13:56:29: - Max vertex program version: vs_3_0 91 13:56:29: * Fragment programs: yes 92 13:56:29: - Max fragment program version: ps_3_0 93 13:56:29: * Texture Compression: yes 94 13:56:29: - DXT: yes 95 13:56:29: - VTC: no 96 13:56:29: * Scissor Rectangle: yes 97 13:56:29: * Hardware Occlusion Query: yes 98 13:56:29: * User clip planes: yes 99 13:56:29: * VET_UBYTE4 vertex element type: yes 100 13:56:29: * Infinite far plane projection: yes 101 13:56:29: * Hardware render-to-texture: yes 102 13:56:29: * Floating point textures: yes 103 13:56:29: * Non-power-of-two textures: yes 104 13:56:29: * Volume textures: yes 105 13:56:29: * Multiple Render Targets: 4 106 13:56:29: * Max Point Size: 8192 107 13:56:29: *************************************** 108 13:56:29: *** D3D9 : Subsystem Initialised OK *** 109 13:56:29: *************************************** 110 13:56:29: ResourceBackgroundQueue - threading disabled 111 13:56:29: Particle Renderer Type 'billboard' registered 112 13:56:29: Particle Renderer Type 'sprite' registered 113 13:56:29: Creating viewport on target 'OGRE Render Window', rendering from camera 'PlayerCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 114 13:56:29: Viewport for camera 'PlayerCam', actual dimensions L: 0 T: 0 W: 800 H: 600 115 13:56:29: Parsing scripts for resource group Autodetect 116 13:56:29: Finished parsing scripts for resource group Autodetect 117 13:56:29: Parsing scripts for resource group Bootstrap 118 13:56:29: Parsing script OgreCore.material 119 13:56:29: Parsing script OgreProfiler.material 120 13:56:29: Parsing script Ogre.fontdef 121 13:56:29: Parsing script OgreDebugPanel.overlay 122 13:56:29: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 123 13:56:29: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 124 13:56:29: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 125 13:56:29: Font TrebuchetMSBoldusing texture size 512x512 126 13:56:29: Info: Freetype returned null for character 160 in font TrebuchetMSBold 127 13:56:29: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 128 13:56:29: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 129 13:56:29: Parsing script OgreLoadingPanel.overlay 130 13:56:29: Finished parsing scripts for resource group Bootstrap 131 13:56:29: Parsing scripts for resource group General 132 13:56:29: Parsing script GameTools.program 133 13:56:29: Parsing script atlascube.material 134 13:56:29: Parsing script Diffuse.material 135 13:56:29: An exception has been thrown! 136 136 137 137 ----------------------------------- … … 144 144 Line: 768 145 145 Stack unwinding: <<beginning of stack>> 146 1 0:16:02: Error in material GameTools/CubeMap/Reduce at line 20 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!146 13:56:29: Error in material GameTools/CubeMap/Reduce at line 20 of Diffuse.material: Invalid param_named attribute - An exception has been thrown! 147 147 148 148 ----------------------------------- … … 155 155 Line: 768 156 156 Stack unwinding: <<beginning of stack>> 157 1 0:16:04: An exception has been thrown!157 13:56:31: An exception has been thrown! 158 158 159 159 ----------------------------------- … … 166 166 Line: 768 167 167 Stack unwinding: <<beginning of stack>> 168 1 0:16:04: Error in material GameTools/Diffuse/use at line 74 of Diffuse.material: Invalid param_named_auto attribute - An exception has been thrown!168 13:56:31: Error in material GameTools/Diffuse at line 74 of Diffuse.material: Invalid param_named_auto attribute - An exception has been thrown! 169 169 170 170 ----------------------------------- … … 177 177 Line: 768 178 178 Stack unwinding: <<beginning of stack>> 179 1 0:16:04: An exception has been thrown!179 13:56:31: An exception has been thrown! 180 180 181 181 ----------------------------------- … … 188 188 Line: 768 189 189 Stack unwinding: <<beginning of stack>> 190 1 0:16:04: Error in material GameTools/Diffuse/use at line 75 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!190 13:56:31: Error in material GameTools/Diffuse at line 75 of Diffuse.material: Invalid param_named attribute - An exception has been thrown! 