- Timestamp:
- 09/30/06 19:00:42 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/include
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/include/Grass.h
r1493 r1546 355 355 s->build(); 356 356 mStaticGeom = s; 357 358 setGrassCastShadows(mShadowCaster); 357 359 } 358 360 -
GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/include/IndirectTexturing.h
r1493 r1546 365 365 Ogre::ConfigFile config; 366 366 Ogre::String mNumTrees; 367 bool grassEnabled; 368 bool trunkLOD; 367 369 368 370 // Just override the mandatory create scene method … … 372 374 config.load("configScene.cfg"); 373 375 mNumTrees = config.getSetting("NumTrees"); 376 377 Ogre::String sGrassEnabled = config.getSetting("Grass"); 378 grassEnabled = Ogre::StringConverter::parseBool(sGrassEnabled); 379 380 Ogre::String sTrunkLOD = config.getSetting("TrunkLOD"); 381 trunkLOD = Ogre::StringConverter::parseBool(sTrunkLOD); 374 382 375 383 SceneManager *mSceneMgr = Root::getSingleton().getSceneManager("ExampleSMInstance"); … … 390 398 // NVIDIA 391 399 //mLightComposite->setShadowTexturePixelFormat(PF_FLOAT32_RGBA); 392 mLightComposite->setShadowTextureSize(1024);393 //mLightComposite->setShadowTextureSize(2048);400 //mLightComposite->setShadowTextureSize(1024); 401 mLightComposite->setShadowTextureSize(512); 394 402 mLightComposite->setShadowColour(shadow); 395 403 //mLightComposite->setAmbientColour(nightLight); … … 425 433 terrain->attachObject(pPlaneEnt); 426 434 terrain->setPosition(Vector3(0.0,0.0,0.0)); 435 436 MeshPtr meshPtr3= (MeshPtr)MeshManager::getSingleton().load("chestnutTrunkLevel3.mesh", 437 ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); 438 if (!meshPtr3.isNull()) 439 { 440 meshPtr3->createManualLodLevel(500,"chestnutTrunkLevel2.mesh"); 441 meshPtr3->createManualLodLevel(1000,"chestnutTrunkLevel1.mesh"); 442 meshPtr3->createManualLodLevel(1300,"chestnutTrunkLevel0.mesh"); 443 } 427 444 428 445 SceneNode *forestNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("forestNode"); … … 446 463 if ((i == 0) || (i == 1) || !(((xPos < 1000) && (xPos > -2000)) && ((zPos < 1000) && (zPos > -2000)))) 447 464 { 448 Entity *leaves = mSceneMgr->createEntity("leavesNode_" + StringConverter::toString(i),"chestnutLeavesVisibilityBillboardCloudGroupedIndirectTexturing LOD02.mesh");465 Entity *leaves = mSceneMgr->createEntity("leavesNode_" + StringConverter::toString(i),"chestnutLeavesVisibilityBillboardCloudGroupedIndirectTexturing.mesh"); 449 466 leaves->setCastShadows(true); 450 467 SceneNode *leavesNode = forestNode->createChildSceneNode(); … … 456 473 SceneNode *trunkNode; 457 474 Entity* trunk; 458 trunk = mSceneMgr->createEntity("head1_" + StringConverter::toString(i), "chestnutTrunkLevel2.mesh"); 459 trunkNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("trunkNode_" + StringConverter::toString(i)); 475 if (trunkLOD) 476 { 477 trunk = mSceneMgr->createEntity("head1_" + StringConverter::toString(i), "chestnutTrunkLevel3.mesh"); 478 trunkNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("trunkNode_" + StringConverter::toString(i)); 479 } 480 else 481 { 482 trunk = mSceneMgr->createEntity("head1_" + StringConverter::toString(i), "chestnutTrunkLevel2.mesh"); 483 trunkNode = forestNode->createChildSceneNode(); 484 } 460 485 trunkNode->attachObject(trunk); 461 trunkNode->setPosition(xPos, 120.0,zPos);486 trunkNode->setPosition(xPos,-100.0,zPos); 462 487 trunkNode->scale(4.0,4.0,4.0); 463 488 trunk->setNormaliseNormals(true); … … 545 570 mCamera->setOrientation(Quaternion(0.9296, 0.09672, 0.345428, -0.05414)); 546 571 547 mGrass = new Grass(); 548 mGrass->setGrassShadowReceiver(false); 549 mGrass->setGrassScaleRandomRangeMax(Vector3(1.0,1.0,1.0)); 550 mGrass->setGrassScaleRandomRangeMin(Vector3(1.0,0.75,1.0)); 551 mGrass->setGrassHeight(50.0); 552 mGrass->setGrassWidth(40.0); 553 mGrass->setGrassFrequency(30); 554 mGrass->setGrassInterFrequency(20); 555 mGrass->setGrassMaterial("Examples/GrassBlades"); 556 mGrass->setGrassMeshName("grassblades"); 557 mGrass->setSceneManager(mSceneMgr); 558 mGrass->setGrassHeightPosition(-100); 559 mGrass->setGrassLandscapeSizeX(4000); 560 mGrass->setGrassLandscapeSizeZ(4000); 561 mGrass->initGrass(); 572 if (grassEnabled) 573 { 574 mGrass = new Grass(); 575 mGrass->setGrassShadowReceiver(false); 576 mGrass->setGrassScaleRandomRangeMax(Vector3(1.0,1.0,1.0)); 577 mGrass->setGrassScaleRandomRangeMin(Vector3(1.0,0.75,1.0)); 578 mGrass->setGrassHeight(50.0); 579 mGrass->setGrassWidth(40.0); 580 mGrass->setGrassFrequency(40); 581 mGrass->setGrassInterFrequency(30); 582 mGrass->setGrassMaterial("Examples/GrassBlades"); 583 mGrass->setGrassMeshName("grassblades"); 584 mGrass->setSceneManager(mSceneMgr); 585 mGrass->setGrassHeightPosition(-100); 586 mGrass->setGrassLandscapeSizeX(6000); 587 mGrass->setGrassLandscapeSizeZ(6000); 588 mGrass->initGrass(); 589 } 562 590 563 591 SceneNode *targetNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("targetNode");
Note: See TracChangeset
for help on using the changeset viewer.