entity | VRMRenderingRun | [private] |
getResultTextureName() | VRMRenderingRun | [virtual] |
update() | VRMRenderingRun | [virtual] |
VRMRenderingRun(Entity *entity, Root *mRoot, const String &renderTextureName, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0, bool fullScreenQuadRenderer=false) | VRMRenderingRun |