191 191 192 192 ----------------------------------- … … 199 199 Line: 768 200 200 Stack unwinding: <<beginning of stack>> 201 10:16:25: An exception has been thrown!202 203 -----------------------------------204 Details:205 -----------------------------------206 Error #: 7207 Function: GpuProgramParameters::getParamIndex208 Description: Cannot find a parameter named cameraPos.209 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp210 Line: 768211 Stack unwinding: <<beginning of stack>>212 10:16:25: Error in material GameTools/Diffuse at line 148 of Diffuse.material: Invalid param_named_auto attribute - An exception has been thrown!213 214 -----------------------------------215 Details:216 -----------------------------------217 Error #: 7218 Function: GpuProgramParameters::getParamIndex219 Description: Cannot find a parameter named cameraPos.220 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp221 Line: 768222 Stack unwinding: <<beginning of stack>>223 10:16:25: An exception has been thrown!224 225 -----------------------------------226 Details:227 -----------------------------------228 Error #: 7229 Function: GpuProgramParameters::getParamIndex230 Description: Cannot find a parameter named REDUCED_CUBEMAP_SIZE.231 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp232 Line: 768233 Stack unwinding: <<beginning of stack>>234 10:16:25: Error in material GameTools/Diffuse at line 149 of Diffuse.material: Invalid param_named attribute - An exception has been thrown!235 236 -----------------------------------237 Details:238 -----------------------------------239 Error #: 7240 Function: GpuProgramParameters::getParamIndex241 Description: Cannot find a parameter named REDUCED_CUBEMAP_SIZE.242 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp243 Line: 768244 Stack unwinding: <<beginning of stack>>245 10:16:25: Parsing script EnvMetals.material246 10:16:25: An exception has been thrown!247 248 -----------------------------------249 Details:250 -----------------------------------251 Error #: 7252 Function: GpuProgramParameters::getParamIndex253 Description: Cannot find a parameter named lightPosition.254 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp255 Line: 768256 Stack unwinding: <<beginning of stack>>257 10:16:25: Error in material EnvMetals/Copper at line 37 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!258 259 -----------------------------------260 Details:261 -----------------------------------262 Error #: 7263 Function: GpuProgramParameters::getParamIndex264 Description: Cannot find a parameter named lightPosition.265 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp266 Line: 768267 Stack unwinding: <<beginning of stack>>268 10:16:25: An exception has been thrown!269 270 -----------------------------------271 Details:272 -----------------------------------273 Error #: 7274 Function: GpuProgramParameters::getParamIndex275 Description: Cannot find a parameter named lightPosition.276 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp277 Line: 768278 Stack unwinding: <<beginning of stack>>279 10:16:25: Error in material EnvMetals/Gold at line 97 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!280 281 -----------------------------------282 Details:283 -----------------------------------284 Error #: 7285 Function: GpuProgramParameters::getParamIndex286 Description: Cannot find a parameter named lightPosition.287 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp288 Line: 768289 Stack unwinding: <<beginning of stack>>290 10:16:25: An exception has been thrown!291 292 -----------------------------------293 Details:294 -----------------------------------295 Error #: 7296 Function: GpuProgramParameters::getParamIndex297 Description: Cannot find a parameter named lightPosition.298 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp299 Line: 768300 Stack unwinding: <<beginning of stack>>301 10:16:25: Error in material EnvMetals/Silver at line 159 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!302 303 -----------------------------------304 Details:305 -----------------------------------306 Error #: 7307 Function: GpuProgramParameters::getParamIndex308 Description: Cannot find a parameter named lightPosition.309 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp310 Line: 768311 Stack unwinding: <<beginning of stack>>312 10:16:25: An exception has been thrown!313 314 -----------------------------------315 Details:316 -----------------------------------317 Error #: 7318 Function: GpuProgramParameters::getParamIndex319 Description: Cannot find a parameter named lightPosition.320 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp321 Line: 768322 Stack unwinding: <<beginning of stack>>323 10:16:25: Error in material EnvMetals/Alu at line 222 of EnvMetals.material: Invalid param_named_auto attribute - An exception has been thrown!324 325 -----------------------------------326 Details:327 -----------------------------------328 Error #: 7329 Function: GpuProgramParameters::getParamIndex330 Description: Cannot find a parameter named lightPosition.331 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp332 Line: 768333 Stack unwinding: <<beginning of stack>>334 10:16:25: Parsing script GameTools.material335 10:16:25: Error in material GameTools/SceneCameraDepthShader at line 159 of GameTools.material: Unrecognised command: scene_blend336 10:16:25: An exception has been thrown!337 338 -----------------------------------339 Details:340 -----------------------------------341 Error #: 7342 Function: GpuProgramParameters::getParamIndex343 Description: Cannot find a parameter named farplane.344 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp345 Line: 768346 Stack unwinding: <<beginning of stack>>347 10:16:25: Error in material GameTools/SceneCameraDepthShader at line 167 of GameTools.material: Invalid param_named_auto attribute - An exception has been thrown!348 349 -----------------------------------350 Details:351 -----------------------------------352 Error #: 7353 Function: GpuProgramParameters::getParamIndex354 Description: Cannot find a parameter named farplane.355 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp356 Line: 768357 Stack unwinding: <<beginning of stack>>358 10:16:25: Error in material GameTools/FocusingShader at line 183 of GameTools.material: Unrecognised command: scene_blend359 10:16:25: Error in material GameTools/FocusingShader at line 191 of GameTools.material: Invalid param_named attribute - expected at least 3 parameters.360 10:16:25: Error in material GameTools/ShadowMapDepth at line 207 of GameTools.material: Unrecognised command: scene_blend361 10:16:25: Parsing script GameTools_HPS.material362 10:16:25: An exception has been thrown!363 364 -----------------------------------365 Details:366 -----------------------------------367 Error #: 7368 Function: GpuProgramParameters::getParamIndex369 Description: Cannot find a parameter named worldViewProj.370 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp371 Line: 768372 Stack unwinding: <<beginning of stack>>373 10:16:25: Error in material HPS_SMOKE_S at line 25 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!374 375 -----------------------------------376 Details:377 -----------------------------------378 Error #: 7379 Function: GpuProgramParameters::getParamIndex380 Description: Cannot find a parameter named worldViewProj.381 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp382 Line: 768383 Stack unwinding: <<beginning of stack>>384 10:16:25: An exception has been thrown!385 386 -----------------------------------387 Details:388 -----------------------------------389 Error #: 7390 Function: GpuProgramParameters::getParamIndex391 Description: Cannot find a parameter named worldViewProj.392 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp393 Line: 768394 Stack unwinding: <<beginning of stack>>395 10:16:25: Error in material HPS_SMOKE_L at line 84 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!396 397 -----------------------------------398 Details:399 -----------------------------------400 Error #: 7401 Function: GpuProgramParameters::getParamIndex402 Description: Cannot find a parameter named worldViewProj.403 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp404 Line: 768405 Stack unwinding: <<beginning of stack>>406 10:16:25: An exception has been thrown!407 408 -----------------------------------409 Details:410 -----------------------------------411 Error #: 7412 Function: GpuProgramParameters::getParamIndex413 Description: Cannot find a parameter named Proj.414 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp415 Line: 768416 Stack unwinding: <<beginning of stack>>417 10:16:25: Error in material HPS_SMOKE_L at line 90 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!418 419 -----------------------------------420 Details:421 -----------------------------------422 Error #: 7423 Function: GpuProgramParameters::getParamIndex424 Description: Cannot find a parameter named Proj.425 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp426 Line: 768427 Stack unwinding: <<beginning of stack>>428 10:16:25: An exception has been thrown!429 430 -----------------------------------431 Details:432 -----------------------------------433 Error #: 7434 Function: GpuProgramParameters::getParamIndex435 Description: Cannot find a parameter named worldViewProj.436 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp437 Line: 768438 Stack unwinding: <<beginning of stack>>439 10:16:25: Error in material HPS_SMOKE_L_Depth at line 152 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!440 441 -----------------------------------442 Details:443 -----------------------------------444 Error #: 7445 Function: GpuProgramParameters::getParamIndex446 Description: Cannot find a parameter named worldViewProj.447 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp448 Line: 768449 Stack unwinding: <<beginning of stack>>450 10:16:25: An exception has been thrown!451 452 -----------------------------------453 Details:454 -----------------------------------455 Error #: 7456 Function: GpuProgramParameters::getParamIndex457 Description: Cannot find a parameter named Proj.458 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp459 Line: 768460 Stack unwinding: <<beginning of stack>>461 10:16:25: Error in material HPS_SMOKE_L_Depth at line 161 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!462 463 -----------------------------------464 Details:465 -----------------------------------466 Error #: 7467 Function: GpuProgramParameters::getParamIndex468 Description: Cannot find a parameter named Proj.469 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp470 Line: 768471 Stack unwinding: <<beginning of stack>>472 10:16:25: An exception has been thrown!473 474 -----------------------------------475 Details:476 -----------------------------------477 Error #: 7478 Function: GpuProgramParameters::getParamIndex479 Description: Cannot find a parameter named farplane.480 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp481 Line: 768482 Stack unwinding: <<beginning of stack>>483 10:16:25: Error in material HPS_SMOKE_L_Depth at line 162 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!484 485 -----------------------------------486 Details:487 -----------------------------------488 Error #: 7489 Function: GpuProgramParameters::getParamIndex490 Description: Cannot find a parameter named farplane.491 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp492 Line: 768493 Stack unwinding: <<beginning of stack>>494 10:16:25: An exception has been thrown!495 496 -----------------------------------497 Details:498 -----------------------------------499 Error #: 7500 Function: GpuProgramParameters::getParamIndex501 Description: Cannot find a parameter named worldViewProj.502 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp503 Line: 768504 Stack unwinding: <<beginning of stack>>505 10:16:25: Error in material Smoke_IllumVolume at line 221 of GameTools_HPS.material: Invalid param_named_auto attribute - An exception has been thrown!506 507 -----------------------------------508 Details:509 -----------------------------------510 Error #: 7511 Function: GpuProgramParameters::getParamIndex512 Description: Cannot find a parameter named worldViewProj.513 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp514 Line: 768515 Stack unwinding: <<beginning of stack>>516 10:16:25: Parsing script GlassHead.material517 10:16:25: An exception has been thrown!518 519 -----------------------------------520 Details:521 -----------------------------------522 Error #: 7523 Function: GpuProgramParameters::getParamIndex524 Description: Cannot find a parameter named worldIT.525 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp526 Line: 768527 Stack unwinding: <<beginning of stack>>528 10:16:25: Error in material GameTools/PhotonMapCaustic at line 12 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!529 530 -----------------------------------531 Details:532 -----------------------------------533 Error #: 7534 Function: GpuProgramParameters::getParamIndex535 Description: Cannot find a parameter named worldIT.536 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp537 Line: 768538 Stack unwinding: <<beginning of stack>>539 10:16:25: Error in material GameTools/PhotonMapCaustic at line 23 of GlassHead.material: Bad cubic_texture attribute, final parameter must be 'combinedUVW' or 'separateUV'.540 10:16:25: An exception has been thrown!541 542 -----------------------------------543 Details:544 -----------------------------------545 Error #: 7546 Function: GpuProgramParameters::getParamIndex547 Description: Cannot find a parameter named worldViewProj.548 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp549 Line: 768550 Stack unwinding: <<beginning of stack>>551 10:16:25: Error in material GameTools/Cau at line 47 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!552 553 -----------------------------------554 Details:555 -----------------------------------556 Error #: 7557 Function: GpuProgramParameters::getParamIndex558 Description: Cannot find a parameter named worldViewProj.559 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp560 Line: 768561 Stack unwinding: <<beginning of stack>>562 10:16:25: An exception has been thrown!563 564 -----------------------------------565 Details:566 -----------------------------------567 Error #: 7568 Function: GpuProgramParameters::getParamIndex569 Description: Cannot find a parameter named resolution.570 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp571 Line: 768572 Stack unwinding: <<beginning of stack>>573 10:16:25: Error in material GameTools/Cau at line 50 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!574 575 -----------------------------------576 Details:577 -----------------------------------578 Error #: 7579 Function: GpuProgramParameters::getParamIndex580 Description: Cannot find a parameter named resolution.581 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp582 Line: 768583 Stack unwinding: <<beginning of stack>>584 10:16:25: An exception has been thrown!585 586 -----------------------------------587 Details:588 -----------------------------------589 Error #: 7590 Function: GpuProgramParameters::getParamIndex591 Description: Cannot find a parameter named resolution.592 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp593 Line: 768594 Stack unwinding: <<beginning of stack>>595 10:16:25: Error in material GameTools/CauTri at line 105 of GlassHead.material: Invalid param_named_auto attribute - An exception has been thrown!596 597 -----------------------------------598 Details:599 -----------------------------------600 Error #: 7601 Function: GpuProgramParameters::getParamIndex602 Description: Cannot find a parameter named resolution.603 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp604 Line: 768605 Stack unwinding: <<beginning of stack>>606 10:16:26: Parsing script Glow.material607 10:16:26: An exception has been thrown!608 609 -----------------------------------610 Details:611 -----------------------------------612 Error #: 7613 Function: GpuProgramParameters::getParamIndex614 Description: Cannot find a parameter named Gain.615 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp616 Line: 768617 Stack unwinding: <<beginning of stack>>618 10:16:26: Error in material GameTools/ToneMap at line 210 of Glow.material: Invalid param_named attribute - An exception has been thrown!619 620 -----------------------------------621 Details:622 -----------------------------------623 Error #: 7624 Function: GpuProgramParameters::getParamIndex625 Description: Cannot find a parameter named Gain.626 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp627 Line: 768628 Stack unwinding: <<beginning of stack>>629 10:16:26: Parsing script hangar.material630 10:16:26: Parsing script kupola.material631 10:16:26: Error in material kupolalambert2 at line 23 of kupola.material: Bad scene_blend attribute, unrecognised parameter 'none'632 10:16:26: Error in material kupolalambert2 at line 26 of kupola.material: Bad scene_blend_alpha attribute, unrecognised parameter 'none'633 10:16:26: Error in material kupolalambert5 at line 76 of kupola.material: Bad scene_blend attribute, unrecognised parameter 'none'634 10:16:26: Error in material kupolalambert5 at line 79 of kupola.material: Bad scene_blend_alpha attribute, unrecognised parameter 'none'635 10:16:26: Parsing script Ogre.material636 10:16:26: Parsing script Particles.material637 10:16:26: An exception has been thrown!638 639 -----------------------------------640 Details:641 -----------------------------------642 Error #: 7643 Function: GpuProgramParameters::getParamIndex644 Description: Cannot find a parameter named worldViewProj.645 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp646 Line: 768647 Stack unwinding: <<beginning of stack>>648 10:16:26: Error in material GameTools/SpriteShader at line 17 of Particles.material: Invalid param_named_auto attribute - An exception has been thrown!649 650 -----------------------------------651 Details:652 -----------------------------------653 Error #: 7654 Function: GpuProgramParameters::getParamIndex655 Description: Cannot find a parameter named worldViewProj.656 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp657 Line: 768658 Stack unwinding: <<beginning of stack>>659 10:16:26: An exception has been thrown!660 661 -----------------------------------662 Details:663 -----------------------------------664 Error #: 7665 Function: GpuProgramParameters::getParamIndex666 Description: Cannot find a parameter named worldViewProj.667 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp668 Line: 768669 Stack unwinding: <<beginning of stack>>670 10:16:26: Error in material GameTools/SBB at line 52 of Particles.material: Invalid param_named_auto attribute - An exception has been thrown!671 672 -----------------------------------673 Details:674 -----------------------------------675 Error #: 7676 Function: GpuProgramParameters::getParamIndex677 Description: Cannot find a parameter named worldViewProj.678 File: \ogre_gametools\OgreMain\src\OgreGpuProgram.cpp679 Line: 768680 Stack unwinding: <<beginning of stack>>681 10:16:26: Parsing script RaytraceDemo.material682 10:16:26: Parsing script stairs.material683 10:16:26: Parsing script X3D.material684 10:16:26: Parsing script GameTools_Glow.compositor685 10:16:26: Parsing script GameTools_ToneMap.compositor686 10:16:26: Parsing script sample.fontdef687 10:16:26: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre688 10:16:26: Parsing script GameTools.particle689 10:16:26: Bad particle system attribute line: 'billboard_type point' in GameTools/DemoParticle1 (tried renderer)690 10:16:26: Bad particle system attribute line: 'billboard_type point' in GameTools/Big (tried renderer)691 10:16:26: Bad particle system attribute line: 'billboard_type point' in GameTools/Little (tried renderer)692 10:16:26: Parsing script Compositor.overlay693 10:16:26: Parsing script DP3.overlay694 10:16:26: Parsing script Example-CubeMapping.overlay695 10:16:26: Parsing script Example-DynTex.overlay696 10:16:26: Parsing script Example-Water.overlay697 10:16:26: Parsing script FullScreen.overlay698 10:16:26: Texture: flare.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.699 10:16:26: Parsing script Shadows.overlay700 10:16:26: Finished parsing scripts for resource group General701 10:16:26: Parsing scripts for resource group Internal702 10:16:26: Finished parsing scripts for resource group Internal703 10:16:26: Mesh: Loading ogrehead.mesh.704 10:16:26: Texture: WeirdEye.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.705 10:16:26: Texture: GreenSkin.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.706 10:16:26: Texture: spheremap.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.707 10:16:26: Texture: dirt01.jpg: Loading 1 faces(PF_B8G8R8,96x96x1) with 6 generated mipmaps from Image. Internal format is PF_X8R8G8B8,96x96x1.708 10:16:26: An exception has been thrown!709 710 -----------------------------------711 Details:712 -----------------------------------713 Error #: 8714 Function: ResourceGroupManager::openResource715 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..716 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp717 Line: 583718 Stack unwinding: <<beginning of stack>>719 10:16:26: Error loading texture cubemap.jpg. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown!720 721 -----------------------------------722 Details:723 -----------------------------------724 Error #: 8725 Function: ResourceGroupManager::openResource726 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..727 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp728 Line: 583729 Stack unwinding: <<beginning of stack>>730 10:16:26: An exception has been thrown!731 732 -----------------------------------733 Details:734 -----------------------------------735 Error #: 8736 Function: ResourceGroupManager::openResource737 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..738 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp739 Line: 583740 Stack unwinding: <<beginning of stack>>741 10:16:26: Error loading texture cubemap.jpg. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown!742 743 -----------------------------------744 Details:745 -----------------------------------746 Error #: 8747 Function: ResourceGroupManager::openResource748 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..749 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp750 Line: 583751 Stack unwinding: <<beginning of stack>>752 10:16:26: An exception has been thrown!753 754 -----------------------------------755 Details:756 -----------------------------------757 Error #: 8758 Function: ResourceGroupManager::openResource759 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..760 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp761 Line: 583762 Stack unwinding: <<beginning of stack>>763 10:16:26: Error loading texture cubemap.jpg. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown!764 765 -----------------------------------766 Details:767 -----------------------------------768 Error #: 8769 Function: ResourceGroupManager::openResource770 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..771 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp772 Line: 583773 Stack unwinding: <<beginning of stack>>774 10:16:26: An exception has been thrown!775 776 -----------------------------------777 Details:778 -----------------------------------779 Error #: 8780 Function: ResourceGroupManager::openResource781 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..782 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp783 Line: 583784 Stack unwinding: <<beginning of stack>>785 10:16:26: Error loading texture cubemap.jpg. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown!786 787 -----------------------------------788 Details:789 -----------------------------------790 Error #: 8791 Function: ResourceGroupManager::openResource792 Description: Cannot locate resource cubemap_rt.jpg in resource group General or any other group..793 File: \ogre_gametools\OgreMain\src\OgreResourceGroupManager.cpp794 Line: 583795 Stack unwinding: <<beginning of stack>>796 10:16:26: Mesh: Loading atlascube.mesh.797 10:16:26: Texture: cubbe.jpg: Loading 1 faces(PF_B8G8R8,556x556x1) with 9 generated mipmaps from Image. Internal format is PF_X8R8G8B8,556x556x1.798 10:16:26: Creating viewport on target 'rtt/22132512', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_0_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0799 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_0_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256800 10:16:26: Creating viewport on target 'rtt/22132576', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_1_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0801 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_1_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256802 10:16:26: Creating viewport on target 'rtt/22132640', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_2_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0803 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_2_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256804 10:16:26: Creating viewport on target 'rtt/22132704', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_3_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0805 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_3_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256806 10:16:26: Creating viewport on target 'rtt/22132768', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_4_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0807 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_4_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256808 10:16:26: Creating viewport on target 'rtt/22132832', rendering from camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_5_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0809 10:16:26: Viewport for camera 'object_SE_0_DISTANCECUBEMAPCUBEMAPFACE_5_CAMERA', actual dimensions L: 0 T: 0 W: 256 H: 256810 10:16:26: WARNING: Texture instance 'object_SE_0_DISTANCECUBEMAP' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.811 10:16:26: Creating viewport on target 'rtt/22134112', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_0_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0812 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_0_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128813 10:16:26: Creating viewport on target 'rtt/22134176', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_1_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0814 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_1_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128815 10:16:26: Creating viewport on target 'rtt/22134240', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_2_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0816 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_2_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128817 10:16:26: Creating viewport on target 'rtt/22134304', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_3_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0818 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_3_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128819 10:16:26: Creating viewport on target 'rtt/22134368', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_4_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0820 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_4_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128821 10:16:26: Creating viewport on target 'rtt/22134432', rendering from camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_5_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0822 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAPCUBEMAPFACE_5_CAMERA', actual dimensions L: 0 T: 0 W: 128 H: 128823 10:16:26: Creating viewport on target 'rtt/22135456', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_0_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0824 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_0_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4825 10:16:26: Creating viewport on target 'rtt/22135520', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_1_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0826 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_1_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4827 10:16:26: Creating viewport on target 'rtt/22135584', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_2_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0828 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_2_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4829 10:16:26: Creating viewport on target 'rtt/22135648', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_3_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0830 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_3_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4831 10:16:26: Creating viewport on target 'rtt/22135712', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_4_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0832 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_4_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4833 10:16:26: Creating viewport on target 'rtt/22135776', rendering from camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_5_CAMERA', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0834 10:16:26: Viewport for camera 'object_SE_0_COLORCUBEMAP_REDUCEDCUBEMAPFACE_5_CAMERA', actual dimensions L: 0 T: 0 W: 4 H: 4835 10:16:26: WARNING: Texture instance 'object_SE_0_COLORCUBEMAP_REDUCED' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.836 10:16:26: Win32Input8: DirectInput Activation Starts837 10:16:26: Win32Input8: Establishing keyboard input.838 10:16:26: Win32Input8: Keyboard input established.839 10:16:26: Win32Input8: Initializing mouse input in immediate mode.840 10:16:26: Win32Input8: Mouse input in immediate mode initialized.841 10:16:26: Win32Input8: DirectInput OK.842 10:16:26: WARNING: Texture instance 'object_SE_0_COLORCUBEMAP' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.843 10:16:58: Unregistering ResourceManager for type BspLevel844 10:16:58: Render Target 'rtt/22135456' Average FPS: 30.858 Best FPS: 36.8893 Worst FPS: 25.974845 10:16:58: Render Target 'rtt/22135520' Average FPS: 30.858 Best FPS: 36.8893 Worst FPS: 25.974846 10:16:58: Render Target 'rtt/22135584' Average FPS: 30.858 Best FPS: 36.8893 Worst FPS: 25.974847 10:16:58: Render Target 'rtt/22135648' Average FPS: 30.562 Best FPS: 35.9281 Worst FPS: 26.4901848 10:16:58: Render Target 'rtt/22135712' Average FPS: 30.5634 Best FPS: 35.9281 Worst FPS: 26.4901849 10:16:58: Render Target 'rtt/22135776' Average FPS: 30.5634 Best FPS: 35.8923 Worst FPS: 26.4901850 10:16:58: Render Target 'rtt/22134112' Average FPS: 30.8564 Best FPS: 36.8893 Worst FPS: 25.95851 10:16:58: Render Target 'rtt/22134176' Average FPS: 30.851 Best FPS: 36.8893 Worst FPS: 25.95852 10:16:58: Render Target 'rtt/22134240' Average FPS: 30.857 Best FPS: 36.8526 Worst FPS: 25.95853 10:16:58: Render Target 'rtt/22134304' Average FPS: 30.857 Best FPS: 36.8526 Worst FPS: 25.974854 10:16:58: Render Target 'rtt/22134368' Average FPS: 30.857 Best FPS: 36.8893 Worst FPS: 25.974855 10:16:58: Render Target 'rtt/22134432' Average FPS: 30.857 Best FPS: 36.8893 Worst FPS: 25.974856 10:16:58: Render Target 'rtt/22132512' Average FPS: 5.0822 Best FPS: 6.34633 Worst FPS: 3.96825857 10:16:58: Render Target 'rtt/22132576' Average FPS: 5.18283 Best FPS: 6.18921 Worst FPS: 3.87597858 10:16:58: Render Target 'rtt/22132640' Average FPS: 5.10833 Best FPS: 6.03969 Worst FPS: 4.22654859 10:16:58: Render Target 'rtt/22132704' Average FPS: 4.97187 Best FPS: 5.98802 Worst FPS: 4.48029860 10:16:58: Render Target 'rtt/22132768' Average FPS: 5.17106 Best FPS: 5.99401 Worst FPS: 4.39754861 10:16:58: Render Target 'rtt/22132832' Average FPS: 5.17415 Best FPS: 5.98802 Worst FPS: 4.31406862 10:16:58: *-*-* OGRE Shutdown863 10:16:58: Unregistering ResourceManager for type Compositor864 10:16:58: Unregistering ResourceManager for type Font865 10:16:58: Unregistering ResourceManager for type Skeleton866 10:16:58: Unregistering ResourceManager for type Mesh867 10:16:58: Unregistering ResourceManager for type HighLevelGpuProgram868 10:16:58: Unloading library .\Plugin_CgProgramManager869 10:16:58: Unloading library .\Plugin_OctreeSceneManager870 10:16:58: Unloading library .\Plugin_BSPSceneManager871 10:16:58: Unloading library .\Plugin_ParticleFX872 10:16:58: Render Target 'OGRE Render Window' Average FPS: 30.5628 Best FPS: 35.9281 Worst FPS: 26.4706873 10:16:58: D3D9 : Shutting down cleanly.874 10:16:58: Unregistering ResourceManager for type Texture875 10:16:58: Unregistering ResourceManager for type GpuProgram876 10:16:58: D3D9 : Direct3D9 Rendering Subsystem destroyed.877 10:16:58: Unloading library .\RenderSystem_Direct3D9878 10:16:58: Unregistering ResourceManager for type Material879 10:16:58: Unloading library OgrePlatform.dll -
GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/include/HierarchicalSystem.h
r1442 r1535 65 65 66 66 public: 67 virtual void go(void)67 /* virtual void go(void) 68 68 { 69 69 if (!setup()) … … 75 75 destroyScene(); 76 76 } 77 77 */ 78 78 protected: 79 79 SceneNode* kupolaNode; 80 80 SceneNode* mainLightNode; 81 81 /* 82 82 void renderScene(){ 83 83 … … 111 111 } 112 112 } 113 113 */ 114 114 void createPostproc() 115 115 { … … 197 197 mCamera , mainLightNode); 198 198 mRoot->addFrameListener(mFrameListener); 199 199 mRoot->addFrameListener(&OgreIlluminationManager::getSingleton()); 200 200 201 } 201 202
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